At this point, ToT has to be viewed as a flop. Two opinions that haunt ToT: (1) Its a complicated game that takes a long time to understand, and (2) Its an overall miserable experience when playing against other players. At some point, the already tiny PVP population is going to evaporate altogether, along with the game. But I think if it was rebooted as a PVE-centric game, it could be more accessible to players, more fun, and maybe even drive some to play the PVP version.
Red Dead Redemption 2 had several gambling games versus NPCs that were quite fun. You bet your in-game cash against the NPCs in the hopes of winning more. Some games were tied to side quests and achievements. Why not do that here with ToT? Expand it to all inns and taverns. Have the agents based on where you are in Tamriel for variety. Wager gold to win more gold.
If you were afraid of this creating too much gold in ESO, make it like a Chuck-E-Cheese where you win tickets to cash in for prizes like materials, motifs, gear, etc. Or just use another currency like they do with Cyrodiil or IA. Eliminate the novice, proficient, and expert designations and instead make it the more you wager, the more difficult the NPC. The more you win, the higher level rewards you receive for that game.
Its worth a try. ToT can't get any worse
EDIT: Not looking to eliminate the PVP portion, in case anyone wondered
Edited by El_Borracho on March 24, 2026 8:56PM