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ESO Dragonknight skill visual updates [first impressions]

twigbot11k
twigbot11k
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Logged into PC-NA to see the visual changes. My argonian dragonknight looked very much like a 2 legged dragonkin, and the original dragonknight skill visuals helped to sell this.

Today, after the visual updates, this is no longer true, sadly.

Shatterspike mantle, before, casting it gave my character cool spikes that blended well into their current look. Looked great! Casted it today, to gain plastic looking spikes that don't blend in at all, look tacked on with pins or such, ruins the class fantasy.

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Casting blood of the elder dragon before, granted my character a visual much like what WoW shadow priests enjoy, with a floating beating heart. Today, casted same skill, nothing much happens visually, almost like it was not cast. But it was.

ESO now has skill styles. Can this please be leveraged to offer players all of the original dragonkin skill visuals as a choice? Would be sweet to return to those skills on my dragonknight.
Edited by twigbot11k on March 23, 2026 6:02PM
  • tsaescishoeshiner
    tsaescishoeshiner
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    The old Dragon's Blood was terrible in my opinion, making your whole character invisible for some reason. It's a burst heal but has some long duration buffs, so it really only needs a brief animation.
    PC-NA
    in-game: @tsaescishoeshiner
  • Kalthea
    Kalthea
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    Personally, I very much enjoy the brighter colors and new animations, especially since they are far more appropriately themed for a Dragon Knight. The heart effect always seemed more like a Nightblade or Vampire effect than a Dragon Knight one to me.

    That being said, there is also no reason we cannot have more visual choices for some skills.
    May your crops be sun-blessed, sweet soul.
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