seriously, look into it properly before you start asking for it.
to get the demo running at all required 2 5090's, one to do the rendering, the other to do the AI injection, and even with that it didn't hold up to even the slightest inspection. There is a reason they did a lot of static scene's with someone standing as still as possible.
they are intending to have it running on 1 GPU by the end of the year. That's the goal, which means it's not possible right now.
I don't know about you, but I'm not looking to spend $5,000+ to get ESO to run really badly with lots of jank artifacts.
He's walking here. He's not moving fast at all and he's a blurry mess.
Stop just looking at the pretty static images.
I have no idea how the generated the first set of images, it almost like no directed lightning in the first.Erickson9610 wrote: »
I don't like what DLSS 5 is doing to the environment around the characters. How can I be sure what I'm looking at is what the artists actually intended me to see?


The only change I see is that shadows is removed.dlss 5 on
and off
and again, on
and off
They haven't improved the lighting, they have removed the lighting.
Look at the shadows on the right hand side of the screen in the original screenshots. They are gone. It's like Oblivion has some nice mood lighting, some soft music on, the table is set and you're about to have a romantic dinner and then someone turns on the overhead office lighting.
Sure, you can see more detail, but that's because they have removed all ambiance and atmosphere in the scene.
If you see this in motion it's even worse, but look at the lack of shadows in the dlss 5 version
and the unmodified version
in the original you can see the shadow cast from the tree on the right as well as his own face. the new version he suddenly has a ring light. it's so bad.
link to video watch it yourself and stop looking just looking at the face, look at the whole scene. Oblivion is SO BAD in this video.

