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DLSS 5 and ESO

  • Bguk
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    Tannus15 wrote: »

    seriously, look into it properly before you start asking for it.

    to get the demo running at all required 2 5090's, one to do the rendering, the other to do the AI injection, and even with that it didn't hold up to even the slightest inspection. There is a reason they did a lot of static scene's with someone standing as still as possible.

    they are intending to have it running on 1 GPU by the end of the year. That's the goal, which means it's not possible right now.
    I don't know about you, but I'm not looking to spend $5,000+ to get ESO to run really badly with lots of jank artifacts.


    He's walking here. He's not moving fast at all and he's a blurry mess.

    Stop just looking at the pretty static images.

    You act as if those of us who would like to have the option of DLSS 5 in the game have not looked into it at all. I know I have. The moving pictures are not a great look, others are. It's not perfect now yet there has to be a starting point, and the tech will only get better as time goes by. Again, it's a choice to " I'm not looking to spend $5,000+ to get ESO to run really badly with lots of jank artifacts." No one would be forcing you except yourself.

    I'm amazed (I shouldn't be after reading threads for years) at how many people on this forum act as the holy ones around here.
  • Syldras
    Syldras
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    Gabriel_H wrote: »
    Syldras wrote: »
    I know that, but it has nothing to do with being against altering the original visuals how the artist imagined them to something else

    That you think there is a difference between an artist drawing and an artist using their voice is problematic to say the least.

    Can you explain how you come to interpret my message like that? I honestly don't understand it. I have not written anything about "using one's voice" vs drawing in this thread.

    By the way, I have given my perspective as someone who lived off art commissions for several years when I was younger. To think I was anti artist rights is a rather strange conclusion (also considering my other posts here).

    Edit after I checked older quotes: All I wrote in the quote you last commented on was that the things you brought up as problematic (in a reply quoting my earlier message) were not answering the specific question I asked (in that message you quoted), which was: How much "artistic vision" usually matters to people (=video game consumers) or not. I did not say they were not problematic, I only said you didn't answer my quoted question. In fact I even wrote that there are many different problems related to AI usage that need to be discussed.

    Edited by Syldras on March 20, 2026 4:59PM
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Wolfshade
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    The Problem i see, that Nvidia manages the job that gamedevelopers, lighningartists and enginefolks should do. But by ZOS i still have have the hope cause of their own engine, that they could done, maybe even in smaller parts, that for their own.

    Newer games, like Starfield will more benfit from it. And for real, if i play the game, i dont care about the Screenshots and what they showned up there. Nobody will notice while playing the difference on the Chair behind the npc model. And actually it looks more than just an additional shader that should be possible for Sologames even with ENB/Reshade.

    Cant imagine ZOS will bring it into Eso and i wont pay that amount of bucks, but i looks pretty nice.


    Edited by Wolfshade on March 20, 2026 4:12PM
    This comment is awesome!

    **End of the Internet**
  • zaria
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    Maitsukas wrote: »
    LadyGP wrote: »
    "AI Slop" is such an over used phrase now adays......

    But... huge fan of DLSS4.... not a fan in the least bit of DLSS5.

    Agree. It's a kneejerk response to any statement containing AI in it, before even processing the statement in its entirety.

    So this stuff is okay to you?

    3ub874xrb20z.png
    ay5d9xz55jof.png
    x904d5a6rvzy.png
    az9nbiqpb3yb.png
    lrw8dzwnp5fp.png
    17qfdcqowhpr.png

    I don't like what DLSS 5 is doing to the environment around the characters. How can I be sure what I'm looking at is what the artists actually intended me to see?
    I have no idea how the generated the first set of images, it almost like no directed lightning in the first.
    Currently playing fallout 4
    Here is in shadow, a bit like the first image.
    DVbh5Dj.jpeg
    Here in sunlight, more like the DLSS5
    DwYmXvk.jpeg
    No mods to make the game look better.
    She is black so effect is larger
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    Tannus15 wrote: »
    dlss 5 on
    zfc1dxiaxfob.png

    and off

    ya3of8l9dxx1.png


    and again, on

    6fh9ftgojfn7.png


    and off

    cnae9tqr5cx6.png

    They haven't improved the lighting, they have removed the lighting.
    Look at the shadows on the right hand side of the screen in the original screenshots. They are gone. It's like Oblivion has some nice mood lighting, some soft music on, the table is set and you're about to have a romantic dinner and then someone turns on the overhead office lighting.

    Sure, you can see more detail, but that's because they have removed all ambiance and atmosphere in the scene.

    If you see this in motion it's even worse, but look at the lack of shadows in the dlss 5 version

    qf4gvw713m9i.png


    and the unmodified version

    4x0qytfjrvl3.png

    in the original you can see the shadow cast from the tree on the right as well as his own face. the new version he suddenly has a ring light. it's so bad.

    link to video watch it yourself and stop looking just looking at the face, look at the whole scene. Oblivion is SO BAD in this video.
    The only change I see is that shadows is removed.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • CalamityCat
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    Having seen the "trailer" for DLSS, my first thought was just anger that Nvidia feel entitled to re-render games with their AI. It's bad enough to steal copyrighted material to train your AI, but to then use that AI to re-render artists' work is disgusting.

    I wouldn't want this "feature" in any game. Two main reasons - it's a complete waste of computing power and resources to render a game for a second time, especially if that rendering is inconsistent in style, prone to making up nonsense and slower to load. Secondly, I want to see the game as it was created, as that's what I actually paid for.
  • Shannoria
    Shannoria
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    I have DLSS3 for ESO, if anybody wants. No AI nonsense, just good old user settings.
    0d9j613nmkec.png
    jbg9vq97cqdb.png
  • YandereGirlfriend
    YandereGirlfriend
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    Shannoria wrote: »
    I have DLSS3 for ESO, if anybody wants. No AI nonsense, just good old user settings.
    0d9j613nmkec.png
    jbg9vq97cqdb.png

    Just as Talos intended.
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