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Bombing should take coordination between a small group

  • cuddles_with_wroble
    cuddles_with_wroble
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    80% of bombing builds rely on 2 things

    1) VD is a disgustingly overturned and broken set that scales into oblivion

    and

    2) someone in the group is squishy enough to die to the initial damage and set off the chain reaction


    nerfing VD and making it not do 9k damage per kill you get would basically fix the issue of you getting hit for a billion damage bcs some random with pve gear on decided to stand next to you in a keep or fight
  • YandereGirlfriend
    YandereGirlfriend
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    80% of bombing builds rely on 2 things

    1) VD is a disgustingly overturned and broken set that scales into oblivion

    and

    2) someone in the group is squishy enough to die to the initial damage and set off the chain reaction


    nerfing VD and making it not do 9k damage per kill you get would basically fix the issue of you getting hit for a billion damage bcs some random with pve gear on decided to stand next to you in a keep or fight

    The solution is even simpler - don't zerg and hold block.
  • Oblivion_Protocol
    Oblivion_Protocol
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    80% of bombing builds rely on 2 things

    1) VD is a disgustingly overturned and broken set that scales into oblivion

    and

    2) someone in the group is squishy enough to die to the initial damage and set off the chain reaction


    nerfing VD and making it not do 9k damage per kill you get would basically fix the issue of you getting hit for a billion damage bcs some random with pve gear on decided to stand next to you in a keep or fight

    1) Nerf VD how? By the time the proc goes off, you’ve probably already taken a significant amount of damage and wouldn’t require much to die, especially if someone squishy is in your group. You’d have to lower the damage so much that the set would literally be useless, at which point people would just swap to Plaguebreak.

    2) In the current meta, you have to rely on someone squishy being there, because everyone else in a group has 36k - 44k HP with over 30k worth of shields and a ton of healing. And frankly, I’ve seen shielders and healers save players with 22k HP from bombs because they could read the situation and react accordingly.
  • xFocused
    xFocused
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    80% of bombing builds rely on 2 things

    1) VD is a disgustingly overturned and broken set that scales into oblivion

    and

    2) someone in the group is squishy enough to die to the initial damage and set off the chain reaction


    nerfing VD and making it not do 9k damage per kill you get would basically fix the issue of you getting hit for a billion damage bcs some random with pve gear on decided to stand next to you in a keep or fight

    1) Nerf VD how? By the time the proc goes off, you’ve probably already taken a significant amount of damage and wouldn’t require much to die, especially if someone squishy is in your group. You’d have to lower the damage so much that the set would literally be useless, at which point people would just swap to Plaguebreak.

    2) In the current meta, you have to rely on someone squishy being there, because everyone else in a group has 36k - 44k HP with over 30k worth of shields and a ton of healing. And frankly, I’ve seen shielders and healers save players with 22k HP from bombs because they could read the situation and react accordingly.

    Literally your second point. The current meta is to build heavy into healthy and tankyness in exchange for damage, then you add the number of cross heals and everyone stacking shields, it’s kinda crazy, lol.
    PS5 - NA
    Necro Main
  • Triipzzz
    Triipzzz
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    I love the fact there is a post complaining about solo bombing but other posts compalining about zero counters to ball groups. Bombers are a necessary part of the game and serve a higher purpose than your x build made to do everything. Its all or nothing and I respect the commitment to send it.
  • Tigor
    Tigor
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    Triipzzz wrote: »
    I love the fact there is a post complaining about solo bombing but other posts compalining about zero counters to ball groups. Bombers are a necessary part of the game and serve a higher purpose than your x build made to do everything. Its all or nothing and I respect the commitment to send it.

    Bombers are useless. They always die and try to terrorize players that are off guard. Tactically they are irrelevant. The ballgroups are a different story. No one remembers their names and the individual players stay anonymus. The complaints are the terror behaviour by bombers and the lag intentionally created by ballgroups. Very bad charisteristics from players that are not wanted.
    Decimation Elite (Ebonheart Pact) GM 5xAR50 PC-EU
  • joshisanonymous
    joshisanonymous
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    Triipzzz wrote: »
    I love the fact there is a post complaining about solo bombing but other posts compalining about zero counters to ball groups. Bombers are a necessary part of the game and serve a higher purpose than your x build made to do everything. Its all or nothing and I respect the commitment to send it.

    What? This is the second sentence of my original post. Did you not read that far or something?
    Yes, it's a potential counter to zergs and ball groups, and it's needed for that, but it should take a modicum of strategy to deploy.

    Edited by joshisanonymous on March 24, 2026 4:29PM
    Fedrals: PC / NA / EP / NB

  • joshisanonymous
    joshisanonymous
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    Also, it feels like the people who are saying it's so easy to avoid bombs probably don't play map objectives in Cyrodiil but instead do things like tower trolling and such. If you play around large groups who are taking objectives, it's really not that easy to just avoid bombs altogether. Need to help run siege? Cap a flag? Get heals and buffs? Gotta be close to other players.
    Fedrals: PC / NA / EP / NB

  • Oblivion_Protocol
    Oblivion_Protocol
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    Also, it feels like the people who are saying it's so easy to avoid bombs probably don't play map objectives in Cyrodiil but instead do things like tower trolling and such. If you play around large groups who are taking objectives, it's really not that easy to just avoid bombs altogether. Need to help run siege? Cap a flag? Get heals and buffs? Gotta be close to other players.

    Situational awareness doesn’t have to go away just because other players are around you. Hold block, pop detect pots, stand further away from large blobs of close together players, and build tanky enough to survive an initial strike. Solo bombs are easy enough to avoid as long as you don’t play like an absolute Muppet.
  • joshisanonymous
    joshisanonymous
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    Also, it feels like the people who are saying it's so easy to avoid bombs probably don't play map objectives in Cyrodiil but instead do things like tower trolling and such. If you play around large groups who are taking objectives, it's really not that easy to just avoid bombs altogether. Need to help run siege? Cap a flag? Get heals and buffs? Gotta be close to other players.

    Situational awareness doesn’t have to go away just because other players are around you. Hold block, pop detect pots, stand further away from large blobs of close together players, and build tanky enough to survive an initial strike. Solo bombs are easy enough to avoid as long as you don’t play like an absolute Muppet.

    i.e., Go troll some towers with your 1vX build rather than play the map.
    Fedrals: PC / NA / EP / NB

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