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Need zero tolerance anti-cheat/exploit enforcement in PVP

  • taugrim
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    ec250 wrote: »
    Easy fix - disable all addons in Cyro, will fix a majority of the issues out there and eliminate the "immortal" players. If you don't think that some of those people are using the Addon/API opening to manipulate gameplay, then you are either one of them or blissfully oblivious.

    Would LOVE LOVE LOVE to see all add-ons banned in PvP formats.

    Let's see who is actually good at the game.

    The default UI is fugly. I use addons to make the UI actually useful and laid out the way I want it.

    When the game initially launched, I quit playing on the 1st day because ZoS went too far in making the UI invisible.
    PC | NA | CP 2.4k
    • Active: Dark Elf Stamina Arcanist | Dark Elf Stamina Templar
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    BUILDS ADDONS AUTHORED GUILDS:
    • Ankle Biters | Legends Syndicate (PVP) | Moonlit Shenanigans | Song of Broken Pines (PVP) | Ulfhednar (PVP)
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Addons are a core part of ESO, however there is currently a little too much reliance on them and power they can bring.

    It would be good to see them disabled in PVP for a week test to see if they do impact the performance but there are certain things which should be brought to the general game options too.

    1) Ability to see allies resource levels & ultimates
    2) Ally synergy usage and cooldown
    3) Ally buffs and debuffs
    4) Enemy buffs/debuffs and delayed burst skill timings (Shalks, Proxy, Ulfsilds etc)
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • HarfnUA
    HarfnUA
    I play ESO exclusively for PvP. I play as a pure DK. And during all the time I have spent in PvP, I realised that if you don't use every opportunity (animation skips, etc.) in the current meta, a pure DK isn't even capable of breaking Vigor (any player who knows how to play PvP can easily maintain Vigor indefinitely). I don't use Addons as I believe they only cause harm (ping, desynchronisations, FPS, etc.).

    And honestly, I don't consider using these game mechanics (animation skips, etc.) to be cheating. Any player playing PvP will understand these mechanics within a month. Since they are available to all players, I consider their use simply a reflection of a player's personal skill.

    As for exploiting complex bugs (3 Mundus Stones, etc.), I can't really comment as I most likely wouldn't be able to detect or confirm it. In the current meta, you can die in 2-3 seconds from sub-class meta builds. But naturally, this should be punishable.

    Personally, I believe the main problem lies with macros. Maybe it's just paranoia on my part. But I often see an opponent approach me and in 1-2 seconds deal massive damage, leaving me with 10-15% HP or killing me (I have 32-33k HP (33k resist)). And when I look at the 'cause of death' I see a skill rotation that is simply impossible to execute in 2 seconds. Even with perfect animation skips, it should take 4+ seconds. Perhaps this is desynchronisation, but my HP drops instantly rather than gradually. Or strange blocking by players with their block. I mean those cases when a player simply cannot technically see my attack. For example, standing with their back to me at a distance of 20+ metres attacking my teammate and simultaneously blocking my sudden attack without even noticing me. Or the situation when I try to catch up with an opponent who is running away from me behind a wall. I try to use Take Flight, but because the opponent runs behind the wall at the moment of use, the ability doesn't activate. However, the sound of the ability being used still triggers. At that moment, the opponent slows down for a second due to using a block. Maybe it's just my paranoia. But I started using it because it helps me catch up with the opponent.
    Players who constantly break free from the stun before my skill animation finishes with skip animation (I haven't been able to properly stun them for months, because on BG I almost always play with the same players) and the only way to stun such players is to use up their stamina (which also requires using certain game mechanics). Perhaps it is also paranoia, and these players simply never make mistakes.

    I believe that the use of macros is the main problem with the current state of PvP. I just don't see any other way but to use in-game mechanics to somehow counter players using macros. Otherwise, I will become a dead weight for my teammates. In the end, it turns out that I have to use skip animations in all their possible variations. And also use other, in my opinion, more complex game mechanics (And I know a lot of interesting broken mechanics, probably like any normal PvP player). I will not describe them, just like any proper PvP player wouldn't. Even without that, it is very difficult to compete in PvP with the same subclass builds. But everything I use are game mechanics without using macros, software or bugs (3 Mundus Stones, etc.). And keep in mind, to use all of this, I put in a huge amount of effort. I'm not even sure if PvP brings me enjoyment or suffering. And this is considering that my win rate is clearly well over 50%. But I am certain that a player using bugs and macros feels much better. I understand how a player with limited PvP experience feels when I fight them. For example, in the same BG (sometimes players with low MMR end up in my lobby), when I encounter such players, I do not show disrespect towards them (like farming the enemy on the balcony, getting 30+ kills, etc.). But I don’t know another way to play PvP against weird players with inexplicable survivability and damage.

    Therefore, I do not consider the use of different, strangely functioning game mechanics to be bad. Rather, it is simply a necessity or a response to players really breaking all the rules of this game. And if it were possible to not use these in-game mechanics and still remain competitive in PvP under the current conditions, I would definitely not use them and would just enjoy PvP.
    Edited by HarfnUA on March 6, 2026 9:34PM
  • RedMamba
    RedMamba
    Soul Shriven
    They really need to look into the ball group synergy add on that everyone runs that spams the "e" key for use of synergy automatically constantly and why each ult dump is perfectly timed. It's currently a hidden add on in minion that has to be shared by the owner and is tied to a script that runs on the local machine.
    Edited by RedMamba on March 7, 2026 12:42AM
  • eternalshockcable
    eternalshockcable
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    Easiest and politically correct way i can put it, is you'll find it easier to play pve , (that's honestly what they suggested to me) rather than they do anything, or playing other games to have fun.

    If however, you like stress and dealing with hackers or the other percent of the non-cheating/ exploiting then its good.

    That being said the individuals that I have talked to personally do have a human understanding there at Zenimax and are very kind. Its just getting past the corporate *** and the copy & paste emails to talk with anyone with a human understanding.

    I've played the game since it came out and have been dealing with this bs in emails with them since the game came out and seen all types of cheats, hacks, and so forth. I get DDOS on a regular basis.

    PvP Mode,Est. % Cheaters/Bots (Prime-Time)
    Cyrodiil (top),25-40%
    Battlegrounds,5-15%
    Overall PvP,~20%

    All i get now is "no violation found" in the last 16 email replies i have gotten back. Currently waiting to talk with someone up top about it.

    After a thorough review of this report, it was determined that no violation of the ZeniMax Terms of Service or Code of Conduct occurred.
    Edited by eternalshockcable on March 10, 2026 12:53AM
    Dear Community/Followers,

    I want to address recent concerns regarding allegations of inappropriate direct messages and supposed cheating. First and foremost, I want to clarify that I do not admit to any wrongdoing. However, I understand that my actions may have been perceived in a way that caused concern.

    As many of you know, I am a disabled veteran who served in Iraq, and I am permanently and totally mentally disabled. My PTSD, which was formally diagnosed in 2013 after being reclassified in the DSM-5, has affected me in ways that are difficult to fully explain. While this is not an excuse, it has, at times, clouded my judgment and impacted my behavior. This condition is something I have lived with for a long time, and it is a daily challenge.

    As an influencer, streamer, and game reviewer with over 300 reviews, 800 followers on Twitch, and 1,600 followers on TikTok, I understand the responsibility that comes with my platform. Our role as influencers is to set a positive example, and I want to make it clear that I do not condone actions that go against the Terms of Service (TOS) or End User License Agreements (EULA) of any platform or community. Even though societal norms have evolved, and what was once deemed acceptable behavior in the past is no longer appropriate, I am committed to adapting and ensuring that my actions reflect the values we strive for today.

    I want to go forward with a commitment to better representing the disabled members of our community. I recognize that I may never fully "fit in" or be "normal," but I am dedicated to improving and learning from these experiences. It is crucial that we have more flexibility and better support services for disabled veterans like myself, so we can remain active members of our communities without being unfairly limited by our disabilities. These services would help ensure that we can make better decisions and avoid situations like this in the future.

    Thank you for your understanding, and I am grateful for the continued support of this community as I work to become a better version of myself.

    Sincerely,
    theshockcable
  • BXR_Lonestar
    BXR_Lonestar
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    Easiest and politically correct way i can put it, is you'll find it easier to play pve , (that's honestly what they suggested to me) rather than they do anything, or playing other games to have fun.

    If however, you like stress and dealing with hackers or the other percent of the non-cheating/ exploiting then its good.

    That being said the individuals that I have talked to personally do have a human understanding there at Zenimax and are very kind. Its just getting past the corporate *** and the copy & paste emails to talk with anyone with a human understanding.

    I've played the game since it came out and have been dealing with this bs in emails with them since the game came out and seen all types of cheats, hacks, and so forth. I get DDOS on a regular basis.

    PvP Mode,Est. % Cheaters/Bots (Prime-Time)
    Cyrodiil (top),25-40%
    Battlegrounds,5-15%
    Overall PvP,~20%

    All i get now is "no violation found" in the last 16 email replies i have gotten back. Currently waiting to talk with someone up top about it.

    After a thorough review of this report, it was determined that no violation of the ZeniMax Terms of Service or Code of Conduct occurred.

    Quite honestly, when the game starts to tolerate or refuses to do anything about other players cheating or exploiting known game glitches and bugs, it is a sign that the game is dying. Either they're not making enough money to make this worth the effort or they're afraid of the loss to the player base, both of which suggest the game is not doing so well. That is the way that I see it. I'm playing less PVP now because of it, but I'm also playing less of the game overall so it is what it is.
  • Oblivion_Protocol
    Oblivion_Protocol
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    Easiest and politically correct way i can put it, is you'll find it easier to play pve , (that's honestly what they suggested to me) rather than they do anything, or playing other games to have fun.

    If however, you like stress and dealing with hackers or the other percent of the non-cheating/ exploiting then its good.

    That being said the individuals that I have talked to personally do have a human understanding there at Zenimax and are very kind. Its just getting past the corporate *** and the copy & paste emails to talk with anyone with a human understanding.

    I've played the game since it came out and have been dealing with this bs in emails with them since the game came out and seen all types of cheats, hacks, and so forth. I get DDOS on a regular basis.

    PvP Mode,Est. % Cheaters/Bots (Prime-Time)
    Cyrodiil (top),25-40%
    Battlegrounds,5-15%
    Overall PvP,~20%

    All i get now is "no violation found" in the last 16 email replies i have gotten back. Currently waiting to talk with someone up top about it.

    After a thorough review of this report, it was determined that no violation of the ZeniMax Terms of Service or Code of Conduct occurred.

    I once got out of a losing battleground, and one of the players on the opposing team sent me a whisper saying something along the lines of, “you’re ez mode trash”. Now, the comment didn’t bother me in the slightest. But I decided to conduct an experiment and I reported the comment.

    When I checked my email later that night, I saw that ZOS received my report. I got another email with the boilerplate “we found nothing wrong” response. Want to know when I got that response e-mail?

    A literal minute after I sent my report.

    Either someone at ZOS genuinely doesn’t care, or (most likely) their AI moderation is utterly devoid of knowledge about how to, you know, moderate.
  • acastanza_ESO
    acastanza_ESO
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    RedMamba wrote: »
    They really need to look into the ball group synergy add on that everyone runs that spams the "e" key for use of synergy automatically constantly and why each ult dump is perfectly timed. It's currently a hidden add on in minion that has to be shared by the owner and is tied to a script that runs on the local machine.

    You literally just keybind take synergy to the mousewheel and spin the mouse wheel. There isn't anything to it.
  • Major_Toughness
    Major_Toughness
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    RedMamba wrote: »
    They really need to look into the ball group synergy add on that everyone runs that spams the "e" key for use of synergy automatically constantly and why each ult dump is perfectly timed. It's currently a hidden add on in minion that has to be shared by the owner and is tied to a script that runs on the local machine.

    You literally just keybind take synergy to the mousewheel and spin the mouse wheel. There isn't anything to it.

    And if you're playing with people in voice where someone counts down "3... 2... 1... Now" and DON'T time it correctly, I would be worried.

    Not to mention most groups run Snowtreaders so can't be snared or rooted and save immovability potions for when they are going to ult dump.

    You literally can't stop them from timing an ult dump other than a negate. There's no cheats, exploits, macros, scripts. It's just pressing a button when you are told to.
    MAKE AZUREBLIGHT GREAT AGAIN
    PC EU > You
  • Tigor
    Tigor
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    There are still unkillable Ballgroups nothing changed after update 49. They must be cheating.
    Decimation Elite (Ebonheart Pact) GM 5xAR50 PC-EU
  • Kartalin
    Kartalin
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    Tigor wrote: »
    There are still unkillable Ballgroups nothing changed after update 49. They must be cheating.

    Because they left shielding unchanged
  • Tigor
    Tigor
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    Kartalin wrote: »
    Tigor wrote: »
    There are still unkillable Ballgroups nothing changed after update 49. They must be cheating.

    Because they left shielding unchanged

    As long ballgroups are still running too long the game is not good.
    Decimation Elite (Ebonheart Pact) GM 5xAR50 PC-EU
  • Markytous
    Markytous
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    Easiest and politically correct way i can put it, is you'll find it easier to play pve , (that's honestly what they suggested to me) rather than they do anything, or playing other games to have fun.

    If however, you like stress and dealing with hackers or the other percent of the non-cheating/ exploiting then its good.

    That being said the individuals that I have talked to personally do have a human understanding there at Zenimax and are very kind. Its just getting past the corporate *** and the copy & paste emails to talk with anyone with a human understanding.

    I've played the game since it came out and have been dealing with this bs in emails with them since the game came out and seen all types of cheats, hacks, and so forth. I get DDOS on a regular basis.

    PvP Mode,Est. % Cheaters/Bots (Prime-Time)
    Cyrodiil (top),25-40%
    Battlegrounds,5-15%
    Overall PvP,~20%

    All i get now is "no violation found" in the last 16 email replies i have gotten back. Currently waiting to talk with someone up top about it.

    After a thorough review of this report, it was determined that no violation of the ZeniMax Terms of Service or Code of Conduct occurred.

    I once got out of a losing battleground, and one of the players on the opposing team sent me a whisper saying something along the lines of, “you’re ez mode trash”. Now, the comment didn’t bother me in the slightest. But I decided to conduct an experiment and I reported the comment.

    When I checked my email later that night, I saw that ZOS received my report. I got another email with the boilerplate “we found nothing wrong” response. Want to know when I got that response e-mail?

    A literal minute after I sent my report.

    Either someone at ZOS genuinely doesn’t care, or (most likely) their AI moderation is utterly devoid of knowledge about how to, you know, moderate.
    You bring up a great point with this. I've recently been graced with some disrespectful hatemail when playing in Cyrodiil/Imperial City unprovoked and I'll do an experiment with reporting maybe once or so a day. I may even ask politely for the player to stop harassing me because they may be infringing on TOS and will only report it it continues afterwards. Just like you, in not too long, I will receive a message saying that no violations have been detected.

    I believe that there has been a very sharp reign-in of the report and warning/suspension system recently. Even here on the forums, moderation has become more relaxed than in previous years. However, in-game I think the system has become a bit too relaxed when it comes to giving warnings for harassment.

    This may be due to the bad press that ZOS received some years ago with regards to moderation and how it was taking into account guild/whisper chats of friends bantering together then catching stray suspensions despite no offenses taken. This was what led to the community assuming that AI was being used to manage Code of Conduct. I can understand ZOS taking it easy on the bans, but I wish there was more consistency overall with regards to TOS. We know T-bags get you in trouble, for example, but you can't really use the ingame report system to prove these. Oh well.
  • BXR_Lonestar
    BXR_Lonestar
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    RedMamba wrote: »
    They really need to look into the ball group synergy add on that everyone runs that spams the "e" key for use of synergy automatically constantly and why each ult dump is perfectly timed. It's currently a hidden add on in minion that has to be shared by the owner and is tied to a script that runs on the local machine.

    You literally just keybind take synergy to the mousewheel and spin the mouse wheel. There isn't anything to it.

    And if you're playing with people in voice where someone counts down "3... 2... 1... Now" and DON'T time it correctly, I would be worried.

    Not to mention most groups run Snowtreaders so can't be snared or rooted and save immovability potions for when they are going to ult dump.

    You literally can't stop them from timing an ult dump other than a negate. There's no cheats, exploits, macros, scripts. It's just pressing a button when you are told to.

    Nobody runs snowtreaders. It makes you WAY too slow, and if you observe how quickly some of these groups move, it is clear they aren't wearing snowtreaders.

    What you are experiencing is: 1) they've either just procced immovable potion, or 2) they're cheating and have immovable up 100% of the time due to a glitch/bug exploit.
  • Oblivion_Protocol
    Oblivion_Protocol
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    Nobody runs snowtreaders. It makes you WAY too slow, and if you observe how quickly some of these groups move, it is clear they aren't wearing snowtreaders.

    What you are experiencing is: 1) they've either just procced immovable potion, or 2) they're cheating and have immovable up 100% of the time due to a glitch/bug exploit.

    Except you’re forgetting one detail. Everyone in these groups has a 150% speed boost at minimum. Everyone’s got Major and Minor Expedition with more speed provided through scribing skills and buffs given by healers. The lack of sprinting with snow traders is irrelevant.
  • BXR_Lonestar
    BXR_Lonestar
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    Nobody runs snowtreaders. It makes you WAY too slow, and if you observe how quickly some of these groups move, it is clear they aren't wearing snowtreaders.

    What you are experiencing is: 1) they've either just procced immovable potion, or 2) they're cheating and have immovable up 100% of the time due to a glitch/bug exploit.

    Except you’re forgetting one detail. Everyone in these groups has a 150% speed boost at minimum. Everyone’s got Major and Minor Expedition with more speed provided through scribing skills and buffs given by healers. The lack of sprinting with snow traders is irrelevant.

    Not really. We've tried it out. You pay a cost for having to build that much speed into your build without sprint. And there are WAY better mythics for your groupmembers to use depending on the role they play.
  • Flangdoodle
    Flangdoodle
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    Animation canceling isn’t a glitch. One of the tips on the loading screens literally tells you to do it. The devs have acknowledged that it exists and that they purposefully kept it in the game.

    You're missing one important thing: That load screen wasn't added until long after animation canceling was discovered.

    Animation canceling is what is best described as an "ascendant glitch". It wasn't purposefully put into the game, but it was so embedded into the code that once they discovered it, it would have cost so much to fix it that it wasn't worth it - especially since it had already been embraced by the community. (I actually learned how to do it for crying out loud - and I am THE LAST person to catch on to this stuff

    So once they decided it was too expensive to fix it - TA DAH - "it's a feature, not a bug" and then they added that loading screen.
  • Sluggy
    Sluggy
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    Animation canceling isn’t a glitch. One of the tips on the loading screens literally tells you to do it. The devs have acknowledged that it exists and that they purposefully kept it in the game.

    You're missing one important thing: That load screen wasn't added until long after animation canceling was discovered.

    Animation canceling is what is best described as an "ascendant glitch". It wasn't purposefully put into the game, but it was so embedded into the code that once they discovered it, it would have cost so much to fix it that it wasn't worth it - especially since it had already been embraced by the community. (I actually learned how to do it for crying out loud - and I am THE LAST person to catch on to this stuff

    So once they decided it was too expensive to fix it - TA DAH - "it's a feature, not a bug" and then they added that loading screen.

    That's not a particularly good argument. Lots of games have promote glitches to game features. It's part of the creative process. More importantly, not having light attack weaving means that light attacks are completely useless. You would never ever use one when they do a fraction of the damage of a skill. The real reason isn't that it was impossible to do away with. I absolutely guarantee it would have been trivial to stop it from happening. The real reason they didn't is that they didn't have a better idea of how to make light attacks worthwhile otherwise. THAT was the part that was too difficult for them to 'fix'. The design, not code.

    Frankly, I think the solution they came up with was very elegant. Just let it exist as is. A fun little minigame that allows players to express themselves a bit more in combat and give a bit of bonus damage to those that engage with it well. Simple to do yet difficult to perfect and frankly, to me it has always felt very natural. It has also given them a build-block for additional mechanics to hinge off of in later updates.

    Now if you want to say that the animation blending between is a bit rough, then yeah. I can agree with that. Sometimes it looks okay, other times it looks goofy.
  • Oblivion_Protocol
    Oblivion_Protocol
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    Not really. We've tried it out. You pay a cost for having to build that much speed into your build without sprint. And there are WAY better mythics for your groupmembers to use depending on the role they play.

    That cost you’re paying is made up for with layer upon layer of outside buffs, shields, and heals from teammates who exist solely for those purchases. That’s why members of ball groups pretty much fall over immediately when you can single them out and focus them. Without support, those costs catch up fast. But with support? They can zoom around with nearly zero repercussions.
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