CatalinaWineMixer2 wrote: »Alternatively you can buy attunables with gold and just sell the writs. The cost of Zircon and Chromium are really not worth it. Most of my friends say it takes about 3 years to finish those tables. I think it depends on whether or not your guilds will help you with it.
CatalinaWineMixer2 wrote: »Alternatively you can buy attunables with gold and just sell the writs. The cost of Zircon and Chromium are really not worth it. Most of my friends say it takes about 3 years to finish those tables. I think it depends on whether or not your guilds will help you with it.
CatalinaWineMixer2 wrote: »Alternatively you can buy attunables with gold and just sell the writs. The cost of Zircon and Chromium are really not worth it. Most of my friends say it takes about 3 years to finish those tables. I think it depends on whether or not your guilds will help you with it.
DenverRalphy wrote: »@OP When it comes to Jewelry writs.. Triune writs are the only gold jewelry writs you should complete for writ vouchers as the voucher payout is worth it. Avoid Infused jewelry writs altogether as the price of aurbic amber just isn't worth your time. The rest of the jewelry writs stick to purple for the best bang for the buck.
I was selling the attunables for ~175k a few months ago. It sounds like you're setting up right, you could level up 5-10 more alts, other than that it is mostly rng and the long game.
Sounds like you are on the right track.
To increase master writ drops:
Alchemy - Learn all 4 traits of all the base game reagents
Enchanting - Translate all runes
Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
Jewelry - Research traits
Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.
To further min/max, you could sell the Alchemy and Enchanting master writs for gold, and use that gold to buy other, cheaper per voucher master writs for which you know the motifs to craft, since players will overpay per voucher for those two in order to use them for leveling.
When I was getting my attunables and GMCS, I would not do Haikejo Enchanting, Legendary Clothing, and many jewelry writs. With the restructuring of jewelry writs, the only ones not worth doing are the Infused, the rest can be done as needed for those boosts in vouchers.
The only other thing to really speed it up would be to get more characters doing daily writs to generate more master writs.
Sounds like you are on the right track.
To increase master writ drops:
Alchemy - Learn all 4 traits of all the base game reagents
Enchanting - Translate all runes
Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
Jewelry - Research traits
Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.
To further min/max, you could sell the Alchemy and Enchanting master writs for gold, and use that gold to buy other, cheaper per voucher master writs for which you know the motifs to craft, since players will overpay per voucher for those two in order to use them for leveling.
When I was getting my attunables and GMCS, I would not do Haikejo Enchanting, Legendary Clothing, and many jewelry writs. With the restructuring of jewelry writs, the only ones not worth doing are the Infused, the rest can be done as needed for those boosts in vouchers.
The only other thing to really speed it up would be to get more characters doing daily writs to generate more master writs.
Now that DLC alchemy reagents have their achievements, do we know if they contribute to the chances of getting an alchemy master writ?
Sordidfairytale wrote: »One of my friends just did this for her guild hall and it took less than 3 months.
Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.
Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.
Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.
rockDokRock wrote: »Sordidfairytale wrote: »One of my friends just did this for her guild hall and it took less than 3 months.
Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.
Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.
Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.
How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.
My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.
Enemoriana wrote: »Oh, recently finished my collection! Was showing house with them here.
Got last 26 sets between housing limits raise on pts and on live... Sold a lot of stocked in bag mats for it, though. Especially gold mats.
Check price of stations in gold, that can be not the most cheap way, but much faster to do it voucher+gold than just vouchers. I bought stations for 95-100k each, but that depends on server.
If you will buy stations with gold, first buy cheapest stations, and then buy what is left with vouchers (I usually saw a lot of cheap blacksmithing and almost none jewelry).
rockDokRock wrote: »Sordidfairytale wrote: »One of my friends just did this for her guild hall and it took less than 3 months.
Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.
Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.
Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.
How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.
My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.
Some of us are a bit crazy with the amount of characters we have that can do writs...
I have 60 characters across 3 accounts that are max-level crafters, 8-trait in BS/WW/Cloth, 9-trait in jewelry, and all runes and reagents (other than DLC) learned. Most have at least 5 purple, chaptered motifs learned as well. (New Moon, Hollowjack, etc...)
I rarely do writs on all 60 anymore, but if I were, I can generate a large number of master writs quickly.
Sounds like you are on the right track.
To increase master writ drops:
Alchemy - Learn all 4 traits of all the base game reagents
Enchanting - Translate all runes
Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
Jewelry - Research traits
Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.
To further min/max, you could sell the Alchemy and Enchanting master writs for gold, and use that gold to buy other, cheaper per voucher master writs for which you know the motifs to craft, since players will overpay per voucher for those two in order to use them for leveling.
When I was getting my attunables and GMCS, I would not do Haikejo Enchanting, Legendary Clothing, and many jewelry writs. With the restructuring of jewelry writs, the only ones not worth doing are the Infused, the rest can be done as needed for those boosts in vouchers.
The only other thing to really speed it up would be to get more characters doing daily writs to generate more master writs.
Now that DLC alchemy reagents have their achievements, do we know if they contribute to the chances of getting an alchemy master writ?
I have not learned the DLC alchemy reagents on my alt accounts. The drop rates for alchemy master writs is not statistically different on the alt account versus the main account. (The same is true for enchanting and learning Hakeijo and Indeko)
rockDokRock wrote: »Sordidfairytale wrote: »One of my friends just did this for her guild hall and it took less than 3 months.
Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.
Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.
Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.
How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.
My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.
Sounds like you are on the right track.
To increase master writ drops:
Alchemy - Learn all 4 traits of all the base game reagents
Enchanting - Translate all runes
Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
Jewelry - Research traits
Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.
rockDokRock wrote: »Sordidfairytale wrote: »One of my friends just did this for her guild hall and it took less than 3 months.
Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.
Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.
Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.
How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.
My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.