Master Crafting Writs

rockDokRock
rockDokRock
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Greetings.

I've been doing crafting writs daily for some time. I'm trying to fill up the Grandmaster crafting stations (all 4) with the different sets (I've got 45 so far on my own). It takes a very long time.

What are the odds of a writ being GOLD as that is what bumps me ahead quickly. They are usually purple and, outside of Jewellery, don't really give you much but I do them all as XP from master writs is really good.

I do all the writs I get, even Jewellery. I do all the resource maps too so I easily have enough gold mats and materials to keep up with what I'm getting. In fact my gold mats numbers are going up over time. The only ones I don't do are Infused Jewellery writs as I don't hat the material and I'm not going to buy it on the market as it's just not worth it. But those are rare.

So any tips on speeding this process up? I do dailies on 7 characters. One is my master crafter (about 85 fully known motifs), the others have the base crafting skills maxxed out so they can get master writ drops too but I don't focus on buying them motifs. Motifs I come across I "filter down" to my other characters and sell/put in guild bank if all of them know it. Same with recipes and furniture plans.

Any pro tips on this?
Edited by rockDokRock on March 17, 2026 12:44PM
  • CatalinaWineMixer2
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    Alternatively you can buy attunables with gold and just sell the writs. The cost of Zircon and Chromium are really not worth it. Most of my friends say it takes about 3 years to finish those tables. I think it depends on whether or not your guilds will help you with it.
  • rockDokRock
    rockDokRock
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    Alternatively you can buy attunables with gold and just sell the writs. The cost of Zircon and Chromium are really not worth it. Most of my friends say it takes about 3 years to finish those tables. I think it depends on whether or not your guilds will help you with it.

    Zircon is cheap really as I only buy it very rarely. I never buy Chromium; I don't have to. I get it from dailies and do the Jewelery surveys so the number of Chromiums I have is INCREASING over time even doing the master writs.
  • rockDokRock
    rockDokRock
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    Alternatively you can buy attunables with gold and just sell the writs. The cost of Zircon and Chromium are really not worth it. Most of my friends say it takes about 3 years to finish those tables. I think it depends on whether or not your guilds will help you with it.

    I will check out the price of Attunables. I generally find it's cheaper to just do stuff yourself as stuff is really expensive and I buy as little as possible from guild traders.
  • DenverRalphy
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    Alternatively you can buy attunables with gold and just sell the writs. The cost of Zircon and Chromium are really not worth it. Most of my friends say it takes about 3 years to finish those tables. I think it depends on whether or not your guilds will help you with it.

    Buying attunables at the traders for gold is much more expensive than if you'd bought master writs for the commensurate number of vouchers. Even accounting for materials cost. And it doesn't take 3 years. I did it in a few months.

    @OP When it comes to Jewelry writs.. Triune writs are the only gold jewelry writs you should complete for writ vouchers as the voucher payout is worth it. Avoid Infused jewelry writs altogether as the price of aurbic amber just isn't worth your time. The rest of the jewelry writs stick to purple for the best bang for the buck.
    Edited by DenverRalphy on March 17, 2026 1:15PM
  • rockDokRock
    rockDokRock
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    @OP When it comes to Jewelry writs.. Triune writs are the only gold jewelry writs you should complete for writ vouchers as the voucher payout is worth it. Avoid Infused jewelry writs altogether as the price of aurbic amber just isn't worth your time. The rest of the jewelry writs stick to purple for the best bang for the buck.

    @DenverRalphy I kind of already said that. I find most gold jewellery are fine to do except the amber ones. I generate enough mats on my own it's a non issue for the others. I suppose in theory selling the chromium and buying writs or doing something else with it might be more efficient but I can't be bothered; it's just more work. It's just slow.

    I don't think it will take 3 years ether. I've got 45 sets in mine in around 260 days. That's all my own doing and zero help.
    Edited by rockDokRock on March 17, 2026 1:31PM
  • wolfie1.0.
    wolfie1.0.
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    Having done the cycle of getting the needed writ vouchers 3 times, and im 33% through the 4th. The best I can say is to do these three things.

    1) maximize writ voucher generation chances. Focus on enchanting, alchemy, and jewelry writs. If you can afford it, consider getting additional character slots or an alternate account. These last two are NOT required but they help.

    2) trade. Buy and sell and stockpile gold. We are entering into jesters festival and anniversary exp terrority so people will be spamming for writ vouchers it might be a good time to buy some attunables cheaper.

    3) only focus on one character knowing all of the motifs for these. For the other characters you probably only need the blue ones and maybe 2 or 3 more before its really not worth it. And also they only really count if you know the completed motif set.
  • Orbital78
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    I was selling the attunables for ~175k a few months ago. It sounds like you're setting up right, you could level up 5-10 more alts, other than that it is mostly rng and the long game.
  • rockDokRock
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    Orbital78 wrote: »
    I was selling the attunables for ~175k a few months ago. It sounds like you're setting up right, you could level up 5-10 more alts, other than that it is mostly rng and the long game.

    Yeah 175 a pop makes no sense for me. I've got 7 characters I'm doing dalies on. I wish I knew the odds of a writ being gold or not but it seems to be quite low. I do them all for the XP if nothing else. Except infused Jewellery ones, those make zero sense.
  • Orbital78
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    I stopped doing them besides my main master crafter. I have a house chest filled with them, even after hitting 3600. :D
  • Enemoriana
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    Oh, recently finished my collection! Was showing house with them here.
    Got last 26 sets between housing limits raise on pts and on live... Sold a lot of stocked in bag mats for it, though. Especially gold mats.

    Check price of stations in gold, that can be not the most cheap way, but much faster to do it voucher+gold than just vouchers. I bought stations for 95-100k each, but that depends on server.
    If you will buy stations with gold, first buy cheapest stations, and then buy what is left with vouchers (I usually saw a lot of cheap blacksmithing and almost none jewelry).
    PC EU, @Enemoriana. Ru.
    Houses: all sets crafting hub at Rosewine Retreat inn room, Erstwhile Sanctuary as actual Dark Brotherhood Sanctuary, Hunter's Glade as werewolf tavern (downstairs), Strident Springs Demesne as adventurer's house.
    Wishlist: character slots, minstrel personality, molten war torte and white gold war torte recipes, Willowpond Haven, Kor and Hildegard houseguests, crown crates.
  • Sordidfairytale
    Sordidfairytale
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    One of my friends just did this for her guild hall and it took less than 3 months.

    Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.

    Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.

    Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.
    The Vegemite Knight
  • tmbrinks
    tmbrinks
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    Sounds like you are on the right track.

    To increase master writ drops:
    Alchemy - Learn all 4 traits of all the base game reagents
    Enchanting - Translate all runes
    Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
    Jewelry - Research traits
    Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.

    To further min/max, you could sell the Alchemy and Enchanting master writs for gold, and use that gold to buy other, cheaper per voucher master writs for which you know the motifs to craft, since players will overpay per voucher for those two in order to use them for leveling.

    When I was getting my attunables and GMCS, I would not do Haikejo Enchanting, Legendary Clothing, and many jewelry writs. With the restructuring of jewelry writs, the only ones not worth doing are the Infused, the rest can be done as needed for those boosts in vouchers.

    The only other thing to really speed it up would be to get more characters doing daily writs to generate more master writs.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    71,235 achievement points
  • katanagirl1
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    I ended up buying a few sets of tables for gold when I got towards the end. I can’t remember how much I paid, I found a few bargains in the traders as well. I was able to generate enough gold writs myself and the most recent styles had the highest vouchers, so it was down to buying motif pages or tables, so I felt it was worth the cost. I had not spent any other gold so far and it enabled me to finish the task.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • virtus753
    virtus753
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    tmbrinks wrote: »
    Sounds like you are on the right track.

    To increase master writ drops:
    Alchemy - Learn all 4 traits of all the base game reagents
    Enchanting - Translate all runes
    Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
    Jewelry - Research traits
    Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.

    To further min/max, you could sell the Alchemy and Enchanting master writs for gold, and use that gold to buy other, cheaper per voucher master writs for which you know the motifs to craft, since players will overpay per voucher for those two in order to use them for leveling.

    When I was getting my attunables and GMCS, I would not do Haikejo Enchanting, Legendary Clothing, and many jewelry writs. With the restructuring of jewelry writs, the only ones not worth doing are the Infused, the rest can be done as needed for those boosts in vouchers.

    The only other thing to really speed it up would be to get more characters doing daily writs to generate more master writs.

    Now that DLC alchemy reagents have their achievements, do we know if they contribute to the chances of getting an alchemy master writ?
  • lillybit
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    When I did it I worked on levelling crafting on all my characters and that will definitely make the biggest difference - I took a couple of years to get halfway with just my main doing dailies and buying loads of writs (back when they were much more expensive) before it occurred to my to level more :D After that I finished before I got done levelling to the the end of my character list.

    Definitely try to do research on them all too, it makes a big difference. I wouldn't necessarily bother with motifs tho, it's really expensive for the return and you'd probably be better off just buying more writs.

    When master tables wete announced I didn't want to tear down my old crafting house (and still have it!) so decided to collect another set and set up in Wayrest. With 20 characters doing dailies all with research (I think? I'm not sure when I finally got around to it on alts so it could've been without) I had enough vouchers for everything the day they dropped. I would've had some to start with but probably not more than 10-15k so it's easily doable in a year
    PS4 EU
  • tmbrinks
    tmbrinks
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    virtus753 wrote: »
    tmbrinks wrote: »
    Sounds like you are on the right track.

    To increase master writ drops:
    Alchemy - Learn all 4 traits of all the base game reagents
    Enchanting - Translate all runes
    Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
    Jewelry - Research traits
    Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.

    To further min/max, you could sell the Alchemy and Enchanting master writs for gold, and use that gold to buy other, cheaper per voucher master writs for which you know the motifs to craft, since players will overpay per voucher for those two in order to use them for leveling.

    When I was getting my attunables and GMCS, I would not do Haikejo Enchanting, Legendary Clothing, and many jewelry writs. With the restructuring of jewelry writs, the only ones not worth doing are the Infused, the rest can be done as needed for those boosts in vouchers.

    The only other thing to really speed it up would be to get more characters doing daily writs to generate more master writs.

    Now that DLC alchemy reagents have their achievements, do we know if they contribute to the chances of getting an alchemy master writ?

    I have not learned the DLC alchemy reagents on my alt accounts. The drop rates for alchemy master writs is not statistically different on the alt account versus the main account. (The same is true for enchanting and learning Hakeijo and Indeko)
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    71,235 achievement points
  • rockDokRock
    rockDokRock
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    One of my friends just did this for her guild hall and it took less than 3 months.

    Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.

    Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.

    Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.

    How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.

    My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.
  • tmbrinks
    tmbrinks
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    One of my friends just did this for her guild hall and it took less than 3 months.

    Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.

    Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.

    Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.

    How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.

    My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.

    Some of us are a bit crazy with the amount of characters we have that can do writs... :smirk:

    I have 60 characters across 3 accounts that are max-level crafters, 8-trait in BS/WW/Cloth, 9-trait in jewelry, and all runes and reagents (other than DLC) learned. Most have at least 5 purple, chaptered motifs learned as well. (New Moon, Hollowjack, etc...)

    I rarely do writs on all 60 anymore, but if I were, I can generate a large number of master writs quickly.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    71,235 achievement points
  • rockDokRock
    rockDokRock
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    Enemoriana wrote: »
    Oh, recently finished my collection! Was showing house with them here.
    Got last 26 sets between housing limits raise on pts and on live... Sold a lot of stocked in bag mats for it, though. Especially gold mats.

    Check price of stations in gold, that can be not the most cheap way, but much faster to do it voucher+gold than just vouchers. I bought stations for 95-100k each, but that depends on server.
    If you will buy stations with gold, first buy cheapest stations, and then buy what is left with vouchers (I usually saw a lot of cheap blacksmithing and almost none jewelry).

    I will check into that. Maybe rather than buying the tables everytime I hit 1,000 vouchers I'll wait till I have 750, get 3 and buy the 4th with gold if anyone is selling them at non fantasy prices (vendors vary so much which is why I avoid them, lots of time wasted shopping around but if an item is needed you can save a fortune - one guy wants 150,000 for a motif then I find it for 35,000 5 minutes later - not a hard choice). That might be sustainable and will cut my time down 25%.
    Edited by rockDokRock on March 18, 2026 1:22PM
  • rockDokRock
    rockDokRock
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    tmbrinks wrote: »
    One of my friends just did this for her guild hall and it took less than 3 months.

    Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.

    Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.

    Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.

    How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.

    My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.

    Some of us are a bit crazy with the amount of characters we have that can do writs... :smirk:

    I have 60 characters across 3 accounts that are max-level crafters, 8-trait in BS/WW/Cloth, 9-trait in jewelry, and all runes and reagents (other than DLC) learned. Most have at least 5 purple, chaptered motifs learned as well. (New Moon, Hollowjack, etc...)

    I rarely do writs on all 60 anymore, but if I were, I can generate a large number of master writs quickly.

    ok, that's pretty hardcore. I find it boring enough doing writs on 7 (and the asociated resource maps). I can't imagine doing 60. Thank god for the lazy writ crafter.
  • virtus753
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    tmbrinks wrote: »
    virtus753 wrote: »
    tmbrinks wrote: »
    Sounds like you are on the right track.

    To increase master writ drops:
    Alchemy - Learn all 4 traits of all the base game reagents
    Enchanting - Translate all runes
    Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
    Jewelry - Research traits
    Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.

    To further min/max, you could sell the Alchemy and Enchanting master writs for gold, and use that gold to buy other, cheaper per voucher master writs for which you know the motifs to craft, since players will overpay per voucher for those two in order to use them for leveling.

    When I was getting my attunables and GMCS, I would not do Haikejo Enchanting, Legendary Clothing, and many jewelry writs. With the restructuring of jewelry writs, the only ones not worth doing are the Infused, the rest can be done as needed for those boosts in vouchers.

    The only other thing to really speed it up would be to get more characters doing daily writs to generate more master writs.

    Now that DLC alchemy reagents have their achievements, do we know if they contribute to the chances of getting an alchemy master writ?

    I have not learned the DLC alchemy reagents on my alt accounts. The drop rates for alchemy master writs is not statistically different on the alt account versus the main account. (The same is true for enchanting and learning Hakeijo and Indeko)

    Thanks so much! Appreciate the testing and the quick reply.
  • DenverRalphy
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    One of my friends just did this for her guild hall and it took less than 3 months.

    Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.

    Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.

    Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.

    How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.

    My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.

    I completed mine in a few months. 10 crafters (I have more characters but 10 daily crafters is my personal limit) of varyiing research levels. My main crafter has learned all motifs, so I'm guaranteed to be able to craft all master writs that come m my way. And a not insignificant amount of gold was occasionaally spent along the way when my patience waned a bit. But that gold was made back almost instantly after the project was complete when I no longer needed to hoard my writ vouchers for attunables.

    Edited by DenverRalphy on March 18, 2026 2:08PM
  • Thoriorz
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    tmbrinks wrote: »
    Sounds like you are on the right track.

    To increase master writ drops:
    Alchemy - Learn all 4 traits of all the base game reagents
    Enchanting - Translate all runes
    Provisioning - Learn Epic (Purple) and Legendary (Gold) recipes
    Jewelry - Research traits
    Blacksmithing/Clothing/Woodworking - Research Traits, Learn Motifs (~50/50 split between the two). Motifs are heavily weighted towards the first few that you learn on a character. Having ~10 purple, chaptered, motifs learned seems to be a pretty sweet spot.

    This guy described it perfectly—this basically maximizes your chances of getting a Master Writ, and the total number of characters you doing will increase how many master writs you get.

    I currently have 20 characters, and once a week I do clothing/ww/bs master writs (usually on Sundays, and I doing everything that accumulates over the week, but I only keep the ones that are profitable—meaning the gold/voucher ratio—so I delete some if the price per voucher isn’t right for me).
    I don’t even open JWCs; I sell them as “unidentified.” And I saving alchemy/enchanting/provisioning for the XP event(I mostly just use these as a nice source of XP during events), and personally, I get around 700 vouchers a week.
    Rotate 20 characters takes about 40 minutes of work (not counting surveys), and it’s a chill activity, like in the morning over coffee (at least for me), plus a decent side income.
    PCEU
  • Sordidfairytale
    Sordidfairytale
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    One of my friends just did this for her guild hall and it took less than 3 months.

    Learn the traits for Jewelry on all your alts, since Jewelry crafting does not require style motifs, your motif knownledge does not factor into the calculation for Master Writs to drop, as far as I can tell it's traits known and that's it. Do the dailies on them as often as you can.

    Learning all the base game traits for alchemy will also increase your drop rate for Alchemy Master writs. I sell these Master Writs in order to buy Jewelry Master writs.

    Learning all the base game traits for enchanting will also increase your drop rate for Enchanting Master writs. I also sell these in order to buy less expensive things to prove to myself that my existence isn't meaningless.

    How on earth did she pull that off in under 3 months. She must have had a fair amount of help. I've got to 45 on mine solo and it's taken about 260 days. Crafting 7 toons. Every day. Only the last 2 are still researching traits but they are on 8/9 or 9/9 at this point.

    My luck varies so much though. Most days it's ballpark 30-40 writs. Some days I've pushed almost 400. Other days it's like 16.

    Yes, she had help, mainly me doing the Durable Master Writs in the Motifs she did not know. I get plenty of master writs and materials from hirelings and surveys in order to do all the master writs I mentioned previously. I purchased attunable Jewelry Stations for her, she sold those and then picked up the other stations that she needed because for some reason Jewelry stations sell for a bit more.

    Good luck on your quest!
    The Vegemite Knight
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