I've had quite a few drop, maybe like 5 so far? One actually contained a Solstice map, even.
But still no Vitrified Soul Crystal lead 😂


MidnightDuel wrote: »I'm not sure if anything changed with U49 and Solstice drop rates from maps, but from 22 maps, 6 leads dropped today. One purple lead, 5 blue. Only the purple lead advanced a codex. The blues cannot be purchased with a complete codex anyway and probably dropped because each codex was already complete.
...
Edited to add: [/i] I should note that before digging up the Solstice Treasure Maps, I dug up a series of other zone treasure maps, which included three from the Telvanni Peninsula, without any furnishing leads dropping whatsoever.
^ I've seriously wondered about this: Whether there's some kind of pattern wherein leads drop from types of sources consecutively, thus I'm not getting one because I've refused to use Solstice Maps. But it seems like others got it unlocked without Maps? Idk.Sorry that the Vitrified Soul Crystal is behaving as if its lead were supposed to drop from a treasure map.
MidnightDuel wrote: »Zone Treasure Maps seem to behave differently from other sources. For example, I have never seen more than one lead drop from a Treasure Map at a time. However, I have seen double-lead drops from World and Delve Bosses on several occasions, including two leads yesterday in Solstice from the boss in the Lair of the Black Worm delve. One of the leads only drops from that WB and the other (Giant Crocodile Skull) can drop from anything in the zone.
Has anyone ever seen a double lead drop from a Zone Treasure Map?
Right at the start you used to get both base ancestral leads in each zone together but they stopped it. I remember rushing around trying to get them all before the patch hit.
BradTheNord wrote: »this isn’t just for treasure maps either leads need improving across the board
MidnightDuel wrote: »Has anyone ever seen a double lead drop from a Zone Treasure Map?
MidnightDuel wrote: »Has anyone ever seen a double lead drop from a Zone Treasure Map?
Yes, it wasn't from Solstice, but I definitely remember hunting for leads a while back, and I remember getting two leads from a single treasure map. I don't really remember the exact details, but it just stuck in my mind that it happened...
MidnightDuel wrote: »Now that U49 is live and "Unopened Treasure Maps" are dropping instead of zone-specific maps, what are players seeing?
MidnightDuel wrote: »MidnightDuel wrote: »Has anyone ever seen a double lead drop from a Zone Treasure Map?
Yes, it wasn't from Solstice, but I definitely remember hunting for leads a while back, and I remember getting two leads from a single treasure map. I don't really remember the exact details, but it just stuck in my mind that it happened...
Some zones have leads that will drop from anything, including treasure maps. An example is the "Stone Relief, Yokudan" furnishing from Alik'r Desert. Likewise, an Alik'r Treasure Map can drop leads for Ancestral Orc: Gloves or Ancestral Orc: Swords motifs, but probably not both motifs. Perhaps a furnishing lead could drop along with a motif lead?
MidnightDuel wrote: »Now that U49 is live and "Unopened Treasure Maps" are dropping instead of zone-specific maps, what are players seeing?
I had a double drop of Unopened Map from a dolmen chest.
Yeah, I think it went something like this: I got a Lead drop that drops source is from anything, plus a Lead motif or Lead furnishing that drops specifically from a certain Treasure Map. And I know that when I was collecting motifs Lead in the Deadlands, I got somethimes 2x motif Lead from single Treasure Map. But I never got two furnishing Leads from one map. So there’s probably some rule about what can drop twice..

MidnightDuel wrote: »More Map Data @MoonPile
16 West Weald Treasure Maps yielded 3 furnishing leads:
Two green and one purple, which literally drops from anything and everything.
The West Weald maps were leftovers from when I had originally completed the zone codices. They were collected after digging up treasure from other stray zone maps.
Me and at least one housing friend really wanted to unlock the Colovian Tapestry, Worn – until we realized that was impossible over a year ago.
That person was an amazing builder, but Idk if they are even playing anymore or entirely moved on to other games, and from what they've told me, it's in part due to the Map/Antiquities grind. They're not the only one and it bums me out.
Some might argue that just a handful of people won't matter to a big company, but some of those "just a handful" were community members whose builds inspire many others – and even nudge us buy Crown houses we weren't previously interested in, only because they sparked something for us. FWIW, in case anyone with a say in these things is reading.
MidnightDuel wrote: »Me and at least one housing friend really wanted to unlock the Colovian Tapestry, Worn – until we realized that was impossible over a year ago.
That person was an amazing builder, but Idk if they are even playing anymore or entirely moved on to other games, and from what they've told me, it's in part due to the Map/Antiquities grind. They're not the only one and it bums me out.
Some might argue that just a handful of people won't matter to a big company, but some of those "just a handful" were community members whose builds inspire many others – and even nudge us buy Crown houses we weren't previously interested in, only because they sparked something for us. FWIW, in case anyone with a say in these things is reading.
One hopes the decision makers are reading these threads, or at least getting an executive summary that captures the pain points and recommendations for improving this aspect of the game. Sometimes I wonder if more of us had spoken up when Necrom came out with maps as a source for furnishing leads, or when West Weald upped the lead-locking, if the Solstice situation would have been better.
I remember the frustration with the Necrom leads, and it was multiplied in West Weald. At least both of those chapters had an event that made those zone maps more obtainable. The Solstice zone event was a disaster is so many ways, not the least of which was that zone maps never got a boost to drop rates.
Sorry to hear you've had player friends quit the game too. Players can only take so much, and when the game is no longer fun, there is no reason to stick around. Even though I've invested a lot of time and money in playing ESO, if the direction of the game doesn't change, I'll be looking to find another way to spend my time and something else to spend my money on as well.