I know we have champion points that exist like this, for example:
Master Gatherer - Reduce the time it takes to harvest by X%
Plentiful Harvest - You have an X% chance to gain double yield from harvesting nodes.
I also know the last thing we need is new Mythics probably. Anyway, it would be neat to have a set of non-combat Mythics get released that did things related to crafting and world skills:
--> Laurent's Treasure-Seeking Spectacles ("treasure chests in dungeons, overlands, and trials now will always guarantee a nonperfected blue weapon or jewelry drop. The chance of more than one drop is increased").
--> Rolis Hlaalu's Master Handycraft Gloves ("Reduce time to harvest, increase harvest yield, increase number of writs yielded form doing writs, increase the number of resources gained from deconstructing items, decrease the time needed to do research of traits further, reduce the cost to upgrade items by 1, reduce the cost of keys to buy curated undaunted coffers, as example ideas.")
--> Battlemaster Rivyn's Medallion ("Reduce the cost of Cyro/IC Gold and Telvar vendor item Gold, AP, and Telvar Amount. Increase the amount of Tel Var and AP earned by X%. Increase Player XYZ stats by ABC% or whatever based on the amount of AP and Tel Var the player has on them, similar to Imperial Physique.")
Sarahandcompany
She/Her/Hers