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Rush of Agony and Warden Charm

  • katanagirl1
    katanagirl1
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    I got pushed under the steps of the front porch at Nik just a few days ago. Had to wait several minutes to get out of combat to use the get me unstuck help feature.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • SneaK
    SneaK
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    I got pushed under the steps of the front porch at Nik just a few days ago. Had to wait several minutes to get out of combat to use the get me unstuck help feature.

    And you had to pay 130 gold to get unstuck
    "IMO"
    Aldmeri Dominion
    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • emilyhyoyeon
    emilyhyoyeon
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    I got pushed under the steps of the front porch at Nik just a few days ago. Had to wait several minutes to get out of combat to use the get me unstuck help feature.

    During this past Whitestrake's I got charmed into one of those crates that are in the first floor wall areas of a keep courtyard after a 2hr long defence and instead of just waiting while stuck to assure the almost 200k def tick we got, I used unstuck which crashed my game and I missed it lol

    I NEVER fight wardens anymore now unless I'm sieging them from 300m away. Running around those crates is standard 1vXer behavior and I saw 3 others get stuck in those crates during the event after that.
    IGN @ emilypumpkin
    Tullanisse Starborne altmer spellsword battlemage & scholar of the ayleids
    Qa'Rirra khajiit assassin & dancer
    Seliwequen Narilata altmer necromancer & debaucher
  • CatalinaWineMixer2
    CatalinaWineMixer2
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    @CatalinaWineMixer2 There is nerfing because too many people complain and the devs cave. For example, Way of Fire, Maarselok, Azureblight, Thurvokun, original Elegance, and Pyrebrand. Nothing was wrong with those sets. None of them were OP. But so many people complained, they got nerfed. Like you, I am against that kind of nerfing.

    However, there are sets and skills that can be introduced into the game that have massive flaws that turn into exploits nobody imagined. For example, original Ravager (when combined with Relequen), original Zaan (when combined with Elf Bane), Savage Werewolf, and the original Oakensoul. All of those had massive power advantages to the point that it broke the game. Charm is that right now. These kind of mistakes need to be fixed because its bad for the over health of PVP

    This is it exactly. For over ten years the rest of us have been at the mercy of PvP being catered to like a bunch of children.
    Those very same people are the reason that the state of PvP is in the gutter. They should be worried about their dwindling population. Ten more years of continuing to do this (and believe me it won't make it that long if major changes aren't implemented) and perhaps they can finally be at peace with an end of service date. Or hopefully Vengeance instead. My guilds would play Vengeance and we have.
    I still do play PvP, but there are over 2200 people in my guilds who do not anymore because it keeps happening over and over again like a broken record. Constant nerfs to equipment, skills and characters. Ball groups, toxic attitudes, cheap exploits, ect.
    After we can't que out of Cyrodiil and IC anymore, im probably going to hang it up and so will the last people in my guilds who still go with me (they're only going bc i'm asking them to btw).
    After they take the charm away, it will be something else in the first ten minutes after it's been taken away. And after that, something else. All they want in there is dps. And more of it. It's already WAY too overpowered.
    Just don't allow support roles in there then. And dont allow healing or tank skill lines in there either. You will have even less people than you already do now.
    The only way to make it truly 100% fair is to make everyonw have the same stats and abilities, different only by classes.
    It's not some kind of sob story for PvE, its the raw unvarnished truth about PvP.
  • SneaK
    SneaK
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    @CatalinaWineMixer2 There is nerfing because too many people complain and the devs cave. For example, Way of Fire, Maarselok, Azureblight, Thurvokun, original Elegance, and Pyrebrand. Nothing was wrong with those sets. None of them were OP. But so many people complained, they got nerfed. Like you, I am against that kind of nerfing.

    However, there are sets and skills that can be introduced into the game that have massive flaws that turn into exploits nobody imagined. For example, original Ravager (when combined with Relequen), original Zaan (when combined with Elf Bane), Savage Werewolf, and the original Oakensoul. All of those had massive power advantages to the point that it broke the game. Charm is that right now. These kind of mistakes need to be fixed because its bad for the over health of PVP

    This is it exactly. For over ten years the rest of us have been at the mercy of PvP being catered to like a bunch of children.
    Those very same people are the reason that the state of PvP is in the gutter. They should be worried about their dwindling population. Ten more years of continuing to do this (and believe me it won't make it that long if major changes aren't implemented) and perhaps they can finally be at peace with an end of service date. Or hopefully Vengeance instead. My guilds would play Vengeance and we have.
    I still do play PvP, but there are over 2200 people in my guilds who do not anymore because it keeps happening over and over again like a broken record. Constant nerfs to equipment, skills and characters. Ball groups, toxic attitudes, cheap exploits, ect.
    After we can't que out of Cyrodiil and IC anymore, im probably going to hang it up and so will the last people in my guilds who still go with me (they're only going bc i'm asking them to btw).
    After they take the charm away, it will be something else in the first ten minutes after it's been taken away. And after that, something else. All they want in there is dps. And more of it. It's already WAY too overpowered.
    Just don't allow support roles in there then. And dont allow healing or tank skill lines in there either. You will have even less people than you already do now.
    The only way to make it truly 100% fair is to make everyonw have the same stats and abilities, different only by classes.
    It's not some kind of sob story for PvE, its the raw unvarnished truth about PvP.

    No
    "IMO"
    Aldmeri Dominion
    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • DreadKnight
    DreadKnight
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    Toxic charm is responsible for many players leaving the game. Eventually Cyrodiil will just be full of tower humping wardens charming each other and running around walls with hurricane. What were the devs thinking.

    ROA is at least in a better place than it used to be.
  • DrGIggles80
    DrGIggles80
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    i have skimmed the comments in here and as long time pvp player my 2 cents are as follow-- ROA is not the problem and is honestly quite weak in its current form, Charm plus ROA is a huge problem and an unbreakable cc that will get you almost every time. Charm alone is also a problem as it doesn't seem to adhere to any cc rulesw in the game. The constant getting stuck in walls, stairs etc and the fact 90% of the pvp population uses a warden base just so they can have charm. How to fix it--- remove from game entirely and replace with a class mastery that buffs stats like most of the others do. Zos needs to wake up and get to work on this, it's been long enough with no action.
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