Maintenance for the week of April 6:
• [COMPLETE] ESO Store and Account System for maintenance – April 9, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)

Negate / Suppression Field - Immovable

albertberku
albertberku
✭✭✭✭
Edit: I have noticed when heavy armor skill Immovable is used while inside Suppression Field of an enemy, it actually cast the skill, even adds the white ball effect on the character but it looks like ability doesnt register. So, it feels like it is cancelled instantly just like how Bow scribing skill Vault (but Vault is an AoE ability) behaves. Immovable is a single target (Self) Stamina skill. Is this a bug? Immovable suppose to work in Suppression Field.
Edited by albertberku on March 13, 2026 5:07PM
  • BXR_Lonestar
    BXR_Lonestar
    ✭✭✭✭✭
    Don't cry for those PVP tanks. Often times, you only have a small window in which you can push/kill them. Hitting them with a coordinated negate + streak/javeline to force block drop + coordinated ulti-dump can often be the only way to get them on the ground.

    And this is coming from someone who has two tanks that I play in PVP.
  • albertberku
    albertberku
    ✭✭✭✭
    Edit: Is this intended or is this actually a bug? Because if you get a Suppression Field on you while Immovable is active it stays. But if you cast it again when in the field, its effects doesnt register even though visual indications (like white bubble) are there. And again this is a self single target Stamina skill. So why does it have anything to do with Suppression Field to begin with?
    Edited by albertberku on March 13, 2026 5:02PM
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    ✭✭
    This is about plays and counterplays. If you get a Suppression Field on you while attacked by 10 people and it disables your Immovable Skill as well (which is not included in the description of Suppression Field skill), then we could as well forget about term PvP Tank.

    There is a difference between "having an opportunity window" and having an instant kill tool for a certain playstyle. If 10 players attacking you start to spam any kind of stun the moment they see a Suppression Field on you, then you are instantly dead.

    I get it if the aim here is to have no PvP Tanks in the game, then that is one way to sort it out. Currently it is almost certainly not possible to play this playstyle due to the single fact that Suppression Field cancels the single target Stamina skill Immovable and 100% cc immunity uptime is actually not possible.

    Is this intended or is this actually a bug? Because if you get a Suppression Field on you while Immovable is active it stays. But if you cast it again when in the field, its effects doesnt register even though visual indications (like white bubble) are there. And again this is a self single target Stamina skill. So why does it have anything to do with Suppression Field to begin with?

    If this is about plays and counterplays, your build should have a 1v1 counterplay.

    Yet you're talking about consistently staying alive in a 1v10..?
  • albertberku
    albertberku
    ✭✭✭✭
    I am just pointing out that:

    - Immovable: Stamina, Self Single Target

    is suppressed by

    - Suppression Field: Supress any AoE, Magicka, Health, No Cost, Ultimate ability.

    Is this intended or is this a bug? And if it is intended, it needs to be in the description of either Immovable or Suppression Field.

    Again: you cast Immovable and then someone casts a Suppression Field on you, your Immovable STAYS until it expires. If you cast Immovable again inside Suppression Field, you get the visual indication but none of the benefits. So it has the exact same behaviour as a Magicka Ability but with only difference that it is not greyed out and you can cast it, you get the visual indication but it doesnt register.
    Edited by albertberku on March 13, 2026 5:06PM
  • Elendildur
    Elendildur
    ✭✭
    I think being able to cast it, but it does nothing, probably is a bug

    However, I think that Negate Magic probably should stop you from being able to cast Stamina abilities. Currently, Magicka builds are hard countered by Negate, but Stamina ones can just ignore it, which feels like a weird discrepancy, especially when Stamina builds aren't just melee builds, they don't need to stay in the Negate area any more than Magicka builds do
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    This is about plays and counterplays. If you get a Suppression Field on you while attacked by 10 people and it disables your Immovable Skill as well (which is not included in the description of Suppression Field skill), then we could as well forget about term PvP Tank.

    There is a difference between "having an opportunity window" and having an instant kill tool for a certain playstyle. If 10 players attacking you start to spam any kind of stun the moment they see a Suppression Field on you, then you are instantly dead.

    I get it if the aim here is to have no PvP Tanks in the game, then that is one way to sort it out. Currently it is almost certainly not possible to play this playstyle due to the single fact that Suppression Field cancels the single target Stamina skill Immovable and 100% cc immunity uptime is actually not possible.

    Is this intended or is this actually a bug? Because if you get a Suppression Field on you while Immovable is active it stays. But if you cast it again when in the field, its effects doesnt register even though visual indications (like white bubble) are there. And again this is a self single target Stamina skill. So why does it have anything to do with Suppression Field to begin with?

    If this is about plays and counterplays, your build should have a 1v1 counterplay.

    Yet you're talking about consistently staying alive in a 1v10..?

    The counterplay is that you are a useless brick that has no prayer of killing anything.

    Otherwise, the counterplay is siege and DOTs.
  • El_Borracho
    El_Borracho
    ✭✭✭✭✭
    ✭✭✭
    Avran_Sylt wrote: »
    This is about plays and counterplays. If you get a Suppression Field on you while attacked by 10 people and it disables your Immovable Skill as well (which is not included in the description of Suppression Field skill), then we could as well forget about term PvP Tank.

    There is a difference between "having an opportunity window" and having an instant kill tool for a certain playstyle. If 10 players attacking you start to spam any kind of stun the moment they see a Suppression Field on you, then you are instantly dead.

    I get it if the aim here is to have no PvP Tanks in the game, then that is one way to sort it out. Currently it is almost certainly not possible to play this playstyle due to the single fact that Suppression Field cancels the single target Stamina skill Immovable and 100% cc immunity uptime is actually not possible.

    Is this intended or is this actually a bug? Because if you get a Suppression Field on you while Immovable is active it stays. But if you cast it again when in the field, its effects doesnt register even though visual indications (like white bubble) are there. And again this is a self single target Stamina skill. So why does it have anything to do with Suppression Field to begin with?

    If this is about plays and counterplays, your build should have a 1v1 counterplay.

    Yet you're talking about consistently staying alive in a 1v10..?

    The counterplay is that you are a useless brick that has no prayer of killing anything.

    Otherwise, the counterplay is siege and DOTs.

    Choosing to be a tank, aka the useless brick that has no prayer of killing anything, should not guarantee immortality. I've seen enough troll tanks running though a keep who can not be killed with siege or DOTs by 10+ players to not care if they can't pop Immovable in Suppression Field.
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    This is about plays and counterplays. If you get a Suppression Field on you while attacked by 10 people and it disables your Immovable Skill as well (which is not included in the description of Suppression Field skill), then we could as well forget about term PvP Tank.

    There is a difference between "having an opportunity window" and having an instant kill tool for a certain playstyle. If 10 players attacking you start to spam any kind of stun the moment they see a Suppression Field on you, then you are instantly dead.

    I get it if the aim here is to have no PvP Tanks in the game, then that is one way to sort it out. Currently it is almost certainly not possible to play this playstyle due to the single fact that Suppression Field cancels the single target Stamina skill Immovable and 100% cc immunity uptime is actually not possible.

    Is this intended or is this actually a bug? Because if you get a Suppression Field on you while Immovable is active it stays. But if you cast it again when in the field, its effects doesnt register even though visual indications (like white bubble) are there. And again this is a self single target Stamina skill. So why does it have anything to do with Suppression Field to begin with?

    If this is about plays and counterplays, your build should have a 1v1 counterplay.

    Yet you're talking about consistently staying alive in a 1v10..?

    The counterplay is that you are a useless brick that has no prayer of killing anything.

    Otherwise, the counterplay is siege and DOTs.

    Choosing to be a tank, aka the useless brick that has no prayer of killing anything, should not guarantee immortality. I've seen enough troll tanks running though a keep who can not be killed with siege or DOTs by 10+ players to not care if they can't pop Immovable in Suppression Field.

    Why are you chasing a troll tank inside of a keep? A troll tank with nobody to troll is just a sad and useless brick.

    Like tower rats, you are giving them what they want when you choose to engage them like that.

    Same as basically everyone, I don't like troll tanks but when I see one my response is, "Bye, Felicia..." because ain't nobody got time to for that.
  • El_Borracho
    El_Borracho
    ✭✭✭✭✭
    ✭✭✭
    Avran_Sylt wrote: »
    This is about plays and counterplays. If you get a Suppression Field on you while attacked by 10 people and it disables your Immovable Skill as well (which is not included in the description of Suppression Field skill), then we could as well forget about term PvP Tank.

    There is a difference between "having an opportunity window" and having an instant kill tool for a certain playstyle. If 10 players attacking you start to spam any kind of stun the moment they see a Suppression Field on you, then you are instantly dead.

    I get it if the aim here is to have no PvP Tanks in the game, then that is one way to sort it out. Currently it is almost certainly not possible to play this playstyle due to the single fact that Suppression Field cancels the single target Stamina skill Immovable and 100% cc immunity uptime is actually not possible.

    Is this intended or is this actually a bug? Because if you get a Suppression Field on you while Immovable is active it stays. But if you cast it again when in the field, its effects doesnt register even though visual indications (like white bubble) are there. And again this is a self single target Stamina skill. So why does it have anything to do with Suppression Field to begin with?

    If this is about plays and counterplays, your build should have a 1v1 counterplay.

    Yet you're talking about consistently staying alive in a 1v10..?

    The counterplay is that you are a useless brick that has no prayer of killing anything.

    Otherwise, the counterplay is siege and DOTs.

    Choosing to be a tank, aka the useless brick that has no prayer of killing anything, should not guarantee immortality. I've seen enough troll tanks running though a keep who can not be killed with siege or DOTs by 10+ players to not care if they can't pop Immovable in Suppression Field.

    Why are you chasing a troll tank inside of a keep? A troll tank with nobody to troll is just a sad and useless brick.

    Like tower rats, you are giving them what they want when you choose to engage them like that.

    Same as basically everyone, I don't like troll tanks but when I see one my response is, "Bye, Felicia..." because ain't nobody got time to for that.

    Oh, I don't chase them. Its a total waste of time and you are doing nothing but feeding the troll.

    At the same time, its troll tanks like those who make me care very little if a tank can be blown up by Suppression Field.
Sign In or Register to comment.