Yep, I agree. It was one of the first things I noticed on PTS. I liked the old animations alot better.
I'm not even sure why they bothered trying to fix something that wasn't broken. It just doesn't make sense.
Lapin_Logic wrote: »With the new animation reworks the 2h has lost identity as a physical attack weapon, the glowing s and swirling auras make it feel too much like a magical attack or spellcasting focus.
I don't want to be forced to play a battle mage, a mild after image as the weapon carves is fine, Red blooms and glowing body shields no thank you.
Please can we have a "Skill style" that just removes all glowing nonsense please, My dumb barbarian has no place casting spells, he would probably blow his head off while picking his nose.
Lapin_Logic wrote: »With the new animation reworks the 2h has lost identity as a physical attack weapon, the glowing s and swirling auras make it feel too much like a magical attack or spellcasting focus.
I don't want to be forced to play a battle mage, a mild after image as the weapon carves is fine, Red blooms and glowing body shields no thank you.
Please can we have a "Skill style" that just removes all glowing nonsense please, My dumb barbarian has no place casting spells, he would probably blow his head off while picking his nose.
😂🤣😂🤣😂🤣😂🤣😂
Lapin_Logic wrote: »With the new animation reworks the 2h has lost identity as a physical attack weapon, the glowing s and swirling auras make it feel too much like a magical attack or spellcasting focus.
I don't want to be forced to play a battle mage, a mild after image as the weapon carves is fine, Red blooms and glowing body shields no thank you.
Please can we have a "Skill style" that just removes all glowing nonsense please, My dumb barbarian has no place casting spells, he would probably blow his head off while picking his nose.
They added a lot of glowy VFX in part to fix combat. Visual feedback is very important, before most weapons had none. I think this, red-orange colour fits well to 2h weapon. They want you to feel, hear and see every move your character makes. I really disliked most of the weapon skills before due lacking visual feedback, I should see that I actually used a skill, before I wasn't sure if I did something or not. For me these changes work great. But I totally understand that for many they might be an overkill.
Everything just turns more glowy, sparkly and exploding in this game now, sadly.
SilverBride wrote: »Many of us have asked for a way to block the loud bright explosions of light but they keep making more of these, and now changed 2H weapons to include these lights, too, but why? This doesn't help with combat and new animations don't need lights.
SilverBride wrote: »Many of us have asked for a way to block the loud bright explosions of light but they keep making more of these, and now changed 2H weapons to include these lights, too, but why? This doesn't help with combat and new animations don't need lights.
While I very much want a way to turn down others effects in the game, that doesn't apply to my own effects. The new ones are easier to see, are clearer, and in my view more subtle in their execution than some of the older blinding effects.
I, for one, love the new 2H animations. Hoping to see similar ones for the other weapon skill lines.
SilverBride wrote: »Many of us have asked for a way to block the loud bright explosions of light but they keep making more of these, and now changed 2H weapons to include these lights, too, but why? This doesn't help with combat and new animations don't need lights.
While I very much want a way to turn down others effects in the game, that doesn't apply to my own effects. The new ones are easier to see, are clearer, and in my view more subtle in their execution than some of the older blinding effects.
Context For Those Who Don't Know:The over-abundance of effects in the game cause me physical pain. I'm suffering today because of a cursed run in vOC that meant doing the 1st boss fight 3 times. I've literally been wearing an eye patch all day today because of it.
mdjessup4906 wrote: »New stampede looks cool. Like im swinging the sword and not trying to drive it into the ground like an idiot.