PeacefulAnarchy wrote: »
The only one mentioning pets, is a detriment, for using pets. You can’t make this stuff up. 🤦♂️
Not only that, but the other passives suck tbh. Sorc along with Necro look like ***.

The only one mentioning pets, is a detriment, for using pets. You can’t make this stuff up. 🤦♂️
However, I'm uneasy about the DK's Rousing Roar. Granting the raid Major Berserk, Heroism, and Protection in a single ability would severely disrupt the balance of PvE and overshadow Sorc's Storm Atronach. If this ability is implemented, it's entirely possible to expect that Sorc will be absent from endgame PvE for a long time to come, until Sorc is reworked.

However, I'm uneasy about the DK's Rousing Roar. Granting the raid Major Berserk, Heroism, and Protection in a single ability would severely disrupt the balance of PvE and overshadow Sorc's Storm Atronach. If this ability is implemented, it's entirely possible to expect that Sorc will be absent from endgame PvE for a long time to come, until Sorc is reworked.
Considering Sorc is scheduled for a rework towards the end of the year, I don't really see that as a 'long time to come', especially since Class Mastery won't be available for a few months. This is all a 'work in progress' and that means patience is key. Interesting how people seem OK with pure classes getting nerfed because of subclassing, while those who only play pure classes have been waiting months to actually be able to compete once again. IMO, it's fine if DK is OP for awhile, just like those who subclass the beam meta think it's OK for them to be OP- which has been going for far too long IMO. Eventually ALL classes will be more closely balanced once again... we hope.
No. These were captured from a stream, they are works in progress. You could watch the stream recording on twitch but it probably won't be more phone friendly than these images.twisttop138 wrote: »Is there a place to see these? I cannot click on these images on my phone. A link maybe?
PeacefulAnarchy wrote: »No. These were captured from a stream, they are works in progress. You could watch the stream recording on twitch but it probably won't be more phone friendly than these images.twisttop138 wrote: »Is there a place to see these? I cannot click on these images on my phone. A link maybe?
Can we please stop nerfing sorcs for using pets.
I don't understand it, no other class gets nerfed for using their skills. Imagine if a necro passive was weaker if siphoning skill active.
Beacon of Oblivion is a terrible set because of this reason. We've been complaining about it since it was released, can we not double down on this issue.
Thumbless_Bot wrote: »Can we please stop nerfing sorcs for using pets.
I don't understand it, no other class gets nerfed for using their skills. Imagine if a necro passive was weaker if siphoning skill active.
Beacon of Oblivion is a terrible set because of this reason. We've been complaining about it since it was released, can we not double down on this issue.
I would be fine with this in pve. Pets are toxic in pvp and anything zos cam do to discourage their use in pvp is AOK by me.
Thumbless_Bot wrote: »Can we please stop nerfing sorcs for using pets.
I don't understand it, no other class gets nerfed for using their skills. Imagine if a necro passive was weaker if siphoning skill active.
Beacon of Oblivion is a terrible set because of this reason. We've been complaining about it since it was released, can we not double down on this issue.
I would be fine with this in pve. Pets are toxic in pvp and anything zos cam do to discourage their use in pvp is AOK by me.
What fresh comedy is this?
Pets are not an issue in PvP. If you can’t hit the player, tab target them or time your abilities better.
Thumbless_Bot wrote: »Thumbless_Bot wrote: »Can we please stop nerfing sorcs for using pets.
I don't understand it, no other class gets nerfed for using their skills. Imagine if a necro passive was weaker if siphoning skill active.
Beacon of Oblivion is a terrible set because of this reason. We've been complaining about it since it was released, can we not double down on this issue.
I would be fine with this in pve. Pets are toxic in pvp and anything zos cam do to discourage their use in pvp is AOK by me.
What fresh comedy is this?
Pets are not an issue in PvP. If you can’t hit the player, tab target them or time your abilities better.
Also, I use a controller.
Thumbless_Bot wrote: »Thumbless_Bot wrote: »Can we please stop nerfing sorcs for using pets.
I don't understand it, no other class gets nerfed for using their skills. Imagine if a necro passive was weaker if siphoning skill active.
Beacon of Oblivion is a terrible set because of this reason. We've been complaining about it since it was released, can we not double down on this issue.
I would be fine with this in pve. Pets are toxic in pvp and anything zos cam do to discourage their use in pvp is AOK by me.
What fresh comedy is this?
Pets are not an issue in PvP. If you can’t hit the player, tab target them or time your abilities better.
Also, I use a controller.
It’s called tab target because on PC it’s bound to tab by default. Supposedly for controller it’s pressing down the right stick.
DenverRalphy wrote: »Thumbless_Bot wrote: »Thumbless_Bot wrote: »Can we please stop nerfing sorcs for using pets.
I don't understand it, no other class gets nerfed for using their skills. Imagine if a necro passive was weaker if siphoning skill active.
Beacon of Oblivion is a terrible set because of this reason. We've been complaining about it since it was released, can we not double down on this issue.
I would be fine with this in pve. Pets are toxic in pvp and anything zos cam do to discourage their use in pvp is AOK by me.
What fresh comedy is this?
Pets are not an issue in PvP. If you can’t hit the player, tab target them or time your abilities better.
Also, I use a controller.
It’s called tab target because on PC it’s bound to tab by default. Supposedly for controller it’s pressing down the right stick.
On controller it's a Press-and-Hold on the Right Stick while the reticle is on the target until it locks. And even then it's only a hard lock, as you can't cycle through targets.
ESO is in dire need of complete controller UI revamp.
I like the idea and always thought this was much better than moving skills around into mixed lines - but I am fedup of the pendulum swinging from one extreme to the other - the whole point was that this was to bring pureclass in line with subclass - this goes massively too far and in conjunction with the class refresh (based on DK) pushes pure classes out in front - significantly. After a year of enjoying some build diversity in healers and tanks for the first time in years - that all gets thrown out if subclassing is no longer viable and we are back to the same boring sets and no variation.
Hmmmm… I might have to pull my Templar from early retirement.
Turtle_Bot wrote: »
Turtle_Bot wrote: »
Hmmmm… I might have to pull my Templar from early retirement.
This mastery (assuming it works the same way every other "gains flat damage done to X" works in this game), is more than beyond broken with how much damage this gives.
Assuming this mastery works how I think it might (based on other tooltips with this same descriptor), this mastery will trivialize PvE and will be worse for PvP than any of the current 1 shot builds out there.
I don't object to Dragonknight being strong for a while. In fact, as I've mentioned elsewhere, I'm happy to have Dragonknight and Warden lead the way in validating the concept of a pure class rework, which is most beneficial for Sorc. However, my concern is that Sorc won't be reworked until the end of the year, while class mastery will be released in the next patch. This means Sorc will have to endure being completely removed from endgame PvE for at least six months. Especially when pure Dragonknight is already very strong, it can replace Sorc and provide Major Berserk to teams without requiring coordination.
You mean like how Necro has been for years? Like Templar was a few years ago? Like DK was for many more years than Templar? Every class has gone through a lengthy period of being an outcast, and it sucks. I don't appreciate them buffing Arcanist AGAIN after they were already top pure class when released, and then became both top pure class AND top subclass when subclassing was released. I do appreciate that finally DK DPS is getting a huge boost, and that Templar is finally getting a boost, and I fully expect that Warden and Sorc will both be boosted (if DK is an example) once their rework is complete.
Now, according the video that Skinny Cheeks posted, he thinks many of these DPS passives are going to be great (even the ones for Necro), but some of them- especially the support passives- will not push support players to return to a pure class when they still get better from subclassing. IMO, it seems like ZOS is concerned more about DPS players than support players in this push based on the passives and also the changes to DK, which seemed to benefit DPS a lot more to the detriment of support players.
God forbid they make pressure viable?Turtle_Bot wrote: »worse for PvP than any of the current 1 shot builds
God forbid they make pressure viable?Turtle_Bot wrote: »worse for PvP than any of the current 1 shot builds
There is no PvP worse than one shot PvP. You might as well just flip coins.
Arc Raiders lead says one shot gameplay is "deeply boring"
Arc Raiders has 10x the players that ESO does on Steam charts