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Please bring back login rewards

  • AScarlato
    AScarlato
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    Agree with OP and have had the concern of effortless rewards now requiring chores instead.

    Yes you could look at logging in daily as a chore too but less so than having to log in AND do some pointless task for a checklist.

    I'm someone who likes a lot of independence as to how I spend my time in the game. Logging in was fine.

    I already skipped daily endeavors and sometimes golden pursuits if the tasks didn't interest me.
  • Soarora
    Soarora
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    AScarlato wrote: »
    Agree with OP and have had the concern of effortless rewards now requiring chores instead.

    Yes you could look at logging in daily as a chore too but less so than having to log in AND do some pointless task for a checklist.

    I'm someone who likes a lot of independence as to how I spend my time in the game. Logging in was fine.

    I already skipped daily endeavors and sometimes golden pursuits if the tasks didn't interest me.

    You can reroll the new tasks.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • AScarlato
    AScarlato
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    Soarora wrote: »
    AScarlato wrote: »
    Agree with OP and have had the concern of effortless rewards now requiring chores instead.

    Yes you could look at logging in daily as a chore too but less so than having to log in AND do some pointless task for a checklist.

    I'm someone who likes a lot of independence as to how I spend my time in the game. Logging in was fine.

    I already skipped daily endeavors and sometimes golden pursuits if the tasks didn't interest me.

    You can reroll the new tasks.

    I don't like artificial tasks. Rerolling won't change that.
  • Arunei
    Arunei
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    virtus753 wrote: »
    Arunei wrote: »
    barney2525 wrote: »
    Logins are a Great idea.

    where you going to get basic stuff like xp scrolls, repairs, food, tri-potions etc for those Extra characters you decide to create?

    Oh, yeah. You get to Pay Cash Money for them.


    :#
    Except no you won't, where are people getting the idea you need to pay for higher tiers of Tome to get scrolls and stuff? That's being included in the free Tome everyone has access to and the Gold Coast Bazaar.

    I believe some will be included in the free tier, but I also think some will be locked behind the Premium tier too. How much we’ll get for free versus how much we’ll have to pay for is something I’m very curious about.

    As to where people are getting the idea that scrolls and such might be paid, it’s not unsubstantiated. Here’s a page from PTS with Companion xp consumables and Alliance War scrolls on the Premium track:

    pb2twudd76ht.png

    This certainly doesn’t mean scrolls won’t appear on the free track. On the other hand, while it doesn’t guarantee that scrolls will appear on the Premium track, it does strongly suggest the possibility — especially since things we have been promised would be on the Premium track were also there on PTS (like the multirider spider) too.

    Perhaps the Premium track will be reserved for these rarer/new xp consumables. (We can already see writ vouchers and chicken dinners and other things from daily logins there, though, too.) Perhaps not. I’m looking forward to finding out in April.

    Edited: yikes grammar on a phone
    But the thing is, you won't have to pay to get the stuff that we see currently. There may be MORE of them available if you pay, but I remember during my time looking at the Tome on the PTS that the free level included the Monster Hunter Personality, I think it was a pack of 3 or 4 Crates, numerous Style pages, and of course stuff like exp scrolls. You can still get them if you really need or want them, but you won't have to pay unless you want MORE of them or want the more situational things, but the free version will include the stuff as well.

    And again, the Gold Coast Bazaar is having stuff moved to it as well. And as I mentioned there are systems coming that we don't know ANYTHING about yet because they haven't been discussed yet, like the Sage's Vault. These things could be literally anything, which means they can also be additional ways of earning things. We simply don't know yet.
    virtus753 wrote: »
    Arunei wrote: »
    barney2525 wrote: »
    Logins are a Great idea.

    where you going to get basic stuff like xp scrolls, repairs, food, tri-potions etc for those Extra characters you decide to create?

    Oh, yeah. You get to Pay Cash Money for them.


    :#
    Except no you won't, where are people getting the idea you need to pay for higher tiers of Tome to get scrolls and stuff? That's being included in the free Tome everyone has access to and the Gold Coast Bazaar.
    I believe some will be included in the free tier, but I also think some will be locked behind the Premium tier too. How much we’ll get for free versus how much we’ll have to pay for is something I’m very curious about.

    Let’s also be honest about the fact that the generosity of what’s in free to earn is going to change overtime.

    Literally every monetization system works like this… to slowly convert customers into the paid tier.

    Using carrots AND sticks as motivation. Likely more carrots upfront and more sticks as time passes.
    There is absolutely no way of know if they're going to "reduce" rewards and sitting here claiming over and over that they're going to is only unnecessarily going to make other people angry and apprehensive over something we don't even have yet.

    It's one thing to have a concern that this might happen, and that's valid. But it's a different matter to act like this is concrete and it's going to happen and things are going to be made worse over time and only you know it to be a fact. You are entirely overlooking the fact that the Gold Coast Bazaar also exists and the fact that the whole reason all these changes are happening is to reduce FOMO. You're ignoring that literally every major content release is going to be free from now on.

    I don't agree with how much the paid versions of the Tomes will be but they needed SOMETHING to replace the revenue Chapters and smaller DLCs brought in. So yes, people who pay will get more, but the people who don't will still have plenty to earn. Expecting the absolute worst outcome every time something changes does no one any good. At least let the system come out and exist for a while before condemning it.
    AScarlato wrote: »
    Agree with OP and have had the concern of effortless rewards now requiring chores instead.

    Yes you could look at logging in daily as a chore too but less so than having to log in AND do some pointless task for a checklist.

    I'm someone who likes a lot of independence as to how I spend my time in the game. Logging in was fine.

    I already skipped daily endeavors and sometimes golden pursuits if the tasks didn't interest me.
    How many of those login rewards did you genuinely use? Asking sincerely not trying to be snarky about it. Were there a lot you actually used or just a small number? Effortless rewards don't much matter if they're going to be something you delete or ignore (in the case of stuff like Pets or Costumes, which we haven't really gotten in a while).

    And with the new system you aren't forced into doing things on shorter timeframes. You'll have months to complete your Weekly and Seasonal Challenges. Weekly ones will carry over every week for the duration of the Season; miss a month because you were sick? You still have several weeks to work on those tasks.

    The reroll CAN change things because if you get a set of Challenges that don't align with what you enjoy doing in the game, you can reroll up to five times per week. It gives a decent number of chances to get things you actually enjoy doing or will passively achieve as you do what you like doing.

    This system will give you MORE independence and ability to curate what you get rewarded for doing than how things were.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • AScarlato
    AScarlato
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    Arunei wrote: »
    AScarlato wrote: »
    Agree with OP and have had the concern of effortless rewards now requiring chores instead.

    Yes you could look at logging in daily as a chore too but less so than having to log in AND do some pointless task for a checklist.

    I'm someone who likes a lot of independence as to how I spend my time in the game. Logging in was fine.

    I already skipped daily endeavors and sometimes golden pursuits if the tasks didn't interest me.
    How many of those login rewards did you genuinely use? Asking sincerely not trying to be snarky about it. Were there a lot you actually used or just a small number? Effortless rewards don't much matter if they're going to be something you delete or ignore (in the case of stuff like Pets or Costumes, which we haven't really gotten in a while).

    And with the new system you aren't forced into doing things on shorter timeframes. You'll have months to complete your Weekly and Seasonal Challenges. Weekly ones will carry over every week for the duration of the Season; miss a month because you were sick? You still have several weeks to work on those tasks.

    The reroll CAN change things because if you get a set of Challenges that don't align with what you enjoy doing in the game, you can reroll up to five times per week. It gives a decent number of chances to get things you actually enjoy doing or will passively achieve as you do what you like doing.

    This system will give you MORE independence and ability to curate what you get rewarded for doing than how things were.

    I used a lot of them. Tri-pots of course, crafting mats, and I also used the Food. Even poisons though not enough to get through them all. More importantly, things like 100K gold or unique cosmetics that came here and there.

    If there was nothing I cared for, then the daily logins had no impact on my habits.

    I'm sure some people really like logging in, looking at a checklist, and doing random things. Like going into your house and picking up and placing items for no reason. Or going to zones and specific areas like in some Golden Endeavors to kill specific mobs.

    I don't find this immersive and simply a waste of time for me. I have to REALLY want something to put up with mindless timesinks.
  • lookstwice
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    No daily rewards. Thanks,
  • Skorro
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    Also want to add a big no thanks here :)

    If you do writs, even on 1 char and run a few surveys a month, you will get almost as much if not more gold mats (depending on your RNG) by refining.

    Edit for clarity, it's late, I'm tired ^^
    Edited by Skorro on March 9, 2026 10:33PM
  • JinKC98
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    No. ZOS did the right thing freeing us from having to obsessively log in every day; now you ask for that gilded cage again.
  • ines2015
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    I never understood the logic of login rewards. Many times (when I didn't have time to play) I would even login and immediately logout just to get it. I don't understand the point of rewarding players for logging in without playing. It seems like an incentive not to play. It's much more interesting to have rewards for playing, and to enjoy it when we can play, than rewards just to force players to go to the game without time or without the desire. I know people who gave up because of that.
  • rothan117
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    I am glad the daily login rewards are gone, along with all the junk they gave cluttering up my bags until I marked them as junk and purged them.
  • Ishtarknows
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    barney2525 wrote: »
    Logins are a Great idea.

    where you going to get basic stuff like xp scrolls, repairs, food, tri-potions etc for those Extra characters you decide to create?

    Oh, yeah. You get to Pay Cash Money for them.


    :#

    All those things can be got in game. No cash required.
  • Arunei
    Arunei
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    AScarlato wrote: »
    Arunei wrote: »
    AScarlato wrote: »
    Agree with OP and have had the concern of effortless rewards now requiring chores instead.

    Yes you could look at logging in daily as a chore too but less so than having to log in AND do some pointless task for a checklist.

    I'm someone who likes a lot of independence as to how I spend my time in the game. Logging in was fine.

    I already skipped daily endeavors and sometimes golden pursuits if the tasks didn't interest me.
    How many of those login rewards did you genuinely use? Asking sincerely not trying to be snarky about it. Were there a lot you actually used or just a small number? Effortless rewards don't much matter if they're going to be something you delete or ignore (in the case of stuff like Pets or Costumes, which we haven't really gotten in a while).

    And with the new system you aren't forced into doing things on shorter timeframes. You'll have months to complete your Weekly and Seasonal Challenges. Weekly ones will carry over every week for the duration of the Season; miss a month because you were sick? You still have several weeks to work on those tasks.

    The reroll CAN change things because if you get a set of Challenges that don't align with what you enjoy doing in the game, you can reroll up to five times per week. It gives a decent number of chances to get things you actually enjoy doing or will passively achieve as you do what you like doing.

    This system will give you MORE independence and ability to curate what you get rewarded for doing than how things were.

    I used a lot of them. Tri-pots of course, crafting mats, and I also used the Food. Even poisons though not enough to get through them all. More importantly, things like 100K gold or unique cosmetics that came here and there.

    If there was nothing I cared for, then the daily logins had no impact on my habits.

    I'm sure some people really like logging in, looking at a checklist, and doing random things. Like going into your house and picking up and placing items for no reason. Or going to zones and specific areas like in some Golden Endeavors to kill specific mobs.

    I don't find this immersive and simply a waste of time for me. I have to REALLY want something to put up with mindless timesinks.
    Follow-up question then, again bein' sincere here and not a butt. Out of the things you listed, are those things you can't craft better version of (Poisons, Potions, Food) yourself, or know someone who could? If you don't do crafting yourself (which a number of people don't for whatever reason they have), then I assume you also don't do any of the daily crafting writs? Since you can get the gold mats from those. A number of these rewards are just being shuffled and moved into other ways of getting them and aren't something you get immediately. They'll still be available.

    I DO understand logging in to get the big rewards (when we used to get the really good ones like 100k or Crown Crates and the like lol) and not really caring about the rest of it because those aren't the target goal, they're more like a bonus. Or a very mild annoyance when it's something you don't want and need to delete, heh.

    The thing is, the Weekly Challenges are in essence the same thing as Weekly Endeavors. They've just essentially been renamed, but it's the same concept. Do tasks, get currency/rewards. What seems like random stuff to you that isn't immersive is another person's standard gameplay. Placing furniture, for example, is something a person who does a lot of decorating is doing regulalry, and is something they'll get rewarded for. Someone who really likes doing House Tours will get tasks asking you to visit X number of Houses. Some people might be questing in the area a certain task wants you to do or kill things. A lot of people do daily crafting writs, so the tasks that ask you to do X number of daily quests are a cakewalk. Lots of people run Dungeons for Transmute Stones, so they'll get those tasks asking to complete X number of Dungeons easily enough.

    And unlike how Endeavors were, with the way Challenges will be now, if your Weekly tasks are things you don't want to do, you can reroll them to try and get stuff you DO want to do, or at the very least, don't mind doing. It's not doing 'random' things, it's just a wide selection of tasks that include a lot of different things people do; Housing, PvP, Dungeons, WBs, crafting, etc. That way there are things everyone can do, either actively because it's an activity they already do regularly, or passively as a result of the stuff they do (such as 'Kill X number of enemies' being a result of doing Dungeons or Trials).
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • AScarlato
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    Arunei wrote: »
    A number of these rewards are just being shuffled and moved into other ways of getting them and aren't something you get immediately.

    I removed a lot of your response since we simply just disagree. I already said it's fine if people like checklists, and use checklists as their gameplay. I don't. This game has 1000s of solo quests and it takes years to get through them all. I care about story content and RP/immersion as my primary gameplay. Between event dailies and now checklists, I simply don't have the time to chase these things. Like endeavors before, if some currency plops into my lap naturally fine, else I'm not interested.

    What I left in your post has been my main issue this entire time. What I used to get effortlessly now is no longer the case. You give lots of examples of how I can get the same things by putting work into them, which just ignores my point.

    I don't think they are going to go back to dailies and that's fine. I'm just here to provide my feedback. It is what it is. *shrugs*
  • Aydh
    Aydh
    Soul Shriven
    Do not miss login rewards. Think the new system will be fine, likely better, since I can get more of what I want and less of stuff I do not use.
  • Hamfast
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    Funny, I am torn on this one... the daily rewards were almost meaningless, but I logged in to get them, every day since 2014 (ok 2018, the game was still new and I am still old, so I forgot)... ok, I missed a few, but you can get the idea...

    Right now, there are no login rewards... so why log in?

    My point... The meaningless rewards got me to log in, even on days I did not feel up to it... How many others have already lost that habit of logging in?

    Overall, login rewards should have been stopped when there was something to replace them as a reason to just log in.
    Edited by Hamfast on March 10, 2026 7:28PM
    Of all the things I have lost, I miss my mind the most...
  • SilverBride
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    Daily login rewards started in 2018. (Maybe not 12 years, but 8 is still a long time.)
    Edited by SilverBride on March 11, 2026 12:39AM
    PCNA
  • smallhammer
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    Why would someone be against daily log in rewards? It's not something you NEED to have. It's something you get for free, just for logging in.
    The rewards weren't in any way a must have or something. But just a nice...yes; reward for logging in.
  • LootAllTheStuff
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    Why would someone be against daily log in rewards? It's not something you NEED to have. It's something you get for free, just for logging in.
    The rewards weren't in any way a must have or something. But just a nice...yes; reward for logging in.

    My observation from multiple forum threads is that enough people felt compelled to login to get the rewards - and also complete daily and weekly endeavours - simply because they existed, that it was a constant source of grumbling.

    The other thing about the daily login rewards is that there could often be some nice things buried in the mix, sometimes quite near the end. But since you needed to unlock them in sequence, that meant you would have to login and claim daily just for the option to claim those later ones: if you hadn't claimed enough by the end of the month, tough luck.

    I freely admit that (a) I don't fully understand the driven FOMO feeling but that (b) I've logged in daily most months anyway. Not sure what that says ;)


  • Arunei
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    Hamfast wrote: »
    Right now, there are no login rewards... so why log in?
    This is the mindset I'm talking about not understanding. Playing the game, not getting random items that there's a 50/50 chance you'll never touch, should be the reason to log in. And I'm not trying to attack this mindset but it simply makes no sense to me that getting Potions or some Mimic Stones or a tiny helping of TV/AP or a couple of Riding scrolls should be more of an incentive to get on than the game itself.

    What about the game makes it that playing it isn't as motivating as getting more exp scrolls or Food? This is what I'm trying to get my head around.

    Playing the game should be why you're logging into a game, not to be compelled to get on just because there's a free item attached to doing so. It's one thing if the "big" rewards is something like 100k or something we don't otherwise regularly get, since in order to get that you HAVE to log on at least for the minimum number of days to reach it.

    But like...for people who have this feeling, did you only log on to get the rewards and then log right back off? If so...what's the point of getting items you aren't using? I get wanting to stockpile stuff if you're just taking a break from the game for a while because you eventually intend on using the stuff, or will use whatever big thing will come from logging in for like 14 days.

    But (again genuinely) what is the appeal of getting stuff if you aren't playing the game to use it? And again this is for people who feel the only point in logging in is to get the daily rewards.

    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Pheefs
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    I would rather feel like I'm being rewarded for the time I do play, than feel penalized because I don't/can't log in every day.

    If they need to give us some more opportunities to earn the things the daily login rewards gave us, fine.
    Expecting real people to log-in to anything daily is 'old think'.
    { Forums are Weird........................ Nerfy nerfing nerf nerfers, buff you b'netches!....................... Popcorn popcorn! }
  • virtus753
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    Arunei wrote: »
    virtus753 wrote: »
    Arunei wrote: »
    barney2525 wrote: »
    Logins are a Great idea.

    where you going to get basic stuff like xp scrolls, repairs, food, tri-potions etc for those Extra characters you decide to create?

    Oh, yeah. You get to Pay Cash Money for them.


    :#
    Except no you won't, where are people getting the idea you need to pay for higher tiers of Tome to get scrolls and stuff? That's being included in the free Tome everyone has access to and the Gold Coast Bazaar.

    I believe some will be included in the free tier, but I also think some will be locked behind the Premium tier too. How much we’ll get for free versus how much we’ll have to pay for is something I’m very curious about.

    As to where people are getting the idea that scrolls and such might be paid, it’s not unsubstantiated. Here’s a page from PTS with Companion xp consumables and Alliance War scrolls on the Premium track:

    pb2twudd76ht.png

    This certainly doesn’t mean scrolls won’t appear on the free track. On the other hand, while it doesn’t guarantee that scrolls will appear on the Premium track, it does strongly suggest the possibility — especially since things we have been promised would be on the Premium track were also there on PTS (like the multirider spider) too.

    Perhaps the Premium track will be reserved for these rarer/new xp consumables. (We can already see writ vouchers and chicken dinners and other things from daily logins there, though, too.) Perhaps not. I’m looking forward to finding out in April.

    Edited: yikes grammar on a phone
    But the thing is, you won't have to pay to get the stuff that we see currently. There may be MORE of them available if you pay, but I remember during my time looking at the Tome on the PTS that the free level included the Monster Hunter Personality, I think it was a pack of 3 or 4 Crates, numerous Style pages, and of course stuff like exp scrolls. You can still get them if you really need or want them, but you won't have to pay unless you want MORE of them or want the more situational things, but the free version will include the stuff as well.

    And again, the Gold Coast Bazaar is having stuff moved to it as well. And as I mentioned there are systems coming that we don't know ANYTHING about yet because they haven't been discussed yet, like the Sage's Vault. These things could be literally anything, which means they can also be additional ways of earning things. We simply don't know yet.

    The Monster Slayer Personality showed up on the paid track on PTS and was announced as paid in the Tamriel Tomes news article:

    c4asu0z8fj9m.jpeg

    uzptd8rxcmgi.png

    That’s consistent with the idea of paying for cosmetics, like they’ve mentioned.

    For consumables and mats from daily login rewards, the question for me will be *how much* of what we got for free is staying free and how much will now going to be paid. We can’t answer that numerically until we see the live Tome.

    If they’re providing much of what we got for free under the free track, so that only the extra amounts are locked behind Premium compared to what we got before, that’s better than splitting up the equivalent amount between the free and paid track. But that would require many, many more pages of the Tome than we saw on PTS. With five free items per page, we would need six pages to get to 30 items, or 18 pages to get the three months’ worth of items in one season. It’s possible we’ll see 18 pages (or more), but also possible we won’t. The quantities on offer are also yet to be seen.

    Additionally, we still have to pay for the items on the free track in Tome Points, which aren’t free themselves. They cost time and/or RWC to get. Even if there are easy or less time-consuming ways to get TP (like the 15 TP per login they tested on PTS), on average these items cost many times that, so it’s an increased cost in time and/or money we did not pay before for login rewards.

    So yes, absolutely agree we have to wait and see to know how much will be on the free track versus paid, and what that new Sage’s Vault system is, etc. A lot depends on what actually goes live with the Tome system.

    But we already can figure some things out, including some places where we will see an increase in time and/or money investment.
  • SilverBride
    SilverBride
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    The Premium Rewards in that screenshot aren't anything that interests me, so there is no motivation on my part to get Premium Tomes.
    PCNA
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