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World in ruin reworked passive

karios525
karios525
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The tooltip for this passive really needs updating, as it doesn't specify that world in ruin only applies to dk skills, so becomes useless for subclassing, annoying as I was hoping to use it to buff sweeps a bit.
  • Wup_sa
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    It's not meant to buff subclasses
  • PeacefulAnarchy
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    Wup_sa wrote: »
    It's not meant to buff subclasses
    Based on what? It just says buff aoe and dot damage. For other classes with such passives they buff all such attacks, whether from class skills, weapon skills, other skills or even weapon attacks.
  • Arunei
    Arunei
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    Wup_sa wrote: »
    It's not meant to buff subclasses
    Based on what? It just says buff aoe and dot damage. For other classes with such passives they buff all such attacks, whether from class skills, weapon skills, other skills or even weapon attacks.
    Part of the reason for the Class reworks is to make pure Classes as viable as people doing Subclassing. Thus, making things only affect the Class the passive is from rather than all Skills makes sense.

    There really should be something that indicates it only affects DK Skills tho.
    Edited by Arunei on March 9, 2026 7:42PM
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

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  • PeacefulAnarchy
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    Arunei wrote: »
    Wup_sa wrote: »
    It's not meant to buff subclasses
    Based on what? It just says buff aoe and dot damage. For other classes with such passives they buff all such attacks, whether from class skills, weapon skills, other skills or even weapon attacks.
    Part of the reason for the Class reworks is to make pure Classes as viable as people doing Subclassing. Thus, making things only affect the Class the passive is from rather than all Skills makes sense.

    There really should be something that indicates it only affects DK Skills tho.
    There are already things that are specifically for dk base, and there are skill interactions which already work best if you have multiple dk skill lines. Class masteries are coming to buff specifically pure classes. Generic passives are not that. Also pure classes still use weapon and guild lines or can be werewolves and vampires. There was never any mention or discussion about world in ruin only affecting dk skills.
  • Radiate77
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    @ZOS_Kevin I’m not even gonna get mad, this obviously has to be a bug right? Otherwise why not communicate this to us the ENTIRE patch cycle?
    Edited by Radiate77 on March 9, 2026 8:05PM
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • L_Nici
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    karios525 wrote: »
    The tooltip for this passive really needs updating, as it doesn't specify that world in ruin only applies to dk skills, so becomes useless for subclassing, annoying as I was hoping to use it to buff sweeps a bit.

    How surprising, that DK Passives benefit DKs more than Subclasses as it should be. They communicated since months, that thats exactly their goal, there won't be any reworking, its intended.
    Edited by L_Nici on March 9, 2026 8:40PM
    PC|EU
  • virtus753
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    L_Nici wrote: »
    karios525 wrote: »
    The tooltip for this passive really needs updating, as it doesn't specify that world in ruin only applies to dk skills, so becomes useless for subclassing, annoying as I was hoping to use it to buff sweeps a bit.

    How surprising, that DK Passives benefit DKs more than Subclasses as it should be. They communicated since months, that thats exactly their goal, there won't be any reworking, its intended.

    No, they did not communicate that for World in Ruin. Otherwise it’s definitely a bug that Solar Barrage does exactly what it says and buffs all class skills (not just Templar) and Inspired Scholarship procs off all class skills (not just Arcanist), right? Assumptions result in multiple internal contradictions here. Either the patch notes and tooltips for World in Ruin omit necessary information, or the skill is bugged in implementation. One of those things must be fixed.

    For clear communication, look at how they updated the Grave Lord’s Sacrifice tooltip in the patch notes *before release* to make it clear to us that it was only going to buff Necro class skills, not all class skills (and then also all DoTs). Compare how they did not say any such thing for World in Ruin in the past two months.

    If they intended World in Ruin to only apply to DK AoEs and DoTs, they went against their own precedent and failed to communicate it despite multiple opportunities where they should have done so (PTS patch notes, live patch notes, in-game tooltips).
  • YandereGirlfriend
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    Wup_sa wrote: »
    It's not meant to buff subclasses

    This is a weird claim.

    If I take the Sorcerer +Physical Damage passive then best believe I want that to apply to my Dawnbreaker, etc.

    Only buffing class skills is highly sus and not a good direction.
  • YandereGirlfriend
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    virtus753 wrote: »
    L_Nici wrote: »
    karios525 wrote: »
    The tooltip for this passive really needs updating, as it doesn't specify that world in ruin only applies to dk skills, so becomes useless for subclassing, annoying as I was hoping to use it to buff sweeps a bit.

    How surprising, that DK Passives benefit DKs more than Subclasses as it should be. They communicated since months, that thats exactly their goal, there won't be any reworking, its intended.

    No, they did not communicate that for World in Ruin. Otherwise it’s definitely a bug that Solar Barrage does exactly what it says and buffs all class skills (not just Templar) and Inspired Scholarship procs off all class skills (not just Arcanist), right? Assumptions result in multiple internal contradictions here. Either the patch notes and tooltips for World in Ruin omit necessary information, or the skill is bugged in implementation. One of those things must be fixed.

    For clear communication, look at how they updated the Grave Lord’s Sacrifice tooltip in the patch notes *before release* to make it clear to us that it was only going to buff Necro class skills, not all class skills (and then also all DoTs). Compare how they did not say any such thing for World in Ruin in the past two months.

    If they intended World in Ruin to only apply to DK AoEs and DoTs, they went against their own precedent and failed to communicate it despite multiple opportunities where they should have done so (PTS patch notes, live patch notes, in-game tooltips).

    It's even worse because these sorts of self-buffing dead passives are exactly the same sort of filler content that the old +duration passives are for several classes.

    Like, we do not want passives that do this. If the intention is to have those class skills tuned to a certain level then tune the actual ability to that level rather than burning a valuable class passive.

    If it is intentional then they have basically replaced the old dead +duration passive with another similarly dead passive that does not justify its own existence and that should be baked into the base power of skills.
    Edited by YandereGirlfriend on March 9, 2026 9:05PM
  • PeacefulAnarchy
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    I just tested this with a sorc and it buffed boundless storm and lightning splash from sorc, it also buffed disintegrating dragonfire and burning. It also buffed the initial dragonfire which is aoe.

    It also buffed puncturing sweep.

    So I think the OP is just wrong and we're arguing about nothing
  • YandereGirlfriend
    YandereGirlfriend
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    I just tested this with a sorc and it buffed boundless storm and lightning splash from sorc, it also buffed disintegrating dragonfire and burning. It also buffed the initial dragonfire which is aoe.

    It also buffed puncturing sweep.

    So I think the OP is just wrong and we're arguing about nothing

    Forum misinformation strikes again!
  • Urzigurumash
    Urzigurumash
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    I just tested this with a sorc and it buffed boundless storm and lightning splash from sorc, it also buffed disintegrating dragonfire and burning. It also buffed the initial dragonfire which is aoe.

    It also buffed puncturing sweep.

    So I think the OP is just wrong and we're arguing about nothing

    Forum misinformation strikes again!

    Ok now about the claim Inspired Scholarship procs off ALL class skills, is that true??
    Edited by Urzigurumash on March 9, 2026 9:21PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Radiate77
    Radiate77
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    I just tested this with a sorc and it buffed boundless storm and lightning splash from sorc, it also buffed disintegrating dragonfire and burning. It also buffed the initial dragonfire which is aoe.

    It also buffed puncturing sweep.

    So I think the OP is just wrong and we're arguing about nothing

    Thanks, I’m at work otherwise I would have checked it earlier.

    What a crazy thing to see people arguing this. That would be like pressing A to log into your Nightblade and then defending when the game logged onto your Sorcerer instead. 🤦‍♂️
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • karios525
    karios525
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    Nope it didn't buff sweeps either on tooltip or when testing on dummy
  • karios525
    karios525
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    It may be if you activated a dk ability before testing with a different class skill, that passive giving minor brutality would have buffed your abilities as I was seeing that buff sweeps as well as major berserk from chains, but for the world in ruin passive as it was a permanent buff I would expect to see the sweeps damage tooltip buffed and updated but wasn't.
  • PeacefulAnarchy
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    karios525 wrote: »
    It may be if you activated a dk ability before testing with a different class skill, that passive giving minor brutality would have buffed your abilities as I was seeing that buff sweeps as well as major berserk from chains, but for the world in ruin passive as it was a permanent buff I would expect to see the sweeps damage tooltip buffed and updated but wasn't.
    I had no other DK passives. I cast just a single skill and reset the dummy. I used the non trial dummy. I would not expect it to affect the tooltip at all and it does not. It also does not affect the tooltip for dragonfire.

    I looked at the log after hitting the dummy.
  • PeacefulAnarchy
    PeacefulAnarchy
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    Sorc base with aedric and draconic, only sweeps and dragonfire slotted, no passives except world of ruin.
    All on a fresh 6mil dummy no buffs.
    Sweeps with WOR
    1h3fd84rcs1b.png
    Sweeps without WOR
    tdqma125tn4z.png

    Dragonfire with WOR
    v5qgx82vcr48.png
    Dragonfire without WOR
    t3auoz6u1rhm.png
  • virtus753
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    I just tested this with a sorc and it buffed boundless storm and lightning splash from sorc, it also buffed disintegrating dragonfire and burning. It also buffed the initial dragonfire which is aoe.

    It also buffed puncturing sweep.

    So I think the OP is just wrong and we're arguing about nothing

    Forum misinformation strikes again!

    Ok now about the claim Inspired Scholarship procs off ALL class skills, is that true??

    I don't have time to test every single class skill right now, because eventually my prog group will probably want me to hit things other than the Precursor, but here's (The Other) Beam:

    3tcjxhzbchio.png

    And Solar Barrage:

    7tqpmog81b8n.png

    Exactly as stated in the tooltip: "Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional X Magic Damage and generates Crux if you have none."
  • Urzigurumash
    Urzigurumash
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    Wow sweet, thanks for that!
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
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