Vulsahdaal wrote: »As a PvP DK Im on right now, I havent even got a chance to try Whip yet. Im just confused that Spiked Armor is gone. Not a name change, because I checked everything and nothing like it (that adds to resistance) even exists anymore and where it was on my bar is now just an empty slot. Why is this?
If whip is as bad as you say, well at least thats something, but Id rather it remain as it was before if I could get my hardened armor back.
Vulsahdaal wrote: »As a PvP DK Im on right now, I havent even got a chance to try Whip yet. Im just confused that Spiked Armor is gone. Not a name change, because I checked everything and nothing like it (that adds to resistance) even exists anymore and where it was on my bar is now just an empty slot. Why is this?
If whip is as bad as you say, well at least thats something, but Id rather it remain as it was before if I could get my hardened armor back.
Elendildur wrote: »Vulsahdaal wrote: »As a PvP DK Im on right now, I havent even got a chance to try Whip yet. Im just confused that Spiked Armor is gone. Not a name change, because I checked everything and nothing like it (that adds to resistance) even exists anymore and where it was on my bar is now just an empty slot. Why is this?
If whip is as bad as you say, well at least thats something, but Id rather it remain as it was before if I could get my hardened armor back.
It has been renamed to Earthspike Mantle, and moved to Earthern Heart

I just had this sent to me, wow.
Yeah this is kind of a problem, right?
Thumbless_Bot wrote: »
I just had this sent to me, wow.
Yeah this is kind of a problem, right?
This is hard to understand without k owing what sets and modifiers the user was wearing. It's obviously a crit hit with a lot of crit damage added.
The issue is probably not with the skill but we dont k ow with what is provided.
CatalinaWineMixer2 wrote: »It has not even been 24hrs and PvP is singing the same old song, "Nerf the DK". Yesterday it was Warden Charm, the day before that it was healing, before that it was damage shields, sorcerer before that and on and on. It's never going to end.
Stop nerfing our characters, classes and abilities. You want fair PvP, every
individual class gets the same abilities and stats. If you're that good, you're that good. There isnt any other way.

This damage is easy to reach with any crit build out there right now using whip subterranean assault, even blast bones. Jabby jab mech acuity subclass builds still perform very well also, had a number of duels with those, won and lost some. It was about even overall which is exactly where we want it.
I just had this sent to me, wow.
Yeah this is kind of a problem, right?
A spec bow is quite different from a whip.
Unless an AoE Spec Bow is now OK?
Also; what meta build? You can clearly see the Z at the beginning of Dragonfire and Whip.
DKs are hitting that hard right now.
My buddy never enters PvP without near cap resist for both, and 1600+ Crit Resist. Only his Rallying Cry and Major/Minor Resolve were active in this screenshot.
Bottom right shows Mota-Ka BG map.
To be hit that hard, with those kind of defense stats, shows an underlying issue, and it has nothing to do with either player. 😂
Major_Mangle wrote: »My buddy never enters PvP without near cap resist for both, and 1600+ Crit Resist. Only his Rallying Cry and Major/Minor Resolve were active in this screenshot.
Bottom right shows Mota-Ka BG map.
To be hit that hard, with those kind of defense stats, shows an underlying issue, and it has nothing to do with either player. 😂
Not to be harsh here, but these aren't really any impressive defensive stats at all (even with nocp taken into consideration).rather the opposite. If the screenshot posted earlier is connected to this stat sheet, then those death recap values makes perfect sense.
CatalinaWineMixer2 wrote: »It has not even been 24hrs and PvP is singing the same old song, "Nerf the DK". Yesterday it was Warden Charm, the day before that it was healing, before that it was damage shields, sorcerer before that and on and on. It's never going to end.
Stop nerfing our characters, classes and abilities. You want fair PvP, every
individual class gets the same abilities and stats. If you're that good, you're that good. There isnt any other way.
Major_Mangle wrote: »My buddy never enters PvP without near cap resist for both, and 1600+ Crit Resist. Only his Rallying Cry and Major/Minor Resolve were active in this screenshot.
Bottom right shows Mota-Ka BG map.
To be hit that hard, with those kind of defense stats, shows an underlying issue, and it has nothing to do with either player. 😂
Not to be harsh here, but these aren't really any impressive defensive stats at all (even with nocp taken into consideration).rather the opposite. If the screenshot posted earlier is connected to this stat sheet, then those death recap values makes perfect sense.
Major_Mangle wrote: »My buddy never enters PvP without near cap resist for both, and 1600+ Crit Resist. Only his Rallying Cry and Major/Minor Resolve were active in this screenshot.
Bottom right shows Mota-Ka BG map.
To be hit that hard, with those kind of defense stats, shows an underlying issue, and it has nothing to do with either player. 😂
Not to be harsh here, but these aren't really any impressive defensive stats at all (even with nocp taken into consideration).rather the opposite. If the screenshot posted earlier is connected to this stat sheet, then those death recap values makes perfect sense.
So you're implying that damage inflation has gotten so bad that 34k armor is considered unimpressive? lmao.
2 years ago you would be considered a tank for having 34k armor.