But you can dye weapon without ESO+...I also think Costume and Weapon Dyeing can stand to be added to base game, rather than being tied to ESO+. I know there will be people that will go "but Plus is losing value don't take MORE from it" but come on, does anyone think ZOS will lose revenue from a change like that? I doubt there are droves of people who sub only for Costume/Weapon Dyeing lol.
I’ve wanted Legate Black for 7 years and I still don’t have it LOL. I always use the Void dye instead…
I think GW2, dyes are unlocked using items (like our runeboxes), and I think their shiny dyes are drops from trials? I certainly wouldn’t mind runebox style dyes, gives everyone more things to sell (and effectively trade) since dyes come from all parts of the game.
Or just a vendor, I don’t really care. Dyes have pushed me to get some achievements but I don’t think they’re achievements that particularly need dyes to entice people. And fashion is for everyone!
This whole thread reads:
I don’t want to put in the work, so you should hand me the reward.
In fact, we need more dyes, behind harder activities. There should be more rare dyes.
If you’re willing to put in the work, why would you suggest that our achievements should be purchasable?
I’d love to hear one solid argument for this.
I am all for creativity, and player expression…
But I will not go to bat for the devaluation of achievements, especially when we have spent literal years pushing for MORE rewards for achievements. This proposition takes them away.
I am all for creativity, and player expression…
But I will not go to bat for the devaluation of achievements, especially when we have spent literal years pushing for MORE rewards for achievements. This proposition takes them away.
No it doesn't? Explain how adding more dyes through a vendor takes away the value of locked dyes?
I would absolutely love a Dye System overhaul. Some Dyes are locked behind truly tedious tasks, like the ones for Fishing or getting the Monster Trophies, and some behind stuff impossible for most players, like the Emperor red. It's one thing for Titles and the like to be tied to achieves but Dyes should really be a lot easier to earn.
I also think Costume and Weapon Dyeing can stand to be added to base game, rather than being tied to ESO+. I know there will be people that will go "but Plus is losing value don't take MORE from it" but come on, does anyone think ZOS will lose revenue from a change like that? I doubt there are droves of people who sub only for Costume/Weapon Dyeing lol.
Being able to just buy Dyes would be amazing, the game can get another gold sink and people would have more options for colors that aren't tied to a bunch of achieves that can take months at best to unlock. Hell I've been playing ever since the game was in closed beta and I STILL don't have all the Monster Trophy Dyes. Leaving getting something up to pure RNG is butt.
If you’re willing to put in the work, why would you suggest that our achievements should be purchasable?
I’d love to hear one solid argument for this.

If you’re willing to put in the work, why would you suggest that our achievements should be purchasable?
I’d love to hear one solid argument for this.
As others pointed out, not what we're saying. There are a dozen crown store dye stamp dyes for various colors we cannot access except for a one time use stamp for our outfits. Some of those colors have been heavily requested for years but are still stuck for costumes only and only on the dyestamp locked position. In fact, here are all of those missing dyes:
There is also a problem of a lot of specific types of colors being locked behind specific types of content with no variety. As I mentioned in my first post, a friend of mine is a purple enjoyer and a lot of those are locked behind pvp. It's a common complaint I've heard in the fashion community over the years. It would not kill zos to add newer purple dyes that are obtainable through other means. Similarly, because it's not just a pvp thing, a lot of good gold/yellow dyes are group pve locked. Several of the monster trophy dyes are extremely pretty and useful and I have friends who have been playing since beta who don't have them unlocked because the droprate to monster trophies is still abysmal (and zos has dropped further support of this kind of achievement since base game with new creatures for a reason). Diversifying sourcing is important especially because it'd be nice for some people who don't do everything in game to have more variety of options.
Also, I have every dye available in game via achievements right now and still think the system could use a look at and modernization for various reasons I mentioned above and a few others.
Please give us a dye vendor. I don't understand why getting dyes in this game is locked behind content. No other mmo does this. Since they are talking about QOL fixes, this would be a great thing to do.
Horace-Wimp wrote: »Please do NOT make this game like the MMO Rift. Needing to spend hundreds if not thousands of dollars just to enjoy the game is NOT a good business plan. Maybe add a few other avenues to get the best colors but do NOT put them behind ANY kind of a paywall.