Simple coding adjustment is all im asking for. On pc you can whip the camera around and jump though players to avoid damage to the point that its almost as if you are wearing an extra damage mitigation set because of the damage you can avoid by staying out of their target reticle. On console fighting out numbered you don’t have that luxury in the slightest and the game play feels slower for it and the skill ceiling is not as big due to that simple mechanic. There is a way to work around(hit and run) it but it is still limiting to play style.