spartaxoxo wrote: »spartaxoxo wrote: »There's got to be alternatives for new characters.
Do those easily accessible activities need to 1) be exclusionary of part of the player base and also 2) have a specific reward attached to them?
Here's what a couple of alternatives could have looked like:
-Put it behind an extant activity like the Harvesting 25 nodes, which is easily done on any character. Much more easily done for many than the dungeon one or the scribing one, for example.
-I also would have liked to see them include an activity to respec skills or attributes via the UI, which will be available (for free) on Monday. That would have drawn attention to the change and encouraged people to become familiar with the new UI respec. And everyone will be able to do that easily.
They need enough tasks that everyone get all of them and more new players are excluded from being able to do stuff like trials than this would effect. The only people who can't do it are the ones who have all 18 characters maxed out in every skill line. This means they can all wield every weapon as well. There's probably very few people excluded and those people probably don't need an exp scroll anyway. They have alternate tasks so everyone can finish the pursuit.
wolfie1.0. wrote: »Its not the first timespartaxoxo wrote: »spartaxoxo wrote: »There's got to be alternatives for new characters.
Do those easily accessible activities need to 1) be exclusionary of part of the player base and also 2) have a specific reward attached to them?
Here's what a couple of alternatives could have looked like:
-Put it behind an extant activity like the Harvesting 25 nodes, which is easily done on any character. Much more easily done for many than the dungeon one or the scribing one, for example.
-I also would have liked to see them include an activity to respec skills or attributes via the UI, which will be available (for free) on Monday. That would have drawn attention to the change and encouraged people to become familiar with the new UI respec. And everyone will be able to do that easily.
They need enough tasks that everyone get all of them and more new players are excluded from being able to do stuff like trials than this would effect. The only people who can't do it are the ones who have all 18 characters maxed out in every skill line. This means they can all wield every weapon as well. There's probably very few people excluded and those people probably don't need an exp scroll anyway. They have alternate tasks so everyone can finish the pursuit.
The max character slots are at 20 now...
And if someone has 20 characters with all skill lines maxed... congrats.
I outlined above some alternatives that would have been inclusive of everyone full stop and would have helped assuage concerns about furthering a sense of exclusion while not responding to prior feedback. I didn't suggest doing a trial. I suggested things that are very easy for any character, even for day one players.
Friend...it's a single Pursuit that you don't even need to do to complete the whole thing. Also doesn't everyone always say not all content is for everyone to complete? What about the people who can't do Vet HM Trials to get Titles because of health issues? What about people who can't do PvP because they don't have the ability to compete with people who have better reaction times and such? There are plenty of things in this game that not everyone can do, this is the most inconsequential thing, but by this logic everyone needs to be able to do everything so it's inclusive and no one has to feel excluded.spartaxoxo wrote: »spartaxoxo wrote: »There's got to be alternatives for new characters.
Do those easily accessible activities need to 1) be exclusionary of part of the player base and also 2) have a specific reward attached to them?
Here's what a couple of alternatives could have looked like:
-Put it behind an extant activity like the Harvesting 25 nodes, which is easily done on any character. Much more easily done for many than the dungeon one or the scribing one, for example.
-I also would have liked to see them include an activity to respec skills or attributes via the UI, which will be available (for free) on Monday. That would have drawn attention to the change and encouraged people to become familiar with the new UI respec. And everyone will be able to do that easily.
They need enough tasks that everyone get all of them and more new players are excluded from being able to do stuff like trials than this would effect. The only people who can't do it are the ones who have all 18 characters maxed out in every skill line. This means they can all wield every weapon as well. There's probably very few people excluded and those people probably don't need an exp scroll anyway. They have alternate tasks so everyone can finish the pursuit.
I outlined above some alternatives that would have been inclusive of everyone full stop and would have helped assuage concerns about furthering a sense of exclusion while not responding to prior feedback. I didn't suggest doing a trial. I suggested things that are very easy for any character, even for day one players.
Arguments that justify the exclusion of people in the minority because they're a minority are very deeply fraught. They also don't take into consideration how others feel watching people defend a choice that makes some feel excluded when it would have been just as easy to be inclusive instead. That's my issue here. I don't see a rational justification for putting a reward being an activity that may exclude over ones that definitely don't when the options are six of one.
Is an xp scroll the end of the world? Of course not. Nothing in this video game is world ending, despite the many storylines. The xp scroll is not the takeaway. It's the sense of community and how inclusive the devs and players are.
I can certainly see how people can look at things from a purely practical perspective and not be concerned. It's fine not to agree. But I look at a lot of these posts and see language that invalidates those who do have concerns and even at times blames players for putting themselves in the potential position of being excluded. And that's concerning too.
The future of the game rests on its community, as the devs acknowledged when they said people only play for the game itself for five months but play for the community for five years. This decision doesn't seem in keeping with that acknowledgment. Keeping players by taking care to make them feel included is important, just like attracting new ones, and this (like the anniversary style pages) seemed like it should have been a very easy win for everyone. I wish they had taken it.
Could care less about the scroll. I just like to complete everything, and being unable to do this is annoying. Just like it was the last few times they did this. Feels like a middle finger to long-term players, but whatever, it's not the first time and will not be the last time.
Stay safe
El_Borracho wrote: »@twisttop138 and @GloatingSwine Don't get me wrong, I love seeing the Trials/Dungeons in the pursuits or endeavors. I was only thinking of when I was a noob if I saw those pop up I wouldn't think they were as attainable as they are
Not the most important thing I know, but I really don't like the precedent you are trying to set ZOS.
This needs correcting, or at the least a guarantee you won't do this again.