FWIW we as players don't need to get involved in the logistics of development, it just ends up like the heal stack thread, we simply stay focused on communicating to the devs that BGs MMR is the most severe pain point, with spawn and format issues as other major pain points.MincMincMinc wrote: »The thing is you really shouldn't be making these changes out of order
Ironically it may be more effective to kinda do what Haki and Moonspawn are doing, but with a clear point, no bizarre lists, no project manager RP, something straightforward like "BGs MMR still broken and making lopsided matches" without making it about 2s vs 3s or whatever.MincMincMinc wrote: »Also if we all just agree that the mmr is broken, this thread would die in a day
Major_Toughness wrote: »Chaosball 1, impossible to lose. We almost did becauseDomination, impossible to lose. We did because
How do you expect anyone to take you seriously when you're writing stuff like this for over 30 pages? These hyperboles only serve to undermine whatever it is you're trying to say.
impossible
/ɪmˈpɒsɪbl/
adjective
not able to occur, exist, or be done.
He won't respond to you because you are not part of his echo chamber. Haki only responds to people he knows and already agree with him.
Ironically it may be more effective to kinda do what Haki and Moonspawn are doing, but with a clear point, no bizarre lists, no project manager RP, something straightforward like "BGs MMR still broken and making lopsided matches" without making it about 2s vs 3s or whatever.MincMincMinc wrote: »Also if we all just agree that the mmr is broken, this thread would die in a day
Major_Toughness wrote: »Chaosball 1, impossible to lose. We almost did becauseDomination, impossible to lose. We did because
How do you expect anyone to take you seriously when you're writing stuff like this for over 30 pages? These hyperboles only serve to undermine whatever it is you're trying to say.
impossible
/ɪmˈpɒsɪbl/
adjective
not able to occur, exist, or be done.
He won't respond to you because you are not part of his echo chamber. Haki only responds to people he knows and already agree with him.
@Major_Toughness It has already been explained that improving Battlegrounds and maintaining any of their critical flaws are diametrically opposing goals.
@CatalinaWineMixer2 Exactly. The problem is that these things don't allow it. Eliminating them is the only way we'll ever have the mixture of skill levels that was possible in 3-sided. Do you think you can help us figure this out?CatalinaWineMixer2 wrote: »BG should be a place where everyone can play. Together. That includes a mixture of skill levels. Not just the top 5%. Grouping is random so everyone can participate.







Dont understand the drama.
We dont have enough players to build several pools, so everyone ready to PvP just gets thrown in.
There are always Elite Players and its always the responsibility of the rest to adapt and evolve or keep being the victim.
If you Like PvP, you will do exactly that, die, learn, adapt, repeat.
Otherwise you will keep dying and shouldnt expect that the devs can do anything about it.
The format of BGs doesnt change anything about this.
If you cant compete (yet) with good players, it doesnt matter if you play 4vs4vs4 or 8vs8.
This is what we meant saying Haki and Moonspawn are obfuscating serious issues, like the seriously busted resetting MMR that blocks competitive players from finding competitive matches.Avran_Sylt wrote: »At least that's what I assume, since like with Call of Duty the only players that moaned about MMR were the sweaters that were angy about not going on massive killstreaks anymore while pubstomping.
This is what we meant saying Haki and Moonspawn are obfuscating serious issues, like the seriously busted resetting MMR that blocks competitive players from finding competitive matches.Avran_Sylt wrote: »At least that's what I assume, since like with Call of Duty the only players that moaned about MMR were the sweaters that were angy about not going on massive killstreaks anymore while pubstomping.
MMR has been broken since the beginning, in 3s any vet sweatlord who wanted to pug stomp just had to make a new toon, boom they're down in Low MMR again.
Now in 2s the game does some sort of wacky reset that deliberately puts all the vet sweatlords back down in Low MMR every week (?) or whatever. No High MMR bracket even has time to form, you get maybe a day of competitive matches, then it's back to lopsided noob matches.
Players like Haki and Moonspawn seem to miss certain easy tactics and 2nd place rewards. I've seen serious players say they miss 3s, but I think what they really miss was being able to reliably queue into High MMR for a competitive match (at least when the queue was populated).
Terrible negative feedback loop from the MMR resets, which drive away serious PvPers who are sick of wasting time in lopsided noob matches, which then makes it harder for the remaining serious PvPers to find competitive matches, again driving away more serious PvPers...Major_Mangle wrote: »The format isn´t the problem but the lack of actual PvP players.
Terrible negative feedback loop from the MMR resets, which drive away serious PvPers who are sick of wasting time in lopsided noob matches, which then makes it harder for the remaining serious PvPers to find competitive matches, again driving away more serious PvPers...Major_Mangle wrote: »The format isn´t the problem but the lack of actual PvP players.
Repeat until all you have left is noobs, pug stompers, and maybe a few frustrated diehards. Same thing happened to Cyro with the ball group strat monopolizing the large scale meta.
You've seen the countless "fake role" threads in General right?I’m surprised I haven’t been seeing Role-Queue mentioned
Which ones?@Haki_7 thanks for updating your images, have you ever considered switching from Support to DD to be able to carry 2s? Some of those would become winnable if you were on DD.
I think they're pretty substantial. How can they not be? Each and every time they happen, BGs become a little emptier 😢.MincMincMinc wrote: »@MincMincMinc but if they did that, would people even believe that the resets have truly stopped?MincMincMinc wrote: »
What is your point though, that the mmr system is broken? We all know that already.
Again we should just be repeatedly screaming at zos to stop resetting MMR
Bro you gotta stop spamming those random screenshots without making a substantial point.
@MincMincMinc I probably wouldn't even notice if the resets stopped.MincMincMinc wrote: »Yeah I would probably know that resets have stopped when every other week I get to play I am not stuck fighting cp200s who don't know how to light attack. .







Then perhaps it’s time for ZOS to determine what a Healer, Tank, and DPS actually are for the sake of role-queue? Other games have requirements like, “must have a Restoration Staff and 30,000 magicka” or “must have a shield and 35,000 health” and then proceed to pair people against teams that share the exact same composition.
A team without a healer should not be fighting a team with a healer, same goes for tanks.
They're obviously cherry picked, you have the skill to adapt by playing DD but choose not to, and you can't possibly say things like this and expect to be taken in good faith:I think they're pretty substantial. How can they not be?

They're obviously cherry picked, you have the skill to adapt by playing DD but choose not to, and you can't possibly say things like this and expect to be taken in good faith:I think they're pretty substantial. How can they not be?
Impossible to lose, but you lost? LOL what? The specifics don't even matter because it's obviously not "impossible" if using a bad strat costs you the match.
It's most certainly something about not playing the objective, so:
''Domination, impossible to lose. We did because... team was spawncamping newcomers instead of playing the objective.''
I see that all the time. Damage dealers either being forced or choosing to ditch their teammates to go around targeting newcomers. It's the influence of the first and third critical flaws of 2-sided. So far, I've only been able to identify one way to set them free.
1. Revamp solo queue 4v4 into a 3v3 or 4v4 shuffle mode where everyone plays with/against each other across multiple rounds.
2. Remove flag games from 4v4 (preferably 3v3).
3. Introduce a simple win/loss MMR system, gaining or losing points based on opponents' average MMR. System tries to match you against people of similar MMR/rank.
4. Make this MMR visible and rank people based on it - they can even use same ranks as in ToT to keep it Elder Scrolls themed.
5. Introduce seasonal rewards unlocked at each rank and for people at the top MMR of the highest rank, similar to ToT.
6. Add the same matchmaking system to 8v8, minus ranks and rewards. Keep the number invisible - this is the casual mode.
7. Kick people down from spawn after 15 seconds to prevent spawn camping and toxic afk'ing to prolong matches out of spite.
8. Add a prompt to pick up chaosball, reduce the number of chaosballs to one.
9. In CtR move relics further away from spawn location, or move spawn locations close to middle to prevent the infinite respawn loop of interrupters while providing people the chance to intercept a relic runner instead. Would require substantial map redesign.
10. Reduce the amount of flags in certain Domination maps or significantly increase the amount of time it takes to flip one.
11. Add more maps.