
I think it looks completely fine to be honest. Nice and clean, as long as it works for you where you have the elements (some people have their skill bar up by their cursor, I just have it in the default spot personally). Usually UI problems show up in combat since multiple addons have similar alerts and give boss health bars. I know I have addon overlap just because of my screen size.
Hello GodHawk,
for me it would already be too much on the HUDbut everyone plays differently (allthough I coded many addons I do not like the ones that add extra UI controls to the HUD unless really needed or fully integrating into the vanilla UI, or PerfectPixel UI).
I find your's looks good, as you moved most to the edges and keep the center and important parts clean.
Most important is: If you can play with that, and you aren't missing anything, it's "perfect"!
Means: I would not ask if anyone else can recommand anything else to add. There can always be something else on top, but if you do not miss it, you can enjoy the game w/o it (at least until you find something that's soooo awesomeI'm glad the addons I consider that are mostly related to inventory mangament, crafting etc, so nothing on the HUD ).
Ah nice and clean, with only the things you consider important.
Generally I like visual balance, right now you are "right" heavy with map, quest tracker and buff tracker, while left side is a bit empty. You'll probably get a lot of subjective feedback but I disable the quest tracker completely. If I need it ill open the quest menu.
I opted to put the map a bit lower in line with the chat box position, and I show chat background permanently instead of fading in and out, but I think TR corner is very common. As long as you can enjoy the view!
