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Daily Login Rewards Update

ZOS_Kevin
ZOS_Kevin
Community Manager
Hi Everyone. Before March begins, we wanted to provide an update on Daily Login Rewards. Starting March 1st, Daily Login Rewards will no longer be available and officially retired from ESO. The UI will remain visible (but empty) until the launch of Update 49 on March 9. This also means the Daily Login Reward web articles will be sunset as well.

Additionally, Weekly and Daily Endeavors will retire on March 2. Seals of Endeavor will remain a currency in-game and will be earnable through the Tamriel Tome starting on April 2. In the meantime, we’ll be offering a Golden Pursuit, starting on March 3, that allows you to continue earning Seals of Endeavor until the start of Season Zero on April 2.

The March Golden Pursuit is meant to ensure you don't miss out on Seals of Endeavor during this transition period between Weekly and Daily Endeavors sunsetting and the start of Season Zero. This Golden Pursuit is designed to deliver the same amount of Seals of Endeavor you would have received when completing Weekly and Daily Endeavors.

Thanks for your understanding, and we’ll share more details as we get closer to these updates.
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • Aliyavana
    Aliyavana
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    Thank you for the update Kevin.
  • twisttop138
    twisttop138
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    ZOS_Kevin wrote: »
    Hi Everyone. Before March begins, we wanted to provide an update on Daily Login Rewards. Starting March 1st, Daily Login Rewards will no longer be available and officially retired from ESO. The UI will remain visible (but empty) until the launch of Update 49 on March 9. This also means the Daily Login Reward web articles will be sunset as well.

    Additionally, Weekly and Daily Endeavors will retire on March 2. Seals of Endeavor will remain a currency in-game and will be earnable through the Tamriel Tome starting on April 2. In the meantime, we’ll be offering a Golden Pursuit, starting on March 3, that allows you to continue earning Seals of Endeavor until the start of Season Zero on April 2.

    The March Golden Pursuit is meant to ensure you don't miss out on Seals of Endeavor during this transition period between Weekly and Daily Endeavors sunsetting and the start of Season Zero. This Golden Pursuit is designed to deliver the same amount of Seals of Endeavor you would have received when completing Weekly and Daily Endeavors.

    Thanks for your understanding, and we’ll share more details as we get closer to these updates.

    I appreciate the article you guys posted for this. Some of the members of a guild im an officer in were upset and confused because they had only heard the tag line in game chat or whatever. So to be able to screenshot and post the relevant info was definitely great.

    Id like to suggest some of this important info be put into the game somehow. Some of these changes are big and people who don't frequent the forums or reddit or have guild mates with sometimes slow work days. Some of this will be a real shock to the system if not explained.
  • SummersetCitizen
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    Depressing, in my view.

    After months of devaluing daily logins, many players have likely been conditioned to see them as pointless. For years, though, they were something I genuinely looked forward to… especially the daily and weekly endeavors.

    Now it feels as though we are being asked to jump through more hoops to earn the same rewards.
  • Darkmage1337
    Darkmage1337
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    I'll definitely miss Daily Login Rewards...

    26,605 Crown Lethal Poison
    16,590 Crown Tri-Restoration Potions
    1,300 Gold Coast Debilitating Poison
    1,290 Gold Coast Swift Survivor Elixir
    1,068 Crown Fortifying Meal
    900 Gold Coast Trapping Poison
    800 Gold Coast Draining Poison
    710 Gold Coast Spellcaster Elixir
    672 Crown Refreshing Drink
    532 Crown Repair Kit
    193 Grand Gold COast Experience Scrolls
    172 Instant All Research
    60 Skill Respecification Scroll

    ...to name a few.
    Rookie numbers, I know.
    I may have missed a few days...
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • Decimus
    Decimus
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    A question about Seals of Endeavour... will their value remain more or less the same?

    For example... will 16 000 Seals still be the standard for Radiant Apex mounts after the new system is introduced?
    Edited by Decimus on February 27, 2026 5:48PM
  • PeacefulAnarchy
    PeacefulAnarchy
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    Decimus wrote: »
    A question about Seals of Endeavour... will their value remain more or less the same?

    For example... will 16 000 Seals still be the standard for Radiant Apex mounts for example after the new system is introduced?

    The new system only changes the earning and their name, the spending isn't changing.
    Edited by PeacefulAnarchy on February 27, 2026 5:36PM
  • Techwolf_Lupindo
    Techwolf_Lupindo
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    Decimus wrote: »
    A question about Seals of Endeavour... will their value remain more or less the same?

    For example... will 16 000 Seals still be the standard for Radiant Apex mounts after the new system is introduced?

    Been seeing this huge issue asked by guild members in all the active guilds I am in. Please ZOS, make a statement about this.
  • Avoranti
    Avoranti
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    So what incentive will players have to login daily?
  • cyclonus11
    cyclonus11
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    I wish February would've gone out with a bang and had some great daily login rewards instead of with a whimper.
  • SummersetCitizen
    SummersetCitizen
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    Old Free Daily Login Rewards +
    Old Free Daily/Weekly Endeavors =
    New “Free” Tome* for everyone!

    *Pay $15 or $30 every few months to get full rewards.

    They are basically taking away an entire entirely free system to further monetize what is left of the player base.

    When there were awesome daily login rewards in the past (cosmetics, crates, emotes, pets, etc.) everyone got them. Not just the people who paid extra.
    Edited by SummersetCitizen on February 27, 2026 6:49PM
  • virtus753
    virtus753
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    Avoranti wrote: »
    So what incentive will players have to login daily?

    One of the “seasonal challenges” tested for the Tome on PTS was (supposedly) for daily logins.

    When I tried it, it wouldn’t register just for the login, only for claiming the daily login reward, but if it functions as stated when it goes live, then there will be an incentive of Tome points per daily login. On PTS it was about 15 (17 with ESO+).

    There may also be other things dependent upon daily resets — they were very clear the Tome as presented on PTS was in a testing state, which means they can (and likely will) introduce new challenges, some of which may require multiple resets.
  • twisttop138
    twisttop138
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    Old Free Daily Login Rewards +
    Old Free Daily/Weekly Endeavors =
    New “Free” tome* for everyone!

    *Pay $15 or $30 every few months get full rewards.

    They are basically taking away an entire entirely free system to further monetize what is left of the player base.

    When there were awesome daily login rewards in the past (cosmetics, crates, emotes, pets, etc.) everyone got them. Not just the people who paid extra.

    So it's more like the daily log in rewards will still be there. You just need to grind challenges to get a currency and then instead of spending that currency on cosmetics you buy pots or whatever. I would say welcome to fallout 76, but I've seen what Zos considers their battle pass rewards and interface. They can't even come close to fallout 76 in terms of ease of use, bright clean interface, easy to understand and preview. They also can't come close on rewards. Housing items, things that collect crafting resources, house guests, costumes and even meta changing weapons. They were the game to beat but the UI looks like my 13 year old did it. The thing to make it worth 30 dollars is a personality and iirc you can't preview every item in the pass. You have to finish a page to see what else you get. They really needed to ace this one and didnt imo.
  • Soarora
    Soarora
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    Old Free Daily Login Rewards +
    Old Free Daily/Weekly Endeavors =
    New “Free” Tome* for everyone!

    *Pay $15 or $30 every few months to get full rewards.

    They are basically taking away an entire entirely free system to further monetize what is left of the player base.

    When there were awesome daily login rewards in the past (cosmetics, crates, emotes, pets, etc.) everyone got them. Not just the people who paid extra.

    Yes, but also the tradeoff is new content (and old ones eventually) being free.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • PeacefulAnarchy
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    iirc you can't preview every item in the pass. You have to finish a page to see what else you get. .
    I agree with most of what you wrote, but it is not clear this is correct. Turns out that what we saw was all there was on pts, but that's not reflective of what will be available live, so it's quite possible that everything will be previewable.
  • SummersetCitizen
    SummersetCitizen
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    Soarora wrote: »
    Old Free Daily Login Rewards +
    Old Free Daily/Weekly Endeavors =
    New “Free” Tome* for everyone!

    *Pay $15 or $30 every few months to get full rewards.

    They are basically taking away an entire entirely free system to further monetize what is left of the player base.

    When there were awesome daily login rewards in the past (cosmetics, crates, emotes, pets, etc.) everyone got them. Not just the people who paid extra.

    Yes, but also the tradeoff is new content (and old ones eventually) being free.
    That’s not much of a trade-off.

    Content this year (as previewed) is paltry compared to previous years. New zones have become “event” zones that are time limit limited. There’s no meaningful, permanent new content on the horizon.

    Rather than making money on content people want to play, they’re partially taking away previously free content (dailies and endeavors) and funneling players into monetization opportunities with upgraded tomes.
    Edited by SummersetCitizen on February 27, 2026 7:11PM
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Decimus wrote: »
    A question about Seals of Endeavour... will their value remain more or less the same?

    For example... will 16 000 Seals still be the standard for Radiant Apex mounts after the new system is introduced?

    Value is not changing and will remain the same.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    I'll definitely miss Daily Login Rewards...

    26,605 Crown Lethal Poison
    16,590 Crown Tri-Restoration Potions
    1,300 Gold Coast Debilitating Poison
    1,290 Gold Coast Swift Survivor Elixir
    1,068 Crown Fortifying Meal
    900 Gold Coast Trapping Poison
    800 Gold Coast Draining Poison
    710 Gold Coast Spellcaster Elixir
    672 Crown Refreshing Drink
    532 Crown Repair Kit
    193 Grand Gold COast Experience Scrolls
    172 Instant All Research
    60 Skill Respecification Scroll

    ...to name a few.
    Rookie numbers, I know.
    I may have missed a few days...

    26,605 Crown Lethal Poison!!!!!

    You with your bottles of Lethal Poison:
    giphy.gif
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • LordDragonSlayer
    LordDragonSlayer
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    My question is why now after all these years of providing easy to get rewards for logging in and easy to get daily endeavors are they getting rid of/changing it?

    My guess is to pad the numbers. If someone logs in for 10 minutes to get the daily and do the endeavors and then logout, then the actual play time is low but now if you force them to do some activity to get the same thing, then the play time is much higher.

    Remember who owns them now and If I had to guess, MS has put some unrealistic expectations on them for generating revenue. This way they can justify charging money and keeping the game going because MS is not known for giving anything free to anyone at anytime except when they want to run them out of business. In fact, MS is known for taking all the ideas and bug fixes they should have provided with a release and just creating a new paid for version.
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Avoranti wrote: »
    So what incentive will players have to login daily?

    So while it is great to have folks log in every day, one of the main complaints we have heard about daily login rewards is that is feels bad to miss a day because life happens and have no way to get all the rewards. With the free Tamriel Tome, the goal is to make sure you still have ways to get useful and helpful items like with Daily Login Rewards, without the worry of missing set days.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Soarora
    Soarora
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    Soarora wrote: »
    Old Free Daily Login Rewards +
    Old Free Daily/Weekly Endeavors =
    New “Free” Tome* for everyone!

    *Pay $15 or $30 every few months to get full rewards.

    They are basically taking away an entire entirely free system to further monetize what is left of the player base.

    When there were awesome daily login rewards in the past (cosmetics, crates, emotes, pets, etc.) everyone got them. Not just the people who paid extra.

    Yes, but also the tradeoff is new content (and old ones eventually) being free.
    That’s not much of a trade-off.

    Content this year (as previewed) is paltry compared to previous years. New zones have become “event” zones that are time limit limited. There’s no meaningful, permanent new content on the horizon.

    Rather than making money on content people want to play, they’re partially taking away previously free content (dailies and endeavors) and funneling players into monetization opportunities with upgraded tomes.

    There’s one (1) new zone that’s time limited (for now, it could be permanent in the future). It’s not like we’re never going to get a new overland area, I believe employees have confirmed that it’s not something they’re ending forever, it’s just not in the cards for this year. We’re still getting a trial and a main quest length questline. As well as new systems for quests, “dynamic storms”, and new events. I honestly really am glad that they’re not continuing with the chapter + dlc strategy and instead working on upgrading existing content. New players are already overwhelmed. I remember what it was like, joining right before a new Chapter (Elsweyr) and feeling like I couldn’t jump right into the newest content with everyone else because I was so behind. The chapter + dlc method left no room for new players to get their footing. And older players are getting the new systems.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • Personofsecrets
    Personofsecrets
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    I find this interesting

    47 attribute respecification scrolls
    333 crown experience scroll (i've blown through some)
    986 crown fortifying meal
    75 crown lesson: riding capacity
    80 crown lesson: riding speed
    76 crown lesson: riding stamina
    23835 Crown Lethal Poisons
    610 Crown Refreshing Drink
    663 Crown Repair Kit
    478 Crown Soul Gem
    10106 Crown Tri-Restoration Potion (i've blown through some)
    800 Gold Coast Debilitating Poison
    300 Gold Coast Draining Poison
    9 Gold Coast Experience Scroll
    920 Gold Coast Spellcaster Elixir
    620 Gold Coast Swift Survivor Elixir
    400 Gold Coast Trapping Poison
    620 Gold Coast Warrior Elixer
    88 Grand Gold Coast Experience Scroll (These are what I've used the most)
    182 Instant All Research
    73 Instant Blacksmithing Research
    73 Instant Clothing Research
    73 Instant Woodworking Research
    84 Major Gold Coast Experience Scroll
    2 Research Scroll, Clothing, 1 Day
    1 Research Scroll, Jewelry Crafting, 1 Day
    5 Research Scroll, Woodworking, 1 Day
    60 Skill Respecification Scroll

    I'm pretty sure that most of these rewards were from the daily. Obviously, I wont be missing them much since they are just rotting on a mule. I will miss playing my DK, as I have for a decade, due to the less than stellar class "refresh" changes though. I don't understand how the changes are making the class or game better, but oh well, that's the most DK thing of all.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • SummersetCitizen
    SummersetCitizen
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    ZOS_Kevin wrote: »
    Avoranti wrote: »
    So what incentive will players have to login daily?

    So while it is great to have folks log in every day, one of the main complaints we have heard about daily login rewards is that is feels bad to miss a day because life happens and have no way to get all the rewards. With the free Tamriel Tome, the goal is to make sure you still have ways to get useful and helpful items like with Daily Login Rewards, without the worry of missing set days.
    I feel like this is very misleading.

    Unless I’m mistaken, the “free” tome will still be time limited. The only way to ensure it is not is to pay $15 or $30.

    The best rewards for daily logins were not at the end of the month. They were often on the 14th or the 21st after two or three weeks of logging in. The logins didn’t even need to be in sequential order. This provided flexibility to miss a week or two while still obtaining a prized reward. No additional money was required.
    Edited by SummersetCitizen on February 27, 2026 7:39PM
  • Vrienda
    Vrienda
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    I burnt out so hard doing these every day and had to force myself to not play ESO for like 6+ months to detox. This'll actually get me more active again.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Ingenon
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    Thanks for the update!
  • PeacefulAnarchy
    PeacefulAnarchy
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    ZOS_Kevin wrote: »
    Avoranti wrote: »
    So what incentive will players have to login daily?

    So while it is great to have folks log in every day, one of the main complaints we have heard about daily login rewards is that is feels bad to miss a day because life happens and have no way to get all the rewards. With the free Tamriel Tome, the goal is to make sure you still have ways to get useful and helpful items like with Daily Login Rewards, without the worry of missing set days.
    I feel like this is very misleading.

    Unless I’m mistaken, the “free” tome will still be time limited. The only way to ensure it is not is to pay $15 or $30.

    The best rewards for daily logins were not at the end of the month. They were often on the 14th or the 21st after two or three weeks of logging in. The logins didn’t even need to be in sequential order. This provided flexibility to miss a week or two while still obtaining a prized reward. No additional money was required.
    No additional money is required for the free tomes, and they last longer than a month. I think there are plenty of fair criticisms of the tomes (the interface, the side monetization, the lack of current clarity about future content and value). But conceptually the free tome tier can certainly be a straight up improvement over the daily login system.

    The tasks are added weekly and you have the entire season to do them, with a cap on how many you can have active at one time of 2.4 weeks worth. The season lasts several months with the same rewards. If the rewards on the free track for a season are equivalent to a season's worth of daily logins+endeavors (admittedly an if that can be questioned, though they have heavily implied, but not stated, that it's true) then you have the following:

    Current system:
    Must login daily for your daily endeavors and login rewards. Every day you miss is missed seals and a missed reward. The rewards are ordered so you don't get to choose what to miss out on. The daily endeavors require active and specific play on that day.
    Must login weekly for the weekly endeavors.
    Must login at least 14/21 days in a month to get the "big reward"

    New system:
    Must login at least once every 2 weeks to not miss out on rewards.
    The weekly challenges require active and specific play at some point in the week, with multi week leeway if you are caught up.
    Can pick and choose which rewards to get first/last if you can't get them all.

    The weekly challenge tasks are similar in scope to weekly endeavors. So the amount of overall effort required is similar in both systems but the new system is more player flexible in nearly every way. The only possible exception is if you're only logging in to claim the login reward and doing nothing else. There is a login reward of tome points, but I don't know if it's commensurate in value to the login rewards. So someone only claiming daily logins might possibly miss out on the new system.

    The only real question is, will the amount of reward content actually be equivalent. They won't show us the whole suite of rewards, nor their prices, nor our expected earnings, so we can't know that for sure until tomes come out. I'm sure once it is released there will be people calculating all the things to see if it is, as a whole, better or worse value than what we've had for the past couple of years. They have implied that they expect the value to be similar or better, but we will see what is actually delivered. That said, they've changed daily login reward values and endeavor rewards plenty over the years, so it's not like they needed a new system just to give us less if that's what they wanted to do.

  • wolfie1.0.
    wolfie1.0.
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    ZOS_Kevin wrote: »
    Avoranti wrote: »
    So what incentive will players have to login daily?

    So while it is great to have folks log in every day, one of the main complaints we have heard about daily login rewards is that is feels bad to miss a day because life happens and have no way to get all the rewards. With the free Tamriel Tome, the goal is to make sure you still have ways to get useful and helpful items like with Daily Login Rewards, without the worry of missing set days.
    I feel like this is very misleading.

    Unless I’m mistaken, the “free” tome will still be time limited. The only way to ensure it is not is to pay $15 or $30.

    The best rewards for daily logins were not at the end of the month. They were often on the 14th or the 21st after two or three weeks of logging in. The logins didn’t even need to be in sequential order. This provided flexibility to miss a week or two while still obtaining a prized reward. No additional money was required.

    While true, and your point is valid. Tomes can be completed on your own time. We haven't seen anything specific yet but it seems likely that like golden pursuits and weekly endeavors you can probably do a lot of normal tasks and play and get them done. While you could miss a few days with the daily logins you may also be able to complete tomes in such a way that you only need to play once or twice a week.
  • twisttop138
    twisttop138
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    iirc you can't preview every item in the pass. You have to finish a page to see what else you get. .
    I agree with most of what you wrote, but it is not clear this is correct. Turns out that what we saw was all there was on pts, but that's not reflective of what will be available live, so it's quite possible that everything will be previewable.

    Thank you for the info!! When it comes to many things, this included, I'm always extremely happy to be wrong and don't mind admitting it. I really hope there's more I'm wrong about.
  • Displaced_Salad
    Displaced_Salad
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    This is simply the latest volley in the constant battle with stagnation. Long-term players get tired of the same routine, and rather than find a new or different game, they stick with their comfort game and suggest new content solutions. So, like products in a grocery store, the packaging/name changes to make things to seem new, or products are sunsetted with ""bigger/better things coming™"

    It's akin to building a tourist trade for a quaint, country hamlet then that trade insisting on the addition of city conveniences and bulldozing the woods for their vacation homes. I can only assume someone is gambling that the off-putting nature of change ­will be less impactful than making some players more engaged with the content.

    Personally speaking, I'm fairly certain there is little chance to encourage my engagement, as my concerns revolve around the unaddressed bugs and game play issues, along with the still very lacking communication, that make it NOT FUN. Games are supposed to be FUN. But that doesn't fit on spreadsheets.
    Maythor: honestly we're getting the supermarket treatment here ... shrinkflation with the addition of simply moving things about so they seem fresher .. all the while being told a corporation is our friend :P

    If it comes with strings, it ain't free. It isn't a gift with purchase; you were overcharged. Companies don't love you; they love money.

    I_CraftwithPntButter: 2023 is the year your supposed to be doing better , remember ? (Still waiting for that in 2025)

    Advice for the future : com·mu·ni·ca·tion (noun)the imparting or exchanging of information or news.

    KlauthWarthog: Well, they can definitely measure fun on their spreadsheets, otherwise they would not be able to nerf it so consistently.
  • shadoza
    shadoza
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    Avoranti wrote: »
    So what incentive will players have to login daily?

    There isn't one.
    The news stuff coming seems to be focused on guilds and players who group. (Night Market)
    The challenges for solo players are low-paying, with very few paying at the level of group players.
    The whole thing is disappointing.
  • Soarora
    Soarora
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    shadoza wrote: »
    Avoranti wrote: »
    So what incentive will players have to login daily?

    There isn't one.
    The news stuff coming seems to be focused on guilds and players who group. (Night Market)
    The challenges for solo players are low-paying, with very few paying at the level of group players.
    The whole thing is disappointing.

    Overland difficulty modes, new quest systems, and solo dungeons.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
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