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The Automation Crisis: Why " None UI Add-ons" on Console Violate Official Policy

  • frogthroat
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    The Solution: I’m not asking for the removal of Wizard's Wardrobe as a concept. I want to see the add-on drop the automated environmental triggers and become a standard, manual UI feature.
    First of all, I noticed a few comments you wrote by yourself and now back to assisted. However this looks better than the earlier. Much more coherent and probably more of your ideas and only formatting and structuring from AI. This is good. Keep this. Much nicer to read human even if formatting is done by AI.

    But yeah, this is what I asked when the AI got hung up on why 60 is a special number. If it's the automatic swapping or the amount.

    For scorepushing removal of automated swapping wouldn't make any difference. I use it for more casual runs, if that. But if it's serious, I want to be in control and when.

    The removal of auto swap would only affect newer players and mid game.
    Manual UI vs. Scripted Automation: If the add-on functioned as a manual drop-down menu where the player has to intentionally click to swap, it would be a helpful UI tool. When it executes 60+ actions automatically because you walked into a room, it becomes a gameplay script.
    I use the General menu if I haven't made specific optimisation for this particular run and want to pick if I use Null Arca or Ansuul, fire staff or 2h for this encounter. Or use hot keys, which is pretty much the same as using the menu but without opening the menu.
    It’s about ensuring that the Code of Conduct applies to everyone equally.
    Not your job.

    F.ex. la weaving is not an exploit. It's part of the game now. Doesn't matter how it came to be. ZOS took it as a function because people liked it and that's how you keep customers.
    I’ve spent 48,000 hours playing this game the right way—with manual skill and preparation. I’m pushing this point because a game that allows scripts to replace player execution is a game that is losing its integrity.
    Do you la weave? That wasn't the "right way". Now it is. Times change. It's 2026 and we have WW now.

    I find it much more interesting to read logs/cmx, compare and optimise my setup in much more intricate and complex way than what's feasible without WW.

    Although for me that is the "right way", I don't say it's the only way. If you find simpler setups but done manually more rewarding, do that. Play it your way.

    I find joy in optimising all the fun out of a game.
  • Soarora
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    spartaxoxo wrote: »
    Question about Wizard's Wardrobe because I actually thought it was more like the armory but now I hear how it functions, I'm actually curious about it from a roleplay perspective too.

    Are we able to have an outfit that it automatically switches to in towns/overland?

    Not with Wizards, no. I wish that was a thing though. I used to swap outfits depending on zone and now I can’t be bothered. Would love to do that again but have it automated, especially with the outfit slot increase coming. I did see there’s addons for putting on your helmet in combat though.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • Enemoriana
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    if this was an base game function id never put time nor money into the game tbh about it i dont like script running things for me offical or 3rd party . if i need to change something for a fight i want to have to do that action not just have it done at no thought about it myself

    So you never use armory? Never fillet fish at cooking station? Never use wayshrines? Because all this quickly do things you can do manually.
    And... you never play game, because, you know, any game is bunch of scripts?

    Where is the line?
    What was your suspension for?

    trying to ask for updates to other add-ons using the functions of ww as an standing point after weeks of zos ignoring this factor and giving me the feeing that automation was ok but its funny automation is ok for gear skill cp but you ask for a add-on that picks up daily quest per zone you inter everyone goes nuts lol 😂

    You still don't see difference between "addon quickly doing what player can do" and "addon doing what is absolutely impossible for player"?
    you like everyone else is missing the point its that its automatic 0 in put just set it and the add-on does the work for you no thinking , no in put just run and it does its thing all by itself

    You repeatedly write that is requires no actions and is working with zero input. Where is written that action to do something have to be clicking some button and any other actions aren't allowed?

    Oh, and is Rare fish tracker bad too? You just need to look on fish hole for list to popup.
    PC EU, @Enemoriana. Ru.
    Houses: Erstwhile Sanctuary as actual Dark Brotherhood Sanctuary, Hunter's Glade as werewolf tavern (downstairs), Strident Springs Demesne as adventurer's house.
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  • spartaxoxo
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    Soarora wrote: »
    spartaxoxo wrote: »
    Question about Wizard's Wardrobe because I actually thought it was more like the armory but now I hear how it functions, I'm actually curious about it from a roleplay perspective too.

    Are we able to have an outfit that it automatically switches to in towns/overland?

    Not with Wizards, no. I wish that was a thing though. I used to swap outfits depending on zone and now I can’t be bothered. Would love to do that again but have it automated, especially with the outfit slot increase coming. I did see there’s addons for putting on your helmet in combat though.

    Aw, that's too bad but I get why that might be too much. Thanks for the information.
  • Radiate77
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    spartaxoxo wrote: »
    Soarora wrote: »
    spartaxoxo wrote: »
    Question about Wizard's Wardrobe because I actually thought it was more like the armory but now I hear how it functions, I'm actually curious about it from a roleplay perspective too.

    Are we able to have an outfit that it automatically switches to in towns/overland?

    Not with Wizards, no. I wish that was a thing though. I used to swap outfits depending on zone and now I can’t be bothered. Would love to do that again but have it automated, especially with the outfit slot increase coming. I did see there’s addons for putting on your helmet in combat though.

    Aw, that's too bad but I get why that might be too much. Thanks for the information.

    I believe the player maintaining Wizard’s Wardrobe was in this thread earlier, you could always ask them if it was a possible addition they could add.
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
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  • CalamityCat
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    it would be easier to walk away from 10 years and thousands of dollars fighting to keep the integrity of what ive put so much time and money into being banned then walking away without an fight so again your right we aint the same , and what they going to ban me for trying to get an official stance on if 0 in put 60+ actions is the way eso really attends their game to be played by script
    You've posted multiple threads and many posts on this issue. ZOS will listen or they won't. Repeating yourself and arguing with everyone isn't strengthening your argument it's weakening it.
    Edited by CalamityCat on February 26, 2026 10:27PM
  • frogthroat
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    Also, in all my time playing this game, I have never, never been told to run WW in any content, let alone asked.
    I have. In my trial prog group. We discussed it. You will have 4 setups you need to have for each trial. The setups are on a spreadsheet, along with who is in which portal, etc. You need to wear those specific sets and skills. I use WW so I haven't even checked, but afaik it's not mandatory, just highly recommended. As long as you have the sets and skills equipped when they are needed. We do have a few mandatory addons, because we agreed to it. Like Hodor, and some custom markers.

    I suppose it's more strict if you are in some scorepushing group. We just want the achievements. Maybe some day, tho.
  • spartaxoxo
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    Radiate77 wrote: »
    spartaxoxo wrote: »
    Soarora wrote: »
    spartaxoxo wrote: »
    Question about Wizard's Wardrobe because I actually thought it was more like the armory but now I hear how it functions, I'm actually curious about it from a roleplay perspective too.

    Are we able to have an outfit that it automatically switches to in towns/overland?

    Not with Wizards, no. I wish that was a thing though. I used to swap outfits depending on zone and now I can’t be bothered. Would love to do that again but have it automated, especially with the outfit slot increase coming. I did see there’s addons for putting on your helmet in combat though.

    Aw, that's too bad but I get why that might be too much. Thanks for the information.

    I believe the player maintaining Wizard’s Wardrobe was in this thread earlier, you could always ask them if it was a possible addition they could add.

    It's okay. It's a minor thing and I don't want to be any further bother. I thought it would be nice because I'd finally have a way to use clothing items but I think they said they're working on optimizing the add-on. Anyways, thanks for the heads-up. I appreciate the help.

  • wolfie1.0.
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    You argue that ZOS is required to enforce the rules they set. That is not true. ZOS has reserved the rights according to their own tos and code of conduct to decide enforcement. We can request they do so, we cannot demand they do so. That's part of the agreement. If they determine its an issue they will address it.

    Honestly, and personally I dont care either way. But what I do care about is equality of enforcement.

    If Dressing Room and Wizards Wardrobe are banned do to violations of automation then the following popular addons or addon scripting should be banned as well:

    - Lazy Writ Crafting: the automatic pulling of items from banks, opening of rewards boxes, and auto Crafting are time savers that serve similar time saving functions
    - Writworthy: automatically crafts items based on master writs in inventory
    - Lazy set crafter: allows you to set parameters and will automatically craft items you set.
    - TTC, ATT, and MM: all trade addons that automatically save and export sales data from guild sales to power pricing tools. The average pricing calculations are all automatically done.
    -godsend and similar addons: automates sending mass mails to guilds
    -addons that automatically junk undesirable items that you collect
    -addons that automatically read mail messages and return to send of RTS is detected
    - addons that auto charge or auto repair gear
    - addons that detect what dungeon or trial you are in and provide mechanics notifications
    - addons that send out automatic invites to groups and guilds
    - EHT: that automates saved housing configuration
    - combat metrics: automatically tracks combat output and displays results and further analytics to review - addons that automatically search traders for specific items.
    - essentially any addon that automates any aspect of gameplay that is not included in the base gameplay.


    All of the above addons and similar ones have base functions of automation that while serving different purposes and roles all do the same thing. They save a configuration of specific parameters and when conditions are met they trigger.

    Saving where furniture is placed in a home and deploying it is the same function as WW and DR. Same applies to Lazy Writ and set crafting. You select the parameters and it automatically deploys once the interaction with the proper conditions starts.

    TTC and MM when triggers are met automatically export data, and then provide analytics with results.

    Combat metrics automatically tracks you combat interaction and provides calculations

    TL;DR: a fair application of the automation aspect that the OP is looking to have enforced would also ban the vast majority of other addons or require them to make extensive changes. Not doing so would not be an equitable form of enforcement. Granted zos is not required to do that, but the optics wouldnt look good.
  • frogthroat
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    spartaxoxo wrote: »
    Radiate77 wrote: »
    spartaxoxo wrote: »
    Soarora wrote: »
    spartaxoxo wrote: »
    Question about Wizard's Wardrobe because I actually thought it was more like the armory but now I hear how it functions, I'm actually curious about it from a roleplay perspective too.

    Are we able to have an outfit that it automatically switches to in towns/overland?

    Not with Wizards, no. I wish that was a thing though. I used to swap outfits depending on zone and now I can’t be bothered. Would love to do that again but have it automated, especially with the outfit slot increase coming. I did see there’s addons for putting on your helmet in combat though.

    Aw, that's too bad but I get why that might be too much. Thanks for the information.

    I believe the player maintaining Wizard’s Wardrobe was in this thread earlier, you could always ask them if it was a possible addition they could add.

    It's okay. It's a minor thing and I don't want to be any further bother. I thought it would be nice because I'd finally have a way to use clothing items but I think they said they're working on optimizing the add-on. Anyways, thanks for the heads-up. I appreciate the help.

    Open a new discussion. That way others can easily tell their opinion. And if the dev of WW was here (which he was) they are probably reading the forums. They may see it and can decide if they want to implement it, ask more info, or ignore. You wouldn't be directly bothering them, merely throwing it out there and if they see it they can choose what to do with it.

    And when others are responding to you they can already see if it would be what many people want.
  • spartaxoxo
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    frogthroat wrote: »
    spartaxoxo wrote: »
    Radiate77 wrote: »
    spartaxoxo wrote: »
    Soarora wrote: »
    spartaxoxo wrote: »
    Question about Wizard's Wardrobe because I actually thought it was more like the armory but now I hear how it functions, I'm actually curious about it from a roleplay perspective too.

    Are we able to have an outfit that it automatically switches to in towns/overland?

    Not with Wizards, no. I wish that was a thing though. I used to swap outfits depending on zone and now I can’t be bothered. Would love to do that again but have it automated, especially with the outfit slot increase coming. I did see there’s addons for putting on your helmet in combat though.

    Aw, that's too bad but I get why that might be too much. Thanks for the information.

    I believe the player maintaining Wizard’s Wardrobe was in this thread earlier, you could always ask them if it was a possible addition they could add.

    It's okay. It's a minor thing and I don't want to be any further bother. I thought it would be nice because I'd finally have a way to use clothing items but I think they said they're working on optimizing the add-on. Anyways, thanks for the heads-up. I appreciate the help.

    Open a new discussion. That way others can easily tell their opinion. And if the dev of WW was here (which he was) they are probably reading the forums. They may see it and can decide if they want to implement it, ask more info, or ignore. You wouldn't be directly bothering them, merely throwing it out there and if they see it they can choose what to do with it.

    And when others are responding to you they can already see if it would be what many people want.

    Good idea! I went ahead and made one here. Thanks 🙏🏿

    https://forums.elderscrollsonline.com/en/discussion/689154/wizard-039-s-wardrobe-request-town-outfits/p1?new=1
  • kevkj
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    Dear Sir, I bring most troubling tidings. There is yet another vile "add on" that violates the sacred Vestige OAR (One Action Rule). This villainous creation is known as "Roomba". Yes, named after that robotic machine created to rob humankind of experiencing the spiritual joy of vacuuming (which in turn was a monstrous engineered system that led to a mass extinction of brooms). It causes me physical pain even to type it out, but this "add on" automates YES AUTOMATES (god rest our souls) the act of stacking identical items in a guild bank. I shudder to think of the millions of hours of character building manual stacking that generations of Tamriel heroes have been robbed of. Sir, you are the only one I can entrust this most noble of causes to. You must smite down all the heathens and non believers who have come into contact with even a single data packet of "Roomba".
  • wolfie1.0.
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    kevkj wrote: »
    Dear Sir, I bring most troubling tidings. There is yet another vile "add on" that violates the sacred Vestige OAR (One Action Rule). This villainous creation is known as "Roomba". Yes, named after that robotic machine created to rob humankind of experiencing the spiritual joy of vacuuming (which in turn was a monstrous engineered system that led to a mass extinction of brooms). It causes me physical pain even to type it out, but this "add on" automates YES AUTOMATES (god rest our souls) the act of stacking identical items in a guild bank. I shudder to think of the millions of hours of character building manual stacking that generations of Tamriel heroes have been robbed of. Sir, you are the only one I can entrust this most noble of causes to. You must smite down all the heathens and non believers who have come into contact with even a single data packet of "Roomba".

    Ah thank you I forgot to include Roomba in my long list of addons that would need to be blocked.
  • Horace-Wimp
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    Greetings,

    We want to thank everyone for their feedback on this topic, so far. I wanted to stop by and remind everyone to continue staying on topic, making sure that we are respectful to each other, and keeping the Community Rules in mind when posting.

    Thank you!
  • Elvenheart
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    The Responsibility Gap: If a mechanic is 'tedious,' ZOS has a responsibility to fix it for everyone—including the millions of players on Xbox and PlayStation who don't have access to third-party automation. By allowing PC players to bypass these mechanics with scripts, ZOS is creating a fundamental imbalance in the game's integrity.

    Would you be fine with this if console addons were at parity with PC addons for these functions?

    NO I WOULDNT

    Would you be fine with it if it was a base game feature?

    if this was an base game function id never put time nor money into the game tbh about it i dont like script running things for me offical or 3rd party . if i need to change something for a fight i want to have to do that action not just have it done at no thought about it myself

    I love this game, and one of the reasons is the “play how you want” aspect. I play how I want, and I don’t worry if the way others want to play is different. And thank you for this interesting thread, it’s been such a delight.
  • M0R_Gaming
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    Soarora wrote: »
    Soarora wrote: »
    I’m not sure anyone would care if the “auto swap” feature was removed. It screws up so often that most people don’t use it. But yes, removing wizards wardrobe on the pretense that it does actions for the player (setting gear/cp/etc) sets a precedent that lazywrit’s features of picking up quests, crafting gear, and opening boxes is also not allowed. As well as beammeup’s auto-wayshrine unlock by teleporting to guildmates & friends in the zone without player input. As well as any other addon that auto opens boxes. As well as my bank assistant addons that auto junk things I’ve marked as junk, auto sell when I open a merchant, and auto put in and take out of bank (I would quit if these addons got removed, they bring me SO MUCH quality of life for my inventory management).

    And also, I’ve said it before and I’ll say it again, Wizards Wardrobe isn’t even the right addon for you to be fighting right now. It doesn’t have the ability to respec skill lines. It’s an entirely different addon that works with respecs and I don’t even know if console has it.

    and yet again your missing my point it aint what the add-on dose its what the player doesnt have to do and thats anything as its auto function dose it all for you ... i could care less if it could change everything as long as you have to do something to inter act with it for it to work other ten set it and forget it

    Ah, okay. Well, like I said at the start of my previous comment, I dont think people would care if that was gone. Most people either keybind a “next setup” button or they pull up the menu and click on the setup they want. The auto swap feature fails when:
    - You swapped something out for the particular group you’re in, pull starts and… oops, Wizards undid the change you just made!
    - You set up for the run, run starts, and Wizards undid all that because you had a default setup set that you forgot about.
    - Strategies might need you to swap at very specific times, you can manually queue the next setup for once combat ends.
    - Really sweaty people will have setups differ between trash packs and I think Wizards only supports one automatic trash setup?

    then if this is the case why aint more players wanting to see it be fixed if the auto function is hurting them using it and its an issue to them that dont use add-ons because the same function why we fighting ?????

    Because, as the maintainer of the addon stated earlier, most people just don't use that feature and use the manual function of the addon instead.

    Personally, if there's a community created and supported tool that works fine for me but has an optional feature I don't want or don't use that doesn't work right, I'm not going to go out of my way to request that addon author take their own unpaid time to fix or alter it. These are community supported things done by people in their free time for no pay. This feature does not impact me. I don't use it. I don't care if it gets fixed or removed. I assume the same is true about others which is why you don't see an outcry over this largely unused and buggy feature.
    Soarora wrote: »
    Soarora wrote: »
    Soarora wrote: »
    I’m not sure anyone would care if the “auto swap” feature was removed. It screws up so often that most people don’t use it. But yes, removing wizards wardrobe on the pretense that it does actions for the player (setting gear/cp/etc) sets a precedent that lazywrit’s features of picking up quests, crafting gear, and opening boxes is also not allowed. As well as beammeup’s auto-wayshrine unlock by teleporting to guildmates & friends in the zone without player input. As well as any other addon that auto opens boxes. As well as my bank assistant addons that auto junk things I’ve marked as junk, auto sell when I open a merchant, and auto put in and take out of bank (I would quit if these addons got removed, they bring me SO MUCH quality of life for my inventory management).

    And also, I’ve said it before and I’ll say it again, Wizards Wardrobe isn’t even the right addon for you to be fighting right now. It doesn’t have the ability to respec skill lines. It’s an entirely different addon that works with respecs and I don’t even know if console has it.

    and yet again your missing my point it aint what the add-on dose its what the player doesnt have to do and thats anything as its auto function dose it all for you ... i could care less if it could change everything as long as you have to do something to inter act with it for it to work other ten set it and forget it

    Ah, okay. Well, like I said at the start of my previous comment, I dont think people would care if that was gone. Most people either keybind a “next setup” button or they pull up the menu and click on the setup they want. The auto swap feature fails when:
    - You swapped something out for the particular group you’re in, pull starts and… oops, Wizards undid the change you just made!
    - You set up for the run, run starts, and Wizards undid all that because you had a default setup set that you forgot about.
    - Strategies might need you to swap at very specific times, you can manually queue the next setup for once combat ends.
    - Really sweaty people will have setups differ between trash packs and I think Wizards only supports one automatic trash setup?

    then if this is the case why aint more players wanting to see it be fixed if the auto function is hurting them using it and its an issue to them that dont use add-ons because the same function why we fighting ?????

    We just turn off the option. It’s not permanently on. I mean, it might be permanently on for consoles right now because of the DMCA situation but… there should be a toggle because there’s a toggle on PC for the auto swap.

    As for why we’re fighting, I think it’s a misunderstanding. I don’t think it was clear that you’re against the auto swap feature, not the entirety of wizards wardrobe. So people are arguing as if you’re wanting wizards wardrobe removed. I’m sure you know that though considering all the “you’re missing the point” comments hahaha. Especially considering the auto swap feature doesn’t have any relation to the UI respecs.

    I agree with Soarora here. I think we are fighting because of a misunderstanding. I thought you wanted the complete removal of any and all addons that could be considered to be breaking the 1-input 1-output rule which would kill this and many other addons in their entirety. But, as you have clarified, you are more specifically focused on the automatic swapping between sets based on currently detected zone or whatever. I actually totally agree with you there. That probably shouldn't be a thing.

    thats because you on pc have a way to keybind it add-ons are new to console and has no keybind ways outside of 3rd party and thats not ok too lol 😂 and just because something might not be used by 100% of them running this it even having the possibility to is a problem

    Console does have a few different methods for keybinding wizards swaps though - all interacting through the quickslot menu. If you used the addon, you would see it, since they have been present for multiple months (added slightly after the initial console release)

    You can set 2 quickslots to be next/previous setup buttons in wizards settings, as well as using MARA and LibRadialMenu setup quickslot wheel options for specific setups and toggling a next setup keybind to replace the cycle focused quest keybind.
    • PC/NA - PvP/PvE AD Sorc main
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  • Reginald_leBlem
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    If you don't like Wizards wardrobe have you considered just.... not using it?
  • virtus753
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    If you don't like Wizards wardrobe have you considered just.... not using it?

    That would not prevent others from using it, which is OP's goal in arguing it's a violation of the terms we all agreed to.

    Fortunately for us, ZOS already evaluated these types of add-ons when they introduced the Armory. They were very explicit at that time that they would not be removing the functionality of such add-ons, effectively endorsing them as not violations of the ToS/CoC.
  • heimdall14_9
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    frogthroat wrote: »
    The Solution: I’m not asking for the removal of Wizard's Wardrobe as a concept. I want to see the add-on drop the automated environmental triggers and become a standard, manual UI feature.
    First of all, I noticed a few comments you wrote by yourself and now back to assisted. However this looks better than the earlier. Much more coherent and probably more of your ideas and only formatting and structuring from AI. This is good. Keep this. Much nicer to read human even if formatting is done by AI.

    But yeah, this is what I asked when the AI got hung up on why 60 is a special number. If it's the automatic swapping or the amount.

    For scorepushing removal of automated swapping wouldn't make any difference. I use it for more casual runs, if that. But if it's serious, I want to be in control and when.

    The removal of auto swap would only affect newer players and mid game.
    Manual UI vs. Scripted Automation: If the add-on functioned as a manual drop-down menu where the player has to intentionally click to swap, it would be a helpful UI tool. When it executes 60+ actions automatically because you walked into a room, it becomes a gameplay script.
    I use the General menu if I haven't made specific optimisation for this particular run and want to pick if I use Null Arca or Ansuul, fire staff or 2h for this encounter. Or use hot keys, which is pretty much the same as using the menu but without opening the menu.
    It’s about ensuring that the Code of Conduct applies to everyone equally.
    Not your job.

    F.ex. la weaving is not an exploit. It's part of the game now. Doesn't matter how it came to be. ZOS took it as a function because people liked it and that's how you keep customers.
    I’ve spent 48,000 hours playing this game the right way—with manual skill and preparation. I’m pushing this point because a game that allows scripts to replace player execution is a game that is losing its integrity.
    Do you la weave? That wasn't the "right way". Now it is. Times change. It's 2026 and we have WW now.

    I find it much more interesting to read logs/cmx, compare and optimise my setup in much more intricate and complex way than what's feasible without WW.

    Although for me that is the "right way", I don't say it's the only way. If you find simpler setups but done manually more rewarding, do that. Play it your way.

    I find joy in optimising all the fun out of a game.

    "[frogthroat], you said it isn't 'my job' to ensure the Code of Conduct applies to everyone. On the contrary—it is all our jobs.

    ZOS’s Own Policy: ZOS has stated repeatedly that they do not pre-approve or actively monitor third-party add-ons. They provide the API, but they rely on the community to report tools that cross the line into automation or exploit-territory. If the players don't speak up when a tool starts performing 60+ actions for 0 button presses, who will?

    The Silent Approval Fallacy: Just because an add-on exists doesn't mean ZOS has 'blessed' it as legal. Many exploits exist until they are brought to light and patched. By staying silent about the Automation Crisis, we are essentially allowing third-party developers to rewrite the rules of the game.

    Integrity is a Collective Effort: After 48,000 hours and a life-changing accident, I have a deep respect for the game ZOS built. I’m not 'policing' your fun; I’m advocating for a level playing field. If we want ESO to remain a skill-based RPG rather than a script-based one, we have to be the ones to point out when 'convenience' becomes an 'exploit.'

    I’m not asking for a pat on the back. I’m asking for the Add-on Terms to be a real standard, not just a suggestion that PC players can ignore because they find the base game 'tedious.' If reporting a clear violation of the One-Action Rule makes me the 'bad guy' in your eyes, then so be it."
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • heimdall14_9
    heimdall14_9
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    wolfie1.0. wrote: »
    You argue that ZOS is required to enforce the rules they set. That is not true. ZOS has reserved the rights according to their own tos and code of conduct to decide enforcement. We can request they do so, we cannot demand they do so. That's part of the agreement. If they determine its an issue they will address it.

    Honestly, and personally I dont care either way. But what I do care about is equality of enforcement.

    If Dressing Room and Wizards Wardrobe are banned do to violations of automation then the following popular addons or addon scripting should be banned as well:

    - Lazy Writ Crafting: the automatic pulling of items from banks, opening of rewards boxes, and auto Crafting are time savers that serve similar time saving functions
    - Writworthy: automatically crafts items based on master writs in inventory
    - Lazy set crafter: allows you to set parameters and will automatically craft items you set.
    - TTC, ATT, and MM: all trade addons that automatically save and export sales data from guild sales to power pricing tools. The average pricing calculations are all automatically done.
    -godsend and similar addons: automates sending mass mails to guilds
    -addons that automatically junk undesirable items that you collect
    -addons that automatically read mail messages and return to send of RTS is detected
    - addons that auto charge or auto repair gear
    - addons that detect what dungeon or trial you are in and provide mechanics notifications
    - addons that send out automatic invites to groups and guilds
    - EHT: that automates saved housing configuration
    - combat metrics: automatically tracks combat output and displays results and further analytics to review - addons that automatically search traders for specific items.
    - essentially any addon that automates any aspect of gameplay that is not included in the base gameplay.


    All of the above addons and similar ones have base functions of automation that while serving different purposes and roles all do the same thing. They save a configuration of specific parameters and when conditions are met they trigger.

    Saving where furniture is placed in a home and deploying it is the same function as WW and DR. Same applies to Lazy Writ and set crafting. You select the parameters and it automatically deploys once the interaction with the proper conditions starts.

    TTC and MM when triggers are met automatically export data, and then provide analytics with results.

    Combat metrics automatically tracks you combat interaction and provides calculations

    TL;DR: a fair application of the automation aspect that the OP is looking to have enforced would also ban the vast majority of other addons or require them to make extensive changes. Not doing so would not be an equitable form of enforcement. Granted zos is not required to do that, but the optics wouldnt look good.

    "wolfie1.0., you’ve provided quite a list. It sounds like you are the 'Add-on King,' while I am simply a player who has mastered the game manually over 48,000 hours.

    The Duty to Report: You’ve listed dozens of tools that you believe perform automation. If you truly feel those add-ons violate the Add-on Terms or the Code of Conduct, then why are you posting a list here instead of doing the right thing and reporting them? It is the responsibility of every player to protect the integrity of the game. If you see a violation, don't just 'coward down' to the masses because the tools are popular.

    Information vs. Automation: You are intentionally blurring the lines. There is a massive difference between an add-on that displays data (like Combat Metrics) and an add-on that executes 60+ server-side combat actions (like WW) with zero player input. One helps you learn; the other plays the game for you.

    Equitable Enforcement: You argue that ZOS isn't 'required' to enforce their rules. While they have discretion, a Code of Conduct that is never enforced isn't a rulebook—it’s a suggestion. I’m not asking for 'optics'; I’m asking for the game I’ve put 10 years into to have a level playing field where skill is manual, not scripted.

    The Manual Standard: I don't need 'Roomba' to stack items or 'Lazy Writ' to craft. I do it myself. If the 'vast majority' of PC add-ons are automating the game, then the Automation Crisis is even worse than I thought.

    If you believe these tools are wrong, stand up and say so. Don't use them as a shield to protect an exploit just because you're afraid of losing your 'conveniences.' I’d rather play a game with zero add-ons and 100% integrity than a game that plays itself."
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • Malyore
    Malyore
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    I didn't read through all of this because people were getting really off track.

    I just wanted to throw my voice into the mix. I've seen heimdalls posts before and have learned to recognize their writing style, which they have said in prior posts is due to a physical injury to their brain. So when I saw this post I instantly knew they had decided to run it through an AI or have someone else write for them so that things were easier for others to understand.
    Why are people picking on them for this? I appreciated seeing that they went out of their way to try to make their discussion easier for others to read.
  • heimdall14_9
    heimdall14_9
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    M0R_Gaming wrote: »
    Soarora wrote: »
    Soarora wrote: »
    I’m not sure anyone would care if the “auto swap” feature was removed. It screws up so often that most people don’t use it. But yes, removing wizards wardrobe on the pretense that it does actions for the player (setting gear/cp/etc) sets a precedent that lazywrit’s features of picking up quests, crafting gear, and opening boxes is also not allowed. As well as beammeup’s auto-wayshrine unlock by teleporting to guildmates & friends in the zone without player input. As well as any other addon that auto opens boxes. As well as my bank assistant addons that auto junk things I’ve marked as junk, auto sell when I open a merchant, and auto put in and take out of bank (I would quit if these addons got removed, they bring me SO MUCH quality of life for my inventory management).

    And also, I’ve said it before and I’ll say it again, Wizards Wardrobe isn’t even the right addon for you to be fighting right now. It doesn’t have the ability to respec skill lines. It’s an entirely different addon that works with respecs and I don’t even know if console has it.

    and yet again your missing my point it aint what the add-on dose its what the player doesnt have to do and thats anything as its auto function dose it all for you ... i could care less if it could change everything as long as you have to do something to inter act with it for it to work other ten set it and forget it

    Ah, okay. Well, like I said at the start of my previous comment, I dont think people would care if that was gone. Most people either keybind a “next setup” button or they pull up the menu and click on the setup they want. The auto swap feature fails when:
    - You swapped something out for the particular group you’re in, pull starts and… oops, Wizards undid the change you just made!
    - You set up for the run, run starts, and Wizards undid all that because you had a default setup set that you forgot about.
    - Strategies might need you to swap at very specific times, you can manually queue the next setup for once combat ends.
    - Really sweaty people will have setups differ between trash packs and I think Wizards only supports one automatic trash setup?

    then if this is the case why aint more players wanting to see it be fixed if the auto function is hurting them using it and its an issue to them that dont use add-ons because the same function why we fighting ?????

    Because, as the maintainer of the addon stated earlier, most people just don't use that feature and use the manual function of the addon instead.

    Personally, if there's a community created and supported tool that works fine for me but has an optional feature I don't want or don't use that doesn't work right, I'm not going to go out of my way to request that addon author take their own unpaid time to fix or alter it. These are community supported things done by people in their free time for no pay. This feature does not impact me. I don't use it. I don't care if it gets fixed or removed. I assume the same is true about others which is why you don't see an outcry over this largely unused and buggy feature.
    Soarora wrote: »
    Soarora wrote: »
    Soarora wrote: »
    I’m not sure anyone would care if the “auto swap” feature was removed. It screws up so often that most people don’t use it. But yes, removing wizards wardrobe on the pretense that it does actions for the player (setting gear/cp/etc) sets a precedent that lazywrit’s features of picking up quests, crafting gear, and opening boxes is also not allowed. As well as beammeup’s auto-wayshrine unlock by teleporting to guildmates & friends in the zone without player input. As well as any other addon that auto opens boxes. As well as my bank assistant addons that auto junk things I’ve marked as junk, auto sell when I open a merchant, and auto put in and take out of bank (I would quit if these addons got removed, they bring me SO MUCH quality of life for my inventory management).

    And also, I’ve said it before and I’ll say it again, Wizards Wardrobe isn’t even the right addon for you to be fighting right now. It doesn’t have the ability to respec skill lines. It’s an entirely different addon that works with respecs and I don’t even know if console has it.

    and yet again your missing my point it aint what the add-on dose its what the player doesnt have to do and thats anything as its auto function dose it all for you ... i could care less if it could change everything as long as you have to do something to inter act with it for it to work other ten set it and forget it

    Ah, okay. Well, like I said at the start of my previous comment, I dont think people would care if that was gone. Most people either keybind a “next setup” button or they pull up the menu and click on the setup they want. The auto swap feature fails when:
    - You swapped something out for the particular group you’re in, pull starts and… oops, Wizards undid the change you just made!
    - You set up for the run, run starts, and Wizards undid all that because you had a default setup set that you forgot about.
    - Strategies might need you to swap at very specific times, you can manually queue the next setup for once combat ends.
    - Really sweaty people will have setups differ between trash packs and I think Wizards only supports one automatic trash setup?

    then if this is the case why aint more players wanting to see it be fixed if the auto function is hurting them using it and its an issue to them that dont use add-ons because the same function why we fighting ?????

    We just turn off the option. It’s not permanently on. I mean, it might be permanently on for consoles right now because of the DMCA situation but… there should be a toggle because there’s a toggle on PC for the auto swap.

    As for why we’re fighting, I think it’s a misunderstanding. I don’t think it was clear that you’re against the auto swap feature, not the entirety of wizards wardrobe. So people are arguing as if you’re wanting wizards wardrobe removed. I’m sure you know that though considering all the “you’re missing the point” comments hahaha. Especially considering the auto swap feature doesn’t have any relation to the UI respecs.

    I agree with Soarora here. I think we are fighting because of a misunderstanding. I thought you wanted the complete removal of any and all addons that could be considered to be breaking the 1-input 1-output rule which would kill this and many other addons in their entirety. But, as you have clarified, you are more specifically focused on the automatic swapping between sets based on currently detected zone or whatever. I actually totally agree with you there. That probably shouldn't be a thing.

    thats because you on pc have a way to keybind it add-ons are new to console and has no keybind ways outside of 3rd party and thats not ok too lol 😂 and just because something might not be used by 100% of them running this it even having the possibility to is a problem

    Console does have a few different methods for keybinding wizards swaps though - all interacting through the quickslot menu. If you used the addon, you would see it, since they have been present for multiple months (added slightly after the initial console release)

    You can set 2 quickslots to be next/previous setup buttons in wizards settings, as well as using MARA and LibRadialMenu setup quickslot wheel options for specific setups and toggling a next setup keybind to replace the cycle focused quest keybind.

    "M0R_Gaming, I appreciate the info on the quickslot methods for PSN. You are 100% right: if I used add-ons, I would know every setting they have. But because I play manually, I don't need to learn how to script my gameplay.

    The 'Zero Input' Problem: The keybinds you mentioned still require a button press, but they don't solve the core issue I'm raising. The most egregious part of the Automation Crisis is the 0-input automation. When a script senses a boss and executes a full character swap without the player doing anything at the time of the action, it has moved beyond 'assistance' and into 'autopilot.'

    Masters of the Game, Not the Menu: I’ve spent 48,000 hours mastering the mechanics of The Elder Scrolls Online with my own hands. I don't need to learn the 'act' of every add-on because I don't believe those acts should be happening automatically in the first place.

    Step Up or Stand Aside: If you know about even more automated functions that violate the One-Action Rule, you should be making your own posts to ZOS. If you see the rules being broken and choose to just 'teach' others how to use the scripts instead of reporting the automation, you are part of the reason the integrity of the game is at risk.

    I’m not trying to be an expert on add-on menus. I’m being a voice for the Code of Conduct. If a function requires zero input from the player to change their power level mid-trial, it shouldn't be in the game—period
    Edited by heimdall14_9 on February 27, 2026 4:06AM
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • Reginald_leBlem
    Reginald_leBlem
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    Why are you taking it upon yourself to enforce the code of conduct? Zos is well aware of these addons and has decided they are allowed.
  • heimdall14_9
    heimdall14_9
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    kevkj wrote: »
    Dear Sir, I bring most troubling tidings. There is yet another vile "add on" that violates the sacred Vestige OAR (One Action Rule). This villainous creation is known as "Roomba". Yes, named after that robotic machine created to rob humankind of experiencing the spiritual joy of vacuuming (which in turn was a monstrous engineered system that led to a mass extinction of brooms). It causes me physical pain even to type it out, but this "add on" automates YES AUTOMATES (god rest our souls) the act of stacking identical items in a guild bank. I shudder to think of the millions of hours of character building manual stacking that generations of Tamriel heroes have been robbed of. Sir, you are the only one I can entrust this most noble of causes to. You must smite down all the heathens and non believers who have come into contact with even a single data packet of "Roomba".

    "kevkj, the fact that you have to resort to a scripted, sarcastic joke about vacuuming and brooms only proves that you don't have a logical argument to defend the Automation Crisis.

    Mockery as a Shield: Sarcasm is a classic way to derail a thread when someone is trying to safeguard an exploit they don’t want to lose. You are intentionally comparing a bank-sorting utility to a script that automates 60+ server-side combat actions with zero input. One organizes data; the other replaces player skill.

    The Real Impact: While you’re making jokes about 'spiritual joy,' there are players on console and PC who are following the Add-on Terms and playing the game as intended. They are being pushed out of the meta by those who prefer to let a 'clanker' handle their gear, skills, and CP swaps for them.

    Integrity Isn't a Punchline: I’ve spent 48,000 hours and 10 years mastering this game manually. I didn't fight through a life-altering injury and re-learn how to play just to watch the community treat the One-Action Rule like a joke.

    If you think automation that plays the game for you is a 'laughing matter,' then you don't respect the Elder Scrolls Online as an RPG. You're just looking for the easiest way to bypass the game's mechanics, and you're using humor to hide that fact."
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • Soarora
    Soarora
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    Malyore wrote: »
    I didn't read through all of this because people were getting really off track.

    I just wanted to throw my voice into the mix. I've seen heimdalls posts before and have learned to recognize their writing style, which they have said in prior posts is due to a physical injury to their brain. So when I saw this post I instantly knew they had decided to run it through an AI or have someone else write for them so that things were easier for others to understand.
    Why are people picking on them for this? I appreciated seeing that they went out of their way to try to make their discussion easier for others to read.

    I think a lot of people didn't have that context and thought it was just AI arguments. Personally, I find the AI writing to be just as unreadable as the all caps and bolded because the AI writing style irks me (and people have said that it's gotten a bit off with the responses). But I commend the attempt and effort to try and come across as more understandable. I still don't think Heimdall's actual writing style is that bad but depends on the person, I guess. I think it's important that we either accept the AI or accept the writing style because those are the two options.
    Edited by Soarora on February 27, 2026 4:20AM
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • heimdall14_9
    heimdall14_9
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    "I'm seeing a lot of attempts to normalize 0-input automation by comparing it to official game systems, and we need to be very clear about the difference.

    To Enemoriana: Comparing a script that automates 60+ combat actions to a 'Wayshrine' or 'Filleting Fish' is a massive stretch. Wayshrines are an official, balanced fast-travel mechanic. 'Fillet All' is a base-game QoL feature for a non-combat craft. Wizard's Wardrobe is a third-party script that reconfigures your character's power level in a restricted Trial environment with zero input from the player at the time of action. One is part of the game; the other is a script that plays the game for you.

    To virtus753: You claim the Armory System was an 'endorsement' of these add-ons. It was actually the opposite. ZOS built a system with intentional friction: it requires a station or an assistant, it has a 'Commit' button, and it is restricted in Veteran Trials once the timer starts. By using an add-on to bypass those specific restrictions, you aren't following ZOS's lead—you are actively circumventing the boundaries they put in place for competitive integrity.

    The Reality of the API: Just because the API allows a script to run doesn't mean the script is legal under the Add-on Terms. If I find a way to use the API to auto-block or auto-potion, would you call that 'endorsed' too? Of course not. Automation is a violation, whether it's for gear or for combat rotations.

    I’ve spent 48,000 hours playing this game the way ZOS built it—with manual skill and intentionality. I didn't spend 10 years and thousands of dollars to watch the PC community turn 'playing the game' into 'managing a script library.'"
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • heimdall14_9
    heimdall14_9
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    Malyore wrote: »
    I didn't read through all of this because people were getting really off track.

    I just wanted to throw my voice into the mix. I've seen heimdalls posts before and have learned to recognize their writing style, which they have said in prior posts is due to a physical injury to their brain. So when I saw this post I instantly knew they had decided to run it through an AI or have someone else write for them so that things were easier for others to understand.
    Why are people picking on them for this? I appreciated seeing that they went out of their way to try to make their discussion easier for others to read.
    thank you they belittle me for being me then they belittle me for doing what they asked me to do , but its eazy to attack someone when you cant argue a point
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • heimdall14_9
    heimdall14_9
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    Why are you taking it upon yourself to enforce the code of conduct? Zos is well aware of these addons and has decided they are allowed.

    ZOS’s Own Policy: ZOS has stated repeatedly that they do not pre-approve or actively monitor third-party add-ons. They provide the API, but they rely on the community to report tools that cross the line into automation or exploit-territory.
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • spartaxoxo
    spartaxoxo
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    I understand the use of AI but it can also just be used to make it more legible without adding anything new.

    For example here is one I typed where I purposefully didn't use any punctuation except what autocorrect added it in.

    Original:
    I don't think AI is necessary but I don't want nobody to get mad like I'm not trying to dogpike just trying to help I really understand why it can help with grammar and all but I think if you have it put in extra stuff it can be hard to read that's all

    Here's a version where AI makes that easier to read but doesn't add anything. I specifically told it in the prompt "please fix the grammar on this without changing my wording too much." And then I typed in what I wanted to say.
    I don't think AI is necessary, but I don't want nobody to get mad. I'm not trying to dogpile; I'm just trying to help. I really understand why it can help with grammar and all, but I think if you have it put in extra stuff, it can be hard to read, that's all.

    And here's one where I just asked chat gpt to fix it and let it add things for tone as well.
    I don’t feel that using AI is always necessary, and I hope no one takes my perspective the wrong way. I’m not trying to criticize anyone or pile onto a discussion; my intention is simply to offer a thoughtful point of view. I genuinely understand that AI can be helpful, especially when it comes to improving grammar, clarity, or structure. Those benefits are real, and I respect why people choose to use it.

    At the same time, I’ve noticed that when AI adds extra details or expands on ideas that weren’t originally meant to be included, the writing can become harder to read or feel less natural. My concern isn’t with AI itself, but with how easily the original message can get buried under added content. I’m only trying to express that sometimes simplicity and authenticity matter just as much as correctness.

    That’s all I’m trying to say, and I hope it comes across in the spirit of understanding and support.

    I suspect the middle is what you're trying to achieve with the use of the AI to help get your point across. The latter comes across a bit too stiff to really read like it came from a person, even if it is communicating how I feel. And that can be pretty off-putting to some because it screams AI. The prompt can make a big difference.

    If you still want to just copy paste whatever, I completely understand. I get that you're using it for accessibility purposes. I just wanted to toss this information out there in case you'd find it helpful.
    Edited by spartaxoxo on February 27, 2026 4:45AM
  • heimdall14_9
    heimdall14_9
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    Enemoriana wrote: »
    if this was an base game function id never put time nor money into the game tbh about it i dont like script running things for me offical or 3rd party . if i need to change something for a fight i want to have to do that action not just have it done at no thought about it myself

    So you never use armory? Never fillet fish at cooking station? Never use wayshrines? Because all this quickly do things you can do manually.
    And... you never play game, because, you know, any game is bunch of scripts?

    Where is the line?
    What was your suspension for?

    trying to ask for updates to other add-ons using the functions of ww as an standing point after weeks of zos ignoring this factor and giving me the feeing that automation was ok but its funny automation is ok for gear skill cp but you ask for a add-on that picks up daily quest per zone you inter everyone goes nuts lol 😂

    You still don't see difference between "addon quickly doing what player can do" and "addon doing what is absolutely impossible for player"?
    you like everyone else is missing the point its that its automatic 0 in put just set it and the add-on does the work for you no thinking , no in put just run and it does its thing all by itself

    You repeatedly write that is requires no actions and is working with zero input. Where is written that action to do something have to be clicking some button and any other actions aren't allowed?

    Oh, and is Rare fish tracker bad too? You just need to look on fish hole for list to popup.

    "Enemoriana, I see the difference perfectly, and I think you are actually proving my point.

    The Definition of 'Impossible': You ask if I see the difference between an add-on doing what a player can do versus what is impossible. It is absolutely impossible for a human player to manually swap 14 pieces of gear, 10 skills, and 40+ Champion Points in 0.0 seconds with zero button presses at the exact moment a boss pull begins. That isn't 'doing what a player can do quickly'; that is a script performing a task at a speed and automation level that no human can ever reach.

    The Skill of Efficiency: In an RPG, being fast in menus and prepared for a fight is a skill. When you use a script to perform 100+ actions with 0 input, you aren't just saving time—you are deleting a skill requirement from the game. If I have to spend 5 seconds to swap and you spend 0 seconds because of a script, you have gained a mechanical advantage that is not supported by the Add-on Terms.

    The 0-Input Reality: You keep trying to compare this to 'Wayshrines' or 'Fish Filleting,' but those are official systems with intentional costs and design. Wizard's Wardrobe is a third-party bypass. By dismissing the '0 input' factor, you are dismissing the very definition of Automation.

    I’m not 'missing the point.' I am the one standing up for the One-Action Rule. If the game requires effort and you use a script to remove that effort entirely, you aren't playing the game—you're just supervising a clanker."
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
This discussion has been closed.