OutLaw_Nynx wrote: »So… should we get rid of lazy crafter too
Maybe it is good that a third party makes the original UI look bad. Shows what can be done. And you do understand this add on has been around since 2021. If ZoS didn’t like what this add on does it would have been removed…
is not true.3. "Because it exists, it must be legal" is a Myth
Your argument that "ZOS would have removed it if they didn't like it" doesn't hold water. ZOS has a long history of ignoring PC exploits until they bleed over and break the Console ecosystem. * Just this week, we saw ZOS remove major libraries like LibHarvensAddonSettings from consoles. They are actively moderating what belongs on PS5 and Xbox now.
https://forums.elderscrollsonline.com/en/discussion/689096/current-addon-issues#latestHi everyone. We understand that many of you have noticed recent changes affecting the availability of LibHarvensAddonSettings (LHAS) and that this has impacted the functionality of certain ESO addons. We recognize that this situation is frustrating and may interrupt your experience. Please know that our teams have also been in communication with the relevant parties and are actively working to support continuity wherever possible while we work toward a resolution.
Thank you for your understanding and patience as we continue to address this matter.
OutLaw_Nynx wrote: »Why does it feel like you’re plugging your replies into chatGPT 😅
Anyways, GL on your journey to get this add on removed. I don’t see it happening as this has been around since 2021.
OutLaw_Nynx wrote: »Why does it feel like you’re plugging your replies into chatGPT 😅
Anyways, GL on your journey to get this add on removed. I don’t see it happening as this has been around since 2021.
And before I fully disengage with this thread, I will point out that this hereis not true.3. "Because it exists, it must be legal" is a Myth
Your argument that "ZOS would have removed it if they didn't like it" doesn't hold water. ZOS has a long history of ignoring PC exploits until they bleed over and break the Console ecosystem. * Just this week, we saw ZOS remove major libraries like LibHarvensAddonSettings from consoles. They are actively moderating what belongs on PS5 and Xbox now.
This quote is directly from @ZOS_Kevinhttps://forums.elderscrollsonline.com/en/discussion/689096/current-addon-issues#latestHi everyone. We understand that many of you have noticed recent changes affecting the availability of LibHarvensAddonSettings (LHAS) and that this has impacted the functionality of certain ESO addons. We recognize that this situation is frustrating and may interrupt your experience. Please know that our teams have also been in communication with the relevant parties and are actively working to support continuity wherever possible while we work toward a resolution.
Thank you for your understanding and patience as we continue to address this matter.
You have to physically walk to the trigger point. Same as with Lazy Writ Crafter, but it does not interact with the crafting table for you any more than WW will open the door to the boss room for you.heimdall14_9 wrote: »Wizards Wardrobe: Identifies a boss or trash pack and executes 60+ swaps without the player touching a single button. One requires you to play the game; the other plays the game for you.
If crafting a daily writ requires just one player action, why would addons be needed? That's because they need multiple player actions and you know it.heimdall14_9 wrote: »2. The "One-Action" Rule
The official ZOS stance on automation is clear: One player action = One game action. * When you open a crafting station, that is your one action.
It's a swap you do in menus. It does not play for you. You still need to kill the boss. WW doesn't do that for you.heimdall14_9 wrote: »WW’s "Auto-Swap" senses the environment and triggers itself. That is the definition of a Gameplay Script/Macro, which is explicitly forbidden in the ESO Code of Conduct.
Are you deliberately misrepresenting the situation or do you genuinely not understand what is going on with this?heimdall14_9 wrote: »Just this week, we saw ZOS remove major libraries like LibHarvensAddonSettings from consoles.
What skills do you need to use in order to swap gear? WW is "UI-only" although it does not show the UI. It does absolutely nothing that is outside of menus.heimdall14_9 wrote: »The fact that a "UI-Only" promise was made for Update 46 Console Add-ons proves that automation scripts are in the crosshairs.
No, both save time on tedious menu scrolling. Same rules apply than if you would manually swap your setup. No swapping during combat, no assigning skills/CP that you haven't opened.heimdall14_9 wrote: »Lazy Crafter saves time on chores. Wizards Wardrobe automates combat strategy.
There is no autopilot with WW. It does what you would do in the menu, but automatically. You might find looking at menus in the middle of a dungeon exciting and an integral part of the gameplay experience, but many of us don't. We just want to play the dungeon and not do inventory management in the middle of it.heimdall14_9 wrote: »If we allow "autopilot" in Trials and Dungeons, we might as well just let the game play itself while we watch.
frogthroat wrote: »You have to physically walk to the trigger point. Same as with Lazy Writ Crafter, but it does not interact with the crafting table for you any more than WW will open the door to the boss room for you.heimdall14_9 wrote: »Wizards Wardrobe: Identifies a boss or trash pack and executes 60+ swaps without the player touching a single button. One requires you to play the game; the other plays the game for you.If crafting a daily writ requires just one player action, why would addons be needed? That's because they need multiple player actions and you know it.heimdall14_9 wrote: »2. The "One-Action" Rule
The official ZOS stance on automation is clear: One player action = One game action. * When you open a crafting station, that is your one action.It's a swap you do in menus. It does not play for you. You still need to kill the boss. WW doesn't do that for you.heimdall14_9 wrote: »WW’s "Auto-Swap" senses the environment and triggers itself. That is the definition of a Gameplay Script/Macro, which is explicitly forbidden in the ESO Code of Conduct.Are you deliberately misrepresenting the situation or do you genuinely not understand what is going on with this?heimdall14_9 wrote: »Just this week, we saw ZOS remove major libraries like LibHarvensAddonSettings from consoles.What skills do you need to use in order to swap gear? WW is "UI-only" although it does not show the UI. It does absolutely nothing that is outside of menus.heimdall14_9 wrote: »The fact that a "UI-Only" promise was made for Update 46 Console Add-ons proves that automation scripts are in the crosshairs.No, both save time on tedious menu scrolling. Same rules apply than if you would manually swap your setup. No swapping during combat, no assigning skills/CP that you haven't opened.heimdall14_9 wrote: »Lazy Crafter saves time on chores. Wizards Wardrobe automates combat strategy.There is no autopilot with WW. It does what you would do in the menu, but automatically. You might find looking at menus in the middle of a dungeon exciting and an integral part of the gameplay experience, but many of us don't. We just want to play the dungeon and not do inventory management in the middle of it.heimdall14_9 wrote: »If we allow "autopilot" in Trials and Dungeons, we might as well just let the game play itself while we watch.
heimdall14_9 wrote: »The quote from @ZOS_Kevin regarding LibHarvensAddonSettings (LHAS) is about fixing a broken UI library so that hundreds of other legitimate add-ons don't crash the game. That is standard developer support for their API. It is not a blanket approval of every script that happens to use that library.
Code of Conduct still explicitly forbids "macros or scripts that automate gameplay." 60+ actions with zero player input is the definition of a script.
heimdall14_9 wrote: »The quote from @ZOS_Kevin regarding LibHarvensAddonSettings (LHAS) is about fixing a broken UI library so that hundreds of other legitimate add-ons don't crash the game. That is standard developer support for their API. It is not a blanket approval of every script that happens to use that library.
Where exactly did Kevin mention that it was broken? From what the players have known so far, someone had issued a false copyright strike for that specific library.Code of Conduct still explicitly forbids "macros or scripts that automate gameplay." 60+ actions with zero player input is the definition of a script.
If you use an external program to assign multiple actions (like a full DPS rotation) into a single keybind just to gain an advantage in combat, then that is a bannable offense.
Wizard's Wardrobe already follows the technical limitations - you can't swap gear, skills or Champion Points while in combat, Subclassed skill lines still require manual swapping with respeccing, Mundus Stone buffs do not get saved in the add-on and you must physically go to one in the Overland Zones to get a different buff or use the Armory outside leaderboard content.
It honestly feels like you will not win this fight, no matter how long it continues.
Took you in total 6 minutes to write three lengthy responses, including the time it took you to read them and think of a response?heimdall14_9 wrote: »frogthroat, you are fundamentally misdefining "Automation" as it applies to the Code of Conduct.
frogthroat wrote: »Took you in total 6 minutes to write three lengthy responses, including the time it took you to read them and think of a response?heimdall14_9 wrote: »frogthroat, you are fundamentally misdefining "Automation" as it applies to the Code of Conduct.
Sorry, but it is not humanely possible to write that fast. I do not debate robots.
Using addons to automate something you would do in the menu is fine by me but using this kind of automation as a substitute for discussion is not.
For someone so concerned about 'human interaction' in the game, you’ve certainly outsourced a lot of it to your keyboard.
When you are confused, and you get help from a source that is hallucinating. May Julianos bless us all.
X to doubt.heimdall14_9 wrote: »The ideas are mine; the logic is mine;
Ah, so you do not know how WW works? Ok, it is a wonderful tool where you prepare for a dungeon or a trial, or basically anything you want to play by making different setups. And you have to choose where to swap those. There are ready templates for when it swaps them but you still have to make the setups yourself. The templates are ok, as you have trash and different bosses separately. But in the high-end scorepushing that may not be enough. You might want to optimise per encounter. You can still save the setups in WW and it makes it faster. This is actually what I use in my solo runs where I want to use one setup for this trash encounter and another in the next encounter.heimdall14_9 wrote: »It removes the player's decision-making process during a trial by triggering itself based on boss detection.
As far as I know ESO is not sentient. It's a game.heimdall14_9 wrote: »It is incredibly ironic that you are calling for "humanity" in a forum discussion while defending the "dehumanization" of The Elder Scrolls Online gameplay.
No, but I want you to actually respond. No way you are reading, understanding and then formulating your responses to three posts with multiple points each all in 6 minutes. Especially if you have some issues in writing things yourself. I highly doubt the ideas are yours. If your workflow would be read the message -> think of an answer -> write points -> ask chat GPT to restructure it and make it more coherent, fine. No problem there. But you are for sure skipping the "think of an answer" and "write points" parts. And that's the problem. I am not debating you here. I am debating chat GPT.heimdall14_9 wrote: »You want me to struggle to type my replies manually,
frogthroat wrote: »X to doubt.heimdall14_9 wrote: »The ideas are mine; the logic is mine;Ah, so you do not know how WW works? Ok, it is a wonderful tool where you prepare for a dungeon or a trial, or basically anything you want to play by making different setups. And you have to choose where to swap those. There are ready templates for when it swaps them but you still have to make the setups yourself. The templates are ok, as you have trash and different bosses separately. But in the high-end scorepushing that may not be enough. You might want to optimise per encounter. You can still save the setups in WW and it makes it faster. This is actually what I use in my solo runs where I want to use one setup for this trash encounter and another in the next encounter.heimdall14_9 wrote: »It removes the player's decision-making process during a trial by triggering itself based on boss detection.As far as I know ESO is not sentient. It's a game.heimdall14_9 wrote: »It is incredibly ironic that you are calling for "humanity" in a forum discussion while defending the "dehumanization" of The Elder Scrolls Online gameplay.No, but I want you to actually respond. No way you are reading, understanding and then formulating your responses to three posts with multiple points each all in 6 minutes. Especially if you have some issues in writing things yourself. I highly doubt the ideas are yours. If your workflow would be read the message -> think of an answer -> write points -> ask chat GPT to restructure it and make it more coherent, fine. No problem there. But you are for sure skipping the "think of an answer" and "write points" parts. And that's the problem. I am not debating you here. I am debating chat GPT.heimdall14_9 wrote: »You want me to struggle to type my replies manually,
OutLaw_Nynx wrote: »So… should we get rid of lazy crafter too
Maybe it is good that a third party makes the original UI look bad. Shows what can be done. And you do understand this add on has been around since 2021. If ZoS didn’t like what this add on does it would have been removed…
Do not put words in my mouth. Especially after I have clarified this is not what I meant.heimdall14_9 wrote: »you’d rather I stay out of.
Your 19 emperor titles and 10 years of gameplay is not in question here.heimdall14_9 wrote: »a robot didn't earn 19 Emperor titles. A robot didn't spend 10 years on the PlayStation and PC servers watching this community grow.
From the API point of view, there is no difference. The Lazy Writ Crafter detects "am I in a Woodworking station? If yes, trigger this menu script." The WW detects "am I in the boss room? If yes, trigger this menu script."heimdall14_9 wrote: »That "when" is the environmental trigger.
That "when" is the script sensing the boss and executing 60+ actions while you stand there.
heimdall14_9 wrote: »You just confirmed that the add-on is making the execution choice for you.
A second to a couple of seconds. But you need to prepare the setup beforehand. It just swaps your food, skills, items and CP what you would otherwise spend ages in the menus scrolling.Avran_Sylt wrote: »How fast is the gear swap?
Good question. Don't know. But I would assume if you can swap items/skills/CP while in stealth, then yes. It doesn't do anything you can't do in the menu. Less, actually, since in the menus you can add skill points to open new skills and add CP to open new stars - WW cannot do these things.Avran_Sylt wrote: »Can it be hot keyed and used while in stealth without breaking it?
Yes. But it does not replace the armory station. If you want to swap from one build to another successfully, you need to have all the CPs, all the skills and all the gear from both setups open. It only swaps those things, it does not open them for you. It also cannot change your mundus, attributes, your curse, open any skills, assign new CP points anywhere. It only swaps existing available things to other things that you have prepared and pre-defined.Avran_Sylt wrote: »Can it be used in PvP zones? (Cause it really does annoy me that I can't use the armory station in BG's)
I have no interest in engaging in discussions started by LLMs, and the forum shouldn’t tolerate this kind of thing happening. They’re just spam bots injected with pre-programmed viewpoints. If it’s that hard to personally take part in the discussion, then why keep starting new threads to push an already unpopular opinion?
This is key here. Not the typing speed. I've been typing since the '80s and have been discussing online before the internet in BBS times. Most time consuming part for me is to formulate the idea to type down. The typing itself is trivial. There is absolutely no possible way I could read three posts with multiple points and formulate answers to each of them in under 6 minutes. At least, if I want to give a thoughtful answer. Sure, s**tposting can be done faster, but if I respect the people I discuss with, thinking what I will answer will be more than 6 minutes.pre-programmed viewpoints.