kitsun_dark wrote: »The only thing i don't understand is why these antiquities can't be bought after finding 3 pieces. It just doesn't make sense, because you can do it with antiquities not from treasure maps. Or these leads should drop really often if you don't let us buy them.
I want to get 25 apocrypha shells for my house and i still only have 3 after a few dozen treasure maps. If the rules were more adequate, i could have already bought it.
@BetweenMidgets you may not have seen our survey then
kitsun_dark wrote: »The only thing i don't understand is why these antiquities can't be bought after finding 3 pieces. It just doesn't make sense, because you can do it with antiquities not from treasure maps. Or these leads should drop really often if you don't let us buy them.
I want to get 25 apocrypha shells for my house and i still only have 3 after a few dozen treasure maps. If the rules were more adequate, i could have already bought it.
This seems to be unintentional, AFAIK. All antiquities are supposed to be buyable. But, of course, I do not know of any internal plans nor timeline to fix this.
This seems to be unintentional, AFAIK. All antiquities are supposed to be buyable. But, of course, I do not know of any internal plans nor timeline to fix this.


This seems to be unintentional, AFAIK. All antiquities are supposed to be buyable. But, of course, I do not know of any internal plans nor timeline to fix this.
Separately,
Re: Curation above – Yes, but also improving drop rates. More akin to those for 1/3 codex.
Related: https://forums.elderscrollsonline.com/en/discussion/688204/there-needs-to-be-a-mercy-system-for-antiquity-leads
As shown here, I'd literally rather sit in one spot and kill the same boss all day – crucially: to get multiple of the item I like – than do Maps at all.
(TL;DR: I'm in a bad mood and hate maps. Feel free to ignore this.)Happy for people who somehow enjoy Treasure Maps. I can't speak for all Housers, but personally, I find Maps to be one of the most boring systems in the game.
There is nothing I find interesting about scouring TTC for the cheapest maps, running to try to buy them before they're gone, scouring TTC some more, then trying to organize them in inventory (at least that will be helped in U49), then running back and forth refreshing the "treasure" site, and getting a bunch of decon junk 95%+ of the time. Not to mention the dry streaks that players are seeing: 25 - 150+ maps of nothing but junk.
As shown here, I'd literally rather sit in one spot and kill the same boss all day – crucially: to get multiple of the item I like – than do Maps at all.
What I do find fun:
Going to the NPC housing vendors, buying the items I want with gold, and then spending my time doing creative projects in Housing.
"So you just want everything for free" is a common retort – But at no point is any of it free. I paid for the DLC with real money, I've paid for ESO+ with real money. Items are obtained via achievements and with gold gotten by playing the game, doing things I found at least somewhat enjoyable. But yes, I would like the stuff without a boring middle system to grind through to get it. And no, I don't care a single iota about MMO conventions; I'm certain that more fun and interesting systems can supplant this.
So at the very least, if we have to have housing items stuck in Maps, let it be over quickly. If there's players out there who enjoy doing this organically, waiting for the Map to drop, finding the site without any addons, etc. – nobody's stopping that, it's a choice. But as it stands, we who dislike this have no other choice to get some of these items, and don't want our chief gameplay hindered by this system.
MidnightDuel wrote: »Green and blue furnishing leads began dropping from treasure maps when Necrom launched. That was the return of certain antiquity furnishings not being able to be purchased with gold after completing the codex. When players complained about the Mushroom Classification Book (originally a "green" furnishing) and Cliff Strider Skeleton Stand (originally a "blue" furnishing) not being available for gold, the items were changed to "purple" quality and added to the Necrom Achievement vendor.
MidnightDuel wrote: »(TL;DR: I'm in a bad mood and hate maps. Feel free to ignore this.)Happy for people who somehow enjoy Treasure Maps. I can't speak for all Housers, but personally, I find Maps to be one of the most boring systems in the game.
There is nothing I find interesting about scouring TTC for the cheapest maps, running to try to buy them before they're gone, scouring TTC some more, then trying to organize them in inventory (at least that will be helped in U49), then running back and forth refreshing the "treasure" site, and getting a bunch of decon junk 95%+ of the time. Not to mention the dry streaks that players are seeing: 25 - 150+ maps of nothing but junk.
As shown here, I'd literally rather sit in one spot and kill the same boss all day – crucially: to get multiple of the item I like – than do Maps at all.
What I do find fun:
Going to the NPC housing vendors, buying the items I want with gold, and then spending my time doing creative projects in Housing.
"So you just want everything for free" is a common retort – But at no point is any of it free. I paid for the DLC with real money, I've paid for ESO+ with real money. Items are obtained via achievements and with gold gotten by playing the game, doing things I found at least somewhat enjoyable. But yes, I would like the stuff without a boring middle system to grind through to get it. And no, I don't care a single iota about MMO conventions; I'm certain that more fun and interesting systems can supplant this.
So at the very least, if we have to have housing items stuck in Maps, let it be over quickly. If there's players out there who enjoy doing this organically, waiting for the Map to drop, finding the site without any addons, etc. – nobody's stopping that, it's a choice. But as it stands, we who dislike this have no other choice to get some of these items, and don't want our chief gameplay hindered by this system.
@MoonPile Why hide this?!?!? We need to be candid and complete with our complements and complaints if we are ever to see meaningful change. Housers generally have been far too quiet and complacent with their criticism of the game. I believe that's part of the reason we find ourselves in the abhorrent situation with treasure maps and furnishing leads.
@MoonPile makes several points that should absolutely not be ignored. Here are ones that resonated with me as a player:
- Relying on add-ons to find rare treasure maps and hunting them down is not fun, especially with low drop rates and long "dry streaks."
- What is fun is "buying the items I want with gold, and then spending my time doing creative projects in Housing."
- Obtaining furnishings "without a boring middle system to grind through to get it" should become the norm and not the exception.
The Real Endgame (a large ESO Housing community on Discord) is collecting player feedback on Treasure Map Leads for Antiquity furnishings, specifically from a Housing perspective.
✅ 10 quick questions
✅ Anonymous (no email collected, your ESO @UserID won’t be shared)
⚠️ Once submitted, you can’t edit your answers
📊📝 The Poll: https://forms.gle/Yx4D6gqzKf4Lzvc47 📝📊
Please take a minute to fill it out and share the poll with your friends so we get as many responses as possible! 🙏
We’ll post the results on the official forums (here in the Game Systems section) and The Real Endgame Discord server as soon as we get enough participation!
Big thanks to @Lilarna, Rhiwiel, @MoonPile and @onyxorb for helping build this poll!