Why do we – the players who do practically all the types of content, just to get our items for the gameplay we actually most want to do – have to be stretched so far? Geez it's tiring.
Hi, after a break of several months, I've returned to playing ESO. What I enjoyed most (and still enjoy) is completing the Antiquities codex, so I've returned to this activity. I last played when the first part of Solstice was added and completed the codex for all Antiquities to 3/3, except for the Leads from treasure map, where I was at 1/3 or 2/3.
Now I've returned to ESO and found that there is an event that makes a solid number of treasure maps available on the market, so I started buying maps from the market and opening treasure map chests. Currently, I am missing 3 Leads and I have a 3/3 codex on all things from treasure maps, and I have spent around 13 million gold (I buy maps for up to 30k/piece, sometimes you can buy them for less, so the average is 25k/ map, I would say), so it's easy to calculate how many maps I've bought so far, and as I said, I still need 3 Leads to complete everything to 3/3, so... I was lucky to return to ESO during this event...
It's similar to when I was doing Leads from treasure maps in West Weald, where I also needed several hundred. And when I was doing the codex at Apocrypha Well, I almost gave up until finally the pan tamriel event came along, where was the bonus that chance of dropping Leads from treasure maps were increased, so thanks to that I got it to 3/3.
Personally, I'm not against Leads being in treasure maps, but either reduce the number of them in treasure maps or increase the chance of them dropping on the second and third codex entries. Because you need to open hundreds of chests to complete the codex and considering that treasure maps aren't exactly something you can farm specifically (not counting IA...), this is something the devs should definitely take a closer look at.
MidnightDuel wrote: »...
The Elder Scrolls Online is a mature MMO with many thousands of hours of game play and endless repeatability. The is no need for artificial grind to keep players' attention. To the contrary, with eleven years of regular, quarterly updates, there is ample content to keep players engaged indefinitely.

I've done 150+ maps this event to try to get my last map lead in the Telvanni Peninsula and all I have to show for it is a bunch of wasted time and gold. Got five Solstice maps this event and only gotten a lead out of one. I still am not getting drops out of West Weald maps despite still missing first codex entries on leads there. This really needs to change...
I'm having a lot of fun during this event, killing a boss that has a GOOD lead drop rate on an item I love, while getting extra goodies in Mara parcels – now on both of my accounts thanks to the sale!
Apollosipod wrote: »I still have a few mythic items (specifically one requiring Alik'r maps) that haven't dropped for me. So it's been actual years and who knows how many maps without a lead drop. It's not fun.
On PS I have multiple Solstice TM IV that I can’t dig because the dirt pile doesn’t show. Frustrating.

MidnightDuel wrote: »On PS I have multiple Solstice TM IV that I can’t dig because the dirt pile doesn’t show. Frustrating.
Is that a known bug on PS?
If I recall correctly, Solstice Treasure Map IV is closest to the Xor-Hist Wayshrine, correct? If so, it is up on the top of the cliff, and it takes a few seconds once you're there for the dig site to show. Unfortunately, one has to go the long way around, but the trip back to the wayshrine can be faster.
MidnightDuel wrote: »Hi, after a break of several months, I've returned to playing ESO. What I enjoyed most (and still enjoy) is completing the Antiquities codex, so I've returned to this activity. I last played when the first part of Solstice was added and completed the codex for all Antiquities to 3/3, except for the Leads from treasure map, where I was at 1/3 or 2/3.
Now I've returned to ESO and found that there is an event that makes a solid number of treasure maps available on the market, so I started buying maps from the market and opening treasure map chests. Currently, I am missing 3 Leads and I have a 3/3 codex on all things from treasure maps, and I have spent around 13 million gold (I buy maps for up to 30k/piece, sometimes you can buy them for less, so the average is 25k/ map, I would say), so it's easy to calculate how many maps I've bought so far, and as I said, I still need 3 Leads to complete everything to 3/3, so... I was lucky to return to ESO during this event...
It's similar to when I was doing Leads from treasure maps in West Weald, where I also needed several hundred. And when I was doing the codex at Apocrypha Well, I almost gave up until finally the pan tamriel event came along, where was the bonus that chance of dropping Leads from treasure maps were increased, so thanks to that I got it to 3/3.
Personally, I'm not against Leads being in treasure maps, but either reduce the number of them in treasure maps or increase the chance of them dropping on the second and third codex entries. Because you need to open hundreds of chests to complete the codex and considering that treasure maps aren't exactly something you can farm specifically (not counting IA...), this is something the devs should definitely take a closer look at.
Welcome back @Thoriorz ! May you have better luck than the rest of us with leads from maps!
MidnightDuel wrote: »Apollosipod wrote: »I still have a few mythic items (specifically one requiring Alik'r maps) that haven't dropped for me. So it's been actual years and who knows how many maps without a lead drop. It's not fun.
What mythic lead are you looking for in the Alik'r, @Apollosipod ? "Singersteel Clasp" for the Lefthander's Aegis Belt? I'm 99.9% sure that lead drops from any overland Treasure Chest in Alik'r Desert and not from Treasure Maps. Although if you're on PC/NA, I'd be happy to send you Alik'r maps or show you my chest farm run.
I had a few mythic leeds that took a long time to drop too. I still hate DSA and the years-long hunt for "Sturdy Silver Prongs" to complete the Death Dealer's Fete mythic. When I finally got that lead, it showed up at the Merchant in Infinite Archive for sale the next week.
While mythic leads drop from treasure chests, I'm not aware of any that require a zone treasure map for the lead.
Apollosipod wrote: »That certainly is a relief and I appreciate the offer (unfortunately, I'm on PlayStation)! Though I've still been getting the regular overland chests too with no luck! That's exactly the lead I can't get too. Hell, I don't even want the item itself, just the achievement lol.
I hope someone from ZOS will notice this feedback.
ZOS_JessicaFolsom wrote: »Hey all! Just wanted to let you know we see your feedback here and have passed it along, for future quality-of-life improvements consideration.
@BetweenMidgets you may not have seen our survey then, but given that your game time has been reduced – please take it:BetweenMidgets wrote: »Housing and PVP were the only things keeping me in the game. I am betting you all can guess how much my playtime has been reduced...I only read the first page (of the currently four pages).
The Real Endgame (a large ESO Housing community on Discord – https://discord.gg/8A9XByfhxV ) is hosting a survey about Map-exclusive Antiquities. We're seeking player input on Treasure Map Leads for Antiquity furnishings from a housing perspective. Responses will be shared with the Devs. (The sent data will be anonymized.)
Please come take the quick survey and share your map data:
⭐ https://forms.gle/Yx4D6gqzKf4Lzvc47
And feel free to share with other housers who'd be interested in improving this system for all players!