I really don’t want to repeat myself again and again and again… but… what "immersion"? In ESO, immersion is completely gone. There’s no immersion left at all, just don’t even try to argue otherwise. We can’t start with a criminal act and end up talking about subclassing. Everything goes 100% against the immersion that any Elder Scrolls game once had. It’s completely broken.
I really don’t want to repeat myself again and again and again… but… what "immersion"? In ESO, immersion is completely gone. There’s no immersion left at all, just don’t even try to argue otherwise. We can’t start with a criminal act and end up talking about subclassing. Everything goes 100% against the immersion that any Elder Scrolls game once had. It’s completely broken.
cyclonus11 wrote: »Yeah that threw me also. First "laid" and now "tank"?
if Tank was not used,
would you have fully understood what the quest is about?
if Tank was not used,
would you have fully understood what the quest is about?
if Tank was not used,
would you have fully understood what the quest is about?
That was pretty dangerous.
"Sure was! But that's what I'm good at. Doing the dangerous sorts of things that might get the others hurt. Bigrok is tougher than all three of them combined, but that's all right because it means there's plenty of me to protect them."
They say you do this sort of thing all the time.
"If I see something that might hurt my friends, I charge right at it. If I stopped to ask questions, it might be too late and someone could get hurt. If I could, I'd never have thoughts again! Nothing to get in the way of protecting them."
I really don’t want to repeat myself again and again and again… but… what "immersion"? In ESO, immersion is completely gone. There’s no immersion left at all, just don’t even try to argue otherwise. We can’t start with a criminal act and end up talking about subclassing. Everything goes 100% against the immersion that any Elder Scrolls game once had. It’s completely broken.
if Tank was not used,
would you have fully understood what the quest is about?
NotaDaedraWorshipper wrote: »
cyclonus11 wrote: »Yeah that threw me also. First "laid" and now "tank"?
I don't think "laid" is out of place. I'm no historian, but I have no trouble believing it was used in medieval times. It's not a term for a machine that doesn't exist.
Blood_again wrote: »I dunno what about your immersion, but the "daedric explosion" moment was the best thing happened to me this week
I guess I woke up my neighbors in the middle of the night.
Maybe it's still part of the play and we just don't know it. Maybe Dreams really is a profound director and is aware of the metaphysical Prisoner role in lore, and knows secretly that the real play is their world !! CHIM achieved?
alternatelder wrote: »Among all the major things that break immersion for most people- flashy, loud mounts, flashing skills, exotic pets. This has to be on the very bottom of the list of things that I thought would break someone's immersion.
alternatelder wrote: »Among all the major things that break immersion for most people- flashy, loud mounts, flashing skills, exotic pets. This has to be on the very bottom of the list of things that I thought would break someone's immersion.
alternatelder wrote: »Among all the major things that break immersion for most people- flashy, loud mounts, flashing skills, exotic pets. This has to be on the very bottom of the list of things that I thought would break someone's immersion.
Mileage may vary, I guess. What other players do is less immersion breaking for me than official quests. Other players in a shared multiplayer space are going to do what they want. Some will have meme names and run around in clowny costumes and getups and that's their prerogative. Even on launch we had people in the orcish boob window or doing creative use of lining up emotes to simulate certain acts in the middle of town/the bank/the main hubs. After a while it's easier to tune out. For quest text and story thought, yes I expect it to be a bit more immersive because of it's greater implications on the lore. This example is not as big of a deal to me and more a sigh/groan moment and move on, but I also don't think it's fair to compare player actions with quest/story text/actions since they hold a different weight on things.
FabresFour wrote: »Okay, but seriously. In the new event, they canonized the term “tank” in ESO. An NPC actually says it to describe his role. I found it so, SO strange. It’s such a modern term… LOL. Usually you’d expect something like “protector” or “guardian.” Deliberately using “tank” just feels so wrong to me.
(I genuinely loved the event’s quests, really, but that moment sent me flying straight out of Tamriel and back into my chair with those terrible, cramped airplane seats. Total jumpscare, lol.)
Ingel_Riday wrote: »Nothing screams medieval low-fantasy setting more than 21st century terminology. Whoo. :-P
spartaxoxo wrote: »Ingel_Riday wrote: »Nothing screams medieval low-fantasy setting more than 21st century terminology. Whoo. :-P
Singular "they" for a person who's gender is unknown or unimportant has been a normal use case for hundreds of years. Not that the existence of any group of people is automatically politics. Setting aside that political dog whistle, Shakespeare is hardly 21st century.
spartaxoxo wrote: »Ingel_Riday wrote: »Nothing screams medieval low-fantasy setting more than 21st century terminology. Whoo. :-P
Singular "they" for a person who's gender is unknown or unimportant has been a normal use case for hundreds of years. Not that the existence of any group of people is automatically politics. Setting aside that political dog whistle, Shakespeare is hardly 21st century.
16BitForestCat wrote: »From another fancy language-related degree holder, singular "they" is not only older than Billy-boy Shakespeare's use of it, it wasn't solely used "mistakenly." And if you're mad about singular "they," you must be furious about singular "you."
But, of course, your posting history makes it clear it's not actually about being a language stickler that's your issue.