I I am somewhat annoyed that dungeons and trials were excluded from Heart's Week reward drops, especially since it's a common grouping activity and the third quest in the chain was related to an adventuring group.
My experience has been a nightmare with this event. First I could not find the darn event. I'm a new player and don't know the maps and no proper instruction in how to get there are given. I spent days traveling overland to find it. And why did they not unlock the wayshire at that location?
And secondly the quest to kill Ariana at-fara is near impossible. She spawns ever 10 minutes but only takes one shot to kill her so only one player can kill her at a time resulting in you having to que and wait a few hours for your turn.
Not fun.
For future events, you can "buy" the holiday quest in the crown store. It's free, but it will begin the quest and tell you exactly where to go for the rest. I do believe if you follow the marker it will show you where to go even if you dont have the wayshrine (boat, cart, ect).
My experience has been a nightmare with this event. First I could not find the darn event. I'm a new player and don't know the maps and no proper instruction in how to get there are given. I spent days traveling overland to find it. And why did they not unlock the wayshire at that location?
And secondly the quest to kill Ariana at-fara is near impossible. She spawns ever 10 minutes but only takes one shot to kill her so only one player can kill her at a time resulting in you having to que and wait a few hours for your turn.
Not fun.
For future events, you can "buy" the holiday quest in the crown store. It's free, but it will begin the quest and tell you exactly where to go for the rest. I do believe if you follow the marker it will show you where to go even if you dont have the wayshrine (boat, cart, ect).
I did and I did. I followed those markers time after time but always ended up lost. What I am going to so I don't get lost in the future is download a map with every place marked. One, I will know I'm going and two, it will help me learn where everywhere is.
katanagirl1 wrote: »The reward boxes though…the sources and cooldowns are a big downer. I was really looking forward to this event. I spend a lot of my time in Cyrodiil and trials and don’t have much opportunity to level up companions. I am still leveling Azandar and haven’t started Zerith-var yet. I thought I would be able to run public dungeons to level them up and get reward boxes, but a big fat no. No reward boxes from public dungeons. I have to sit at a delve boss or a world boss and wait five minutes to get a shot at a box, and then sit for five minutes more for the next, the amount of leveling my companion gets there is negligible.
...
I had time this morning to play more. I would have been happy to continue killing hunters until I got the lead or got bored. What I'm not willing to do is waste my time in an empty delve apart from me, waiting 5 minutes between killing stuff because whoever designed this doesn't want to reward players for playing the game, and apparently thinks waiting around is riveting and fun gameplay that will keep a player in the game. Sorry, but no.
Seriously, what is with all the cooldowns and waiting around in this game?
liliub17_ESO wrote: »Cool down timers, like these events and Pursuits, artificially (temporarily) inflate player numbers. Plain and simple.
liliub17_ESO wrote: »Cool down timers, like these events and Pursuits, artificially (temporarily) inflate player numbers. Plain and simple.
I wasn't asking seriously, even though I said seriously. I was complaining in a, "Seriously, what's with all the snow lately?" way.
I don't see golden pursuits and events as cooldown timers. They're time-limited, which is different. A cooldown timer is an artificial period of time that you have to wait to do something, like the 5-minute spawn time for WBs and delve bosses, or having to wait to get more than gold for killing something.
I agree that cooldown timers can have their purpose, but they're way overdone in this game. And if they're going to have loot cooldowns, don't make it five minutes and then place mobs that share the timer within 30 seconds of each other. That's just being mean to players who are simply progressing through a PD or a delve and not trying to farm anything. If they must be there, five minutes is too long.
As for keeping people in game to inflate numbers, it had the opposite effect on me this morning. There are a lot of great games out there. There's no reason to spend my gaming time sitting around waiting for something to happen when I could be having fun actually doing stuff in another game.
liliub17_ESO wrote: »@AzuraFan - I meant that cooldown timers as well as events and Pursuits, not lumping them all in the same pot.
scrappy1342 wrote: »My experience has been a nightmare with this event. First I could not find the darn event. I'm a new player and don't know the maps and no proper instruction in how to get there are given. I spent days traveling overland to find it. And why did they not unlock the wayshire at that location?
And secondly the quest to kill Ariana at-fara is near impossible. She spawns ever 10 minutes but only takes one shot to kill her so only one player can kill her at a time resulting in you having to que and wait a few hours for your turn.
Not fun.
For future events, you can "buy" the holiday quest in the crown store. It's free, but it will begin the quest and tell you exactly where to go for the rest. I do believe if you follow the marker it will show you where to go even if you dont have the wayshrine (boat, cart, ect).
I did and I did. I followed those markers time after time but always ended up lost. What I am going to so I don't get lost in the future is download a map with every place marked. One, I will know I'm going and two, it will help me learn where everywhere is.
if you are not in the same zone as the place your quests points to, the quest markers can become completely useless pointing to all the different boats, etc that could possibly take you there. if you open your quest journal (J), select the quest and then hit M, it will zoom in on the actual target you need to get to in that zone. if it's event related, like this situation, then you can open your guild roster and port to someone in the zone to get fairly close.