heimdall14_9 wrote: »I want solo dungeons these days because I'm tired of randoms bugging my quests out so I can't get skill points since they added boss pull to base dungeons. Running with friends is best, but sometimes no one wants to run Tempest with me to get skill points.
what about tempest would you like see done to it to make it an solo dungeon ??
heimdall14_9 wrote: »I want solo dungeons these days because I'm tired of randoms bugging my quests out so I can't get skill points since they added boss pull to base dungeons. Running with friends is best, but sometimes no one wants to run Tempest with me to get skill points.
what about tempest would you like see done to it to make it an solo dungeon ??
It's just long. I would use a story/solo mode for the questing for skill points. I would assume the adds in solo would be less or quicker to kill, as they are in first descendant, which in a long dungeon is welcome. The base game dungeons need a quest tweak when it moves the quest on when people pull the next boss rather than bugging the quest out and having to run it back.