Hello there.
Is there any possibility in the future we get some way to mitigate how some motifs/styles have certain elements we can't currently edit? examples that come to mind are the Dragonguard or Pyre Watch medallions, Dead-water shells or the furs included in the legion zero vigiles and ancestral reach motifs to name a handful (plus the soul gems on the new black soul gem style). There's a ton of really great outfit styles that simply cant be put with others because they have an undyeable element that makes them hard to pair with other styles or forces certain colour schemes.
Would love to see more dye channels added over time to motifs that currently have undyeable components, so we can fully utilise every style in the game. Would also love to see costumes broken down into parts so we can mix and match them with the existing styles in the outfit system.