DeathandDebauchery wrote: »This thread is specifically about how the ZOS team chooses to communicate deadlines and information. There was a thread earlier this week about a specific hot topic issue, linked here: https://forums.elderscrollsonline.com/en/discussion/687752/please-do-something-about-wayshrine-guild-invite-spam-on-pc-na/p1
This thread is not about the topic. But rather the fact that we were promised a response within 24 hours, it was then edited to remove that promise, and every thread that has re-brought it up has been locked.
At this point, the community has been promised information, has not been provided that information, the promise was redacted, and then any further discussion on the topic has been intentionally squashed.
See here: https://forums.elderscrollsonline.com/en/discussion/688424/wayshrine-spam-on-pc-na-follow-up#latest
and here: https://forums.elderscrollsonline.com/en/discussion/688418/any-word-on-the-spam-guild-invites-issue#latest
Given ZoS's new promise of transparency and proactivity in communication, this feels like shutting down a genuine conversation and failing to proactively communicate. I'm curious how the rest of the community feels about ZoS's communication practices on the general forums in particular.
We've seen fantastic examples coming out of the Public Test Server, see here: https://forums.elderscrollsonline.com/en/discussion/688277/update-49-pts-week-3-summary#latest and here: https://forums.elderscrollsonline.com/en/discussion/688010/poll-pvp-hot-stacking-options-for-update-49/p1
Is there a difference in communication ethos between the team responsible for the public test server responses and the team responsible for general discussion responses?
LennaTheRussian wrote: »It does not even make since why the original thread was closed in the first place. As soon as the guild leader shows up to post, a few hours later it gets locked. Killing all discussion on the topic.
ZOS probably got what they needed out of us and lots of discussions end up devolving into fighting. Especially since it’s a very pointed post to begin with. I think this warrants investigation instead of ongoing public discussion, especially since some big points had already been brought up.
LennaTheRussian wrote: »It does not even make since why the original thread was closed in the first place. As soon as the guild leader shows up to post, a few hours later it gets locked. Killing all discussion on the topic.
ZOS probably got what they needed out of us and lots of discussions end up devolving into fighting. Especially since it’s a very pointed post to begin with. I think this warrants investigation instead of ongoing public discussion, especially since some big points had already been brought up.
DeathandDebauchery wrote: »Is there a difference in communication ethos between the team responsible for the public test server responses and the team responsible for general discussion responses?
DeathandDebauchery wrote: »LennaTheRussian wrote: »It does not even make since why the original thread was closed in the first place. As soon as the guild leader shows up to post, a few hours later it gets locked. Killing all discussion on the topic.
ZOS probably got what they needed out of us and lots of discussions end up devolving into fighting. Especially since it’s a very pointed post to begin with. I think this warrants investigation instead of ongoing public discussion, especially since some big points had already been brought up.
Many of these threads /dont/ dissolve in to fighting though, they do have back and forth and that back and forth is often relatively civil. In general, it feels like a lot of threads are getting locked really prematurely because they are serious pain points for the game, not because the discussion is actually turning hostile.
I'm more interested in the broader conversation about communication and the struggles ZoS seems to face in following basic pro-active communication strategies.
I agree that in general the mistake here is giving a timeline in general to address an issue when you don't have a clear solution ready. It demonstrates a clear disconnect between your line level staff (e.g. Mods) and your more senior-level staff (e.g. CMs).
All they would have had to do was say "Were cooking on this, and need some time. We will make a post in the next week or two." and they would have bought 2 more weeks before that post comes. But they said 24 hours and then tried to hide it, and then tried to shutdown additional conversation about it in the middle of the night tonight (10:30pm EST, 7:30PM PST).
It feels like insulting our intelligence that we can't see what is happening and that doesn't feel good.
Is ZOS really OK with the potential of a public version of this addon that would allow numerous guilds to hide in the bushes at wayshrines and auto-spam invites to everything that moves? I really, really hope not but please let us know one way or the other, that's all we're asking.
instead it feels like a very calculated approach to show "improved" communication only in areas that are highly visible, the PTS threads being the main candidate.
We have closed this topic as it was originally created in [Month/Year]. In many cases, it's better to create a new thread on a topic that you want to discuss as opposed to bumping one that is rather old.
This level of communication is exactly on par with what we expect from ZOS, or at least the old team. I thought it would improve overall with the new leadership team, especially since if I remember correctly @ZOS_JoBurba our new studio head had originally started in Community management and this situation feels like the exact one someone from that position would like to avoid, but instead it feels like a very calculated approach to show "improved" communication only in areas that are highly visible, the PTS threads being the main candidate.
valenwood_vegan wrote: »instead it feels like a very calculated approach to show "improved" communication only in areas that are highly visible, the PTS threads being the main candidate.
I've said my piece elsewhere, but I did want to just highlight this as I feel exactly the same way.
The improved communication around certain aspects of this PTS cycle *is* welcome and appreciated. But at the same time it feels performative when it appears to be limited to a couple of pre-selected topics, related to the most heavily-promoted features of the update, where feedback is desired and engagement has been allowed.
Topics that are more uncomfortable, or that perhaps were not anticipated to be "hot" topics in the community, are still being met with silence rather than meaningful engagement.
SilverBride wrote: »That was the first thread addressing the issue of spam guild invites where I saw the GM of these guilds come in to the conversation. I thought it was great that they were willing to discuss it with the players and think that maybe we could have worked out a solution as a community and not even need any official intervention if we had been allowed to continue the conversation.
SilverBride wrote: »That was the first thread addressing the issue of spam guild invites where I saw the GM of these guilds come in to the conversation. I thought it was great that they were willing to discuss it with the players and think that maybe we could have worked out a solution as a community and not even need any official intervention if we had been allowed to continue the conversation.
You missed the post linking to that person's previous comment from about 4 years ago.
valenwood_vegan wrote: »Just as another example of this "old communication style" continuing, an issue that generated a lot of discussion across several threads on PTS this cycle was the new restriction being placed on queuing for Cyrodill to quickly port out of Imperial City.
We were even led to believe in this thread that we might get some answers or further information from the team, but this was followed by what is now about three weeks of total silence.
Mind you I'm not trying to blame anyone specifically, as I'm sure staff members are told what they can and can't discuss with the community, I see this as more of a corporate issue. But I do hope the new leadership can continue to push away from this old style of essentially ignoring certain issues and hoping they just go away or get forgotten.
It's not a critical issue so it's not a big deal to me. I appreciate that Kevin is looking into it. He'll get back to us when there's an update. There's no need for further explanation until then.
It's not a critical issue so it's not a big deal to me. I appreciate that Kevin is looking into it. He'll get back to us when there's an update. There's no need for further explanation until then.
It's not a critical issue so it's not a big deal to me. I appreciate that Kevin is looking into it. He'll get back to us when there's an update. There's no need for further explanation until then.
It's not a critical issue so it's not a big deal to me. I appreciate that Kevin is looking into it. He'll get back to us when there's an update. There's no need for further explanation until then.