
This bothers me no end. I have struggled with groups trying to complete quite a few vet dlc dungeons yet i read all the time on the forums how players can solo vet dungeons. I dont know if its my old computer and aussie internet that holds me back from achieving that level of awesomeness but im elated when i can beat a dlc dungeon once in a full group of 4.
How is my experience can be so extremely different to other players? Ive been playing since early release, i follow the most current builds i can find and im not lazy to farm gear sets for specific builds. I understand combat mechanics and also boss fight mechanics.
I honestly feel like im playing in a completely different realm to these capable players that are asking for more challenging content...
There are days this makes me want to quit gaming altogether, but I love eso so much ..still after all these years. This level of pain i feel about my inability to understand why im incapable of playing at a higher level dulls my game experience.
cyberjanet wrote: »SerafinaWaterstar wrote: »Do not lose heart!
This is the Forums. Just because someone says something here does not actually make it so.
You mean all those players who assure me they were soloing vet dungeons at level 10 are lying?

frogthroat wrote: »A lot of it has got to do with a build.This bothers me no end. I have struggled with groups trying to complete quite a few vet dlc dungeons yet i read all the time on the forums how players can solo vet dungeons. I dont know if its my old computer and aussie internet that holds me back from achieving that level of awesomeness but im elated when i can beat a dlc dungeon once in a full group of 4.
I solo vet dlc dungeons, but I have been stuck at nGD first boss without the possibility to advance because that toon had no solo build and as a healer I could not carry the group. Last time I got stuck like that was Exiled Redoubt second boss -- none of us had good builds because we were levelling skills and such and RND took us there. It happens.Maybe you have a life?How is my experience can be so extremely different to other players? Ive been playing since early release, i follow the most current builds i can find and im not lazy to farm gear sets for specific builds. I understand combat mechanics and also boss fight mechanics.
I honestly feel like im playing in a completely different realm to these capable players that are asking for more challenging content...
More than a good build you need to know the mechanics and how to play solo. You need to be the tank, healer and DD all at once. As in, you need to be tanky enough, have buffs and debuffs, PO is your healer, and of course you need to do damage. And the mechanics.
You also need to be creative in some cases. Like vFG2 first boss, when the mechanic starts you need to have enough AOEs down that one of the spirits die before you get one shotted. In vBRF, pre-last boss when the minotaur puts you in a cage, if you have enough DOTs and wear PO, you can survive it. Or in vSCP when Zaan grabs you or in vFL when the ghost grabs you, you can use Precog.
All this is well and good, but most of all, more than a build, more than playing all roles at once, you need repetition. You need to keep at it over and over. You need to remember every mechanic by heart. Sometimes reacting is not enough, but you should know them well enough that you can proactively prepare for the next mechanic. It takes time and dedication. A lot of both.
But then you will learn both soloing in general, and also that particular dungeon. Sometimes it is useful. For example, I was doing pledges with some guildies, and Bloodroot Forge was the DLC dungeon. We wiped at the last boss HM multiple times. After multiple attempts I started to think this is getting boring and when the rest of the group died I just though might as well finish this so we can go do something else and soloed the rest. Sounds cool and heroic and I saved the day... no. I just have soloed it so many times I know it so well that even with a DD build and not a proper solo build I could stay alive and finish the last 50%. They thought it was cool and awesome, but in reality it's just a result of having no life and repeating the same thing over and over. Put me in a dungeon that I have not soloed over and over and I stumble like the rest of them.There are days this makes me want to quit gaming altogether, but I love eso so much ..still after all these years. This level of pain i feel about my inability to understand why im incapable of playing at a higher level dulls my game experience.
I wouldn't say higher but different. Soloing is fun once you start to succeed, but it is different from group play. No need for communication or coordination with others. However, if you are serious about wanting to learn, just solo normal base game dungeons at first. Slap on Ring of the Pale Order to get used to it but otherwise your normal DD build will work. Start with something easy, like FG1. Then BC1 and Spindle1. Switch to veteran versions of base game dungeons and you'll start to notice what you need on top of your normal DD build with PO. Maybe look for some guides, Hyperioxes has posted some if you need. Then try for example Bloodroot Forge, Scalecaller Peak or Fang Lair on normal. Then switch to veteran.
You don't solo DLC HM on your first try. Start with easy ones and work your way up. I remember my first solo dungeon (nBC1) made my palms sweat more than many DLC HM attempts in a group since. Even today that feels like a bigger achievement than my first trifecta in a group. Now even base game HMs are trivial. It didn't happen overnight. I wanted to solo and I spent an enormous amount of time practicing.
Are you willing to forgo social life to be able to solo dungeons? If the answer is no, don't worry about it. Not everyone needs to be able to solo dungeons. Having friends is important.
If you are willing to drop your social life for this, then... one of us! One of us!
cyberjanet wrote: »SerafinaWaterstar wrote: »Do not lose heart!
This is the Forums. Just because someone says something here does not actually make it so.
You mean all those players who assure me they were soloing vet dungeons at level 10 are lying?
frogthroat wrote: »A lot of it has got to do with a build.This bothers me no end. I have struggled with groups trying to complete quite a few vet dlc dungeons yet i read all the time on the forums how players can solo vet dungeons. I dont know if its my old computer and aussie internet that holds me back from achieving that level of awesomeness but im elated when i can beat a dlc dungeon once in a full group of 4.
I solo vet dlc dungeons, but I have been stuck at nGD first boss without the possibility to advance because that toon had no solo build and as a healer I could not carry the group. Last time I got stuck like that was Exiled Redoubt second boss -- none of us had good builds because we were levelling skills and such and RND took us there. It happens.Maybe you have a life?How is my experience can be so extremely different to other players? Ive been playing since early release, i follow the most current builds i can find and im not lazy to farm gear sets for specific builds. I understand combat mechanics and also boss fight mechanics.
I honestly feel like im playing in a completely different realm to these capable players that are asking for more challenging content...
More than a good build you need to know the mechanics and how to play solo. You need to be the tank, healer and DD all at once. As in, you need to be tanky enough, have buffs and debuffs, PO is your healer, and of course you need to do damage. And the mechanics.
You also need to be creative in some cases. Like vFG2 first boss, when the mechanic starts you need to have enough AOEs down that one of the spirits die before you get one shotted. In vBRF, pre-last boss when the minotaur puts you in a cage, if you have enough DOTs and wear PO, you can survive it. Or in vSCP when Zaan grabs you or in vFL when the ghost grabs you, you can use Precog.
All this is well and good, but most of all, more than a build, more than playing all roles at once, you need repetition. You need to keep at it over and over. You need to remember every mechanic by heart. Sometimes reacting is not enough, but you should know them well enough that you can proactively prepare for the next mechanic. It takes time and dedication. A lot of both.
But then you will learn both soloing in general, and also that particular dungeon. Sometimes it is useful. For example, I was doing pledges with some guildies, and Bloodroot Forge was the DLC dungeon. We wiped at the last boss HM multiple times. After multiple attempts I started to think this is getting boring and when the rest of the group died I just though might as well finish this so we can go do something else and soloed the rest. Sounds cool and heroic and I saved the day... no. I just have soloed it so many times I know it so well that even with a DD build and not a proper solo build I could stay alive and finish the last 50%. They thought it was cool and awesome, but in reality it's just a result of having no life and repeating the same thing over and over. Put me in a dungeon that I have not soloed over and over and I stumble like the rest of them.There are days this makes me want to quit gaming altogether, but I love eso so much ..still after all these years. This level of pain i feel about my inability to understand why im incapable of playing at a higher level dulls my game experience.
I wouldn't say higher but different. Soloing is fun once you start to succeed, but it is different from group play. No need for communication or coordination with others. However, if you are serious about wanting to learn, just solo normal base game dungeons at first. Slap on Ring of the Pale Order to get used to it but otherwise your normal DD build will work. Start with something easy, like FG1. Then BC1 and Spindle1. Switch to veteran versions of base game dungeons and you'll start to notice what you need on top of your normal DD build with PO. Maybe look for some guides, Hyperioxes has posted some if you need. Then try for example Bloodroot Forge, Scalecaller Peak or Fang Lair on normal. Then switch to veteran.
You don't solo DLC HM on your first try. Start with easy ones and work your way up. I remember my first solo dungeon (nBC1) made my palms sweat more than many DLC HM attempts in a group since. Even today that feels like a bigger achievement than my first trifecta in a group. Now even base game HMs are trivial. It didn't happen overnight. I wanted to solo and I spent an enormous amount of time practicing.
Are you willing to forgo social life to be able to solo dungeons? If the answer is no, don't worry about it. Not everyone needs to be able to solo dungeons. Having friends is important.
If you are willing to drop your social life for this, then... one of us! One of us!
A phenomenal reply thank you kindly, you have opened my eyes. I was not looking atvit clearly. I shall play at my level and not worry so much
Unfortunately not many newer dungeons. The incoming damage, boss health and speedrun time being 25 mins instead of the old 30 mins look like that trifecta will simply not be possible.even some trifectas are soloable.
spartaxoxo wrote: »Don't compare yourself to Lebron James when you play basketball. Yes, there are people who can solo trifecta vet dlc dungeons but even most skilled players cannot. ...