The people commenting on the forums for the most part (from what I’ve seen) are talking about soloing normal dungeons. Yes, some people solo on vet, they are skilled and built for it. There’s even people who have soloed trifectas but I’ve only seen like… 5 or less videos of people doing that.
My pug dungeon groups in the dungeon finder usually go fine, but that’s with a tank whose either me or a friend. I would suspect then that the problem is either that my MMR theory is true or you’re getting bad tanks. I know you have an opinion on my guild, but there are other dungeon guilds you can try. I can’t speak for what environment they are though since I haven’t played with them. Or you can try tanking. Or can ask in a pledge location (such as Grahtwood) for a dungeon group. Can also friend people you meet in dungeons and ask them to run with you.
The people commenting on the forums for the most part (from what I’ve seen) are talking about soloing normal dungeons. Yes, some people solo on vet, they are skilled and built for it. There’s even people who have soloed trifectas but I’ve only seen like… 5 or less videos of people doing that.
My pug dungeon groups in the dungeon finder usually go fine, but that’s with a tank whose either me or a friend. I would suspect then that the problem is either that my MMR theory is true or you’re getting bad tanks. I know you have an opinion on my guild, but there are other dungeon guilds you can try. I can’t speak for what environment they are though since I haven’t played with them. Or you can try tanking. Or can ask in a pledge location (such as Grahtwood) for a dungeon group. Can also friend people you meet in dungeons and ask them to run with you.
I dont have 'an opinion' on your guild..it was that one person. You are very helpful and encouraging. Thank you for your helpful replies. I wanted to email you on the forums but could not, i apologise if my comment made your guild look bad, it wasnt my intention. I respect your drive and guild ethos.
Cooperharley wrote: »Just because you read something on the internet doesn't make it true. People watch a video of Luccht & Hyperoxies & then extrapolate that to mean that ALL players can complete veteran dungeons & veteran DLC dungeons solo. It's simply not true. Anybody that uses those arguments instantly disqualify themselves in a discussion because it's silly.
The vast majority of people that play ESO will not come close to being able to solo that stuff. That's like comparing Lebron James to a middle school kid playing basketball. It's not close. Think about how many kids play basketball, how many go to the NBA, and then how many can be considered the greats. These people are quite literally saying, if Lebron James can be this good, then everyone else can! Here's my argument based on that:
Lol.
This is a big reason why I've wanted more difficulty modes for overland because EVERY player touches overland. Not everyone has a desire to go into veteran dungeons & veteran DLC dungeons. Questing is one of the most important & popular pillars of ESO. If you can breeze through 100% of it by burping on mobs, imagine the surprise when you get into a veteran dungeon or veteran DLC dungeon and get absolutely smacked. The game, unfortunately, does nothing to prepare you. Players that engage with these difficulty options presented will be forced to learn more about their class & rotation & builds to conquer it. Even MORE players will engage with the system if it's refined & more rewarding than it's currently proposed at (they need to fix the interaction between difficulty settings & create shards, but that's another discussion!). Creating a difficulty pipeline INTO veteran difficulty content is always the best route possible. Engage with it as you will, but most players that are interested in veteran dungeons will likely be interested in a higher difficulty overland as well in my mind
SerafinaWaterstar wrote: »Cooperharley wrote: »Just because you read something on the internet doesn't make it true. People watch a video of Luccht & Hyperoxies & then extrapolate that to mean that ALL players can complete veteran dungeons & veteran DLC dungeons solo. It's simply not true. Anybody that uses those arguments instantly disqualify themselves in a discussion because it's silly.
The vast majority of people that play ESO will not come close to being able to solo that stuff. That's like comparing Lebron James to a middle school kid playing basketball. It's not close. Think about how many kids play basketball, how many go to the NBA, and then how many can be considered the greats. These people are quite literally saying, if Lebron James can be this good, then everyone else can! Here's my argument based on that:
Lol.
This is a big reason why I've wanted more difficulty modes for overland because EVERY player touches overland. Not everyone has a desire to go into veteran dungeons & veteran DLC dungeons. Questing is one of the most important & popular pillars of ESO. If you can breeze through 100% of it by burping on mobs, imagine the surprise when you get into a veteran dungeon or veteran DLC dungeon and get absolutely smacked. The game, unfortunately, does nothing to prepare you. Players that engage with these difficulty options presented will be forced to learn more about their class & rotation & builds to conquer it. Even MORE players will engage with the system if it's refined & more rewarding than it's currently proposed at (they need to fix the interaction between difficulty settings & create shards, but that's another discussion!). Creating a difficulty pipeline INTO veteran difficulty content is always the best route possible. Engage with it as you will, but most players that are interested in veteran dungeons will likely be interested in a higher difficulty overland as well in my mind
Nah, the idea of having to fight through harder mobs when questing or mat farming is incredibly dispiriting.
I like doing vet dungeons & trifectas etc but don’t think this will do what you think & be a pipeline into other harder content.
Those that want to access that find a way now; those that aren’t interested will not be seduced by mudcrabs that can one shot you.
The best pipeline is via guilds & veteran players helping newer ones to learn.
I solo Normal DLC dungeons, not Vet, but I've seen some players over 1.000 CPs try to solo a base game Vet and fail simply because they were DD and didn't properly build for solo.
My build has 30K resistances, 9K penetration (+9K from Breach), 4.000 WD/SD, high recovery, and it can do 90K DPS in burst damage or just 60K as sustained DPS.
If I proclaim myself a DD and try to join a professional group they'd immediately figure out I am no DD, and same would go for H or T - Solo builds are a different beast.
I never join when people asks for help with dungeons because I have no real role, even though I could carry myself. Also, because of this my experience with DLC dungeons is limited and I don't recall mechanics; I usually study one dungeon at a time and when completed I forget it.
I am AMAZED when I see what some players are capable to achieve and memorize! Build and preparation can do only so much, the rest is "pure skill" like in other activities.
Congrats to those who can marvel us with their performance! Always enjoy watching...