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We need to be able to block certain Patrons from Casual games

SilverBride
SilverBride
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There are 3 Patrons that I never have a good outcome playing against. I wish we had the option to block up to 2 or 3 Patrons for Casual games because some of these make playing a long tedious nightmare.

I will not play against Almalexia, or Rahjin (after losing something like 57 to 0 to someone who chose that Patron), or Alessia because I never have a good outcome when I do and do not want to spend my game time dealing with the frustration.

If someone chooses any of these I just concede and try again later.

Please gives us the option in Casual games to not only choose 2 Patrons, but block 2 also.
PCNA
  • Necrotech_Master
    Necrotech_Master
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    that sounds more like a rule for the ranked mode than unranked

    even then, i still see there being complaints if you say are picking 2nd and the other person already picked a patron you want to block

    if it goes in order, player 1 picks 1 blocks 1, player 2 picks 1 blocks 1, then player 1 picks 2 and blocks 2, etc

    whoever is player 1 still will have access to all patrons they have available
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

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  • SilverBride
    SilverBride
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    It could go:

    Player One blocks 1
    Player 2 Blocks 1
    then
    Player One picks 1
    Player Two picks 1
    Player One picks a second
    Player Two picks a second

    I never understood why Player One only picked one but Player Two picked both of theirs before Player One picked their second. Why not just alternate then evenly?
    PCNA
  • Personofsecrets
    Personofsecrets
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    I'd be happy with Mora and Alessia banned.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Altera0x
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    Please gives us the option in Casual games to not only choose 2 Patrons, but block 2 also.
    This would mean that both players need to have 8+ decks unlocked. ZOS can't just dump some decks into basic pool, and they are most definitely aren't going to restrict PvP with the condition “unlock 4 more decks”.
    Don't get me wrong, I would love the ability to not play against Rajhin ever again, but when I tried to write a proposal for a single deck ban I couldn't find a feasible way to incorporate it. Even requiring 2 extra deck unlocks for PvP may just finish the mode that is already struggling to attract players. And making 2 extra “basic” decks is not feasible, because ZOS don't have dev power to do even a simple balance pass on ToT, new decks seem to be out of question period.

  • SilverBride
    SilverBride
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    If blocking Patrons isn't feasible then they should take a look at tweaking these overpowered decks. Being harassed with non-stop Bewilder cards, or facing 7 Agents that we can never keep up with removing, or spending a long time watching our opponent play 20 cards and just keep generating more does not make for a fun experience.
    PCNA
  • SeaGtGruff
    SeaGtGruff
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    It could go:

    Player One blocks 1
    Player 2 Blocks 1
    then
    Player One picks 1
    Player Two picks 1
    Player One picks a second
    Player Two picks a second

    I never understood why Player One only picked one but Player Two picked both of theirs before Player One picked their second. Why not just alternate then evenly?

    Maybe it's to help offset the disadvantage of not getting to pick first. I mean, that might not be seen as a disadvantage since both players can still use whichever patrons are picked, but it's my understanding that players often like to pick a given patron as a counter to some other patron that's already been picked, in which case the very first patron picked could potentially steer the rest of the picks toward specific counter patrons, thereby greatly shaping the whole selection process and resulting match just because Patron A was chosen first instead of Patron B.
    I've fought mudcrabs more fearsome than me!
  • Personofsecrets
    Personofsecrets
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    SeaGtGruff wrote: »
    It could go:

    Player One blocks 1
    Player 2 Blocks 1
    then
    Player One picks 1
    Player Two picks 1
    Player One picks a second
    Player Two picks a second

    I never understood why Player One only picked one but Player Two picked both of theirs before Player One picked their second. Why not just alternate then evenly?

    Maybe it's to help offset the disadvantage of not getting to pick first. I mean, that might not be seen as a disadvantage since both players can still use whichever patrons are picked, but it's my understanding that players often like to pick a given patron as a counter to some other patron that's already been picked, in which case the very first patron picked could potentially steer the rest of the picks toward specific counter patrons, thereby greatly shaping the whole selection process and resulting match just because Patron A was chosen first instead of Patron B.

    That's right. When I go second, I basically never get to play the decks that I want to because it would give the opponent too much of an advantage.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • JHartEllis
    JHartEllis
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    Blocking them during the deck selection process would add a lot of time to the beginning of each match. It would be a lot more streamlined to just have an edit button on the activity finder that would allow each player to preemptively select 2 patrons that would be greyed out during deck selection.
    Guild leader of Spicy Economics and Spicy Life on PC/NA
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  • Kappachi
    Kappachi
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    you have equal opportunity to turn the tables on your opponent as they do you... maybe take the time and pick almalexia/rahjin and learn them yourself? I use these 2 very often, rahjin usually as counter to anyone who picks crow, and almalexia for counter or combination with hlaalu since there's a lot of things you can do with those 2 together. I'd never want any deck to be able to be "banned" by the other player because I like playing with every single deck in the game and earned them for that purpose.
    Edited by Kappachi on January 20, 2026 12:56AM
  • SilverBride
    SilverBride
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    JHartEllis wrote: »
    Blocking them during the deck selection process would add a lot of time to the beginning of each match. It would be a lot more streamlined to just have an edit button on the activity finder that would allow each player to preemptively select 2 patrons that would be greyed out during deck selection.

    I like this idea.
    PCNA
  • Altera0x
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    Kappachi wrote: »
    maybe take the time and pick almalexia/rahjin and learn them yourself?
    Have you considered that we know how to play these decks, but we hate the playstyle? Not everyone is excited to sit through 1+ hour slog every game.
  • Kappachi
    Kappachi
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    Altera0x wrote: »
    Kappachi wrote: »
    maybe take the time and pick almalexia/rahjin and learn them yourself?
    Have you considered that we know how to play these decks, but we hate the playstyle? Not everyone is excited to sit through 1+ hour slog every game.

    then don't ruin it for others who enjoy every deck in the game. i started picking almalexia/rahjin as a combination due to this thread and it works out really well, enemy stuck on 0-5 prestige and after a long build up i can go 40+ in 1 turn.
    Edited by Kappachi on January 20, 2026 9:47PM
  • SilverBride
    SilverBride
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    Kappachi wrote: »
    i started picking almalexia/rahjin as a combination due to this thread and it works out really well, enemy stuck on 0-5 prestige and after a long build up i can go 40+ in 1 turn.

    If I run into those patrons I immediately concede and nope out.
    Edited by SilverBride on January 20, 2026 9:57PM
    PCNA
  • Personofsecrets
    Personofsecrets
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    Last choice should go to second player. I have enough data to indicate that 1st player has a huge advantage. It's fine to take one of those advantages, the last pick, away.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Attorneyatlawl
    Attorneyatlawl
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    Kappachi wrote: »
    i started picking almalexia/rahjin as a combination due to this thread and it works out really well, enemy stuck on 0-5 prestige and after a long build up i can go 40+ in 1 turn.

    If I run into those patrons I immediately concede and nope out.

    Isn't that kind of gatekeeping how others play?
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • SilverBride
    SilverBride
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    Kappachi wrote: »
    i started picking almalexia/rahjin as a combination due to this thread and it works out really well, enemy stuck on 0-5 prestige and after a long build up i can go 40+ in 1 turn.

    If I run into those patrons I immediately concede and nope out.

    Isn't that kind of gatekeeping how others play?

    No. It's taking control over how I play.
    PCNA
  • Personofsecrets
    Personofsecrets
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    Kappachi wrote: »
    i started picking almalexia/rahjin as a combination due to this thread and it works out really well, enemy stuck on 0-5 prestige and after a long build up i can go 40+ in 1 turn.

    If I run into those patrons I immediately concede and nope out.

    Isn't that kind of gatekeeping how others play?

    That is an inherent consequence of the design choices that go into card games. Game pieces will tend to play out in certain ways. People who enjoy those interractions will stick around while player who do not will mostly leave.

    Due to this inherent and indispinsible aspect of games, I find that diversifying games as to make them appeal to more players is a crude mistake that undermines a games identity at best and necessarily leaves some set of players marginalized.
    Edited by Personofsecrets on January 21, 2026 2:05AM
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Attorneyatlawl
    Attorneyatlawl
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    Kappachi wrote: »
    i started picking almalexia/rahjin as a combination due to this thread and it works out really well, enemy stuck on 0-5 prestige and after a long build up i can go 40+ in 1 turn.

    If I run into those patrons I immediately concede and nope out.

    Isn't that kind of gatekeeping how others play?

    No. It's taking control over how I play.

    By blocking others from doing so themselves. It's a multiplayer game... Gotta compromise sometimes. :) Weren't you in the overland difficulty thread advocating against there being difficulty options? That's gatekeeping just as it is here, saying people shouldn't have the option to play decks that are part of the game as they wish.
    Edited by Attorneyatlawl on January 21, 2026 6:14AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Altera0x
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    Kappachi wrote: »
    then don't ruin it for others who enjoy every deck in the game.
    You're contradicting yourself right here. If you “enjoy every deck”, you'll have no problem playing other decks than RA from time to time if you meet players that ban them.

    Isn't that kind of gatekeeping how others play?
    No, it's not. Nobody is entitled to have a match with a specific player, anyone can leave the game whenever they want, for any reason. Insta-concede doesn't spoil anything for anyone: it's a random matchmaking queue, not a tournament (a serious tournament would have deck restrictions in its rules anyway).
    And this doesn't prevent a Rajhin spammer to play ever, plenty of other spammers to play with.

    It's a multiplayer game...
    Random pubs are not multiplayer.
    Edited by Altera0x on January 21, 2026 9:17AM
  • Starbridge84
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    I never understood why Player One only picked one but Player Two picked both of theirs before Player One picked their second. Why not just alternate then evenly?

    That's called snake draw and you're right. Snake draw only makes sense if they patrons were not shared. Basically means first pick gets their prime pick, but then has to deal with left overs.

    My family does this kind of thing for vacation time at a summer house.

    They figure out the order they want, the 7 kids pick their time...
    1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1
    Edited by Starbridge84 on January 21, 2026 3:15PM
    If you want to see what all the craftable lights look like in ESO, use this command on PC NA.
    /script JumpToSpecificHouse("@Starbridge84", 71)
    
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