i have no intention of repeating all the base zone story quests, as i've done all of them on another character. i finished up the first part of the main story quest in order to fully level up soul magic, but now i'm done questing. yet i'm stuck with this cadwell quest, which automatically started, and which would take hours upon hours to close out, only to then be followed by cadwell's gold. any way to delete this? maybe through an add-on?
DenverRalphy wrote: »Players have been asking for a way to abandon this for going on 10 years now. So it's not something ZOS isn't aware of. <shrug> it is what it is I guess.
It is the only way to get the Soul Shriven Motif Book though. So there's that. If it's any consolation.
DenverRalphy wrote: »Players have been asking for a way to abandon this for going on 10 years now. So it's not something ZOS isn't aware of. <shrug> it is what it is I guess.
It is the only way to get the Soul Shriven Motif Book though. So there's that. If it's any consolation.
how do you get this book? and can you sell it? and if so, is it worth anything?
DenverRalphy wrote: »Players have been asking for a way to abandon this for going on 10 years now. So it's not something ZOS isn't aware of. <shrug> it is what it is I guess.
It is the only way to get the Soul Shriven Motif Book though. So there's that. If it's any consolation.
how do you get this book? and can you sell it? and if so, is it worth anything?
robwolf666 wrote: »Wow. Don't want to do questing in a game that's all about... questing. Interesting.
You can always fast click through the dialogue and focus on the fighting. But hey, if you don't want that extra XP and gold.
Is the Cadwell quest chain even necessary today? It is a pain that after you do the main quest, this gets shoved on you. If not, it should just become an option you chose to do.
DenverRalphy wrote: »If they don't want to allow players to abandon it, I wouldn't be opposed to just removing it from the tracker. I have no problem with it sitting in the journal menu. Just need it gone from the quest tracker. The quest tracker in the console UI is questionable enough without unwanted quests added to the mix.
You can't delete it but there's a work around... kinda...
Once you defeat Molag Bal, you return to the Harborage and turn in the quest. Cadwell's Silver doesn't automatically start (tho the next quest sometimes follows straight on so you need to be a little careful not to click through too quick) so if you avoid cities it won't pop up. Obviously that's more difficult on some characters than others - if you do daily crafting it's impossible now but a character that just does dungeons and trials could get away with it. <snip>
You can't delete it but there's a work around... kinda...
Once you defeat Molag Bal, you return to the Harborage and turn in the quest. Cadwell's Silver doesn't automatically start (tho the next quest sometimes follows straight on so you need to be a little careful not to click through too quick) so if you avoid cities it won't pop up. Obviously that's more difficult on some characters than others - if you do daily crafting it's impossible now but a character that just does dungeons and trials could get away with it. <snip>
Not really. If you are very careful about dialogue when turning in the Main Quest, you can avoid picking it up right then and there, but as soon as you get about a hundred meters or so away from the Harborage, you get summoned back and Cadwell's Silver goes into your journal whether you respond or not.
DenverRalphy wrote: »You can't delete it but there's a work around... kinda...
Once you defeat Molag Bal, you return to the Harborage and turn in the quest. Cadwell's Silver doesn't automatically start (tho the next quest sometimes follows straight on so you need to be a little careful not to click through too quick) so if you avoid cities it won't pop up. Obviously that's more difficult on some characters than others - if you do daily crafting it's impossible now but a character that just does dungeons and trials could get away with it. <snip>
Not really. If you are very careful about dialogue when turning in the Main Quest, you can avoid picking it up right then and there, but as soon as you get about a hundred meters or so away from the Harborage, you get summoned back and Cadwell's Silver goes into your journal whether you respond or not.
I have a few characters who've finished the main story, and Cadwell's didn't auto start for them.
I make it a point to not click any options the moment I receive the quest reward. I just back out and don't click anything no matter how innocuous the options look. And nothing happens after leaving to start it up again. Unless something has changed since the last time I did it (sometime more than 6 months ago, and less than 18 months, I lose track).
You can't delete it but there's a work around... kinda...
Once you defeat Molag Bal, you return to the Harborage and turn in the quest. Cadwell's Silver doesn't automatically start (tho the next quest sometimes follows straight on so you need to be a little careful not to click through too quick) so if you avoid cities it won't pop up. Obviously that's more difficult on some characters than others - if you do daily crafting it's impossible now but a character that just does dungeons and trials could get away with it. <snip>
Not really. If you are very careful about dialogue when turning in the Main Quest, you can avoid picking it up right then and there, but as soon as you get about a hundred meters or so away from the Harborage, you get summoned back and Cadwell's Silver goes into your journal whether you respond or not.
I don't mind Silver as much as Gold because Silver is the only source for the Soul-Shriven motif, which is one of the crafting books for Shalidor's Library. Been sitting at 23/24 on all but one character for years because of that. I really mind Gold because there's no reward associated with it that's worth the hassle of doing another alliance story. The helmet went into collections from the first character and I definitely don't need a necklace that I've collected multiple times by this point (don't care that it's a unique variant; it'll get deconned anyway). The ~30 skill points were probably a big deal back in the day, but there are way too many other sources for skill points now. If the rewards were to be improved, then I might change my mind on those two, but they just aren't worth the hassle 12 years post-launch.