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Best Youtube channels for builds

tonne.backlinderb16_ESO
I watched AlcastHQ and Dottz for years but the don't create builds for ESO any longer. So who does great bulds nowadays?
  • Destai
    Destai
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    SkinnyCheeks for DPS, Hyperioxes for Tank and Solo builds.
  • Gabriel_H
    Gabriel_H
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    Destai wrote: »
    Hyperioxes for Tank.

    Oh very much a hard no. Even his "beginner" builds are based on being in a group with a min/max setup, and one that is exceedingly reliant on very specific debuffs from others.

    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • tonne.backlinderb16_ESO
    SkinnyCheeks I have watched. I want to rebuild 17 chars with the new gear and skills
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • Orbital78
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    They get outdated rather quickly, make sure the builds are still valid. Skinnycheeks has a great crit and pen breakdown/chart with videos. Knowing the basics will help with any build.

    Gloomfrost (mix of PVP/PVE) and Nightharrow have some decent builds as well. To be honest since the Arcanist meta, builds haven't changed all that greatly. Heavy attack meta has remained somewhat the same as well, at least PVE. I have been using Velothi, Ansuul and deadly on my Arc since I can remember. Heavy attacks revolve around Sergeants mail, and the second set is up to you. I use SPC if I'm doing a dps/heals combo to give some support. Mora's Thesis, Noble Duelist, Storm Master, Grave Grasp, and I think it was called Undaunted Infiltrator or Unweaver I used some. I like duelist and Mora the most, duelist you do need to learn the melee range (which is bigger than you may think).

    Hopefully with the class rebalances things get changed up some and other classes become more fun and viable in harder content.
    Edited by Orbital78 on January 15, 2026 1:06AM
  • frogthroat
    frogthroat
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    DD
    Skinny Cheeks for sure. Great DD builds and explains everything.
    Ninja Pulls makes pretty clear guides.
    The Gameroom makes funny off-meta builds that are fun to play.
    Hack the Minotaur has very easy to follow guides. Might not get you to top% in dps, but they are still pretty good.
    Ry if you want to stare at an atronach's cheeks.

    Tank
    Hyperioxes if you aim to the top. Like, the most optimised tank builds but the rest of the group should be optimised, too.
    The Tank Club, solid builds.

    Healer
    Doc (ESO) is the only one I follow. I use Discord mostly, so HH and SeaK are more used by me.

    Solo
    Hyperioxes
    Lucht (but you might want to check his Discord for screenshots of the different setups)
    Huppelihiiri also has pretty ok solo builds

    PVP
    Decimus
    MalcolM
    Luca Cash (even after the "scandal")
    (Also, epic-buttkkr is entertaining. While not that many build guides, funny sense of humour, that one.)
  • Vulkunne
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    I watched AlcastHQ and Dottz for years but the don't create builds for ESO any longer. So who does great bulds nowadays?

    Asked myself this same question once. My advice is to think about kind of build interests you and just browse. Eventually you'll find something and start seeing patterns from certain content creators. Some of them are quite good and others are kind of hit and miss. But I'd shop around and give 'em a chance.
    "Today Victory is mine. Long Live the Empire." - Grand Admiral Vulkunne
  • tonne.backlinderb16_ESO
    Thanks all for the input
  • salander7
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    As other mentioned, Skinnycheeks for dps (cpcharles, alduin or ry also upload parses, but not guides per se), Hyper for tank and solo, and Healer's Haven for well, you can imagine. On Haven, join their discord, they have no yt vids iirc, the web was a clone of the discord.

    The issue with builds is that you need to understand them, and while things like arcdd can be cookie cutter and almost the same in every place, other dd builds, and healers have to adapt a bit to the fight, but a good tank adapts their skills and up to cp depending on the encounter characteristics, and it makes a huge difference. If you also know your playstyle, habits and limitations, adapting to them will yield you the best results.

    Quoted comment below is proof of this. Hyper's builds can be adapted to almost any group, it only relies on the dds being the ones in charge of group dmg, and healers giving you some help on very few extra hard bosses. But I'd say if a regular tank is outparsing dds, the tank build is not the problem.
    For example, if you have absolutely no synergies, use infused instead of harmony, and maybe add a block cost glyph or two if you feel you're getting swarmed with adds, or you're still learning the ropes.
    Even with that, there's plenty of tools to create sustain out of thin air with subclassing, and that was the often quoted argument, but people often repeat things like they are facts. That's the same reason you still see people recommending tank builds from content creators that haven't played in 3 years, which advice outdated sets, 7 sturdy armor pieces, and DSA sword and shield.
    Gabriel_H wrote: »
    Even his "beginner" builds are based on being in a group with a min/max setup, and one that is exceedingly reliant on very specific debuffs from others.
    Which very specific debuffs? Out of curiosity, 10-20k dps per dd?
    This text used to said "Main: Dragonknight Tank". Way before subclassing, my raid leaders made sure I had many identity crises on both roles and classes. I tonked. Or dodoed. Or healed. Updating accordingly.

    Main: Stuff-doer on a wizardry game. Still enjoying it.

    Sent from my Timbermoth Mammoth using Esotalk.
  • frogthroat
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    salander7 wrote: »
    (cpcharles, alduin
    Oh right, forgot to mention these. Good call.

    Charles, Alduin and Ry are the go-to places for Iron Atronach backside erotica.

  • Gabriel_H
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    salander7 wrote: »
    Gabriel_H wrote: »
    Even his "beginner" builds are based on being in a group with a min/max setup, and one that is exceedingly reliant on very specific debuffs from others.
    Which very specific debuffs? Out of curiosity, 10-20k dps per dd?

    By no means a comprehensive post for the sake of brevity.

    Lets talk Templar, as that is what and all I am:

    5bxtvueetw0a.png

    Even spamming Wall of Elements is only going to get you an uptime of about 20% on Minor Breach. A tank setup relying on Wall for Minor Breach, should include Frost Clench to proc Chilled, and I know a fair few tanks do this - but that's 3 skills for Minor/Major Breach and a massive magicka resource drain.

    At beginner levels, tanks would be better off simply relying on PIerce Armour for Breaches. It's practically sustain neutral, and then frees up two skill slots. Wall has it's place, as it provides a source of Minor Maim/Brittle and can proc Crusher on the backbar, but Radiant Ward provides Maim, so that just leave Brittle, which isn't that huge a boost to the DPS.

    At advanced level, I would still advide tanks to take Pierce over FC/WoE/ES combo, because of the sustain issues which become even more of an issue in high end-game. FC gives Major Maim, but it's a 50% uptime at most without killing your magicka. The way the damage mitigation formula works means on an already fully buffed tank the 10% becomes ~3%. It's situational and personally I only use it in 2 fights - Bahsei HM and Yaseyla HM (both DoT heavy and with the tank pretty much having to be self-reliant for a lot of it).

    As for the rest of their build - they note Living Dark is needed to proc Minor Sorc but not needed with a DK in the group. It's also a source of Ulti-Gen, as well as being a solid self heal. They don't include Extended Ritual, meaning you are limiting movement or increasing recasts of Restoring Focus to proc Sacred Ground. You are also losing out on group ulti-gen with Light Weaver. Including a self heal like Honor The Dead is laughable, and having selfish Vigor is entirely unnecessary. I could go on but I think you get the idea.



    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • ceruulean
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    Gabriel_H wrote: »
    salander7 wrote: »
    Gabriel_H wrote: »
    Even his "beginner" builds are based on being in a group with a min/max setup, and one that is exceedingly reliant on very specific debuffs from others.
    Which very specific debuffs? Out of curiosity, 10-20k dps per dd?

    Even spamming Wall of Elements is only going to get you an uptime of about 20% on Minor Breach. A tank setup relying on Wall for Minor Breach, should include Frost Clench to proc Chilled, and I know a fair few tanks do this - but that's 3 skills for Minor/Major Breach and a massive magicka resource drain.

    Wall of Frost + Ele sus together provides 100% minor breach though... I have logs that show it. My only downtime is if I forget to reapply one of the two skills or the boss goes invuln. So if you're new to tanking, Pierce Armor is easier to use, but Ele Sus is the better debuff for the long run.

    https://m.youtube.com/watch?v=veXaZmRvKHU

    Also not sure what else a pureclass templar is supposed to be running? The skills look fine for me. Resolving Vigor is fine, Honor the Dead is fine. The scribed taunt is the only HP-based heal a templar can use, and it comes with Major Maim for 10 seconds which is plenty. Ulfsid can be adjusted as needed. Living Dark is definitely a flex spot and the Purify might be more useful, but it's not the end of the world to be out of a Sacred Ground circle.
    Edited by ceruulean on January 19, 2026 6:20PM
  • Gabriel_H
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    ceruulean wrote: »
    Wall of Frost + Ele sus together provides 100% minor breach though... I have logs that show it. My only downtime is if I forget to reapply one of the two skills or the boss goes invuln. So if you're new to tanking, Pierce Armor is easier to use, but Ele Sus is the better debuff for the long run.

    I'm talking actual content, not a spreadsheet. Trying to cast 3 skills per mob (aka 3 seconds) to both fully breach and taunt vs 1 skill (1 second). It's not a sustainable, or particularly sensible build.

    i.e. Mob pack of 3 elites will take you 9 seconds to debuff vs 3 seconds.
    ceruulean wrote: »
    Also not sure what else a pureclass templar is supposed to be running? The skills look fine for me. Resolving Vigor is fine, Honor the Dead is fine. The scribed taunt is the only HP-based heal a templar can use, and it comes with Major Maim for 10 seconds which is plenty. Ulfsid can be adjusted as needed. Living Dark is definitely a flex spot and the Purify might be more useful, but it's not the end of the world to be out of a Sacred Ground circle.

    Resolving is unnecessary (you don't need the Minor Resolve and you don't need the healing). The same goes for Honor The Dead, it's completely unnecessary. You just wasted 2 skill slots for zero gain. If a tank is having to cast a self-heal like Honor The Dead, something has gone very badly wrong with your healer.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • ceruulean
    ceruulean
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    Gabriel_H wrote: »
    I'm talking actual content, not a spreadsheet. Trying to cast 3 skills per mob (aka 3 seconds) to both fully breach and taunt vs 1 skill (1 second). It's not a sustainable, or particularly sensible build.

    i.e. Mob pack of 3 elites will take you 9 seconds to debuff vs 3 seconds.

    You can swap skills between trash fights and boss fights... Swap out Ele Sus for Razor Caltrops to debuff multiple adds with 1 skill. Wall provides brittle/chilled which is enough for a trash pull with 3 elite mobs. Minor Breach triggers from physical damage Sundered, so running Absorb Stamina, or light attacks from the DPS, has a chance to proc it. Minor Breach is not necessary in trash packs. The speed of clearing trash depends more on gameplay, i.e. DPS being aggressive and the tank's chaining ability.
    Gabriel_H wrote: »
    Resolving is unnecessary (you don't need the Minor Resolve and you don't need the healing). The same goes for Honor The Dead, it's completely unnecessary. You just wasted 2 skill slots for zero gain. If a tank is having to cast a self-heal like Honor The Dead, something has gone very badly wrong with your healer.
    Gabriel_H wrote: »
    Even his "beginner" builds are based on being in a group with a min/max setup, and one that is exceedingly reliant on very specific debuffs from others.

    Are you assuming the healer is running Combat Prayer to provide the Minor Resolve? So you're assuming the healer is running the meta and also taking care of the tank? Is your suggestion to make tanks "exceedingly reliant" on their healer? How is your suggestion to take off Resolving Vigor helpful, especially if it's for a beginner without a network of strong healers to party with? A lot of healers actually prioritize the dps instead of the tank, which is imo the wrong way to go about things, but it's a common mentality.

    Most tanks will eventually be expected to self sustain in harder content. How are people supposed to practice their defensive rotation in easier content if they don't slot the skills? What if someone is tanking with 3 dps instead of a healer? It's possible to get fake healers in random vet (yes, vet) queue. More commonly, you get off-meta healers who slot roleplay skills like the psijic Mend Wounds skill and aren't really healing much.

    Anyway, whatever the reason is, the build covers the necessary resolve buffs and has the ability to self heal, taunt, and provide Breach debuffs. And the guide still recommends Pierce Armor if you don't have scribing unlocked. That's all a beginner needs. Major Maim is a bonus and more to help the squishy dps and healer than for the tank.
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