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Animation Update: Do you want a refresh of combat stances too?
Probably too much of an ask, but it'd be sweet if some drawn idles were influenced by personalities.
I'd be thrilled with it, but I'd be pumped if animations were changed to the specific weapon type. Ie. Mauls held cross-body almost horizontally, greatswords closer to what we have now, but less weird, dual-wield to match what many DW NPCs have now, etc.
Any optimization is good, but I think the priority should be updating all classes, because combat balance is the part that has the biggest impact on the game experience.
"是燭九陰,是燭龍。"──by "The Classic of Mountains and Seas "English is not my first language,If something is ambiguous, rude due to context and translation issues, etc., please remind me, thanks.
I honestly don't see why this would be a negative and anyone would say no. Given the great comms we've been having, I'm open to them changing them and adjusting stuff if the community doesn't like things. i want the greatsword to rest on my shoulders as a i run, or have it drag behind me. And hold it in the knight pose when Idle.
Probably too much of an ask, but it'd be sweet if some drawn idles were influenced by personalities.
that would be awesome.
i want personalities to do more
miaow! i'm Luna ( she/her ).
🌸*throws cherry blossom on you*🌸 "Eagles advance, traveler! And may the Green watch and keep you."
🦬🦌🐰 PlayStation and PC EU.
LunaLolaBlossom on psn.
LunaFloraBlossom on pc.