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Feature Request - Crafted set loaning for Guilds / Friends

richo262
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I'd like the ability to loan out crafted sets to friends / guilds etc.

How it would work is, for a very heavy material cost you can craft a complete set, every weapon, every armor type, and every enchant combination and it unlocks to your account in a similar fashion to how the existing collection system works but it costs nothing extra to withdraw the items and use on a character. Once this has been unlocked on your account it is available for you to use on any of your characters at any time. Furthermore you can loan out a copy of that set to one friend or guild mate at a time for a period of 1 month.

So the crafter is incentivized to create this one time (expensive) complete set for their own benefit and they can volunteer a version of that to their guild if they so choose, so a newer player can play around with it via the 'guild armory'. If 10 guild members have unlocked this set, then 10 copies will be available to other guild members to use if they have volunteered it (they may rather hold onto it to give to a friend instead).

This 'master crafted set' would have no level requirement, it would essentially level with the character that is wearing it. It is gold tier and kuta grade enchanted. It is more expensive to craft than crafting 5 pieces of gold tier items however due its nature. The 'master crafted set' offers no additional stat bonuses.

One can only craft a 'master crafted set' if they have all research, a required motif complete depending on the set, and has unlocked the attunable at a master crafting station. This set is not an item, but an unlock in the collections tab and can be temporarily (a copy of) transferred to another player via the guild armory or via friend gift for a period of 1 month (withdrawn after 7 days no log in).

A player would equip, and configure the enchant they would want to use per item via a specific crafted set collection tab similar to the existing set collection tab.

I could see this system also being used to provide a weaker form of bonus to companions. Being able to add a 5 piece bonus from a crafted set to a companion would be interesting.

This allows crafters to assist new players easily, without needing lower tier mats they may not have in abundance and without burdening their inventory, for far less hassle.

As it is a one time craft, it would be understandable that this is expensive to make. Moreso than a standard 5 piece creation.
  • Alphawolf01A
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    One piece of CP160 gear is 130-150 mats. This puts a 5 piece set at a little over 700 mats. How much more expensive do you want it to be?

    As a master crafter, I used to get requests to craft sets, and the player rarely had the mats, or gold to cover the cost of the mats. People often expected me to give them the set for a measly few thousand gold, that wouldn't even cover 1 stack of mats, let alone 3 1/2 stacks. They figured because I was a master crafter, that it was no big deal for me. I wasn't even trying to make a profit on it. Insult to injury, when they ask for a new set the following week, because they are chasing the next meta and sold or scrapped the gear I made because it didn't work out the way they thought it would. I now no longer craft gear for anyone unless they can bring me 4 stacks of mats. The response is usually, "how much does that cost?". I tell them got check traders. If they can't afford the mats, they can't afford the set.

    While I understand what you are asking for, it's just not feasible or cost effective from a crafter standpoint.
    Edited by Alphawolf01A on January 17, 2026 7:17AM
  • richo262
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    One piece of CP160 gear is 130-150 mats. This puts a 5 piece set at a little over 700 mats. How much more expensive do you want it to be? Let alone 14-15 pieces

    As a master crafter, I used to get requests to craft sets, and the player rarely had the mats, or gold to cover the cost of the mats. People often expected me to give them the set for a measly few thousand gold, that wouldn't even cover 1 stack of mats, let alone 3 1/2 stacks. They figured because I was a master crafter, that it was no big deal for me. I wasn't even trying to make a profit on it. Insult to injury, when they ask for a new set the following week, because they are chasing the next meta and sold or scrapped the gear I made because it didn't work out the way they thought it would. I now no longer craft gear for anyone unless they can bring me 4 stacks of mats. The response is usually, "how much does that cost?". I tell them got check traders. If they can't afford the mats, they can't afford the set.

    While I understand what you are asking for, it's just not feasible or cost effective from a crafter standpoint.

    What if you had the option of loaning the copy set to either Guild mates, Friends, or sell it on a Guild store for a 1 month period? That way you can make money on your set each month if you so choose. That would definitely need to be an expensive craft cost or the Guild store would be saturated.
  • SilverBride
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    I can only imagine the problems lending gear would create. What if the borrower didn't return the armor? What if the borrower quit playing? What if the borrower then loaned the gear to someone else?

    There is no way I'd "loan" my gear to anyone.
    Edited by SilverBride on January 17, 2026 5:02AM
    PCNA
  • richo262
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    I can only imagine the problems lending gear would create. What if the borrower didn't return the armor? What if the borrower quit playing? What if the borrower then loaned the gear to someone else?

    There is no way I'd "loan" my gear to anyone.

    It doesn't work like that. If I make a master crafted set, it is not an item to be traded. It is unlock similar to the gear that is found in the existing transmute reconstruction system. However, upon unlock, it does not cost me anything to recall the item from the collection tab (such as transmute stones), I can simply equip it from my collections tab for free. This is why the cost of creating the Master Crafted Set (unlocking it) should be material expensive.

    I also have the ability to provide another player the same unlock for a period of 1 month. This unlock that has been gifted lasts for a period of 1 month before it expires. Upon expiry it is withdrawn from the gifted person and the person that created the Master Crafted set can loan it out again. It is never an item that can be traded, it is always just an unlock. This unlock exists in a new 'Crafted Collections Tab' similar to the existing 'Collections Tab'.

    At no stage can the loaned item ever be traded as an item (it can be an entry in the guild stores though, upon purchase it will unlock the set in the Crafted Collections Tab for 1 month), and it will always, after a 1 month period be withdrawn from the recipient and the original owner will, after 1 month have the ability to loan it out again.

    The original crafter is never at risk of losing their item, they will always, after 1 month, receive their copy back to loan it out again. The only person that can loan out a set is the original crafter, so it won't bounce around to other players.

    If you decided to help a new player out and loan a set to them, they played around with it for a week and then never logged in again, you will always receive your loan set back after a 1 month period. As I said above, could even have a 7 day no login period that would trigger the set return earlier.

    This entire system is designed to combat your concerns. Imagine being able to offer up a whole load of sets to your guild and not have to worry about losing anything. Guildies can use them, and at any stage you can withdraw them from the guild armory and receive them all back save for any that are presently out on loan until their expiry time is up.
    Edited by richo262 on January 17, 2026 5:20AM
  • SilverBride
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    I think a system like that has too much potential for bugs and I don't think there would be a real market for it anyway.
    PCNA
  • DenverRalphy
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    I just give crafted sets to friends and guild mates. If they're people I don't know, I'll just give them the sets when they provide the mats.

    I'm not really seeing a need for lending crafted sets. I'm really not seeing what purpose being able to lend items would serve.
    Edited by DenverRalphy on January 17, 2026 5:57AM
  • Alphawolf01A
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    I'm sorry, but no offense, I get the impression you are not a crafter. I may be wrong, but you don't seem to realize how expensive it would be for the crafter for what you are suggesting.

    21 pieces of armor (7 in the 3 weights)
    3 pieces of jewelry
    3 2-handed melee weapons
    4 1-handed melee weapons (doubled to 8 for dual wield)
    1 shield
    1 bow
    4 staves
    Keep in mind that CP160 gear is 130-150 mats per item. That's between 5000-6000 mats total. That's 25-30 stacks of mats. And people asking for gear can rarely afford 4 stacks.

    And you want it to be MORE expensive than normal gear? Plus gold tier upgrades and enchantments. Who decides the "rental" cost? Or worse yet, to "loan" it for free in the guild.

    What you are asking for would be too expensive to "rent" and not cost effective for a crafter to make. Not to mention, there are about 80ish craftable sets right now, and you want a guild to somehow "store" these sets and have multiple copies for anyone to use.

    You say the crafter wouldn't lose anything. Where do the mats come from?
    As has been said before, " If you can't afford the mats, you can't afford the gear."

    Again, I'm sorry, but NO. Hard pass.
    Edited by Alphawolf01A on January 17, 2026 7:14AM
  • richo262
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    I'm sorry, but no offense, I get the impression you are not a crafter. I may be wrong, but you don't seem to realize how expensive it would be for the crafter for what you are suggesting.

    21 pieces of armor (7 in the 3 weights)
    3 pieces of jewelry
    3 2-handed melee weapons
    4 1-handed melee weapons (doubled to 8 for dual wield)
    1 shield
    1 bow
    4 staves
    Keep in mind that CP160 gear is 130-150 mats per item. That's between 5000-6000 mats total. That's 25-30 stacks of mats. And people asking for gear can rarely afford 4 stacks.

    And you want it to be MORE expensive than normal gear? Plus gold tier upgrades and enchantments. Who decides the "rental" cost? Or worse yet, to "loan" it for free in the guild.

    What you are asking for would be too expensive to "rent" and not cost effective for a crafter to make. Not to mention, there are about 80ish craftable sets right now, and you want a guild to somehow "store" these sets and have multiple copies for anyone to use.

    You say the crafter wouldn't lose anything. Where do the mats come from?
    As has been said before, " If you can't afford the mats, you can't afford the gear."

    Again, I'm sorry, but NO. Hard pass.

    You'll note I never specified how expensive it would be, just greater than 5 pieces. This would require a finesse as it is a one time craft, too cheap and its easy to achieve and would floor the market, too expensive and your point above (which is not what I was suggesting) becomes valid.

    If you listed a loan set on the guild store, you would decide the price. If you put it in the guild armory then it would go to anybody in the guild on a first serve basis. If you did neither, it would be your discretion to give it to whoever you choose at whichever price (or no price at all).

    The guild won't be storing it in the guild bank. People still aren't able to comprehend it isn't an item, I've been pretty clear on this. Think of it like a database. You have your 'unlocked' set. You can then assign a copy of that to whoever you like, including your guild. Another player can go to [NEW GUILD ARMORY FURNITURE] and claim a copy of any set that another guild mate has available. This now unlocks on their account for a month in their 'Craft Set Collections'. The furniture piece simply bridges a gap between a player with a spare loan set (and has published it to the guild) and a player looking for a loan set. If claimed, the crafter loses their ability to loan that set and 1 month timer begins before they can loan it out again. The person that claimed that set now has access to it for a period of one month.

    The Guild doesn't store anything, it was never an item. The Guild, or the Guild Store (if selling) simply bridges the gap between a player with a spare loan set, and somebody seeking a loan set for a 1 month period.

    The mats would come from you ... obviously. The reason for its more expensive than usual is you get it back and can loan it out again. You would never need to craft the set again for your own personal use, and you have a spare to loan out to a friend. You'd only need to craft the set again if you really wanted to make a set for somebody and your loan set was already on the 1 month cool down.
  • Alphawolf01A
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    A "database" still has to store that data somewhere. You say, "it was never an item", but I have to use items to make it, then turn it into something that is somehow not an item. Then someone else gets this non-item and equips it so it becomes an item again. WHAT?

    You have put a lot of thought into this as a system, but not from a crafter's perspective. If it's more expensive than normal, I would have to "rent" it out multiple times to even recoup my mat costs, and if it doesn't get rented at all or even enough to break even, I'm at a loss.

    This a not a good idea. It would be difficult to implement, and I don't think any crafters would go for it.

    I've said my 2 cents. I stand by it. Good bye and good luck.
  • thorwyn
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    First, you'd need to flag the loan item as an entierly new version-type of item.
    untradable, non-destroyable, not "bind on equip"
    Then, the game would need to attach a timer to each and every item, counting down the time before the loaned item will be removed from the loaner and being sent back to the crafter.
    The process of sending it back would create an enormous amount of mail, polluting not only the craftrer's inbox but also the server. Just teleporting the stuff back into the crafter's storage wouldn't work. Where would it be dropped? Bank account? Housing vault (if so, which one)? Inventory? What if the target container, whichever it is, is full?

    Sorry, unrealistic and redundant system.
    Edited by thorwyn on January 17, 2026 8:51AM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • Orbital78
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    Material prices are dirt cheap on pc-na, nothing is stopping guild mentors from making a dozen sets to give out as needed. The only gold mat that has a bit of worth to it is dreugh wax, and even that is much more accessible now a days. Someone training up doesn't need golded out sets anyways.
  • richo262
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    A "database" still has to store that data somewhere. You say, "it was never an item", but I have to use items to make it, then turn it into something that is somehow not an item. Then someone else gets this non-item and equips it so it becomes an item again. WHAT?

    You have put a lot of thought into this as a system, but not from a crafter's perspective. If it's more expensive than normal, I would have to "rent" it out multiple times to even recoup my mat costs, and if it doesn't get rented at all or even enough to break even, I'm at a loss.

    This a not a good idea. It would be difficult to implement, and I don't think any crafters would go for it.

    I've said my 2 cents. I stand by it. Good bye and good luck.

    Yes, never an item. A bit like when you merge the daily items you get from the ICP. You merge those items and receive an item (usually a costume / cosmetic) you can unlock to your account or sell on a guild trader. Once unlocked it doesn't exist as an item in your inventory anymore, but can be used any time from your collections. It would operate similarly to that. If there ever is an item it would simply be used as an item then unlocks the entire set in your a collections panel. A player can select the item and select the enchant on the item from the collections tab to equip the item.
    thorwyn wrote: »
    First, you'd need to flag the loan item as an entierly new version-type of item.
    untradable, non-destroyable, not "bind on equip"
    Then, the game would need to attach a timer to each and every item, counting down the time before the loaned item will be removed from the loaner and being sent back to the crafter.
    The process of sending it back would create an enormous amount of mail, polluting not only the craftrer's inbox but also the server. Just teleporting the stuff back into the crafter's storage wouldn't work. Where would it be dropped? Bank account? Housing vault (if so, which one)? Inventory? What if the target container, whichever it is, is full?

    Sorry, unrealistic and redundant system.

    'Item' I've said this before, it doesn't exist as an item. If any item was to be used by this system it would be an item you consume to unlock the set. Item is not required, it should just be unlocked upon receipt of the loan set either via purchase or guild armory or friend gift.

    As by the above paragraph response to Alphawolf, you move the item from your collections to your equipped. It doesn't even need to touch the inventory.

    It technically doesn't actually send anything back. After a 1 month timer the loaner gets to loan it out again and the recipient no longer has access to the set. The 1 month timer begins as soon as it is loaned out. Think of it like a horse upgrade timer or research timer. It lasts 1 month, then you get to loan it out again. You do not even need to know the recipient. They will lose access to it after 1 month. Nothing really needs to change hands.

    It doesn't touch the crafters storage in any way shape or form. It never did. It didn't even come from the crafters inventory. It exists in the 'Crafted Set Collection' tab. Imaging a tab similar to the standard 'Set Collection' but is called the 'Crafted Set Collection' tab and contains every crafted set in the game. You can unlock each set for greater than usual material cost. Once you do that you unlock it on this tab similar to how the existing collections work. However, you can right click any item in the collection and send it to your characters equipment and configure the enchant/trait. Now imagine you have the ability to gift another person this unlocked set for a period of one month where they can do the same. You can gift this 1 month period to a friend, or sell a 1 month access on the guild store, or just assign it to your guild and any guildie can take it for a 1 month period.
  • Alphawolf01A
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    You clearly have little to no knowledge about crafting, let alone being a master crafter. You don't seem to appreciate the time, gold, and mats involved.

    You want the benefit of access to gold tier equipment, with little to no cost to you. This would provide little to no "return on investment" for the crafter. We foot the bill, you reap the benefit. Multiple posters have explained why it won't work. Let it go.
  • richo262
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    So it is too expensive or it is too cheap?

    You can sell your copy in a guild store each month, it literally gives a Master Crafter the ability to rent out their sets on a guild store each month. Not sure how that isn't a return on investment.

    Besides, this isn't just about people wanting to make gold. Guilds that have all the attunables available don't do it because they want money, they do it because they want their guilds to be fully equipped. Many would just use this system to make crafted sets easily accessible to guild members.
    Edited by richo262 on January 17, 2026 10:35AM
  • Alphawolf01A
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    Hate to break it to you, but many would not use this "system".

    How about this for a price tag.
    750 of the appropriate mats
    10 green upgrade mats
    15 blue
    20 purple
    40 gold upgrade mats
    5 kuta
    Any nirncrux or dibellium, etc. for expensive traits

    You provide those mats, or the market value in gold, you get 5 pieces of gear. And that's me not making any profit. I rarely ask for anything more than this and it is often still more than most non-crafters can afford.

    And you somehow expect crafters to spend more mats on this "system" just to make "rental" gear.

    Lol, no.
  • Renato90085
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    Not worth it for crafter master,spend to many time and gear too cheap,i mean noboday will rental a gold tide born chest 100k and just use 1 month.., and many old player and guild alway free gift full purple gear because they have unlimited mats.
  • richo262
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    Hate to break it to you, but many would not use this "system".

    How about this for a price tag.
    750 of the appropriate mats
    10 green upgrade mats
    15 blue
    20 purple
    40 gold upgrade mats
    5 kuta
    Any nirncrux or dibellium, etc. for expensive traits

    You provide those mats, or the market value in gold, you get 5 pieces of gear. And that's me not making any profit. I rarely ask for anything more than this and it is often still more than most non-crafters can afford.

    And you somehow expect crafters to spend more mats on this "system" just to make "rental" gear.

    Lol, no.

    No, you get the whole set unlocked in the collection tab. You can pull any item with any trait / enchant from your collection to your equipment slot. You can then share the same unlock and functionality with another so they can use whatever they like from the set for a period of one month.
    Not worth it for crafter master,spend to many time and gear too cheap,i mean noboday will rental a gold tide born chest 100k and just use 1 month.., and many old player and guild alway free gift full purple gear because they have unlimited mats.

    They might for the entire set (because that is what this system unlocks, it isn't piece by piece). I know if my goal was the farm trials for other gear I'd probably only want a set for a month or so. Or if I was leveling an alt with training gear. Most of my time with crafted sets has often been temporary.
  • lillybit
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    Lots of people have explained why this won't work from a crafters point of view. Let's try it from the other side.

    Who's "buying" these? If you charge enough to make your money back, even if only over time (and it can't be too much time because these things have a shelf life), who's going to look at it and think it'll be a good idea to rent rather than just buy?

    You get a month at a trader, then at the end your set vanishes and you need to get it again. Only the crafter has someone in guild they want to lend it to so don't list it again. Or someone else beats you to it. So now what do you do?

    You rent a set and it runs out mid trial.

    Say they added the option to auto-renew. How does that work? Can the buyer decide they want to keep it regardless of what the crafter wants? Can the crafter force you to keep it? Let's say they both have to agree but what happens if the buyer is offline when it runs out? They can't play for a few days and didn't have the gold in their inventory. Does it take it from your bank? Guildbank? Or do you just lose all your gear? What happens if the crafter puts the price up? Say you rent it only because you've been promised you can keep it for as long as you want. What happens when the crafter changes their mind?

    Or you've just done it to help out your guild. Who gets it? Do you have to win a lottery just to have gear for a month before it vanishes? Then what do they do when it's someone else's turn next month?

    Something like this would just add so much complexity and not really benefit anyone
    PS4 EU
  • Alphawolf01A
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    Ah, there it is. The truth comes out. You want to rent gold tier gear for cheap, because YOU cannot commit to a set for more than a month. Tell me how great your idea is after you've earned the Grand Master Crafter title.

    Peace! I'm out.
  • Renato90085
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    richo262 wrote: »
    Hate to break it to you, but many would not use this "system".

    How about this for a price tag.
    750 of the appropriate mats
    10 green upgrade mats
    15 blue
    20 purple
    40 gold upgrade mats
    5 kuta
    Any nirncrux or dibellium, etc. for expensive traits

    You provide those mats, or the market value in gold, you get 5 pieces of gear. And that's me not making any profit. I rarely ask for anything more than this and it is often still more than most non-crafters can afford.

    And you somehow expect crafters to spend more mats on this "system" just to make "rental" gear.

    Lol, no.

    No, you get the whole set unlocked in the collection tab. You can pull any item with any trait / enchant from your collection to your equipment slot. You can then share the same unlock and functionality with another so they can use whatever they like from the set for a period of one month.
    Not worth it for crafter master,spend to many time and gear too cheap,i mean noboday will rental a gold tide born chest 100k and just use 1 month.., and many old player and guild alway free gift full purple gear because they have unlimited mats.

    They might for the entire set (because that is what this system unlocks, it isn't piece by piece). I know if my goal was the farm trials for other gear I'd probably only want a set for a month or so. Or if I was leveling an alt with training gear. Most of my time with crafted sets has often been temporary.

    So who is his main customer base...?
    new player can take free gear from old player and guild,and purple gear just bad than full gold 1-5%,and they not enough gold rental this
    normal player have enough gold or mats for buy/found a crafter master make one
    old player alway rich,and have more good gear..
    if you can spend 100k buy a gold tide born chest permanent,you will spend 1000k to rental tideborn all part gear for 1 month?
    Edited by Renato90085 on January 17, 2026 12:06PM
  • richo262
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    Ah, there it is. The truth comes out. You want to rent gold tier gear for cheap, because YOU cannot commit to a set for more than a month. Tell me how great your idea is after you've earned the Grand Master Crafter title.

    Peace! I'm out.

    Your join date is Jan 17, 2018. Have a look at mine. I've been master crafter for longer than you have even been playing this game. Edit: More accurately, you don't want any loan system among guildies because it would tap into the only way you know how to make gold.
    richo262 wrote: »
    Hate to break it to you, but many would not use this "system".

    How about this for a price tag.
    750 of the appropriate mats
    10 green upgrade mats
    15 blue
    20 purple
    40 gold upgrade mats
    5 kuta
    Any nirncrux or dibellium, etc. for expensive traits

    You provide those mats, or the market value in gold, you get 5 pieces of gear. And that's me not making any profit. I rarely ask for anything more than this and it is often still more than most non-crafters can afford.

    And you somehow expect crafters to spend more mats on this "system" just to make "rental" gear.

    Lol, no.

    No, you get the whole set unlocked in the collection tab. You can pull any item with any trait / enchant from your collection to your equipment slot. You can then share the same unlock and functionality with another so they can use whatever they like from the set for a period of one month.
    Not worth it for crafter master,spend to many time and gear too cheap,i mean noboday will rental a gold tide born chest 100k and just use 1 month.., and many old player and guild alway free gift full purple gear because they have unlimited mats.

    They might for the entire set (because that is what this system unlocks, it isn't piece by piece). I know if my goal was the farm trials for other gear I'd probably only want a set for a month or so. Or if I was leveling an alt with training gear. Most of my time with crafted sets has often been temporary.

    So who is his main customer base...?
    new player can take free gear from old player and guild,and purple gear just bad than full gold 1-5%,and they not enough gold rental this
    normal player have enough gold or mats for buy/found a crafter master make one
    old player alway rich,and have more good gear..
    if you can spend 100k buy a gold tide born chest permanent,you will spend 1000k to rental tideborn all part gear for 1 month?

    Honestly, when I thought of this, I didn't even care about the idea of selling them, I raised the idea of of the Guild Trader because others felt it needed it a return on investment. I'd just make them and loan them all out to guildies because I'm sitting on about 10,000 of each gold tempers (fewer for jewelry though) and 100mil in the bank. I just wanted an easier way to outfit guildies and newbies I come across without the hassles involved of finding lower tier mats to enchant the gear. If I could just loan them out to set up a newbie with a few sets and some food in then span of 10 minutes I'd be happy.

    I'd sink mats into it just to unlock it, and if I can benefit others at the same time, great.

    If the need for a return on investment is so crushing to some, then let just scrap the idea of guild trader and instead just gift / guild members only. The system doesn't need to care for those that want to make a quick buck, you can use the old method just the same as before. This is exclusively for guild membership perks only.
    Edited by richo262 on January 17, 2026 1:11PM
  • Cooperharley
    Cooperharley
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    Nah, I'm good.
  • LalMirchi
    LalMirchi
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    Some ideas can be good, others not so much.

    This one falls in the latter category.
  • Renato90085
    Renato90085
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    richo262 wrote: »
    Ah, there it is. The truth comes out. You want to rent gold tier gear for cheap, because YOU cannot commit to a set for more than a month. Tell me how great your idea is after you've earned the Grand Master Crafter title.

    Peace! I'm out.

    Your join date is Jan 17, 2018. Have a look at mine. I've been master crafter for longer than you have even been playing this game. Edit: More accurately, you don't want any loan system among guildies because it would tap into the only way you know how to make gold.
    richo262 wrote: »
    Hate to break it to you, but many would not use this "system".

    How about this for a price tag.
    750 of the appropriate mats
    10 green upgrade mats
    15 blue
    20 purple
    40 gold upgrade mats
    5 kuta
    Any nirncrux or dibellium, etc. for expensive traits

    You provide those mats, or the market value in gold, you get 5 pieces of gear. And that's me not making any profit. I rarely ask for anything more than this and it is often still more than most non-crafters can afford.

    And you somehow expect crafters to spend more mats on this "system" just to make "rental" gear.

    Lol, no.

    No, you get the whole set unlocked in the collection tab. You can pull any item with any trait / enchant from your collection to your equipment slot. You can then share the same unlock and functionality with another so they can use whatever they like from the set for a period of one month.
    Not worth it for crafter master,spend to many time and gear too cheap,i mean noboday will rental a gold tide born chest 100k and just use 1 month.., and many old player and guild alway free gift full purple gear because they have unlimited mats.

    They might for the entire set (because that is what this system unlocks, it isn't piece by piece). I know if my goal was the farm trials for other gear I'd probably only want a set for a month or so. Or if I was leveling an alt with training gear. Most of my time with crafted sets has often been temporary.

    So who is his main customer base...?
    new player can take free gear from old player and guild,and purple gear just bad than full gold 1-5%,and they not enough gold rental this
    normal player have enough gold or mats for buy/found a crafter master make one
    old player alway rich,and have more good gear..
    if you can spend 100k buy a gold tide born chest permanent,you will spend 1000k to rental tideborn all part gear for 1 month?

    Honestly, when I thought of this, I didn't even care about the idea of selling them, I raised the idea of of the Guild Trader because others felt it needed it a return on investment. I'd just make them and loan them all out to guildies because I'm sitting on about 10,000 of each gold tempers (fewer for jewelry though) and 100mil in the bank. I just wanted an easier way to outfit guildies and newbies I come across without the hassles involved of finding lower tier mats to enchant the gear. If I could just loan them out to set up a newbie with a few sets and some food in then span of 10 minutes I'd be happy.

    I'd sink mats into it just to unlock it, and if I can benefit others at the same time, great.

    If the need for a return on investment is so crushing to some, then let just scrap the idea of guild trader and instead just gift / guild members only. The system doesn't need to care for those that want to make a quick buck, you can use the old method just the same as before. This is exclusively for guild membership perks only.
    interesting
    My asian trial guild last week Robbed,someone just take all guild bank divines gold/purple deadly/tide born and rider
    if you really rich like us,why not just make many gear and put to bank ,Announcement guild member can free take and restrict permissions Management take to them,is not more easy?
    also,if you are pc/na or eu,a addon can quick make gear
    but your idea have some effective to guild thief,but i can see some defect there
  • SilverBride
    SilverBride
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    What happens when the player that rented the gear has to return it? What do they do, then? Rent for another month? And another? All these endless rental fees would end up costing way more than just buying a set, or even crafting their own.

    I seriously doubt any players would take part in such a system.
    PCNA
  • wolfie1.0.
    wolfie1.0.
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    I will be fair here. Its a decent proposal, it just wont work with ESO. Most of it has to do with the reality of crafting vs the leveling system.

    One of the issues is as others have stated a return on investment issue. Why sink an abundant of mats for a rental system when you can buy for less? Why do it when you can farm said items for less?

    I mean I consider myself a master crafter, but I always have mats In supply. Of everything. If someone needs cp 120 gear or level 40 gear I can make it 90% of the time.

    Regardless, I think the real issues here are more that we need more guild perks and benefits, that are harder to abuse. Guild bank access should be one of those, but all you need is 1 or 2 people that come in and wipe it out. And the only way for officers to prevent that is to lock it down and manually manage it, which is a lot of work.

    Really what we need is something guilds can use to benefit its.members. housing is one of those things with all of the things you can do. But whose home do you use? What happens if they leave the guild? Leave the game?

    Rebuilding a guild hall from scratch... really really stinks.
  • scrappy1342
    scrappy1342
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    i didn't read everything but.... it sounds easier to just make a set of gear for my guildmates/random ppl in zone chat when they ask. i've never personally had trouble finding the mid-tier mats because once you are capped out, the dailies give random mats back. for this exact purpose. prices are so low right now, i've been vendoring all my cp150+ mats
    pcna
  • Alphawolf01A
    Alphawolf01A
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    richo262 wrote: »
    Ah, there it is. The truth comes out. You want to rent gold tier gear for cheap, because YOU cannot commit to a set for more than a month. Tell me how great your idea is after you've earned the Grand Master Crafter title.

    Peace! I'm out.

    Your join date is Jan 17, 2018. Have a look at mine. I've been master crafter for longer than you have even been playing this game. Edit: More accurately, you don't want any loan system among guildies because it would tap into the only way you know how to make gold.
    richo262 wrote: »
    Hate to break it to you, but many would not use this "system".

    How about this for a price tag.
    750 of the appropriate mats
    10 green upgrade mats
    15 blue
    20 purple
    40 gold upgrade mats
    5 kuta
    Any nirncrux or dibellium, etc. for expensive traits

    You provide those mats, or the market value in gold, you get 5 pieces of gear. And that's me not making any profit. I rarely ask for anything more than this and it is often still more than most non-crafters can afford.

    And you somehow expect crafters to spend more mats on this "system" just to make "rental" gear.

    Lol, no.

    No, you get the whole set unlocked in the collection tab. You can pull any item with any trait / enchant from your collection to your equipment slot. You can then share the same unlock and functionality with another so they can use whatever they like from the set for a period of one month.
    Not worth it for crafter master,spend to many time and gear too cheap,i mean noboday will rental a gold tide born chest 100k and just use 1 month.., and many old player and guild alway free gift full purple gear because they have unlimited mats.

    They might for the entire set (because that is what this system unlocks, it isn't piece by piece). I know if my goal was the farm trials for other gear I'd probably only want a set for a month or so. Or if I was leveling an alt with training gear. Most of my time with crafted sets has often been temporary.

    So who is his main customer base...?
    new player can take free gear from old player and guild,and purple gear just bad than full gold 1-5%,and they not enough gold rental this
    normal player have enough gold or mats for buy/found a crafter master make one
    old player alway rich,and have more good gear..
    if you can spend 100k buy a gold tide born chest permanent,you will spend 1000k to rental tideborn all part gear for 1 month?

    Honestly, when I thought of this, I didn't even care about the idea of selling them, I raised the idea of of the Guild Trader because others felt it needed it a return on investment. I'd just make them and loan them all out to guildies because I'm sitting on about 10,000 of each gold tempers (fewer for jewelry though) and 100mil in the bank. I just wanted an easier way to outfit guildies and newbies I come across without the hassles involved of finding lower tier mats to enchant the gear. If I could just loan them out to set up a newbie with a few sets and some food in then span of 10 minutes I'd be happy.

    I'd sink mats into it just to unlock it, and if I can benefit others at the same time, great.

    If the need for a return on investment is so crushing to some, then let just scrap the idea of guild trader and instead just gift / guild members only. The system doesn't need to care for those that want to make a quick buck, you can use the old method just the same as before. This is exclusively for guild membership perks only.

    Wrong on so many points. My join date is when I joined the forums. I've been playing the game since day one. Also, I do not make any money from other players. I don't even sell in guild traders. I don't need to. Even though I belong to 5 guilds. I have 23 characters on 2 servers. NA and EU. All of my toons have level 50 on all crafting skill lines. Half of them are 9 trait crafters, the other half are 8 trait. I do daily crafting writs on the 9 trait toons everyday and make 50-60k gold everyday. I am getting skyshards on the other half for skill points to finish off their crafting skill lines, so I will be able to make 100k+ everyday.

    You might also notice, there isn't a single agree, insightful, or awesome on any of your comments here.

    The forums have spoken. Your idea has been judged and found...

    Lacking.

    Do not quote me anymore, so I stop getting notifications about it. I am done.
  • richo262
    richo262
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    Given a majority of my QOL requests end up in the game at some point, I'll be sure to tag you when some sort of Guild gear system is introduced.
  • wolfie1.0.
    wolfie1.0.
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    richo262 wrote: »
    Given a majority of my QOL requests end up in the game at some point, I'll be sure to tag you when some sort of Guild gear system is introduced.

    Some sort of guild gear system is very vague and not specific.

    Its like me claiming that reconstruction was my idea, as was stacking surveys and treasure maps. Or grand attunable crafting stations, or a number of other improvements.

    I have been and am very active on the forums. I say and suggest a LOT of things.

    Edit: and I am not saying that it cant work. Just not sure it will be used as much as you think it will.

    Case in point. Most people dont buy non set gear from npcs even though its sold buy them
    Edited by wolfie1.0. on January 17, 2026 11:48PM
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