Demalb16_ESO wrote: »I am very happy to say that i really like the changes made to ESO with update 49, only one thing is concerning:
The new visual effect for the DK are better, flashier and more coherent but exactly because they are falshier and more "good looking" I'm afraid that the amount of visual overload in trials will be unbearable. It's already problematic (banners, aoe and such) I fear that it will become too much to andle.
Please make in such a way that you can suppress the visual effects of other players, or the visual effect will become an elephant-blob of colour through which players won't see the mechanics. Maybe leave only the aoe on the ground, the one of which you can choose the color in the menu.
It's true that there are addon but what is the purpose of making so that I have to read text on the screen because I can't see the gameplay? It's really annoying.
There are also addon that hide all the players and their effects, another thing that ruin the gameplay.
Can we have the suppression of at least the "not group mechanics tied skill" of the other players
PLEASE

Jessica Folsom has just stated that this feedback has been shared with the devs and they are looking into options for further down the road.
Ffxiv:
A lot of other mmos have the ability to tone down visual effects in the settings. I feel like this is something ESO desperately needs, because then people who want the flashy effects can have them and people who hate them can tone them down or even switch them off.
Jessica Folsom has just stated that this feedback has been shared with the devs and they are looking into options for further down the road.
she also responded to me in my own thread on Wednesday
https://forums.elderscrollsonline.com/en/discussion/681702/accessibility-request-a-list-of-strobing-flashing-effects-occurrences/p1
https://forums.elderscrollsonline.com/en/discussion/comment/8416664#Comment_8416664
it is very nice to get acknowledgement about this
Demalb16_ESO wrote: »Jessica Folsom has just stated that this feedback has been shared with the devs and they are looking into options for further down the road.
she also responded to me in my own thread on Wednesday
https://forums.elderscrollsonline.com/en/discussion/681702/accessibility-request-a-list-of-strobing-flashing-effects-occurrences/p1
https://forums.elderscrollsonline.com/en/discussion/comment/8416664#Comment_8416664
it is very nice to get acknowledgement about this
Happy to see that this is going somewhere
ZOS_JessicaFolsom wrote: »[*] New VFX Brightness & Intensity [Feedback]: We have seen feedback related to the overall brightness, size, and intensity of the updated skills VFX. We are working on some sliders so you can better customize your experience and adjust the brightness and intensity of how your abilities and/or other players’ abilities appear on your screen. This will not make it into Update 49, but we did want to let you know we’re working on it and will share more info when we have it.
Heya Luna, nice to meet you! This is Jose Camacho, Gameplay Engineer, first post actually!
I am responding as I'm currently investigating the in-game slider setting implementation. As it is now, the in-game slider setting reduces the transparency of any VFX sourced from either yourself, remote players, NPCs, with settings for each sourcing category individually. That means you can reduce the visibility of everyone, just other players, just NPCs, or any combination!
As for which VFX this applies to, the slider applies to all VFX we can catch belonging in the sourcing category. For example, if the slider for your own VFX intensity is lower, then all VFX caused by you from your own abilities, mounts, etc will be lowered. We hope to include item sets in that category but more testing is needed as we investigate. The hope is to include the options for environment as well but more investigation work needs to be done.
Really excited to bring this to you as we've seen this request over the years like with your recent post and want to make ESO a more accessible game for all!
CalamityCat wrote: »I'd love the option to switch to a really basic functional set of effects, so they're easy to identify and aren't overloading the screen. Also, without the skill styles too. I think this would be useful both for trials and PvP, and good for newbies who I imagine are a bit confused by all the different appearances for each skill now.
I do want to say that I love the new DK effects, I think they're perfect for a class that wields fire, and I can't wait to play my DK with them. But I don't want my DK causing visual disruption and eye strain for me or others.
When I play later in the evening, I really notice how tiring all the effects are. If I've got my lighting a bit gentler and warmer in the room, I don't want a full pyrotechnics display on my monitor
Thinking the many mount summon and recall designs that are not only visually polluting but also obnoxiously loud, has anyone noticed any comment on sliders for the audio to accompany the visuals?