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"Hide Polymorph Aura" option

GraysonPower
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I think ZOS should add a hide polymorph aura option for polymorphs that have magical auras that people don't usually want. For me this is the Lich polymorph. I live this towering polymorph a lot. But I don't like the magic aura it's has. I'm not asking to remove the feature. I'm talking about making an option in the gameplay settings to temporarily hide the aura until you toggle it on again (like the "Hide Polymorph Helmet" option). That would be nice.
  • LunaFlora
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    yes please.
    we also need an option to Hide Armor and Weapon Effects
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  • BoloBoffin
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    I think ZOS should add a hide polymorph aura option for polymorphs that have magical auras that people don't usually want. For me this is the Lich polymorph. I live this towering polymorph a lot. But I don't like the magic aura it's has. I'm not asking to remove the feature. I'm talking about making an option in the gameplay settings to temporarily hide the aura until you toggle it on again (like the "Hide Polymorph Helmet" option). That would be nice.

    For ourselves and others... I would pay $50 to turn off everyone else's splashy mount animations, etc. :smiley:
    Been there, got the Molag Bal polymorph.
  • MXVIIDREAM
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    BoloBoffin wrote: »
    I think ZOS should add a hide polymorph aura option for polymorphs that have magical auras that people don't usually want. For me this is the Lich polymorph. I live this towering polymorph a lot. But I don't like the magic aura it's has. I'm not asking to remove the feature. I'm talking about making an option in the gameplay settings to temporarily hide the aura until you toggle it on again (like the "Hide Polymorph Helmet" option). That would be nice.

    For ourselves and others... I would pay $50 to turn off everyone else's splashy mount animations, etc. :smiley:

    Honestly the option of turning off armour effects myself and for other players has often been a question in my head as too if it could fix a lot of performance
  • TX12001rwb17_ESO
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    Lich's need the aura, that is the Necromantic aura keeping them alive.
  • SummersetCitizen
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    BoloBoffin wrote: »
    I think ZOS should add a hide polymorph aura option for polymorphs that have magical auras that people don't usually want. For me this is the Lich polymorph. I live this towering polymorph a lot. But I don't like the magic aura it's has. I'm not asking to remove the feature. I'm talking about making an option in the gameplay settings to temporarily hide the aura until you toggle it on again (like the "Hide Polymorph Helmet" option). That would be nice.

    For ourselves and others... I would pay $50 to turn off everyone else's splashy mount animations, etc. :smiley:

    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.
  • Syldras
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    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.

    So they benefit from "showing off" their visuals to people who don't want to see them? Because if they liked seeing them, they wouldn't use an option to disable them.
    Lich's need the aura, that is the Necromantic aura keeping them alive.

    That's not how lichdom works. Also, in most TES games, they have no glowy effect.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • ArchangelIsraphel
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    BoloBoffin wrote: »
    I think ZOS should add a hide polymorph aura option for polymorphs that have magical auras that people don't usually want. For me this is the Lich polymorph. I live this towering polymorph a lot. But I don't like the magic aura it's has. I'm not asking to remove the feature. I'm talking about making an option in the gameplay settings to temporarily hide the aura until you toggle it on again (like the "Hide Polymorph Helmet" option). That would be nice.

    For ourselves and others... I would pay $50 to turn off everyone else's splashy mount animations, etc. :smiley:

    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.

    This argument always comes up when requests like these are made, and I don't think it's a valid reason to cause other players discomfort. As someone who likes outfits and shiny things, I could also care less if anyone else sees them. I buy them for me, and I don't wonder whether others are looking at my characters.

    The benefit of toggles disabling effects and even loading in defaults over character models far outweighs the cons. Especially since they're not only visual improvements for players that don't want to see flashes, but also performance improvements in pve and pvp alike.
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  • Gabriel_H
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    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.

    Me not experiencing actual physical pain due to a flash effect > Someone'e perceived notion of value

    PC EU
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  • LunaFlora
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    BoloBoffin wrote: »
    I think ZOS should add a hide polymorph aura option for polymorphs that have magical auras that people don't usually want. For me this is the Lich polymorph. I live this towering polymorph a lot. But I don't like the magic aura it's has. I'm not asking to remove the feature. I'm talking about making an option in the gameplay settings to temporarily hide the aura until you toggle it on again (like the "Hide Polymorph Helmet" option). That would be nice.

    For ourselves and others... I would pay $50 to turn off everyone else's splashy mount animations, etc. :smiley:

    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.

    i buy and use cosmetics for myself.

    i even want a toggle for some of the cosmetics i have! The summon effects of radiant mounts can be painful whilst the rest of the mount is fine.

    Show off to people that want to see it.
    a toggle is for accessibility, the shiny and strobing effects are genuinely painful to some people.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • SummersetCitizen
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    Gabriel_H wrote: »
    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.
    Me not experiencing actual physical pain due to a flash effect > Someone'e perceived notion of value
    If a video game is causing literal pain I would personally adjust the settings to find relief or find a game which doesn’t cause the pain.

    Much like the argument you have against changes for those in the aging population, we can’t accommodate for what most perceive to be a minority.
    Edited by SummersetCitizen on January 15, 2026 2:31PM
  • BardokRedSnow
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    Ima go against the crowd and agree with this:
    BoloBoffin wrote: »
    I think ZOS should add a hide polymorph aura option for polymorphs that have magical auras that people don't usually want. For me this is the Lich polymorph. I live this towering polymorph a lot. But I don't like the magic aura it's has. I'm not asking to remove the feature. I'm talking about making an option in the gameplay settings to temporarily hide the aura until you toggle it on again (like the "Hide Polymorph Helmet" option). That would be nice.

    For ourselves and others... I would pay $50 to turn off everyone else's splashy mount animations, etc. :smiley:

    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.

    I dont even think it matters enough to debate about, Zos already has a setting to limit certain effects and had it for years and have never even hinted at limiting effects for mounts, and thats for a pretty good reason on their end and the players tbh, which is advertising the stuff in the crown store.

    Flash sells way more than it perturbs, its not going away any time soon, and I dont want it to lol, half the fun is showing it off, people can look away its for a few seconds and not that big a deal.

    Skills are another thing entirely as that affects trials and pvp etc, gameplay and so on. Mounts are only for a moment. Radiants should be... radiant.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Syldras
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    Flash sells way more than it perturbs, its not going away any time soon, and I dont want it to lol, half the fun is showing it off, people can look away its for a few seconds and not that big a deal.

    It might not be a big deal for you.
    https://forums.elderscrollsonline.com/en/discussion/681702/accessibility-request-a-list-of-strobing-flashing-effects-occurrences
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Attorneyatlawl
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    I just want the ability to disable skill styles client-side for combat readability. It used to be a lot easier to tell what was going on in fights, especially pvp.

    Wouldn't mind being able to disable other particle effects like mounts and costume ones, but i think that might require a big overhaul. :(
    Edited by Attorneyatlawl on January 14, 2026 7:02AM
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  • Vaelithra_Sundergale
    .
    Edited by Vaelithra_Sundergale on January 15, 2026 2:03AM
  • SwordOfSagas
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    Yeah let's make the game as bland looking as possible, I'm sure that'll bring more people to the game.
  • Syldras
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    Yeah let's make the game as bland looking as possible, I'm sure that'll bring more people to the game.

    "Hide Polymorph Aura" option"
    "we also need an option to Hide Armor and Weapon Effects"
    "a toggle is for accessibility"
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • BardokRedSnow
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    Syldras wrote: »
    Flash sells way more than it perturbs, its not going away any time soon, and I dont want it to lol, half the fun is showing it off, people can look away its for a few seconds and not that big a deal.

    It might not be a big deal for you.
    https://forums.elderscrollsonline.com/en/discussion/681702/accessibility-request-a-list-of-strobing-flashing-effects-occurrences

    yes yes Im familiar with all the accessibility requests and why some of you want them. I already brought up the need for it for skills.

    But not mounts. And again people can request what they want but crowns n crown crates are the money maker, they're not devaluing that any time soon.

    Do I really gotta be accepting and agree with everything people request because it makes someone uncomfortable, sometimes you gotta deal with it, and the mounts are not nearly as prevalent as skills being used in content is. Certainly you're not gonna encounter the issue of flashy radiants nearly as much.
    Edited by BardokRedSnow on January 14, 2026 2:30PM
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • BardokRedSnow
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    Yeah let's make the game as bland looking as possible, I'm sure that'll bring more people to the game.

    exactly, sorry im just not down with this, a game can have too much accessibility
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Syldras
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    But not mounts. And again people can request what they want but crowns n crown crates are the money maker, they're not devaluing that any time soon.
    Do I really gotta be accepting and agree with everything people request because it makes someone uncomfortable, sometimes you gotta deal with it, and the mounts are not nearly as prevalent as skills being used in content is. Certainly you're not gonna encounter the issue of flashy radiants nearly as much.

    During the last event you could barely see some of the quest givers because you had people summoning their flashy cashstore mounts to ride to the next location (or some just as annoying recall animations) every second directly next to the npc. It was even hard to follow the dialogues because you had explosions and flashes in the background the whole time, sometimes whiting out the whole screen. While player characters are hidden during dialogues, these flashy effects are not.

    It's not only annoying for people who suffer from photosensitivity (Are they supposed to navigate the dialogue with their eyes closed?), but also for everyone else. How is one supposed to follow a story like that? What's with immersion? It just ruins the experience for people who are actually interested in playing ESO as a roleplayer, experiencing the atmosphere of the world, the lore and the story, instead of just running from quest marker to quest marker.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • BardokRedSnow
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    Syldras wrote: »
    But not mounts. And again people can request what they want but crowns n crown crates are the money maker, they're not devaluing that any time soon.
    Do I really gotta be accepting and agree with everything people request because it makes someone uncomfortable, sometimes you gotta deal with it, and the mounts are not nearly as prevalent as skills being used in content is. Certainly you're not gonna encounter the issue of flashy radiants nearly as much.

    During the last event you could barely see some of the quest givers because you had people summoning their flashy cashstore mounts to ride to the next location (or some just as annoying recall animations) every second directly next to the npc. It was even hard to follow the dialogues because you had explosions and flashes in the background the whole time, sometimes whiting out the whole screen. While player characters are hidden during dialogues, these flashy effects are not.

    It's not only annoying for people who suffer from photosensitivity (Are they supposed to navigate the dialogue with their eyes closed?), but also for everyone else. How is one supposed to follow a story like that? What's with immersion? It just ruins the experience for people who are actually interested in playing ESO as a roleplayer, experiencing the atmosphere of the world, the lore and the story, instead of just running from quest marker to quest marker.

    The ship for this argument has long since sailed, if this was back in 2014 I'd have probably agreed, but now I'm signed on with the mmo madness of this game. This is pretty typical for mmos, it just is what it is. Flash sells. Immersion has always taken a back seat to the social aspect of the game, sometimes good sometimes bad.

    Flappy pets everywhere for instance. Which if I recall, they added an option to limit seeing other people's pets so hey perhaps there's hope for y'all who want this change after all.
    Edited by BardokRedSnow on January 14, 2026 4:36PM
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Anumaril
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    Yesss please. I would actually bother to use my Lich polymorph if I could turn off that ugly and distracting glow effect, which none of the in-game liches actually have.
  • TX12001rwb17_ESO
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    Syldras wrote: »
    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.

    So they benefit from "showing off" their visuals to people who don't want to see them? Because if they liked seeing them, they wouldn't use an option to disable them.
    Lich's need the aura, that is the Necromantic aura keeping them alive.

    That's not how lichdom works. Also, in most TES games, they have no glowy effect.

    That's the energy keeping them alive that is radiating off them, what exactly do you thinking is keeping a Lich alive, not hopes and dreams, it is the visible necrotic magic, they have it in ESO, they have it in Skyrim as well.
    Edited by TX12001rwb17_ESO on January 14, 2026 8:52PM
  • Alphawolf01A
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    I'll never understand why some people get bent out of shape, because someone asks for an OPTION that only affects the player using the option. If I want a toggle to disable "effect X" on my screen, that has NO effect on what anyone else sees, why does someone else care what is on my screen? If I don't want to see flappy, flashy, exploding on my screen every 5 seconds, that's my choice and has no effect on anyone else's game. If you like the flappy, flashy, exploding stuff, good for you. Enjoy, but don't tell other people how they have to enjoy the game. People in the forums complain about player numbers dropping and retention, then tell people, "If you don't like "feature X", leave". Yeah, that makes sense.
  • Syldras
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    That's the energy keeping them alive that is radiating off them, what exactly do you thinking is keeping a Lich alive, not hopes and dreams, it is the visible necrotic magic, they have it in ESO, they have it in Skyrim as well.

    Yes, they use soul energy, lifeforce or what ever you'd like to call it to prolong their life and revive if necessary, but there's no need for some weird permanent turquoise fog cloud surrounding them. Here's an Oblivion lich for you:
    https://en.uesp.net/wiki/File:OB-creature-Lich.jpg
    One from Morrowind (yes, it's that Barilzar):
    https://en.uesp.net/wiki/File:TR-creature-Barilzar.jpg
    One from Daggerfall:
    https://en.uesp.net/wiki/File:DF-creature-Lich.gif
    We also have lore on how they're able to disguise as completely normal-looking mortals. That would be difficult if they'd permaglow.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Soarora
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    I would like to place a reminder that there is a setting in-game right now to remove polymorph helmets. This is per-character and only affects your character model. Hiding additional effects from polymorphs would presumably be the same kind of setting. It would look very strange for some polymorphs, but so can removing helmets. It allows extra customization I suppose.

    Edit: It's just like removing the upgrades from your mounts too. Per character, only affects your character model, potential for increased customization.
    Edited by Soarora on January 15, 2026 2:43AM
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  • Gabriel_H
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    Gabriel_H wrote: »
    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.
    Me not experiencing actual physical pain due to a flash effect > Someone'e perceived notion of value
    If a video game is causing literal pain I would personally adjust the settings to find relief or find a game which doesn’t cause the pain.

    Much like the argument you have against changes for those in the aging population, we can’t accommodate for what most perceive to be a minority.

    ZOS can't easily, if at all, without ruining the game for others, address someone's slower reaction time.
    ZOS can very much put in a toggle, or graphic slider adjustments to tone down effects.

    See (pun intended) the difference?
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • SummersetCitizen
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    Gabriel_H wrote: »
    Gabriel_H wrote: »
    Part of the appeal of cosmetics is being able to show them off. Allowing players to selectively disable others’ visuals could reduce the perceived value of cosmetic items if players know they may not be seen by everyone.
    Me not experiencing actual physical pain due to a flash effect > Someone'e perceived notion of value
    If a video game is causing literal pain I would personally adjust the settings to find relief or find a game which doesn’t cause the pain.

    Much like the argument you have against changes for those in the aging population, we can’t accommodate for what most perceive to be a minority.

    ZOS can't easily, if at all, without ruining the game for others, address someone's slower reaction time.
    ZOS can very much put in a toggle, or graphic slider adjustments to tone down effects.

    See (pun intended) the difference?
    Nope.
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