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Are we being sold QoL updates in the place of actual content?

moderatelyfatman
moderatelyfatman
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Dear Community,
Like most people, I am excited by the upcoming changes. I do believe that they are essential for the survival of the game.

However, given how little happened in Q3/Q4 of 2025, I'm beginning to suspect that ZOS put off these changes so they could bank it and announce it as part of the Season Zero patch. If all the changes in Season Zero had occurred over a period of 1 year instead of being kept until a single patch, they would have been significant but not the massive deal it had been marketed as. Beyond QoL, I don't see any actual new content in Season Zero.

Season 1 definitely contains new content in the form of new quests, world events, a trial and (possibly) naval combat. However, this has been slated as summer so it's at least 6 months away.

Season 2 looks like an expansion on world events from Season 1. Other than that, there isn't a whole lot of new content.

So are the Emperor's New Clothes real or a Crown Store item?
wdyej58mm7pb.png
PS: I don't count the class refreshes and balancing as new content. This is the sort of change that should have occurred gradually in the background over the past few years without fanfare as part of the quality control and maintenance in an MMO. It is not something you should have to announce.
Edited by moderatelyfatman on January 13, 2026 4:58AM

Are we being sold QoL updates in the place of actual content? 113 votes

Yes
36%
calitrumanb14_ESOiyxCave_CanemSmokedpyrotechSilverBrideshadyjane62PauwinPersonofsecretsSmitch_59MorganaLaVeyCerboltKalevaLaine Gabrielzavadskicarthalisagelonestarrothan117AVaelhamJaimehMJalldayDrybonez32 41 votes
No
53%
Darque.Fluxb14a_ESOtohopka_esoShadesofkinfreespiritDaiKahnDenverRalphyHatchetHaroTandorJimT722xylenaDestaiValarMorghulis1896lillybitrobwolf666AylishNumber_51meekmikoSeraphayelAvran_SyltLightninTramp 60 votes
Maybe
10%
magnusthorekpeacenoteThe_SaintGorbazzurkAstironOhtimbarldzlcs065Blood_againBXR_LonestarFenris_ArainaiSoaroraxencthlu 12 votes
  • SummersetCitizen
    SummersetCitizen
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    No
    We are not truly being “sold” anything beyond an optional advantage in acquiring largely cosmetic items.

    The absence of new permanent zone content is consistent with a free-to-play model.

    While I remain hopeful such content may return in the future, the current roadmap does not suggest it is coming anytime soon.
  • Desiato
    Desiato
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    No
    What SummersetCitizen said.

    It's going to be a light year for new content. Unless the game becomes more popular again, this will probably be some semblance of the new normal.

    I'm a bit stuck on the battle pass out of principle, but if it truly only offers items that would have been offered in crates, then it doesn't really affect me at all because I don't care about that stuff. I'll just ignore it.

    IMO, ESO is being positioned to coexist with other games and that's what much of the qol is facilitating. It will be a pretty boring year for eso players who only like to play one game.

    BUT, with that said, if overland hard mode is done right, it could open the door to hundreds of hours of new enjoyment for me. I've barely quested since Dark Brotherhood because overland combat is so easy, it is actually painful for me. So hopefully I can enjoy the chapter and dlc stories I've skipped over the years.

    Edited by Desiato on January 13, 2026 6:47AM
    spending a year dead for tax reasons
  • Seraphayel
    Seraphayel
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    No
    I have no idea how anyone can look at the road map above (that only contains new content or features) and say we are only getting quality of life stuff when quality of life isn’t even present there and has its own slide.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • XxCaLxX
    XxCaLxX
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    You don’t have to pay for anything so there goes the whole argument. No new stale empty meaningless zone for a year or two is good news to me.
  • Soarora
    Soarora
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    Maybe
    In all honesty, I’m glad they’re taking this approach. I would much rather have less content and more QOL. It’s all about quality over quantity and this way we can get higher quality content and an improved experience.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
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  • Radiate77
    Radiate77
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    No
    I wonder why we haven’t seen anything on the Overland Update and PvP Progression system scheduled for the upcoming patch?
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
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    Druid [Earthen Heart, Animal Companions, Stormcalling]
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  • Maitsukas
    Maitsukas
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    No
    Radiate77 wrote: »
    I wonder why we haven’t seen anything on the Overland Update and PvP Progression system scheduled for the upcoming patch?

    From the top-right of the roadmap image:
    wudop5f16avw.jpg
    PC-EU @maitsukas

    Posting the Infinite Archive and Imperial City Weekly Vendor updates.

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  • Radiate77
    Radiate77
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    No
    Maitsukas wrote: »
    Radiate77 wrote: »
    I wonder why we haven’t seen anything on the Overland Update and PvP Progression system scheduled for the upcoming patch?

    From the top-right of the roadmap image:
    wudop5f16avw.jpg

    Okay, thanks.
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • Danikat
    Danikat
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    Technically they're not selling it, but yes we are getting QoL updates (some of which are fixes to previous QoL updates) in place of new activities.

    They've advertised the new "event zones" as similar to a dungeon, so effectively we're getting 1/2 of a smaller DLC and then the QoL updates. It's less work for ZOS but I'm still sceptical they can fund it by selling a few novelty items.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • twisttop138
    twisttop138
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    Yes
    Danikat wrote: »
    Technically they're not selling it, but yes we are getting QoL updates (some of which are fixes to previous QoL updates) in place of new activities.

    They've advertised the new "event zones" as similar to a dungeon, so effectively we're getting 1/2 of a smaller DLC and then the QoL updates. It's less work for ZOS but I'm still sceptical they can fund it by selling a few novelty items.

    I also wonder what motivation they will have to create new zones, if everything is free. Zones cost money, and take work. Obviously Zos is moving away from that. If there is no return, what motivation do they have to give us a very meaty zone for this teased winterhold? Easier and more in line with the new way to make it a small thing with some events. Time will tell.
  • moderatelyfatman
    moderatelyfatman
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    Yes
    Danikat wrote: »
    Technically they're not selling it, but yes we are getting QoL updates (some of which are fixes to previous QoL updates) in place of new activities.

    They've advertised the new "event zones" as similar to a dungeon, so effectively we're getting 1/2 of a smaller DLC and then the QoL updates. It's less work for ZOS but I'm still sceptical they can fund it by selling a few novelty items.

    I also wonder what motivation they will have to create new zones, if everything is free. Zones cost money, and take work. Obviously Zos is moving away from that. If there is no return, what motivation do they have to give us a very meaty zone for this teased winterhold? Easier and more in line with the new way to make it a small thing with some events. Time will tell.

    One of the issues I have with ESO is that with all the unbalanced classes, overpowered items and the green beam meta the game stopped being fun for me. If ZOS can rebalance all the classes, add a new overland difficulty and rebalance some of the old trials and vet dungeons; suddenly I can go back and enjoy the old content.

    I reckon I'd be happy with 2 years of no new zones if they did this.
  • Gabriel_H
    Gabriel_H
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    In part, I think we are losing some content this year and maybe next in exchange for class refreshes and QoL improvements - ZOS has finite resources and development time.

    It would be nice if we could get both at once but that isn't how the real world works. That said, we are still getting new content and some content that appears to be a completely new spin on things. It's going to be the quality that matters in the end.

    I've said this before, but I cannot stress this enough - if Seasons 0 & 1 fail, we may get Season 2 but I doubt we'd see a Season 3. If Seasons fail, the game fails.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Syldras
    Syldras
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    The thing that makes me, who is actively playing ESO and following its developments for a decade now (joined in February 2016), most sceptical is that we've heard the promise of "This year will be lower on content because we concentrate on QOL, next year it will be more again!" several times. Just that it never was.

    Or even other explanations for why the current year would be a little less, always with the promise that the next one will deliver then. The first time we heard it was in the Greymoor year, where the reasoning for less content (though it wasn't even that bad, it was just a little less compared to Morrowind and Summerset) was that working was harder due to Covid and people being in homeoffice, so cooperating was difficult and things took longer (which was understandable). But, once the lockdowns were over, things would get back to normal. What did we get? Blackwood and then High Isle. It never got back to Summerset level.

    Of course there's a new leadership now, so I hope things will turn out better this time, but after being here for 10 years, all I can really do is wait and see.
    @Syldras | PC | EU
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  • Pevey
    Pevey
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    The game needs the introduction of new content in order to keep players' attention. But ESO also has some major issues with its gameplay that need to be fixed. Adding new content on a broken foundation is not going to help.

    Supposedly, getting rid of 4th quarter DLC releases was going to allow some of these things to be fixed. But that never seemed to happen. So it's totally reasonable that players are very skeptical now. But based on the stream yesterday (great stream if you haven't seen), Kira's team is actually making progress and on the right track.

    Can ZOS get away with this for very long? I doubt it. They will need to give players some candy soon. And I think they will. But for now, focusing more resources on fixing the foundation of the game is probably the right call.

    I personally think the chapter model (iow "major annual content release model") was done in by U35 and similar smaller changes. The content being released was okay (zone design great, stories not so much) and was attracting players. But more were turned off by nonsensical game system design and longstanding issues not being addressed.

    ZOS is now a company in turnaround mode, and I personally think this roadmap shows they are setting the right priorities.
  • scrappy1342
    scrappy1342
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    No
    no. they aren't selling those things. the things they are selling are cosmetics
    pcna
  • Blood_again
    Blood_again
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    Maybe
    I hope to see more details about the new Vault and overland changes etc.
    Also more details about temporary zone is appreciated. I guess it will be the only cause for me to try the PTS next week.
    So maybe I'm wrong.

    But at the meantime I have a strong feeling that the annual amount of content won't be more than a trial and some cloned temporary festival locations.
    Simply because it won't be paid.
    So we'll get the paid cosmetics more than we can eat instead.

    A new in-game system like that was Antiquities, that makes the whole previous content replayable (at least in goals terms), may save this approach. The overland difficulty or solo HM dungeons might, if were done well enough.
    But honestly it was the two for many years: collection and antiquity. The other systems didn't do much like that. So my hope about new system like that is slight.

    I'm a little bit desperate what the game is turning to, but I have hope.
    I'm eager to see in details what the promised content updates will be.
    Meanwhile I'm looking for a new game to feed my exploration instinct. It is not about ESO anymore.
  • twisttop138
    twisttop138
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    Yes
    Danikat wrote: »
    Technically they're not selling it, but yes we are getting QoL updates (some of which are fixes to previous QoL updates) in place of new activities.

    They've advertised the new "event zones" as similar to a dungeon, so effectively we're getting 1/2 of a smaller DLC and then the QoL updates. It's less work for ZOS but I'm still sceptical they can fund it by selling a few novelty items.

    I also wonder what motivation they will have to create new zones, if everything is free. Zones cost money, and take work. Obviously Zos is moving away from that. If there is no return, what motivation do they have to give us a very meaty zone for this teased winterhold? Easier and more in line with the new way to make it a small thing with some events. Time will tell.

    One of the issues I have with ESO is that with all the unbalanced classes, overpowered items and the green beam meta the game stopped being fun for me. If ZOS can rebalance all the classes, add a new overland difficulty and rebalance some of the old trials and vet dungeons; suddenly I can go back and enjoy the old content.

    I reckon I'd be happy with 2 years of no new zones if they did this.

    As a vet and hm trials guy, I'm looking for balance, a meta change up or shake up and some dial back of subclass power. But that's not the only kind of player I am. Idk, but I could just never say "hey I'm willing to trade 2 years of the thing you like for what I want." That doesn't seem right at all, but pretty on point for the world today, even if that's not how you meant it.

    I can see that this year is different. I think we all can. my only question is how does ESO do these things it used to, even if not every year, with no financial motivation? It's a curious question but valid in my opinion. Regardless, I think we all know the game was in a sorry state and needs a turn around.
    Gabriel_H wrote: »
    In part, I think we are losing some content this year and maybe next in exchange for class refreshes and QoL improvements - ZOS has finite resources and development time.

    It would be nice if we could get both at once but that isn't how the real world works. That said, we are still getting new content and some content that appears to be a completely new spin on things. It's going to be the quality that matters in the end.

    I've said this before, but I cannot stress this enough - if Seasons 0 & 1 fail, we may get Season 2 but I doubt we'd see a Season 3. If Seasons fail, the game fails.

    I think you make a good point here. I think we're getting different things. They may be interesting. I think Zos made a mistake with their announcement stream. I think they buried the lead. They talked a lot about the new way to give them money, like it was a shareholder presentation. They should've been talking about the new system. The new trial. The ship combat thing. Whatever this new public event in Skyrim is. This thing where a zone gets invaded or something and people show up to fight it back kind of like a public event in fallout 76. This should've been the talking points. Battle pass is a dirty word in the industry. It was good they were up front but people want to hear about play not pay.

    Because I think you're making another good point. If this year isn't a red letter year, idk if this game continues getting updates. I don't think it dies or shuts down but it will definitely be something we don't want to think about. In a way though, that's unfair to say. We're hostage if we love the game, we better pay and play cause there is a gun to the games head. But true none the less.
  • Gabriel_H
    Gabriel_H
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    But at the meantime I have a strong feeling that the annual amount of content won't be more than a trial and some cloned temporary festival locations.
    Simply because it won't be paid.
    So we'll get the paid cosmetics more than we can eat instead.

    The amount of content will be dependent on the amount of revenue to be sure, but just because content will be free doesn't mean there will be less.

    The model ZOS are going for isn't foundationally different from the Chapter model. ZOS never relied on the revenue from Chapter releases - it is the ESO+ subs and crown purchases that was their stable revenue stream.

    What they will be hoping to achieve is that the free play brings in more players, and that a not small number of those new players opt for ESO+. The more casuals the better, because the casuals will opt for the premium package in order to not be rushed on the Tomes - with Premium basically being the Chapter cost more spread out, which itself is likely to increase the number buying it. There will be a few whales who opt for the Premium+ which is a tier above what we got with Chapters.

    Put simply, they are looking to grow their revenue with a free sample and hook people into paying for additional tiers. If that works and they do grow the revenue: More Revenue = More Devs = More Content.

    If it doesn't grow the revenue, well I suspect the game will be shuttered by the corporate overlords - the true enemies of Tamriel.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Shadesofkin
    Shadesofkin
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    No
    In the strictest sense? No, I don't think we are.

    What I'm actually more concerned about is that event zones will be underwhelming attempts to reuse assets throughout the zones we already have and it will drive people away.

    In theory event zones aren't actually a bad thing, we have a huge amount of Tamriel to explore and use, and most of us never go back to zones we've cleared. It would actually be good to push the stories in the time line to respond to the things we've done. Event zones would allow for that.

    In practice though, this will become a complaint, we players are greedy and cry a lot, we will definitely start misrepresenting the content pass as a "pay just for making improvements we've been asking for".

    I might've clicked maybe to make this point, but again, in the strictest sense this isn't really the case.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Blood_again
    Blood_again
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    Maybe
    Gabriel_H wrote: »
    The model ZOS are going for isn't foundationally different from the Chapter model. ZOS never relied on the revenue from Chapter releases - it is the ESO+ subs and crown purchases that was their stable revenue stream.

    What they will be hoping to achieve is that the free play brings in more players, and that a not small number of those new players opt for ESO+. The more casuals the better, because the casuals will opt for the premium package in order to not be rushed on the Tomes - with Premium basically being the Chapter cost more spread out, which itself is likely to increase the number buying it. There will be a few whales who opt for the Premium+ which is a tier above what we got with Chapters.

    Yes, according to QoL changes and free DCLs, ESO gets ready to accept new players.
    They would buy new premium tomes along with old dlc zones and dungeons.

    The question is how expensive is to keep the old playerbase with this new model.
    So the current goal of the dev team is a balance between saving the old players and cutting the new content.
    The old amount of annual content is too expensive. We were told years ago, that ESO has sooo much content (means, ZoS have enough things to sell)... So I don't believe, that it will be the same or comparable after the pause.
    The current classes and QoL update is a honeymoon (10 years late, yep), that add much sugar for the transition period. But with the new model a new player is preferred.
  • AScarlato
    AScarlato
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    Yes
    I voted Yes for me personally, as temporary group zone content isn't content I am interested in. I suppose it is content, but if it isn't something they are sure people will like and needs to be tested, then...maybe ultimately it turns out to be nothing at all in the future.

    We don't really have real details on future seasons as far as actual story content, so for now most of what is presented is QoL. They are nice additions but unless you are interested in 6 weeks of Night Market I'm not sure what activities I am getting in Season 0.

    I understand the argument that content is technically free - but what content is designed to do is get us interested in buying other items and services. It's just a roundabout way to encourage spending, like most FTP games.
    Edited by AScarlato on January 13, 2026 3:24PM
  • spartaxoxo
    spartaxoxo
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    No
    No. The Night Market is objectively content. Sage's Vault will be content. Quest lines are content. The new trial is content. And all of it is free.
    Edited by spartaxoxo on January 13, 2026 3:26PM
  • twisttop138
    twisttop138
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    Yes
    spartaxoxo wrote: »
    No. The Night Market is objectively content. Sage's Vault will be content. Quest lines are content. The new trial is content. And all of it is free.

    Free is concerning to me but that's a different conversation. As I said above. They really buried the lead. If you go watch the video from ninja pulls that came out during the stream, he talks about things they had on screen in tiny letters but didn't mention. They needed to talk about the things that we can play, instead of how we get to pay. This won't make everyone happy. We are getting less this year. But I think they need to expound on the things this year and soon. Some of them may be really cool. I'm also pretty stoked on the night market. I have my concerns about there being a trial boss, I'm hoping they don't decide they don't need to do trials anymore cause they can throw an event boss in there but again, beyond that it sounds really good.

    I think we can be apprehensive and concerned for the game and still think that they might just deliver some cool stuff this year. I know that for myself, I'm going to give it a try.
  • Destai
    Destai
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    No
    The QoL features are not monetized. We're getting them regardless of which Tome is purchased.

    The old model didn't allow them to release much beyond the scope of the chapter, especially passion projects and QoL changes. That way of working led to the degradation of the game they're now addressing. They need this year off to play catch up. The previous leadership didn't really hand them the healthiest game, and they need to heal that.

    We're still getting content, albeit in a different form. Yes, it's lighter - from what I can tell so far - and more spread out. But still, there's things to look forward to. The monetization actually seems to be adjusting in the consumer's favor, so that's something to celebrate. It's entirely possible future Seasons and Tomes will have less attractive free offerings, like we saw with Endeavors and Daily rewards whose rewards declined as it time went on. But as of right now, it looks good. I'm reserving judgement until I see the release product.
    Edited by Destai on January 13, 2026 5:23PM
  • AzuraFan
    AzuraFan
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    No
    According to that roadmap, we're getting overland difficulty options, solo dungeons, story content, a new group event zone, three class reworks, the sage's vault (whatever that is), a new trial, and more. Are you looking at something else? Otherwise I don't know how anyone could suggest that we're only getting QoL changes.
  • spartaxoxo
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    No
    I think we can be apprehensive and concerned for the game and still think that they might just deliver some cool stuff this year. I know that for myself, I'm going to give it a try.

    Sure. But we don't even know what the stuff in the next season is yet. And at this point we usually don't know. We got way more details about the chapters during the chapter reveals. And I expect we'll get more details on season 1 closer to it's release. I'm just glad they shared more details about the future than usual. The questing content could be as little as a prologue or as extensive as the normal main quests in a chapter. We have no idea.

    This quarter is usually the dungeons. And instead we got the night market. We also got better qol than usual. The night market looks cool to me. It's hard to claim it's less when I don't know much about it yet. This year's slate of content is different enough from the past that I'm just letting them cook before I judge.
    Edited by spartaxoxo on January 13, 2026 4:36PM
  • Sailor_Palutena
    Sailor_Palutena
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    Yes
    Need a Dark Brotherhood new story as well.
  • twisttop138
    twisttop138
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    Yes
    spartaxoxo wrote: »
    I think we can be apprehensive and concerned for the game and still think that they might just deliver some cool stuff this year. I know that for myself, I'm going to give it a try.

    Sure. But we don't even know what the stuff in the next season is yet. And at this point we usually don't know. We got way more details about the chapters during the chapter reveals. And I expect we'll get more details on season 1 closer to it's release. I'm just glad they shared more details about the future than usual. The questing content could be as little as a prologue or as extensive as the normal main quests in a chapter. We have no idea.

    This quarter is usually the dungeons. And instead we got the night market. We also got better qol than usual. The night market looks cool to me. It's hard to claim it's less when I don't know much about it yet. This year's slate of content is different enough from the past that I'm just letting them cook before I judge.

    Yeah! That what I said. I'm going to give it a fair shake. I know you're also liking how the night market sounds. I just think both things can exist together. And as for the usually never share stuff with us this early, I get it but we're kinda in a new place man. They dropped a bomb for better or worse. It's just my opinion that it should've been more inclusive of the things that are coming (especially cause they asked about some of them in that survey lol) and that might have put some people at ease. I would recommend the video by ninja pulls, he talks about some of that stuff they didn't get to and honestly, his video helped sell it better than the stream did. Though Nick was a breakout hit. I don't know what this means, but they're calling him the quiet zaddy in one of my discord servers.
  • tomofhyrule
    tomofhyrule
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    I do have a few concerns with the new model.

    Mainly, I'm pretty cynical and I realize that the world I live in is a late-stage capitalist one.

    It sounds wonderful on the surface that they're making so much free, and that they're committing to making all new content from here on to be free as well. It sounds great that the only thing they're monetizing are cosmetics.
    ...it's too utopian.

    No business on this planet can make money by giving everything away for free. And ZOS is governed by Microsoft, which is asking each of its subsidiaries to make a 30% profit margin or face the axe. How is ESO going to get ZOS a 30% profit margin by essentially making it so nobody has to pay a cent to play the game? Are we expecting that that many people are going to whale for cosmetics?

    The other thing that this concerns me about is the fact that if "new content" is not monetized and "cosmetics" is, then what incentive does the team have to make new content as opposed to just new cosmetics? Surely this suggests that any second they're making new content is a second that they're not making money.

    I'll admit, a lot of my feelings are because I'm disappointed after the last two years - I want new Classes more than anything else, and then last year dropped the nuke that is Subclassing on us, so now they need to spend a full two years essentially putting the game back together, and therefore not giving us any new Classes in the meantime. I'm also really bummed that my favorite type of content (Dungeons) was on the chopping block this time, so I'm really not getting anything new that I want at all until 2027 at the earliest. Questing in ESO has been pretty painful lately due to bad writing, but now we're getting stories on TG (I'm not into the unlawful guilds in most TES games) and Sheogorath (who I find to be absolutely insufferable in every one of his appearances and I refuse to acknowledge the Shivering Isles expansion for Oblivion since I hate it so much), so I'm not even getting any stories that sound interesting to me personally in the slightest.
  • Dimorphos
    Dimorphos
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    No
    It would actually seem that they are in fact cutting the costs for the average player to enjoy the game while making more things to belong to the base game and giving more you get with eso+ deal while costing the same.

    We must remember that to keep a game like this up and running takes a lot of money and this game is a business too. But the monetization part for what was announced is towards cosmetic things which are in no way mandatory. I like this new way.

    We must also remember that there are quite a load of things coming in that road map of 2026 and there is a lot of work to get it all done and hopefully right. It might be little too much to ask for the game company to also create new zone and cool story. I am pretty sure those things will come 2027 and much more like new dungeons, trial, maybe even new class or skill line. Who knows.. They decided that now is the time for this kind of road map and there are many interesting new things coming as well as things long wished for by the community. Did not like 100% of everything that was announced, but mostly I am pleased and it only remains to be seen how they execute it all.
    Edited by Dimorphos on January 13, 2026 5:27PM
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