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Dragonknight and weapon visual rework

  • MincMincMinc
    MincMincMinc
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    Radiate77 wrote: »
    Tough crowd lol, as a DK main I am excited, I thought it looked great. I also love the switch to red and blue flames instead of the ugly green poison/toxins.

    It looks way better than what we have now.

    For real man, all of the new animations look incredible. So much better than what we have, and sure they are flashy but have we been living under a rock?… the entire game is filled with bright animations, and the better a skill is conveyed, the easier it is to tell what exactly is going on.

    Plus, having day one animations that look like it came out of original DOOM makes me feel like a bum lmao, if the game's gonna be flashy as you said I wanna be flashy also.

    Idk maybe they could have an option to switch between old and new but eh I believe most fans, especially new ones, will much rather have the new flashy updated animations.

    People are just afraid of change, but me I've been begging for this since new classes were introduced.

    Honestly if allowed I would spend a few hours going through and turning off 90% of the animations and particles in the game. There are only a handful of things to be worried about in combat like stuns or burst skills like merciless which do 50% of your hp.

    Be nice if they gave us that choice instead of being bombarded with unnecessary proc animations for effects that dont matter.
    I only use insightful
  • Desiato
    Desiato
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    Lord_Hev wrote: »
    I do not care to argue subjective. It does not matter if they "look better". Some of us have grown attached to animations to classes we have played for 12 years.

    Not showing care for things players have grown to love is in the ZOS DNA.

    Whether one likes the changes or not, everyone should feel bad for those who are going to lose things they love in this over-reaching class refresh that goes too far.

    Personally, I'm pretty sure I'm not going through this process with ZOS again. I guess I'll see how the game is when the dust settles. Life is too short and there are too many other good games out there.

    Edited by Desiato on January 9, 2026 3:51PM
    spending a year dead for tax reasons
  • BardokRedSnow
    BardokRedSnow
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    Radiate77 wrote: »
    Tough crowd lol, as a DK main I am excited, I thought it looked great. I also love the switch to red and blue flames instead of the ugly green poison/toxins.

    It looks way better than what we have now.

    For real man, all of the new animations look incredible. So much better than what we have, and sure they are flashy but have we been living under a rock?… the entire game is filled with bright animations, and the better a skill is conveyed, the easier it is to tell what exactly is going on.

    Plus, having day one animations that look like it came out of original DOOM makes me feel like a bum lmao, if the game's gonna be flashy as you said I wanna be flashy also.

    Idk maybe they could have an option to switch between old and new but eh I believe most fans, especially new ones, will much rather have the new flashy updated animations.

    People are just afraid of change, but me I've been begging for this since new classes were introduced.

    Honestly if allowed I would spend a few hours going through and turning off 90% of the animations and particles in the game. There are only a handful of things to be worried about in combat like stuns or burst skills like merciless which do 50% of your hp.

    Be nice if they gave us that choice instead of being bombarded with unnecessary proc animations for effects that dont matter.

    Agreed tbh
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Red_Feather
    Red_Feather
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    I didn't watch the whole stream. Here is a clip I found. Are the animations here looking okay? I think they look okay (the magma armour one does look awkward in how it moves the arms and is weird).

    https://www.twitch.tv/bethesda/clip/TentativeClumsyCakeAMPEnergy-B6585DznjlbGs1tZ
    Edited by Red_Feather on January 9, 2026 5:05PM
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