frogthroat wrote: »I do have some fears and dislikes.
Hide "X" - I don't like this. I have a naked tank that I use. I can solo tank normal trials with it and can do veteran DLC dungeons. It's a meme build. Literally no equipment. Not even a s&b in hands. With the option to hide everything, this build loses its meaning when you can just hide all the gear.
Solo Dungeons - story mode is excellent. But I hope this will not take away from end game soloers. Especially with MHK and MoS, which both are used for solo runs already. I hope that solo players can still go to the 4 player instance and get the trifecta there. And if the solo dungeon mode includes anything else than story mode, it would be separate from this.
Battle Passes - Higher prices for less value? 30 bucks for a Season, 3 seasons per year? That's 90 bucks per year. More than the deluxe editions for the expansions. Pay more, get less? This feels like it comes from Microsoft shareholders, not ZOS devs, because you must be a shareholder or at least higher up if you are so out of touch that you think battle passes are a good idea. Those kill games.
Ingel_Riday wrote: »If the battle passes organically flow into just doing stuff and replace the chore list, maybe Microsoft isn't wrong. Maybe they're the way to go and will bring in enough money to keep the dividends flowing and the game chugging along.
frogthroat wrote: »Battle Passes - Higher prices for less value? 30 bucks for a Season, 3 seasons per year? That's 90 bucks per year. More than the deluxe editions for the expansions. Pay more, get less? This feels like it comes from Microsoft shareholders, not ZOS devs, because you must be a shareholder or at least higher up if you are so out of touch that you think battle passes are a good idea. Those kill games.
I am very unhappy with how ESO Plus gets treated here. Sure nothing got taken away from it officially, but if all old DLCs get added to the Basegame over time, all ESO Plus has left is the crafting bag. It would have been way better if ESO Plus would just have covered the Premium Pass (the middle one not Premium+) in its entirety, just being able to get 1 Season Pass for 12 months of ESO Plus is not fair treatment at all.
Ingel_Riday wrote: »If the battle passes organically flow into just doing stuff and replace the chore list, maybe Microsoft isn't wrong. Maybe they're the way to go and will bring in enough money to keep the dividends flowing and the game chugging along.
It's just a chore list by a different name. the only difference is, unless you pay, you will no longer receive all the rewards available for doing those chores.
DeathStalker wrote: »However, ZOS need to make it VERY clear that an ESO Plus membership already includes the first tier of the Premium Tamriel Tomes. I saw a ton of people in the stream chat, and a few people in this thread, who don't understand that and think they're being asked to pay two separate subscriptions. I saw a lot of people complaining about having to pay US $30 a month from now on instead of the $15 a month they are accustomed to.
Big Simple Text on a website that we can point people at when they are confused, please!
I think you are mistaken on this.I went back and listened to the stream about this and heard nothing about the first tier of the Premium tomes is included in ESO+. I think both tiers are extra costs in addition to ESO +
Very disappointed in the move away from a persistent world. New areas that leave after the season ends are not what I want. Events within the world are ok. The persistent evolving world that exists forever is what has kept me here for years. I hope they revisit that part of the changes.
SerafinaWaterstar wrote: »As long as all I am missing out with Premium Tomes thingies is basically cosmetic, then I don’t care.
Been playing for 10 years & have a stupid number of mounts & costumes & pets & styles that I don’t use anyway. Am now too old to get FOMO.
As long as I can access whatever content they decide to release, that’s ok. Then if I decide that I really want a certain thing, I can buy a pass.
karthrag_inak wrote: »Khajiit would like to see player-owned boats/ships. MIx housing with adventures! Sailing the fishy seas! Trading/Smuggling missions! Special aquatic PVP zone! Craftable boat parts, cannon, etc.! Hire crews!
I'm not infallible, but I'm sure that's what Susan said. It was said very quickly though, and I don't have the energy to go back through the stream. Either way, it's still quite unclear on the website. So whatever the situation is, it needs to be spelt out CLEARLY.
MXVIIDREAM wrote: »I was extremely disappointed in the dragon knight “reveal”. 15 seconds of skill previews no new on the skill updates which a lot of the player base was eager to hear sadly seems like it’s fallen on deaf ears
Very disappointed in the move away from a persistent world. New areas that leave after the season ends are not what I want. Events within the world are ok. The persistent evolving world that exists forever is what has kept me here for years. I hope they revisit that part of the changes.
Want to highlight that the Night Market is the only thing right now that will be leaving and returning. We will have more persistent world elements as we always have.
Very disappointed in the move away from a persistent world. New areas that leave after the season ends are not what I want. Events within the world are ok. The persistent evolving world that exists forever is what has kept me here for years. I hope they revisit that part of the changes.
Want to highlight that the Night Market is the only thing right now that will be leaving and returning. We will have more persistent world elements as we always have.