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PVE and PVP bad pings

Zama666
Zama666
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It is happening again, but this time in PVE.
For PVP, this is normal, bad ping, freezing, getting kicked out. Usually 3x a session, on good days, none.

But I have noticed in the Infinite Archive my ping jumps up to 500+ I never get kicked but I get the rubber banding.
PC NA, and I usually play in the evening.

Any1 else?
  • Soarora
    Soarora
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    I haven’t really been playing this week as I’ve been sick, but in previous weeks I have problems with ping spikes too. Particularly during prime time.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • Gabriel_H
    Gabriel_H
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    It's been a while since we had a maintenance. Give it until Wednesday and see if it improves. There is likely a lot of clutter that needs cleaning up.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • BXR_Lonestar
    BXR_Lonestar
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    Yes. Since the new year, I have seen a substantial drop in performance. In PVP, frame rates drop even when I'm facing off against another small group, and in PVE, I experienced frame rate drops in dungeons and trials. Poor server performance is expected nowadays in PVP, but to see this carry over to PVE shows that something is definitely wrong. I would say that it was my own connection except for the fact that my group members experience the exact same issues at exactly the same times, which to me indicates the problem is server side, not on my side.
  • MorallyBipolar
    MorallyBipolar
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    There is so much bloat in ESO after all these years I think things have reached a critical mass.

    I think it's time for ZOS to start looking at removing some features from the game. We could do without those two extra quick slot wheels and those idiotic icons we can place over players heads just for starters and almost nobody would even notice the features had been removed. There are a lot of animations and customized actions that could go as well and it wouldn't effect game play at all.
  • LootAllTheStuff
    LootAllTheStuff
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    There is so much bloat in ESO after all these years I think things have reached a critical mass.

    I think it's time for ZOS to start looking at removing some features from the game. We could do without those two extra quick slot wheels and those idiotic icons we can place over players heads just for starters and almost nobody would even notice the features had been removed. There are a lot of animations and customized actions that could go as well and it wouldn't effect game play at all.

    Aren't all those things handled client-side? If so, they shouldn't affect ping (outside of potato PCs).
  • Gabriel_H
    Gabriel_H
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    There is so much bloat in ESO after all these years I think things have reached a critical mass.

    I think it's time for ZOS to start looking at removing some features from the game. We could do without those two extra quick slot wheels and those idiotic icons we can place over players heads just for starters and almost nobody would even notice the features had been removed. There are a lot of animations and customized actions that could go as well and it wouldn't effect game play at all.

    Idiotic icons? You mean the skull, sword etc or the little hats that denote group members? Both of which are invaluable in dungeons and trials, to both mark priority targets and see which of the many things on your screen is a member of your group without having to have additional healthbar clutter.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • MorallyBipolar
    MorallyBipolar
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    There is so much bloat in ESO after all these years I think things have reached a critical mass.

    I think it's time for ZOS to start looking at removing some features from the game. We could do without those two extra quick slot wheels and those idiotic icons we can place over players heads just for starters and almost nobody would even notice the features had been removed. There are a lot of animations and customized actions that could go as well and it wouldn't effect game play at all.

    Aren't all those things handled client-side? If so, they shouldn't affect ping (outside of potato PCs).

    Good point. I do not know what calculations are client side and which aren't. But with the icons over players heads they can't just be client side as it's an effect one player puts on other players. So that's not just client side for sure.
  • LootAllTheStuff
    LootAllTheStuff
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    There is so much bloat in ESO after all these years I think things have reached a critical mass.

    I think it's time for ZOS to start looking at removing some features from the game. We could do without those two extra quick slot wheels and those idiotic icons we can place over players heads just for starters and almost nobody would even notice the features had been removed. There are a lot of animations and customized actions that could go as well and it wouldn't effect game play at all.

    Aren't all those things handled client-side? If so, they shouldn't affect ping (outside of potato PCs).

    Good point. I do not know what calculations are client side and which aren't. But with the icons over players heads they can't just be client side as it's an effect one player puts on other players. So that's not just client side for sure.

    That's just setting a flag in the server data, which is then shared across group members. The actual rendering of the icon is all going to be client side. Server calculations are going to be more "where are these players going to be in the next time interval taking into account speed and direction, and which one(s) will be hit by this projectile/weapon/AoE".
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