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Suggestion to fix spawn camping in PVP

Kelenan7368
Kelenan7368
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Spawn camping is the new norm since the new BG's launched. I would like to recommend a possible fix to this.
Create multiple spawn points after the battle starts for everyone that dies in the BG to spawn at randomly. I believe 4 spawn points would prevent spawn camping.

Also bring back the old BG's!

I personally loved the old BG's and wish they never were removed. The fact that there were 3 teams made it so spawn camping hardly ever occurred, that and they were fun.
They need to be returned to the BG que.

Keep the new BG's just bring back the old ones. Variety makes the game more fun.

Please.
  • Major_Mangle
    Major_Mangle
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    The fix is to make sure you can´t attack/use skills or be attacked, basically making the spawn area a sanctuary zone like the ones you´ve in Imperial city or on the spawn areas in towns in Cyrodiil. I agree that you shouldn´t be able to be attacked from spawn, but just as much should you not be able to attack/heal/use skills etc from your spawn point as well.
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  • Xarc
    Xarc
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    The fix is to make sure you can´t attack/use skills or be attacked, basically making the spawn area a sanctuary zone like the ones you´ve in Imperial city or on the spawn areas in towns in Cyrodiil. I agree that you shouldn´t be able to be attacked from spawn, but just as much should you not be able to attack/heal/use skills etc from your spawn point as well.

    I agree with that, and reduce the delay to be teleported in arena, from 2min to 45sec maybe
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  • Avran_Sylt
    Avran_Sylt
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    The fix is to make sure you can´t attack/use skills or be attacked, basically making the spawn area a sanctuary zone like the ones you´ve in Imperial city or on the spawn areas in towns in Cyrodiil. I agree that you shouldn´t be able to be attacked from spawn, but just as much should you not be able to attack/heal/use skills etc from your spawn point as well.

    So basically forcing players that are getting shoved to spawn to engage in melee range out of the gate while the attackers can use ranged/heal at a distance?

    I don't think that would be healthy and just make it even worse.

    I agree with multiple spawn points.
    Edited by Avran_Sylt on December 14, 2025 2:49PM
  • katanagirl1
    katanagirl1
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    The fix is to make sure you can´t attack/use skills or be attacked, basically making the spawn area a sanctuary zone like the ones you´ve in Imperial city or on the spawn areas in towns in Cyrodiil. I agree that you shouldn´t be able to be attacked from spawn, but just as much should you not be able to attack/heal/use skills etc from your spawn point as well.

    This is such a simple and obvious solution I don’t know why it has not been implemented. It also maintains consistency across all PvP modes.
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  • Necrotech_Master
    Necrotech_Master
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    i remember plenty of times getting spawn camped in the 3 team BGs, especially when one or 2 of the teams was deathmatch hungry

    personally i enjoy the 8v8, though i would agree that if there is a large skill difference between the teams, one team is going to end up getting pushed back

    so i agree there should be some better method for "home team advantage" stuff to prevent the enemies from spawn camping

    the sanctuary effect would help, though under the current ruleset when it kicks you out of spawn after 2 min you wouldnt be able to prebuff before getting kicked out of spawn
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  • Kelenan7368
    Kelenan7368
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    Avran_Sylt wrote: »
    The fix is to make sure you can´t attack/use skills or be attacked, basically making the spawn area a sanctuary zone like the ones you´ve in Imperial city or on the spawn areas in towns in Cyrodiil. I agree that you shouldn´t be able to be attacked from spawn, but just as much should you not be able to attack/heal/use skills etc from your spawn point as well.

    So basically forcing players that are getting shoved to spawn to engage in melee range out of the gate while the attackers can use ranged/heal at a distance?

    I don't think that would be healthy and just make it even worse.

    I agree with multiple spawn points.

    I'm not sure about this, I think people would just stay at the spawn point without playing even more. What do you think?

    It's already a problem that people just stay there.
  • Kelenan7368
    Kelenan7368
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    i remember plenty of times getting spawn camped in the 3 team BGs, especially when one or 2 of the teams was deathmatch hungry

    personally i enjoy the 8v8, though i would agree that if there is a large skill difference between the teams, one team is going to end up getting pushed back

    so i agree there should be some better method for "home team advantage" stuff to prevent the enemies from spawn camping

    the sanctuary effect would help, though under the current ruleset when it kicks you out of spawn after 2 min you wouldnt be able to prebuff before getting kicked out of spawn

    I still wish the old BG's were an option for que. They were not perfect but spawn camping in those BG's were a rare thing for my experience in those BG's
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