Hello Everyone,
I hope the title caught your attention, I am going to go over an idea of mine to change subclassing to absorb back into class purity and class power. My goal of this post is to pitch a viable idea and maybe ease the tension building on the developers from the recent feedback they received. I brought the idea up with a small guild of mine and the feedback I got was very positive so I am hoping to have good feedback/discussion on the topic.. Here goes..
So currently subclassing acts more like
skill line substitution rather then morphing the original class into something
new. My idea is this, each class has unique subclass skills designed to keep class purity and allow for build versatility while remaining lore friendly. However, I do not mean
rebuilding subclassing from the ground up, what I mean is use
existing skill lines code from other classes but modify the skill line to match the class it is being applied to.
A simple example I came up with starts with the Dragonknight (DK) class, for this example we are going to switch out Draconic Power for the popular Sorcerer skill line Storm Calling. When
Storm Calling is applied to a DK it becomes
Flame Calling and the entire line is modified both active/passive abilities become beneficial to DK. Now a skill example, let's use another popular Sorcerer ability Lightning Form, when applied to a DK it becomes
Fire Form still granting Major Resolve but the shock damage is changed to flame damage cost/duration remain unchanged for simplicity's sake.
As for the morphs
1)
Boundless Storm becomes
Flame Torrent,
Major Expedition is changed to Major Heroism, Major Resolve/duration/cost remains the same as the original Boundless Storm Morph. Cast sound can be changed to the flame sound heard when casting DK ability Inferno.
2)
Hurricane becomes
Corona,
Minor Expedition is changed to Minor Breach, radius no longer grows but is locked to 8meters, damage now execute scales instead of building 120% Corona would deal up to 120% to low health targets, duration and cost remain the same as the original morph Hurricane. Cast sound can be changed to Noxious Breath and recurring sound be from Poison Arrow.
The idea behind the changes would keep skill lines in check with class purity, DK is not a high speed class, DK is meant to deal harsh damage of time and heavy melee range damage. Also to note the changes I recommended in this example would be helpful in
any game mode PvE or PvP or Solo play.
Now stay with me as I would like to give one more example to think about, as for this example we are going to switch out the Sorcerer (Sorc) skill line Dark Magic for the DK skill line
Draconic Power, when applied to a Sorc it becomes
Daedric Power and similar to above active/passive abilities are changed to be
meaningful to the Sorc class.
For this example I would like to go over passive ability changes
1)
Burning Heart becomes
Dark Heart and the passive changes to while Daedric Power ability is active movement speed is increased by 5%.
2)
Scaled Armor becomes
Daedric Weaponry increases your weapon/spell damage by 5%
The passives modified to align with Sorc purity, as a Sorc is known being very mobile with hard hitting ranged spells that scale better with high weapon/spell damage.
Similar to the first example these changes are helpful in
any game mode.
Let's wrap this up, so to summarize my idea for subclassing is each skill line from each class will be distinct to the class it is applied to with meaningful changes to keep classes pure/lore friendly/versatile without a big "nerf" to subclassing as a whole but a reasonable modification to align with player feedback. I personally don't want subclassing in the game if it is going to remain the same as it is currently, but I also would not want to see the entire system scrapped either! One more elephant in the room to discuss, I know many will disagree however I am a fan of keeping the 2 skill point cost for subclass skills and I would also recommend resetting all subclassing with the new system to be re leveled(its all about the grind) plus not sure if it would be even possible to transfer current subclassing experience gained to the modified subclassing I pitched here sooo..yeah..
Thank you for reading