I'm surprised that, given the continuing problems with PvP, they just do away with the PvP aspect of the game completely. then they can focus completely on PvE where the Majority of players are. Then Cyrodiil could become a vast, truly Solo Player PvE environment. .full of potential, instead of the waste land it is now with hardly anyone there unless there's an event.
It cant be so hard to just not push the target of 900 people in total, maybe just aim for the half of it and still try to improve Cyro
Ah yes. Removing all dissenters and creating an echo chamber where no negative feedback about perceived bad decisions can exist. That sounds like a great way to have a healthy and thriving community!
Ah yes. Removing all dissenters and creating an echo chamber where no negative feedback about perceived bad decisions can exist. That sounds like a great way to have a healthy and thriving community!
Being new to the forum to be honest I am pretty shocked about how critics and asking questions are handled. I wonder if this is typical behavior for video game companies in general or if it's just typical for american companies.
Vengeance was a test, just not one about performance.
I’m of the opinion that they are testing Vengeance to see how much compromise we are willing to make, with each rollout compromising less and less to find where people are the least unhappy.
Ah yes. Removing all dissenters and creating an echo chamber where no negative feedback about perceived bad decisions can exist. That sounds like a great way to have a healthy and thriving community!
Being new to the forum to be honest I am pretty shocked about how critics and asking questions are handled. I wonder if this is typical behavior for video game companies in general or if it's just typical for american companies.
Nobody is holding anyone hostage, if people are unhappy, and have lost trust, and can’t find good faith in anything related to the game, respectfully, why are they here?
Ever try to enjoy a hobby and you have that one friend sitting there complaining the whole time? Yeah, that’s how it sounds when the same thread bumpers are incessantly negative.
To say that criticism is under fire, misses the point entirely. There’s a difference between constructive criticism and destructive criticism.
Constructive criticism works hand-in-hand with a project to try to improve upon it while preserving the artistic vision that it is based upon, while destructive criticism is designed to destroy and rewrite products. Now take a step back and analyze the many threads we’ve been seeing.
Would you say that our community benefits from people who provide nothing but negativity in the form of destructive criticism?
It cant be so hard to just not push the target of 900 people in total, maybe just aim for the half of it and still try to improve Cyro
They haven't even tried limiting heal stacking. So nobody can claim they're putting in much of an effort to fix what we already have. The statement that they're not even going to try and fix what we already have is flabbergasting.
CatoUnchained wrote: »It cant be so hard to just not push the target of 900 people in total, maybe just aim for the half of it and still try to improve Cyro
They haven't even tried limiting heal stacking. So nobody can claim they're putting in much of an effort to fix what we already have. The statement that they're not even going to try and fix what we already have is flabbergasting.
Agree completely.
ZOS hasn't even tried limiting heal stacking in Cyrodiil. So how can they say they've even tried to fix normal live Cyrodiil?