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Would you like to see an Add-on free Cyrodiil?

  • Avran_Sylt
    Avran_Sylt
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    Yes
    Only addon i have a problem with is Miats. Maybe if you're fighting in melee range there might be some doubt they anticipated something or it was a lucky dodge roll but it's pretty obvious when someones is using it when they perfectly dodge everything, especially if you're far behind them out of their field of view or coming out of stealth. It is funny though when you know they're using it and they choose to dodge everything it tells them to so you troll them with destro heavy spams until they use up all their stam and you just cc them. Honestly though I'm sure this addon is the only reason people don't complain more about how overtuned bow proc is.

    I feel like I'm taking crazy pills with how much I still see this misinformation. Has anyone that still complains about Miat's actually tried it out anytime in the last few years?

    ZOS removed the API that allowed Miat's to tell you when attacks were incoming years ago. The addon's page even states this. It will tell you if you're standing in red, but so do PvE addons like Code's Combat Alerts.

    Miat's cannot and will not tell you when to dodge incoming projectiles or attacks.

    It's also still in the mind of ZOS; just a couple updates ago in U46 they removed API that allowed for addons (including Miat's) to tell you when you were about to be pulled by Rush of Agony.

    The only even slightly dubious thing that Miat's does these days is play a sound when you enter combat, which can clue you in half a second sooner to a gank than you would have known otherwise. There are other widely used addons that have this functionality as well, as it literally just gives you a notification the instant you enter combat.

    LT0Zs1b.jpeg

    It's literally on the addon page itself. People love to blame Miat's but they're more often than not just being predictable or don't realize just how generous the dodge window really is, to the point where you can just sort of roll dodge randomly and dodge 99% of attacks that get thrown your way.

    Question, given the language used can be... ambiguous. Does it not tell you when attacks are coming at you at all? Or just that it no longer triggers off of the specific feature disabled by ZoS? Yet... still triggers off of say, the immediate start of a client-side audio event associated with the attack?

    Because, if the dodge-roll is as generous as you say, the more milliseconds saved the better, especially with visual confirmation in perhaps an audio cluttered environment.

    (Or perhaps you were focused on the enemy in front of you, but hey Miat's let's you know of a cast-time attack coming in from behind).
    Edited by Avran_Sylt on December 6, 2025 1:45AM
  • CameraBeardThePirate
    CameraBeardThePirate
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    No
    Avran_Sylt wrote: »
    Only addon i have a problem with is Miats. Maybe if you're fighting in melee range there might be some doubt they anticipated something or it was a lucky dodge roll but it's pretty obvious when someones is using it when they perfectly dodge everything, especially if you're far behind them out of their field of view or coming out of stealth. It is funny though when you know they're using it and they choose to dodge everything it tells them to so you troll them with destro heavy spams until they use up all their stam and you just cc them. Honestly though I'm sure this addon is the only reason people don't complain more about how overtuned bow proc is.

    I feel like I'm taking crazy pills with how much I still see this misinformation. Has anyone that still complains about Miat's actually tried it out anytime in the last few years?

    ZOS removed the API that allowed Miat's to tell you when attacks were incoming years ago. The addon's page even states this. It will tell you if you're standing in red, but so do PvE addons like Code's Combat Alerts.

    Miat's cannot and will not tell you when to dodge incoming projectiles or attacks.

    It's also still in the mind of ZOS; just a couple updates ago in U46 they removed API that allowed for addons (including Miat's) to tell you when you were about to be pulled by Rush of Agony.

    The only even slightly dubious thing that Miat's does these days is play a sound when you enter combat, which can clue you in half a second sooner to a gank than you would have known otherwise. There are other widely used addons that have this functionality as well, as it literally just gives you a notification the instant you enter combat.

    LT0Zs1b.jpeg

    It's literally on the addon page itself. People love to blame Miat's but they're more often than not just being predictable or don't realize just how generous the dodge window really is, to the point where you can just sort of roll dodge randomly and dodge 99% of attacks that get thrown your way.

    Question, given the language used can be... ambiguous. Does it not tell you when attacks are coming at you at all? Or just that it no longer triggers off of the specific feature disabled by ZoS? Yet... still triggers off of say, the immediate start of a client-side audio event associated with the attack?

    Because, if the dodge-roll is as generous as you say, the more milliseconds saved the better, especially with visual confirmation in perhaps an audio cluttered environment.

    (Or perhaps you were focused on the enemy in front of you, but hey Miat's let's you know of a cast-time attack coming in from behind).

    It does not tell you when attacks are incoming. Period. It cannot do that - no addons can do that with player attacks (only PvE attacks like a mob charging a heavy attack, since being targeted by a mob is technically a debuff on you; this does not work with player pets or blastbones either).

    Addons no longer have any way of knowing if another player is targeting you with an attack. Even an audio based system like you describe wouldn't work because then the addon would trigger off a teammate being targeted as well. ZOS removed all APIs communicating with your client about when you are being targeted by a player attack, projectile, etc.

    Miat's can tell you if you've been stunned or rooted (after you've been stunned, so can LUI, PvE addons, etc) and it can tell you if you are standing in red like Caltrops etc (again, so can LUI, PvE addons, etc). And honestly, it may not be able to tell you if you're in red anymore after ZOS changed the API to prevent addons from telling you if you were about to be pulled by Rush or DC.

    The other thing it does is play a sound when you enter combat with a player. This could potentially be seen as dubious, but realistically it will only give you a fraction of a second to react earlier to a gank (and I do mean a fraction of a second, typically not enough to actually do anything about it, and only in the situation of the very first time a player ganks you, as it only plays a sound when you enter combat and has nothing to do with the actual attacks)
    Edited by CameraBeardThePirate on December 6, 2025 7:40PM
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