
My ping used to always be around 30 to 60. Now every time I am playing, at least the last few days/weeks it sits around 120 which is bad enough on its own but also keeps randomly spiking way up to 600 or 999+.
I have not changed anything either. I tried to take the survey but it leads me to a page that says, "Sorry, this survey is not currently active."
I have Vexus Fiber 1 Gig internet and the internet speed test along with every other game is completely fine. Any thing I can do?
My ping used to always be around 30 to 60. Now every time I am playing, at least the last few days/weeks it sits around 120 which is bad enough on its own but also keeps randomly spiking way up to 600 or 999+.
I have not changed anything either. I tried to take the survey but it leads me to a page that says, "Sorry, this survey is not currently active."
I have Vexus Fiber 1 Gig internet and the internet speed test along with every other game is completely fine. Any thing I can do?
https://help.elderscrollsonline.com/#en/answer/30903
I have fiber as well, but I was having lag issues at prime time evenings. I did some speed tests to various parts of the country and noticed when I tried Dallas, TX there were issues at the same times. I called my ISP support and gave them the IP address listed and that I was having latency issues. Within a week I have rarely had issues, though I never really got down to 30-60 consistantly. I usually average around 60-80 with 100 at times shortly, unless it is in Greyhost. Cyrodiil gets weird lag during prime time no matter what.
Can anyone explain to me why I can log in with two different accounts on the same PC and, while standing around doing nothing, one of them will have 999+ latency spikes and will eventually get kicked with a “please check your internet connection” message while the other is fine?
The one getting lag spikes is launched via the launcher and the other one via a shortcut to the game files. I don’t actually play on two accounts at the same time but I logged in right before the daily reward roll-over and wanted to quickly claim them on both accounts.
Can anyone explain to me why I can log in with two different accounts on the same PC and, while standing around doing nothing, one of them will have 999+ latency spikes and will eventually get kicked with a “please check your internet connection” message while the other is fine?
The one getting lag spikes is launched via the launcher and the other one via a shortcut to the game files. I don’t actually play on two accounts at the same time but I logged in right before the daily reward roll-over and wanted to quickly claim them on both accounts.
This can be caused by one of the accounts using more of your PC's resources or an account with more to load or a character that's in a laggy or buggy spot such as crowded crafting and banking areas.
silky_soft wrote: »Tried to play this game again from Australia and again you are using akamai. No wonder it's still a terrible experience.
Actual shown in game is anywhere between 250 and 350ms.
Why can't you find a better solution for players outside local of PCNA?
Tracing route to 198.20.200.1 over a maximum of 30 hops
0
1
2
3
4
5
6 as32787.vic.ix.asn.au [218.100.78.120]
7 a2-21-115-57.deploy.static.akamaitechnologies.com [2.21.115.57]
8 a184-26-104-150.deploy.static.akamaitechnologies.com [184.26.104.150]
9 198.20.200.1
Computing statistics for 225 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0%
0/ 100 = 0% |
2 12ms 0/ 100 = 0% 0/ 100 = 0%
0/ 100 = 0% |
3 --- 100/ 100 =100% 100/ 100 =100%
0/ 100 = 0% |
4 --- 100/ 100 =100% 100/ 100 =100%
0/ 100 = 0% |
5 --- 100/ 100 =100% 100/ 100 =100%
0/ 100 = 0% |
6 --- 100/ 100 =100% 100/ 100 =100% as32787.vic.ix.asn.au [218.100.78.120]
0/ 100 = 0% |
7 9ms 0/ 100 = 0% 0/ 100 = 0% a2-21-115-57.deploy.static.akamaitechnologies.com [2.21.115.57]
0/ 100 = 0% |
8 --- 100/ 100 =100% 100/ 100 =100% a184-26-104-150.deploy.static.akamaitechnologies.com [184.26.104.150]
0/ 100 = 0% |
9 216ms 0/ 100 = 0% 0/ 100 = 0% 198.20.200.1
Trace complete.
silky_soft wrote: »Tried to play this game again from Australia and again you are using akamai. No wonder it's still a terrible experience.
Actual shown in game is anywhere between 250 and 350ms.
Why can't you find a better solution for players outside local of PCNA?
Tracing route to 198.20.200.1 over a maximum of 30 hops
0
1
2
3
4
5
6 as32787.vic.ix.asn.au [218.100.78.120]
7 a2-21-115-57.deploy.static.akamaitechnologies.com [2.21.115.57]
8 a184-26-104-150.deploy.static.akamaitechnologies.com [184.26.104.150]
9 198.20.200.1
Computing statistics for 225 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0%
0/ 100 = 0% |
2 12ms 0/ 100 = 0% 0/ 100 = 0%
0/ 100 = 0% |
3 --- 100/ 100 =100% 100/ 100 =100%
0/ 100 = 0% |
4 --- 100/ 100 =100% 100/ 100 =100%
0/ 100 = 0% |
5 --- 100/ 100 =100% 100/ 100 =100%
0/ 100 = 0% |
6 --- 100/ 100 =100% 100/ 100 =100% as32787.vic.ix.asn.au [218.100.78.120]
0/ 100 = 0% |
7 9ms 0/ 100 = 0% 0/ 100 = 0% a2-21-115-57.deploy.static.akamaitechnologies.com [2.21.115.57]
0/ 100 = 0% |
8 --- 100/ 100 =100% 100/ 100 =100% a184-26-104-150.deploy.static.akamaitechnologies.com [184.26.104.150]
0/ 100 = 0% |
9 216ms 0/ 100 = 0% 0/ 100 = 0% 198.20.200.1
Trace complete.
JFC This shite again.
No wonder the ping on NA is now the same as a Standard EU ping was.
Zos always raves about "community" and how important it is to them. If that were true they would have listened to Oceanic players last time they involved Akamai. More BS from the masters of it.
I'd say do better but they simply don't care.