So this was the announcement from March 22nd:

In particular the phrase: "
Anything you see that's enabled or disabled during this test is purely for the sake of performance and getting calculations as low as possible on the server." emphasises to the players that Vengeance I was purely for testing.
Yet out of the two Tests so far, we are yet to see any testing on the Grey Host and Blackreach Campaign or even a test campaign with some minor disabling of features that can still preserve the majority of the original campaigns. The devs should have a pretty decent idea of what is causing the performance drop and an improvement of as little as 5% per player could be enough to pull Cyrodiil back into a playable state.
This lack of interest in testing these fixes in a regular campaign indicate to me the Vengeance Testing was less about fixing existing campaigns and introducing the Vengeance campaign.
Edited by moderatelyfatman on December 6, 2025 12:50AM
Do you feel that the ZOS devs have been honest about the original intent of the Vengeance Campaign? 76 votes