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Console Addon error reporting?

DenverRalphy
DenverRalphy
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For consoles, are there any options to pass along UI errors other than taking a screenshot and passing that along?

Like perhaps an addon that acts as an exception handler and generates a QR code that can be converted into text to be pasted into correspondence with the authors?
Edited by DenverRalphy on November 28, 2025 2:06PM
  • Baertram
    Baertram
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    No, currently there is nothing like that available.
    Currently you can take a screnshot afaik.

    I'd love ZOs to implement something like that QR code into the console error UI themselves but actually they would need you to send it anywhere then: like the QR code only would show a link, but what should the link open then?
    There would be the need for a website where the link redirects to AND includes the error message, and you'd need a possibility to share it with the developers too.

    I cannot think of any easy way to do that. You'd need a database, usernames, access etc.

    And the QR code generated alone would maybe work if there isn't too much text in the error messages. But as error messages are pretty long I doubt you can put all of that into 1 QR code (or it will get pretty big on screen :D ).
    And even then you'd have to share that as a screenshot properly in the end, so putting screenshots of the different error pages might be similar (for the moment).
    Edited by Baertram on November 28, 2025 4:16PM
  • DenverRalphy
    DenverRalphy
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    Baertram wrote: »
    No, currently there is nothing like that available.
    Currently you can take a screnshot afaik.

    I'd love ZOs to implement something like that QR code into the console error UI themselves but actually they would need you to send it anywhere then: like the QR code only would show a link, but what should the link open then?
    There would be the need for a website where the link redirects to AND includes the error message, and you'd need a possibility to share it with the developers too.

    I cannot think of any easy way to do that. You'd need a database, usernames, access etc.

    And the QR code generated alone would maybe work if there isn't too much text in the error messages. But as error messages are pretty long I doubt you can put all of that into 1 QR code (or it will get pretty big on screen :D ).
    And even then you'd have to share that as a screenshot properly in the end, so putting screenshots of the different error pages might be similar (for the moment).

    While consoles are limited to a screenshot solution, perhaps an addon to replace the UI window that displays the error. With a better contrast between text and background. And if the author is feeling generous.. toss in some syntax highlighting and the ability to scroll up if it excedes the boundaries of the window.

    That could at least make things somewhat easier for the authors if screenshots are the only option.

    Cuz I've seen some UI errors on consoles that are near impossible to read due to the wall of text without linebreaks.
    Edited by DenverRalphy on November 28, 2025 8:14PM
  • Baertram
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    While consoles are limited to a screenshot solution, perhaps an addon to replace the UI window that displays the error. With a better contrast between text and background. And if the author is feeling generous.. toss in some syntax highlighting and the ability to scroll up if it excedes the boundaries of the window.

    Syntax highlighting is not available in ESO natively, you would have to manually code that for all lua and eso commands. That's insane manual work to do and keep updated with each patch so I really doubt anyone will want to do that.

    What do you mean by scroll up if it exceeds the boundaries of the window? Isn't there a scrollbar in ESO's vanilla gamepad/console lua error editbox? PC got one.
    But the editboxes are limited to a maximum number of characters (which makes syntax highlighting also nearly impossible as colors are extra characters needed....) and thus you can only work with multiple "pages" there, if there are more characters than fit into 1 box.

    Not sure how the console errors look like but PC's are formatted a bit so you can see which line is a new function call, or another user:/ folder line etc.
    Edited by Baertram on November 29, 2025 10:32PM
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